Minimum

Minimum

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 25 31 40
1440p QHD 40 49 59 80
1080p Full HD 60 78 95 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 40
3840x2160 Medium 31
3840x2160 High 25
3840x2160 Ultra 18
2560x1440 Low 80
2560x1440 Medium 59
2560x1440 High 49
2560x1440 Ultra 40
1920x1080 Low 123
1920x1080 Medium 95
1920x1080 High 78
1920x1080 Ultra 60

Minimum with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Resolution Scaling

The measured FPS data for Minimum shows a steep and consistent performance drop as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate falls from 122.5 FPS at 1080p to 80.1 FPS at 1440p, then to 39.6 FPS at 4K. This represents a 68% reduction in frame rate from 1080p to 4K at Low settings, indicating that the rendering load scales dramatically with pixel count.

The pattern holds across all quality presets. At High settings, the average drops from 77.9 FPS at 1080p to 49.4 FPS at 1440p, and finally to 25.2 FPS at 4K. The Medium preset shows 95.0 FPS at 1080p, 59.0 FPS at 1440p, and 30.5 FPS at 4K. Ultra settings produce 59.7 FPS at 1080p, 40.3 FPS at 1440p, and 17.9 FPS at 4K.

The scaling behavior reveals that the NVIDIA GeForce RTX 3050 4 GB becomes the primary limiting factor at higher resolutions. The frame rate reduction from 1440p to 4K is proportionally larger than from 1080p to 1440p across every settings preset. For instance, at Medium settings, moving from 1440p to 4K cuts performance by roughly half (59.0 to 30.5 FPS), while moving from 1080p to 1440p costs about 38% (95.0 to 59.0 FPS). This nonlinear degradation suggests that the GPU's pixel throughput and memory bandwidth are being saturated as resolution climbs.

At 1080p, the frame rates are high enough that the AMD Ryzen 5 7600X likely has more headroom to feed the GPU. The difference between Low and Ultra at 1080p is 62.8 FPS (122.5 vs 59.7), which is a substantial spread that reflects both GPU load and settings-driven shader complexity. At 4K, the spread narrows to 21.7 FPS (39.6 vs 17.9), further confirming that resolution, not settings, dominates the bottleneck at the highest pixel counts.

The data indicates that 1080p is the only resolution where this combo sustains consistently playable frame rates across all settings. At 1440p, only Low and Medium presets remain above 60 FPS, while High and Ultra fall to 49.4 and 40.3 FPS respectively. At 4K, no preset reaches 40 FPS, with Ultra dropping to a marginal 17.9 FPS.

CPU Role

The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on the Zen 4 architecture, built on a 5 nm process at TSMC. Its base clock is 4.70 GHz with a boost clock of 5.30 GHz, and it carries 32 MB of shared L3 cache alongside 1 MB of L2 per core. The processor supports DDR5 memory in a dual-channel configuration, providing 83.2 GB/s of memory bandwidth.

Benchmark results show strong single-thread performance, which matters for Minimum as a third-person shooter. The CPU scores 1060 in 3DMark single-thread, 1430 in Cinebench R20 single-core, and 3406 in Cinebench R23 single-core. Multi-threaded results are also robust: the CPU achieves 24128 in Cinebench R23 multicore, 10133 in Cinebench R20 multicore, and 12905 in Geekbench multicore. These figures place the processor in the 83rd percentile among all CPUs, with an average benchmark score of 26272.

The nearest rivals in synthetic benchmarks include the AMD Ryzen 7 PRO 6850U with an average score of 26262 (0% delta), the AMD Ryzen 7 7735U at 26305 (-0.1% delta), and the AMD Ryzen 7 5700X at 26214 (0.2% delta). The Ryzen 5 7600X sits effectively at parity with these processors in overall compute, though its higher boost clock gives it an edge in lightly threaded workloads.

In the context of Minimum, the CPU's 6 cores and 12 threads are more than sufficient for the game's logic and physics, as evidenced by the high frame rates at 1080p Low settings (122.5 FPS). The data suggests that the CPU is not the bottleneck at any tested resolution or settings combination. The frame rate differences between settings presets are far larger than any CPU-bound variation would produce, and the GPU's 4 GB VRAM capacity becomes the more pressing constraint at higher resolutions and quality levels.

The processor's 32 MB of L3 cache helps maintain consistent frame pacing in scenes with many objects or characters, a common scenario in third-person shooters. However, since the measured FPS scales so heavily with resolution and settings, the CPU's role appears secondary to the GPU's rendering limits.

FAQ

Q: What is the highest average FPS this combo achieves in Minimum?

A: The highest measured average FPS is 122.5, achieved at 1920x1080 resolution with Low settings.

Q: Can this combo maintain 60 FPS at 1440p in Minimum?

A: At 2560x1440, only Low settings (80.1 FPS) and Medium settings (59.0 FPS) reach or exceed 60 FPS. High settings produce 49.4 FPS, and Ultra produces 40.3 FPS.

Q: How does Ultra settings performance compare between 1080p and 4K?

A: At 1920x1080 with Ultra settings, the average FPS is 59.7. At 3840x2160 with Ultra settings, the average FPS drops to 17.9, a reduction of 41.8 FPS.

Q: Is the RTX 3050 4 GB or the Ryzen 5 7600X the bottleneck in this game?

A: The data indicates the GPU is the limiting factor. The frame rate drops sharply with resolution increases across all settings, while CPU benchmarks show strong single-thread and multi-thread performance that would not constrain the frame rates observed.

Q: What is the difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings average 122.5 FPS while Ultra settings average 59.7 FPS, a difference of 62.8 FPS. This suggests settings significantly impact GPU load even at the lowest resolution.

Q: How does the 4K Medium setting compare to 4K Low?

A: At 3840x2160, Low settings average 39.6 FPS while Medium settings average 30.5 FPS, a difference of 9.1 FPS. The gap narrows at higher resolutions compared to 1080p, where the Low-to-Medium difference is 27.5 FPS.

How This Combo Ranks

The combination of the AMD Ryzen 5 7600X and the NVIDIA GeForce RTX 3050 4 GB ranks 1575 out of 1733 tested combos in Minimum. This places it in the lower portion of the overall distribution, which is expected given the GPU's modest 4 GB VRAM capacity and its 50th percentile standing among all GPUs.

The rank reflects the GPU's limitations more than the CPU's capabilities. The Ryzen 5 7600X sits in the 83rd percentile among CPUs, with an average benchmark score of 26272. The processor's strong compute performance does not translate into a high in-game rank because Minimum's performance is heavily dependent on GPU rendering throughput, particularly at higher resolutions.

The combo's position in the lower 9% of all tested configurations (1575 out of 1733) indicates that many other pairings deliver higher frame rates in this title. The data shows that even at 1080p Low settings, where the combo achieves 122.5 FPS, the GPU is already being pushed to its limits. At 4K Ultra, the combo falls to 17.9 FPS, which is below playable thresholds for most users.

This ranking does not necessarily imply poor overall hardware quality; rather, it reflects the specific demands of Minimum and the constraints of the 4 GB memory buffer. The CPU's high percentile ranking (83rd) contrasts sharply with the GPU's median ranking (50th), suggesting that the pairing is unbalanced for this game. A more capable GPU would allow the CPU's compute headroom to be expressed in higher frame rates.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is built on the Ampere architecture using Samsung's 8 nm process. The GA107 chip contains 2048 shading units, 64 texture mapping units, and 32 ROPs, along with 16 ray tracing cores and 64 tensor cores. The GPU operates at a base clock of 1545 MHz and a boost clock of 1740 MHz, with memory running at 1500 MHz (12 Gbps effective).

The memory subsystem is the most significant constraint. The GPU has 4 GB of GDDR6 memory on a 128-bit bus, providing 192.0 GB/s of bandwidth. This is a small capacity for modern games, and Minimum's measured FPS data reflects this limitation. At 4K Ultra, the average FPS is 17.9, which suggests the GPU is both bandwidth-limited and capacity-limited. The 4 GB buffer cannot hold the textures and geometry required for Ultra settings at 4K, forcing constant memory swaps.

The GPU's compute capabilities are moderate: it delivers 7.127 TFLOPS for both FP32 and FP16 (1:1 ratio), with a pixel rate of 55.68 GPixel/s and a texture rate of 111.4 GTexel/s. These figures support playable frame rates at 1080p and some 1440p settings, but the 4K results show the GPU falling behind. The transition from 1440p to 4K at High settings drops the average from 49.4 to 25.2 FPS, a 49% reduction, which aligns with the doubling of pixel count.

The GPU's TDP is 90 W, with a suggested PSU of 250 W, and it connects via PCIe 4.0 x8. The 128-bit memory bus is narrow compared to higher-tier cards, which limits memory bandwidth to 192.0 GB/s. For Minimum, this bandwidth becomes a bottleneck at higher resolutions, as evidenced by the sharp FPS drops. The 4 GB capacity also restricts texture quality settings at higher resolutions, as the data shows Ultra settings producing the lowest frame rates at every resolution.

The GPU's performance percentile of 50 places it exactly at the median among all GPUs. This is consistent with its observed behavior in Minimum: adequate for 1080p gaming across all settings, but struggling at 1440p and 4K. The 16 RT cores and 64 tensor cores provide ray tracing and DLSS capability, but the data does not indicate these features were tested in Minimum, and the low FPS at 4K suggests they would not be usable there.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. Low settings produce 122.5 FPS average, Medium settings produce 95.0 FPS, High settings produce 77.9 FPS, and Ultra settings produce 59.7 FPS. The spread from Low to Ultra is 62.8 FPS, indicating that settings choices have a substantial impact at this resolution. Even at Ultra, the frame rate remains above 60 FPS, making 1080p the only resolution where all presets are fully playable.

Moving to 2560x1440, performance drops across the board. Low settings average 80.1 FPS, Medium settings average 59.0 FPS, High settings average 49.4 FPS, and Ultra settings average 40.3 FPS. The Low-to-Ultra spread narrows to 39.8 FPS, as the higher pixel count begins to dominate the rendering pipeline. Only Low and Medium settings maintain 60 FPS or above at this resolution.

At 3840x2160, the GPU's limitations become severe. Low settings average 39.6 FPS, Medium settings average 30.5 FPS, High settings average 25.2 FPS, and Ultra settings average 17.9 FPS. The spread from Low to Ultra is 21.7 FPS, the smallest of any resolution. This indicates that resolution, not settings, is the primary determinant of performance at 4K. All presets fall below 40 FPS, making 4K impractical for smooth gameplay.

Comparing across resolutions at the same settings reveals the GPU scaling characteristics. At Low settings, 1080p to 1440p costs 42.4 FPS (122.5 to 80.1), while 1440p to 4K costs 40.5 FPS (80.1 to 39.6). At Ultra settings, the 1080p to 1440p drop is 19.4 FPS (59.7 to 40.3), and the 1440p to 4K drop is 22.4 FPS (40.3 to 17.9). This consistency suggests the GPU's rendering throughput scales roughly linearly with pixel count, with the 4 GB memory capacity adding additional pressure at the highest resolutions.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 3050 4 GB in Minimum

Resolution Settings Avg FPS
3840x2160 Low 39.6
3840x2160 Medium 30.5
3840x2160 High 25.2
3840x2160 Ultra 17.9
2560x1440 Low 80.1
2560x1440 Medium 59.0
2560x1440 High 49.4
2560x1440 Ultra 40.3
1920x1080 Low 122.5
1920x1080 Medium 95.0
1920x1080 High 77.9
1920x1080 Ultra 59.7

Minimum with RTX 3050 4 GB + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.