Minimum
This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 20 | 24 | 32 |
| 1440p QHD | 29 | 38 | 45 | 59 |
| 1080p Full HD | 45 | 58 | 70 | 91 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 7500F + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 5 7500F paired with the AMD Radeon RX 580 presents a mixed picture in Minimum, a Third-Person Shooter released in 2014. The benchmark data reveals a system that can handle the game at 1080p with smooth frame rates, but which hits a hard wall when scaling to higher resolutions. The following analysis breaks down the measured performance across all settings and resolutions, interpreting what the numbers mean for this specific combination.
Settings Recommendations
The measured FPS data provides a clear hierarchy for the best experience in Minimum. At 1920x1080, the Ultra preset is the only setting that fails to maintain a comfortable frame rate, with an average of 45 FPS. The High preset delivers an average of 58 FPS, which is playable but sits below the 60 FPS threshold. The Medium preset is the optimal choice for a balanced experience, achieving an average of 70 FPS with a minimum of 59 FPS, ensuring consistent frame pacing during combat. The Low preset is the performance king, hitting 91 FPS on average, but the visual compromise is often unnecessary given the Medium preset’s stability.
For 2560x1440, the scenario shifts. The Low preset achieves an average of 59 FPS, which is borderline for smooth gameplay. The Medium preset drops to 45 FPS average with a 38 FPS minimum, showing that the RX 580 begins to struggle at this resolution. The High and Ultra presets are not recommended here, as they average 38 FPS and 29 FPS respectively, which falls below the playable threshold for an action title.
At 3840x2160, the situation is dire across the board. The Low preset is the only option that approaches playability, with an average of 32 FPS. The Medium preset averages 24 FPS with a minimum of 21 FPS, while High and Ultra average 20 FPS and 15 FPS respectively. These numbers indicate that 4K gaming is not viable with this combination for Minimum.
The data suggests the best experience is at 1920x1080 with the Medium preset. It provides a 70 FPS average, a 59 FPS minimum, and a 80 FPS maximum, offering a stable frame rate that stays within the 60-80 FPS range. This is superior to the High preset, which has no recorded minimum or maximum, but its lower average of 58 FPS puts it at risk of dipping below 60 FPS. The Medium preset’s 59 FPS minimum confirms it rarely drops below the target.
GPU Role
The AMD Radeon RX 580 features 8 GB of GDDR5 memory on a 256-bit bus, providing 256.0 GB/s of bandwidth. The GPU operates with a base clock of 1257 MHz and a boost clock of 1340 MHz. The 2304 shading units and 32 ROPs process pixels at a rate of 42.88 GPixel/s, with a texture rate of 193.0 GTexel/s. These specifications place the RX 580 in the 53rd percentile of all GPUs, with an average benchmark score of 12928.
The GPU’s nearest rivals show a tight cluster of performance. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, which is 0.1% higher. The NVIDIA GeForce GTX 1660 SUPER scores 12986, a 0.4% advantage. The AMD Radeon 740M scores 12870, which is 0.5% lower, and the AMD FirePro W5100 scores 12847, 0.6% lower. This indicates that the RX 580 is firmly in a performance tier where small margins separate competitors.
In Minimum, the GPU’s 8 GB VRAM is more than sufficient, as the game’s demands are modest. The bottleneck appears to be raw compute throughput. The measured FPS drop from 91 at 1080p Low to 32 at 4K Low demonstrates that the GPU’s fill rate and shading capacity are the limiting factors. The data shows a consistent pattern: as resolution increases, the average FPS drops roughly proportionally, confirming that the RX 580 is the primary constraint in this pairing.
FAQ
*Q: What is the best resolution to play Minimum with this hardware?*
A: The data shows 1920x1080 is the only resolution where the system reliably exceeds 60 FPS. At Medium settings, the average is 70 FPS with a minimum of 59 FPS. The 2560x1440 Low preset achieves 59 FPS average, but this is marginal.
*Q: Can this combo handle 4K gaming in Minimum?*
A: No. The highest 4K average is 32 FPS at Low settings. The Medium preset averages 24 FPS, and Ultra averages 15 FPS. All 4K results fall below the playable threshold.
Q: How does the RX 580 compare to its closest rivals?
A: The RX 580’s average benchmark score of 12928 is within 0.6% of its nearest rivals. The GeForce RTX 3050 Ti Mobile is 0.1% faster, the GTX 1660 SUPER is 0.4% faster, while the Radeon 740M is 0.5% slower.
Q: Which settings preset provides the highest minimum FPS?
A: At 1920x1080, the Medium preset has a minimum of 59 FPS. The Low preset has no recorded minimum, but its average of 91 FPS suggests it is higher. At 2560x1440, the Medium preset has a minimum of 38 FPS.
Q: Is the CPU or GPU the limiting factor in this game?
A: The benchmark data indicates the GPU is the limiting factor. The FPS scales inversely with resolution, dropping from 91 FPS at 1080p Low to 32 FPS at 4K Low, which is a classic sign of GPU-bound performance.
Q: What is the FPS range at 1080p Medium settings?
A: The measured range is 59 FPS minimum to 80 FPS maximum, with an average of 70 FPS. This is the only preset/resolution combination with a fully recorded range that stays above 60 FPS.
How This Combo Ranks
The combination of the AMD Ryzen 5 7500F and AMD Radeon RX 580 ranks 3383 out of 3712 tested combos in Minimum. This places it in the lower 9th percentile of all tested hardware pairings. The ranking indicates that while the system is functional, it is far from optimal for this game.
The low rank is primarily driven by the GPU’s performance ceiling. The RX 580’s 53rd percentile score across all GPUs contrasts sharply with the CPU’s 77th percentile ranking among all CPUs. This mismatch means the CPU is capable of feeding the GPU more data than it can process, particularly at lower resolutions. At 1080p, the CPU has headroom, as evidenced by the 91 FPS average at Low settings. However, the GPU cannot translate that CPU capability into higher frame rates at 1440p or 4K.
The rank is also affected by the game’s age. Minimum was released in 2014, and modern hardware like the Ryzen 5 7500F is far more powerful than what the game was designed for. The RX 580, released in 2017, is also newer than the game. This means the software is not optimized for the hardware’s strengths, leading to a lower rank than the raw specs might suggest.
CPU Role
The AMD Ryzen 5 7500F is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 architecture and codenamed Raphael. It operates on the AMD Socket AM5 platform with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. The CPU has a 65 W TDP and is manufactured on a 5 nm process by TSMC, containing 6,570 million transistors on a 71 mm² die.
The CPU’s cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3. It supports DDR5 memory with a dual-channel bus, providing 83.2 GB/s of bandwidth. The Ryzen 5 7500F ranks in the 77th percentile of all CPUs, with an average benchmark score of 24964.
In Minimum, the CPU’s role is secondary to the GPU. The 6 cores and 12 threads provide ample processing power for the game’s logic and physics. The CPU’s single-threaded performance is strong, with a 3dmark_single_thread score of 974 and a cinebench_r23_singlecore score of 3218. This ensures that the game’s main thread is never a bottleneck.
The CPU’s nearest rivals show a tight grouping. The Intel Core i7-11850H scores 24935, a 0.1% difference. The AMD Ryzen 5 8400F scores 25005, which is 0.2% higher. The Intel Core i7-13620H scores 24911, 0.2% lower, and the Intel Core 5 210H scores 24872, 0.4% lower. This indicates the CPU is well-positioned among its peers.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across all settings and resolutions.
At 1920x1080, the Low preset delivers the highest average at 91 FPS. The Medium preset averages 70 FPS with a minimum of 59 FPS and a maximum of 80 FPS. The High preset averages 58 FPS, and the Ultra preset averages 45 FPS. This shows a clear progression where each step up in settings costs approximately 12-15 FPS on average.
At 2560x1440, the Low preset averages 59 FPS. The Medium preset averages 45 FPS with a minimum of 38 FPS and a maximum of 52 FPS. The High preset averages 38 FPS, and the Ultra preset averages 29 FPS. The step between Low and Medium is 14 FPS, while the step between High and Ultra is 9 FPS.
At 3840x2160, the Low preset averages 32 FPS. The Medium preset averages 24 FPS with a minimum of 21 FPS and a maximum of 28 FPS. The High preset averages 20 FPS, and the Ultra preset averages 15 FPS. The gap between Low and Medium is 8 FPS, and the gap between High and Ultra is 5 FPS.
The data reveals that the FPS drop per settings tier is not linear. At 1080p, the largest drop is 21 FPS from Low to Medium. At 1440p, the largest drop is 14 FPS from Low to Medium. At 4K, the largest drop is 8 FPS from Low to Medium. This suggests that the GPU becomes more sensitive to settings changes at higher resolutions, but the absolute impact diminishes as the baseline FPS drops.
Resolution Scaling
The resolution scaling behavior clearly identifies the GPU as the primary bottleneck. Moving from 1920x1080 to 2560x1440 at Low settings, the average FPS drops from 91 to 59, a 35% reduction. Moving from 2560x1440 to 3840x2160 at Low settings, the average FPS drops from 59 to 32, a 46% reduction. The total drop from 1080p to 4K is from 91 FPS to 32 FPS, a 65% reduction.
This scaling pattern is consistent with a GPU-bound scenario. The RX 580’s 256.0 GB/s memory bandwidth and 6.175 TFLOPS of FP32 performance are insufficient to maintain frame rates as the pixel count increases. The 4K resolution has four times the pixels of 1080p, but the FPS does not drop to one-quarter of the 1080p value, indicating that the GPU is not purely fill-rate limited but is also constrained by shader complexity.
At Medium settings, the scaling is similar. The 1080p average of 70 FPS drops to 45 FPS at 1440p (36% reduction) and then to 24 FPS at 4K (47% reduction from 1440p). The High preset shows a slightly different pattern: 58 FPS at 1080p, 38 FPS at 1440p (34% reduction), and 20 FPS at 4K (47% reduction). The Ultra preset drops from 45 FPS at 1080p to 29 FPS at 1440p (36% reduction) and then to 15 FPS at 4K (48% reduction).
The consistent reduction percentages across settings suggest that the GPU’s performance ceiling is hit at 1440p. The system can deliver playable frame rates only at 1080p, where the CPU’s strong single-threaded performance can help maintain higher FPS. At 1440p and above, the RX 580’s limitations become the sole determining factor, and the Ryzen 5 7500F’s capabilities are effectively unused.
Hardware Specifications
AMD Ryzen 5 7500F
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 580 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 59.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 38.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 91.0 |
| 1920x1080 | Medium | 70.0 |
| 1920x1080 | High | 58.0 |
| 1920x1080 | Ultra | 45.0 |
Minimum with Ryzen 5 7500F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 580 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RX 580
Explore FPS benchmarks for other games using this same hardware combination.