Minimum

Minimum

AVERAGE FPS
44
playable

This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 21 31
1440p QHD 28 38 46 60
1080p Full HD 48 61 73 92

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 21
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 60
2560x1440 Medium 46
2560x1440 High 38
2560x1440 Ultra 28
1920x1080 Low 92
1920x1080 Medium 73
1920x1080 High 61
1920x1080 Ultra 48

Minimum with AMD Ryzen 7 5700X3D + AMD Radeon RX 580, In-Depth Analysis

The pairing of AMD's Ryzen 7 5700X3D with the Radeon RX 580 in Minimum presents a stark case of CPU over-provisioning against a GPU bottleneck. The benchmark data shows a processor capable of high multi-threaded throughput paired with a graphics card from an older architectural era, resulting in a system where frame rates are dictated almost entirely by graphics settings and resolution.

CPU Role

The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. It operates with a base clock of 3.00 GHz and a boost clock of 4.10 GHz, drawing a TDP of 105 W. Its performance profile is strong, placing it in the 82nd percentile of all CPUs. In synthetic benchmarks, it scores 22,366 in Cinebench R23 multi-core and 3,157 in single-core, while its PassMark multi-thread score reaches 26,318. In the context of a game released in 2014, this CPU provides an overwhelming amount of computational headroom.

The data suggests that the 5700X3D is not the limiting factor in this configuration. Its nearest rivals in average benchmark score include the Intel Core i7-1360P with a delta of 0.2%, and the AMD Ryzen 5 7600X3D with a delta of 0.3%, indicating that its aggregate compute power is competitive with modern mid-range parts. For a third-person shooter, the 16 threads and robust multi-core scores (e.g., a Geekbench multi-core score of 10,108) ensure that game logic, physics, and AI can be processed without introducing latency. The processor's high percentile ranking relative to all CPUs reinforces that its role in this system is to provide a stable platform, but its potential is left largely untapped by the RX 580 at higher resolutions.

The CPU's capability becomes more relevant when observing frame rates at 1080p. At this resolution, the GPU has to work less, and the CPU's ability to feed frames becomes more visible. However, the measured data indicates that even at 1080p Low, the system reaches an average of 91.5 FPS, which is a playable figure but not an extreme demonstration of CPU strength. The 5700X3D's 96 MB of shared L3 cache is a notable feature for gaming, but without specific game benchmarks isolating CPU performance, its impact in Minimum is inferred through the system's ability to maintain consistent frame pacing across various settings.

GPU Role

The AMD Radeon RX 580 is built on the older GCN 4.0 architecture, specifically the Polaris 20 chip, fabricated on a 14 nm process. It features 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.0 GB/s. The GPU operates with a base clock of 1257 MHz and a boost clock of 1340 MHz, while the memory runs at 2000 MHz (8 Gbps effective). Its compute capabilities include 2,304 shading units and a FP32 performance of 6.175 TFLOPS. The card holds a 53rd percentile ranking among all GPUs, with its closest benchmark rivals being the NVIDIA GeForce GTX 570 (0% delta) and the NVIDIA GeForce GTX 950 (0.1% delta).

This near-parity with the GTX 570 and GTX 950 in average benchmark scores underscores the RX 580's age and positions it as a mid-range performer from its generation. In Minimum, the GPU's 8 GB VRAM is sufficient for the game's demands, as no VRAM-related stutters are implied by the data. The core clock of 1340 MHz is the primary driver of performance, and the benchmark results show that the GPU is the dominant factor in the system's frame rate output. The direct correlation between resolution scaling and FPS drops confirms this; as the rendering load increases, the GPU's 32 ROPs and 144 TMUs struggle to keep pace.

The RX 580's performance in the game's Ultra preset is particularly telling. At 1440p, it manages only 28.3 FPS, and at 4K, this falls to a nearly unplayable 13.1 FPS. This indicates that while the card has enough raw throughput for moderate settings, its architectural limits are quickly exposed by high-detail shaders and geometry, making the CPU's performance largely irrelevant in these scenarios.

Resolution Scaling

The measured FPS data in Minimum exhibits a clear and predictable relationship with resolution. At 1080p, the system achieves playable frame rates across all settings, with a Low preset average of 91.5 FPS. Moving to 1440p, the average FPS drops significantly across all settings, and at 4K, the frame rates become critically low. This scaling pattern is a textbook indicator of a GPU-bound system.

The data reveals that the limiting component is the GPU. For example, the High preset at 1080p yields 61.1 FPS, which drops to 37.9 FPS at 1440p (a 38% reduction) and further to 18.7 FPS at 4K (a 69% reduction from 1440p). This disproportionate drop as resolution increases is characteristic of a card whose memory bandwidth and pixel fill rate are being saturated. The CPU's theoretical performance, as evidenced by its high benchmark scores, cannot compensate for the GPU's inability to process pixels at higher resolutions. Even at Low settings, where the CPU has more influence, the 4K average of 30.8 FPS shows that the RX 580 is still the primary bottleneck, as a more powerful GPU would yield higher numbers in this scenario. The system is unequivocally constrained by the graphics card at every resolution above 1080p.

Measured FPS Breakdown

The measured FPS breakdown for the Ryzen 7 5700X3D and RX 580 combination in Minimum is as follows:

At 1920x1080, the system produces its best results. The Low preset averages 91.5 FPS, which is the highest score of the entire dataset. The Medium preset averages 72.6 FPS, and High averages 61.1 FPS. The Ultra preset is the most demanding, bringing the average down to 47.7 FPS. The delta between Low and Ultra at this resolution is substantial, at 43.8 FPS, showing that the graphical settings have a significant impact on the GPU workload.

At 2560x1440, frame rates dip below the 60 FPS threshold for most settings. The Low preset is the only one to remain smooth, with an average of 60.2 FPS. The Medium preset drops to 45.6 FPS, and High falls to 37.9 FPS. The Ultra preset becomes difficult to play, averaging 28.3 FPS. The scaling from 1080p to 1440p results in an average drop of roughly 33% across all settings, confirming the GPU's struggle as pixel count increases.

At 3840x2160, the system is overwhelmed. The Low preset is the only option that approaches playability, with an average of 30.8 FPS. The Medium preset averages 21.4 FPS, High averages 18.7 FPS, and Ultra is effectively a slideshow at 13.1 FPS. This resolution is clearly not viable for this GPU in this title, as even the lowest settings fail to provide a smooth experience. The data shows a clear hierarchy: 1080p is the only resolution where the system can consistently deliver 60 FPS or higher, and only on the Low, Medium, and High presets.

FAQ

*Q: Can this system run Minimum at 60 FPS in 1080p?*

A: Yes, at 1080p, the system achieves an average of 91.5 FPS on Low, 72.6 FPS on Medium, and 61.1 FPS on High. The Ultra preset falls short, averaging 47.7 FPS.

Q: What is the best resolution and settings combination for this hardware?

A: The data indicates that 1080p High is the optimal balance, providing an average of 61.1 FPS. For a smoother experience at a higher refresh rate, 1080p Medium averages 72.6 FPS.

Q: Is the CPU or GPU the limiting factor in this game?

A: The GPU is the clear limiting factor. The FPS drops significantly with each resolution increase from 1080p to 4K, while the CPU's high benchmark scores (82nd percentile) suggest it has ample headroom.

Q: How does the RX 580 compare to its closest rivals in this system?

A: In average benchmark scores, the RX 580 is nearly identical to the NVIDIA GeForce GTX 570 (0% delta) and the NVIDIA GeForce GTX 950 (0.1% delta), indicating its performance class is comparable to those older cards.

*Q: Is 4K gaming viable with this setup in Minimum?*

A: No. At 4K, the highest average FPS is 30.8 FPS on the Low preset. High and Ultra settings produce averages of 18.7 FPS and 13.1 FPS, respectively, which are not playable.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The Low preset averages 60.2 FPS, while the Ultra preset averages 28.3 FPS. This represents a 31.9 FPS drop, demonstrating a significant performance cost for higher graphical fidelity.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + AMD Radeon RX 580 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 30.8
3840x2160 Medium 21.4
3840x2160 High 18.7
3840x2160 Ultra 13.1
2560x1440 Low 60.2
2560x1440 Medium 45.6
2560x1440 High 37.9
2560x1440 Ultra 28.3
1920x1080 Low 91.5
1920x1080 Medium 72.6
1920x1080 High 61.1
1920x1080 Ultra 47.7

Minimum with Ryzen 7 5700X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 580 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RX 580

Explore FPS benchmarks for other games using this same hardware combination.