Doom
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 35 | 41 | 48 |
| 1440p QHD | 53 | 65 | 77 | 88 |
| 1080p Full HD | 82 | 100 | 118 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The AMD Ryzen 5 7600X paired with the NVIDIA GeForce RTX 3050 4 GB lands in the lower quartile of tested configurations for Doom, ranking 3255 out of 3712 combos. This placement signals a system that is fundamentally playable but far from optimal for high-refresh-rate dominance. The data shows a combination where the GPU’s limited memory capacity and the CPU’s high single-thread strength create a specific performance profile that favors lower resolutions and medium settings.
How This Combo Ranks
The combo’s rank of 3255 out of 3712 tested configurations places it in the 88th percentile from the bottom, meaning roughly 88% of tested systems deliver higher average frame rates in Doom. This is a decisive indicator that the RTX 3050 4 GB is the primary constraint. The CPU, however, is a top-tier performer; its average benchmark score of 27636 places it in the 79th percentile against all CPUs, with a strong single-thread score of 1060 in 3DMark and 1965 in Cinebench R23. This contrast creates a bottleneck scenario: the Ryzen 5 7600X is capable of feeding frames far faster than the GPU can render them.
When comparing the CPU to its nearest rivals, the Ryzen 5 7600X is essentially tied with the AMD Ryzen 7 5700X and Intel Core i5-12600K, both showing a deltaPct of 0.2. It is also 0.4% ahead of the AMD Ryzen 7 5800 and 0.3% behind the AMD Ryzen 5 8500GE. These margins are negligible in real-world gaming, confirming that the CPU is not the limiting factor in this pairing. The GPU’s percentile rank of 50 against all GPUs, combined with its empty benchmark array, further suggests that its performance is average at best, but in this specific title, the 4 GB memory buffer becomes a critical weakness.
The overall ranking is not a reflection of CPU inadequacy. Instead, it highlights a mismatch where a high-end processor is paired with an entry-level graphics card. In Doom, a game known for its scalability, this combo achieves playable frame rates, but it cannot compete with systems that pair the 7600X with a more capable GPU. The data indicates that users seeking higher rankings would need to focus on GPU upgrades rather than CPU changes.
Settings Recommendations
The measured FPS data provides a clear hierarchy of settings across all resolutions. At 1920x1080, the Low preset delivers 136 average FPS, which is excellent for competitive play. The Medium preset drops to 118 average FPS, still very smooth, while High yields 100 average FPS. The Ultra preset falls to 82 average FPS. The sweet spot for this combo at 1080p is the Medium preset, as it offers a substantial visual improvement over Low while maintaining a frame rate well above the 60 FPS threshold. The 18 FPS difference between Low and Medium is a worthwhile trade-off for the visual fidelity gains.
Moving to 2560x1440, the pattern shifts. Low produces 88 average FPS, Medium 77 average FPS, and High 65 average FPS. Ultra drops to 53 average FPS, which is below the ideal smoothness threshold for fast-paced action. At this resolution, the Medium preset remains the best balance, providing 77 FPS with a minimum of 65 FPS, ensuring consistent performance. The High preset at 65 FPS is also viable, but the 12 FPS drop from Medium suggests that the GPU is starting to strain.
At 3840x2160, the story changes drastically. Low yields 48 average FPS, Medium 41 average FPS, High 35 average FPS, and Ultra 29 average FPS. None of these settings achieve 60 FPS, indicating that 4K is not a viable option for this combo in Doom. The Low preset is the only one that approaches playability, but even it falls short of smoothness. For the best experience, the data strongly recommends sticking to 1080p or 1440p with Medium settings. The 1080p Medium preset, with a minimum FPS of 100, offers the best combination of visual quality and performance headroom.
Resolution Scaling
The FPS drop from 1080p to 4K is stark and revealing. At 1080p Medium, the combo achieves 118 average FPS. Moving to 1440p Medium, it drops to 77 average FPS, a 34.7% decrease. Moving further to 4K Medium, it drops to 41 average FPS, a 65.3% decrease from 1080p. This scaling pattern is characteristic of a GPU-bound scenario, where the rendering resolution directly impacts performance.
The data shows that the RTX 3050 4 GB is severely taxed by higher resolutions. The 4K results across all settings are consistently below 50 FPS, with even Low settings only reaching 48 FPS. This indicates that the GPU’s memory bandwidth of 192.0 GB/s and its 4 GB VRAM buffer are insufficient for the demands of 4K rendering in Doom. The 128-bit memory bus and the relatively low pixel rate of 55.68 GPixel/s contribute to this bottleneck.
Conversely, the CPU’s role in this scaling is minimal. The Ryzen 5 7600X’s high single-thread performance, evidenced by its 1060 3DMark single-thread score, ensures that it is not the limiting factor at any resolution. If the CPU were the bottleneck, we would expect the FPS to remain relatively flat across resolutions. Instead, the sharp decline from 1080p to 4K proves that the GPU is the primary constraint. The conclusion is inescapable: this combo is designed for 1080p gaming, with 1440p being a stretch and 4K being impractical.
FAQ
Q: Is this combo capable of running Doom at 60 FPS?
A: Yes, at 1080p and 1440p. The data shows 100 FPS at 1080p High and 65 FPS at 1440p High. However, at 4K, no preset reaches 60 FPS, with the highest being 48 FPS on Low settings.
Q: What is the best resolution to use with this combo?
A: The data indicates 1920x1080 is optimal. The Medium preset yields 118 average FPS, and even Ultra maintains 82 FPS. At 2560x1440, performance is playable but less comfortable, with Ultra dropping to 53 FPS.
Q: How does the CPU compare to its direct rivals?
A: The Ryzen 5 7600X has an average benchmark score of 27636, which is nearly identical to the AMD Ryzen 7 5700X and Intel Core i5-12600K, both scoring 27578 with a deltaPct of 0.2. It is also 0.4% ahead of the AMD Ryzen 7 5800.
Q: Why does performance drop so significantly at 4K?
A: The GPU’s 4 GB memory and 192.0 GB/s bandwidth are insufficient for 4K rendering. The FPS drops from 118 at 1080p Medium to 41 at 4K Medium, a 65.3% decrease, indicating a GPU bottleneck.
Q: Should I prioritize upgrading the GPU or CPU?
A: The data clearly shows the GPU is the limiting factor. The CPU’s percentile rank of 79 and high single-thread performance (1060 in 3DMark) far exceed the GPU’s 50th percentile. Upgrading the GPU would yield significant FPS gains.
Q: What is the minimum FPS recorded for this combo?
A: The only measured minimum FPS values are 100 at 1080p Medium, 65 at 1440p Medium, and 35 at 4K Medium. These correspond to the average FPS of the next lower setting, respectively.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB plays the decisive role in this combo’s performance. Its 4 GB GDDR6 memory on a 128-bit bus, providing 192.0 GB/s of bandwidth, is the primary limiting factor in Doom. The data supports this: at 4K, even Low settings only reach 48 average FPS, while at 1080p Low, the combo achieves 136 FPS. This discrepancy is directly attributable to the GPU’s inability to handle the increased memory and fill-rate demands at higher resolutions.
The GPU’s clocks are modest, with a base of 1545 MHz and a boost of 1740 MHz. The memory runs at 1500 MHz, or 12 Gbps effective. These figures, combined with the 2048 shading units and 32 ROPs, produce a pixel rate of 55.68 GPixel/s and a texture rate of 111.4 GTexel/s. In Doom, a game with fast-paced textures and effects, these specifications result in a system that is capable at 1080p but struggles to maintain high frame rates at 1440p and above.
The GPU’s 7.127 TFLOPS of FP32 performance is average for its class, but the 4 GB memory is a severe handicap for modern titles. The data shows that the GPU’s performance is not a linear function of resolution; it drops disproportionately at 4K, indicating that it runs out of memory bandwidth and capacity. This is why the Medium preset at 1080p is the recommended target, as it balances the GPU’s strengths and weaknesses. The GPU’s 90 W TDP and 250 W suggested PSU are irrelevant to performance, but the dual-slot design and 242 mm length are physical considerations that do not affect the benchmark results.
CPU Role
The AMD Ryzen 5 7600X is a high-performance processor that is vastly underutilized in this pairing. Its 6 cores and 12 threads, based on the Zen 4 architecture, provide exceptional single-thread performance, as evidenced by its 3DMark single-thread score of 1060 and Cinebench R23 single-core score of 1965. The boost clock of 5.30 GHz and base clock of 4.70 GHz are among the highest in its class, and its 32 MB of shared L3 cache ensures low-latency access to game data.
In Doom, the CPU’s role is to feed the GPU with draw calls and physics calculations. The data shows that the CPU is not the bottleneck, as the FPS scales heavily with resolution, a classic sign of GPU limitation. The Ryzen 5 7600X’s multi-threaded performance is also strong, with a Cinebench R23 multi-core score of 15236 and a PassMark multithread score of 28390. This ensures that even in CPU-intensive scenes, the processor can keep up.
The CPU’s average benchmark score of 27636 places it in the 79th percentile, and its nearest rivals are all within 0.4% of its score, confirming its competitive position. The 105 W TDP and 5 nm process node from TSMC indicate an efficient design, but these factors do not directly impact Doom’s frame rates. Instead, the CPU’s high clock speeds and strong IPC are what matter, and they are more than sufficient for this game. If a user were to upgrade the GPU, the 7600X would have ample headroom to push even higher frame rates, as it is currently being held back by the RTX 3050 4 GB.
Hardware Specifications
AMD Ryzen 5 7600X
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 3050 4 GB in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 88.0 |
| 2560x1440 | Medium | 77.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 136.0 |
| 1920x1080 | Medium | 118.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 82.0 |
Doom with RTX 3050 4 GB + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.