Minimum

Minimum

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 33 43
1440p QHD 38 52 57 80
1080p Full HD 57 76 90 121

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 33
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 80
2560x1440 Medium 57
2560x1440 High 52
2560x1440 Ultra 38
1920x1080 Low 121
1920x1080 Medium 90
1920x1080 High 76
1920x1080 Ultra 57

Minimum with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for this Ryzen 5 7600 + RTX 3050 4 GB combo reveals a steep performance cliff as resolution climbs. At 1080p Low, the system delivers 120.7 FPS. Stepping up to 1440p Low drops that to 80.2 FPS — a 33.6% reduction. Moving to 4K Low yields just 43 FPS, which is 64.4% below the 1080p Low result. This scaling pattern is characteristic of a GPU-bound configuration, where the rendering load grows quadratically with pixel count and the RTX 3050's 4 GB frame buffer and 192.0 GB/s memory bandwidth become increasingly strained.

The settings-based scaling tells an even more revealing story. At 1080p, the gap between Low and Ultra is 63.9 FPS (120.7 vs 56.8), indicating that the GPU has headroom at lower resolutions but quickly saturates as visual complexity increases. At 1440p, the Low-to-Ultra spread narrows to 42.6 FPS (80.2 vs 37.6), and at 4K it compresses further to 23.9 FPS (43 vs 19.1). This compression suggests that at higher resolutions, the GPU is so heavily loaded that even reducing settings from Ultra to Low cannot recover playable frame rates — the pixel throughput limit dominates over shading and texture work.

What does this imply about the limiting component? The Ryzen 5 7600, with its 6 cores and 12 threads boosting to 5.10 GHz, is unlikely to bottleneck a GPU of this class in a 2014 third-person shooter. The benchmark data reinforces this: the CPU's single-thread score of 999 in 3DMark and its 83rd percentile ranking among all CPUs indicate ample processing headroom. The RTX 3050, sitting at the 50th percentile among all GPUs, is clearly the constraint. The 4 GB GDDR6 memory is particularly suspect — modern game assets at 4K Ultra can exceed this capacity, forcing constant texture swapping that tanks frame rates to 19.1 FPS.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 1584th out of 1733 tested combinations in "Minimum," placing it in the bottom 8.6% of all configurations evaluated. This is a low position, but context matters: the ranking reflects absolute performance across all hardware pairings in the database, including systems with far more powerful GPUs. For a pairing of a mid-range 2023 CPU with an entry-level 2022 GPU, the result is predictable but still sobering.

The CPU itself performs admirably in isolation. Its average benchmark score of 26617 places it nearly even with its nearest rivals — the AMD Ryzen 7 5800X3D (26574, 0.2% ahead), Intel Core i9-12900HK (26672, 0.2% behind), AMD EPYC 8024P (26555, 0.2% ahead), and Intel Core i9-11900K (26546, 0.3% ahead). This clustering within 0.5% of four very different processors suggests the Ryzen 5 7600 is a well-balanced chip that neither helps nor hurts the combo's standing. The bottleneck is unambiguous: the RTX 3050's 7.127 TFLOPS FP32 throughput and 4 GB memory simply cannot push this game's frame rates high enough to climb the ranks.

The 4K Ultra result of 19.1 FPS is the single biggest drag on the combo's ranking. Even at 1080p Low, the 120.7 FPS result is respectable, but the ranking aggregates all resolutions and settings equally. A system that delivers 19.1 FPS at 4K Ultra will inherently rank low against combinations that maintain 60+ FPS across all tested scenarios. The data suggests that this combo is best suited for 1080p gaming, where it can approach or exceed 60 FPS on Medium settings (89.6 FPS) and even maintain playable rates on Ultra (56.8 FPS).

FAQ

Q: Can this combo run "Minimum" at 60 FPS in any configuration?

A: Yes. At 1080p, the system achieves 75.9 FPS on High, 89.6 FPS on Medium, and 120.7 FPS on Low. At 1440p, only Low (80.2 FPS) exceeds 60 FPS. No 4K setting reaches 60 FPS, with the best result being 43 FPS on Low.

Q: How much performance is lost moving from 1080p to 1440p at the same settings?

A: The drop varies by preset. Low falls from 120.7 to 80.2 FPS (33.6% loss), Medium from 89.6 to 56.6 FPS (36.8% loss), High from 75.9 to 51.5 FPS (32.1% loss), and Ultra from 56.8 to 37.6 FPS (33.8% loss). The consistent ~33% reduction across all settings indicates a uniform pixel-count penalty rather than a settings-specific effect.

Q: Is the Ryzen 5 7600 holding back the RTX 3050 in this game?

A: The data suggests no. The CPU's benchmark scores — including a 22992 Cinebench R23 multi-core result and a 3246 single-core score — far exceed what a 2014 third-person shooter requires. The FPS scaling with resolution points to GPU limitation, and the CPU's 83rd percentile ranking confirms it has plenty of headroom.

Q: What is the best 4K setting for this combo?

A: Low at 43 FPS is the only 4K option that approaches playability. Medium drops to 32.5 FPS, High to 29.8 FPS, and Ultra to 19.1 FPS. None reach 60 FPS, so players must choose between visual quality and any semblance of smooth motion.

Q: How does the combo's ranking compare to the CPU's individual standing?

A: The Ryzen 5 7600 ranks in the 83rd percentile among all CPUs, while the combo ranks 1584th out of 1733 (bottom 8.6%). This massive discrepancy underscores that the GPU, not the CPU, determines this system's gaming performance tier.

Q: Does the 4 GB VRAM appear to impact results?

A: Indirectly, yes. The 4K Ultra result of 19.1 FPS is disproportionately low compared to the scaling trend — if only pixel count mattered, it should be roughly 50% of the 1440p Ultra score (37.6 FPS → ~18.8 FPS), which it nearly is. However, the 4 GB capacity likely contributes to the steep drop from 4K Medium (32.5 FPS) to 4K High (29.8 FPS), where texture memory pressure increases sharply.

Settings Recommendations

The measured data points to 1080p as the only resolution where this combo can deliver a consistently smooth experience. At 1080p Medium, the system produces 89.6 FPS — comfortably above the 60 FPS threshold and nearly 18% faster than High settings (75.9 FPS). The jump from Medium to Ultra costs 32.8 FPS (89.6 to 56.8), pushing the system below 60 FPS. For players prioritizing frame rate, 1080p Low at 120.7 FPS is the clear choice, but the visual compromise may be significant.

At 1440p, the situation becomes more constrained. Low at 80.2 FPS is the only setting that clears 60 FPS, while Medium (56.6 FPS) and High (51.5 FPS) hover just below. Ultra at 37.6 FPS is playable only for those tolerant of noticeable stutter. Given that the game is from 2014, the Low preset likely still looks acceptable at 1440p, making it the recommended balance point.

4K is not viable for smooth gameplay. The best result is 43 FPS on Low, which falls short of 60 FPS and will feel sluggish in a fast-paced third-person shooter. Players with 4K displays should either run the game at 1080p or 1440p with upscaling, or accept that this hardware cannot deliver a competitive frame rate at native 4K. The data is unambiguous: the RTX 3050 4 GB lacks the bandwidth and frame buffer for this resolution.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080: Low delivers 120.7 FPS, Medium 89.6 FPS, High 75.9 FPS, and Ultra 56.8 FPS. The scaling from Low to Ultra is a 52.9% reduction in frame rate. The step from Low to Medium costs 31.1 FPS, Medium to High costs 13.7 FPS, and High to Ultra costs 19.1 FPS. The non-linear drops suggest that certain settings (likely shadows and post-processing) have outsized impacts at this resolution.

2560x1440: Low produces 80.2 FPS, Medium 56.6 FPS, High 51.5 FPS, and Ultra 37.6 FPS. The Low-to-Medium drop of 23.6 FPS is proportionally similar to the 1080p drop, but the Medium-to-High gap narrows to just 5.1 FPS — an unusual result that may indicate a specific setting hitting a VRAM ceiling. High to Ultra drops another 13.9 FPS, bringing the total reduction from Low to Ultra to 53.1%.

3840x2160: Low achieves 43 FPS, Medium 32.5 FPS, High 29.8 FPS, and Ultra 19.1 FPS. The Medium-to-High gap shrinks to just 2.7 FPS, while High-to-Ultra costs 10.7 FPS. The overall Low-to-Ultra reduction is 55.6%, the steepest of any resolution. Notably, the 4K Low result (43 FPS) is lower than the 1440p Ultra result (37.6 FPS) — meaning that resolution matters more than settings for this combo.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7600 brings 6 cores and 12 threads based on the Zen 4 architecture, with a base clock of 3.80 GHz and a boost of 5.10 GHz. Its 32 MB of shared L3 cache and 83.2 GB/s dual-channel DDR5 memory bandwidth provide substantial headroom for game logic and physics. In "Minimum," a 2014 title, the CPU workload is unlikely to stress this processor — the game predates the multi-threaded demands of modern releases.

The benchmark data confirms the CPU's capability. Cinebench R23 scores of 22992 multi-core and 3246 single-core place it in the top tier of consumer processors. The 3DMark results show strong scaling from 2 threads (1938) to 16 threads (6499), indicating efficient thread utilization. The PassMark multi-thread score of 27058 and single-thread score of 3910 both exceed what a game from 2014 would require by a wide margin.

The CPU's percentile ranking of 83rd among all CPUs, with an average benchmark score of 26617, puts it in the same performance band as the Ryzen 7 5800X3D (26574) and Core i9-11900K (26546). This near-tie with processors that have different core counts and architectures suggests that the 7600's combination of high clocks and modern IPC delivers balanced performance. For "Minimum," the CPU is never the constraint — the steep FPS drops at higher resolutions are entirely attributable to the GPU's rendering limits.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3050 4 GB is the decisive component in this combo's performance profile. Its GA107 chip, built on Samsung's 8 nm process, packs 2048 shading units, 64 TMUs, and 32 ROPs. The base clock of 1545 MHz boosts to 1740 MHz, yielding 7.127 TFLOPS of FP32 throughput. The 4 GB of GDDR6 memory runs at 1500 MHz (12 Gbps effective) across a 128-bit bus, producing 192.0 GB/s of bandwidth.

The 4 GB VRAM is the most likely culprit for the severe performance degradation at 4K. The Unreal Engine-era visuals of "Minimum" can exceed 4 GB of texture data at Ultra settings and 4K resolution, forcing the GPU to swap assets from system memory. This explains why the 4K Ultra result of 19.1 FPS is disproportionately low — the memory subsystem is thrashing. Even at 4K Medium (32.5 FPS), the GPU is likely hitting memory capacity limits, as evidenced by the small gap between Medium and High (2.7 FPS).

The GPU's 50th percentile ranking among all GPUs reflects its entry-level positioning, but the 90 W TDP and 250 W suggested PSU requirement indicate a power-efficient design. The PCIe 4.0 x8 interface provides adequate bandwidth for the 192.0 GB/s memory throughput. For this 2014 game, the RTX 3050's raw compute is sufficient for 1080p and 1440p gaming, but the 4 GB frame buffer is a fundamental limitation at 4K. The data shows that no amount of settings reduction can overcome this memory constraint at higher resolutions.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3050 4 GB in Minimum

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 32.5
3840x2160 High 29.8
3840x2160 Ultra 19.1
2560x1440 Low 80.2
2560x1440 Medium 56.6
2560x1440 High 51.5
2560x1440 Ultra 37.6
1920x1080 Low 120.7
1920x1080 Medium 89.6
1920x1080 High 75.9
1920x1080 Ultra 56.8

Minimum with RTX 3050 4 GB + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.