Minimum
This combination delivers exceptional performance with an average of 144 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 69 | 77 | 105 |
| 1440p QHD | 94 | 122 | 151 | 191 |
| 1080p Full HD | 146 | 195 | 228 | 298 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 5070 delivers a remarkably consistent experience in Minimum, a third-person shooter from 2014. The data shows this pairing is heavily GPU-bound at higher resolutions, while at 1080p the CPU begins to show its age, though it still produces extremely high frame rates. This combo lands in the top quarter of all tested configurations, making it a strong choice for high-refresh-rate 1080p and 1440p play, with 4K remaining viable at medium settings.
Resolution Scaling
The measured FPS data reveals a clear pattern of how this combo scales from 1080p to 4K. At 1080p with Low settings, the system produces 297.9 FPS. Moving to 1440p Low drops that to 190.6 FPS, a reduction of roughly 36%. At 4K Low, the average falls to 104.9 FPS, which is about 45% lower than the 1440p result. This steep decline indicates the GPU is becoming the primary limiting factor as pixel count increases.
The scaling pattern is similar across all settings presets. For High settings, the drop from 1080p (195.4 FPS) to 1440p (121.9 FPS) is a 38% reduction, and then to 4K (68.5 FPS) is another 44% cut. The Ultra preset shows the same trend: 146.4 FPS at 1080p, 93.8 FPS at 1440p, and 49.5 FPS at 4K. The consistency of these percentage drops across presets confirms that resolution, not settings complexity, is the dominant factor in performance scaling.
At 1080p, the data suggests the CPU is starting to limit performance. The jump from Low to Medium settings only drops FPS from 297.9 to 227.8, a 24% penalty, whereas at 4K the same settings change produces a 26% drop (104.9 to 77.4 FPS). This relatively smaller penalty at 1080p indicates the CPU is preventing the GPU from fully stretching its legs. The Ryzen 5 5600X, with its 6 cores and 12 threads, provides enough single-thread performance to push high frame rates, but the data shows the GPU has headroom at 1080p Low that the CPU cannot fully exploit.
How This Combo Ranks
In the database of tested combinations for Minimum, this specific CPU-GPU pairing ranks 382nd out of 1,733 total combos. That places it in the 78th percentile of all tested systems, meaning it outperforms roughly 78% of the configurations in the database. This is a strong result for a mid-range CPU paired with a current-generation GPU.
The ranking makes sense when considering the individual components. The Ryzen 5 5600X sits at the 78th percentile among all CPUs, with an average benchmark score of 20,680. Its nearest rivals include the Intel Core i7-10700 (20,746, 0.3% ahead) and the AMD Ryzen 5 5600GT (20,740, 0.3% ahead). The 5600X trails the Intel Core i5-12490F by 0.5% (20,794) but beats the Intel Xeon 6325P by 0.7% (20,538). These are all very close scores, indicating the 5600X sits in a tightly competitive mid-range CPU tier.
The RTX 5070, meanwhile, ranks at the 83rd percentile among all GPUs with an average score of 41,687. Its nearest rival is the NVIDIA GeForce RTX 3090, which scores 41,441, putting the RTX 5070 just 0.6% ahead. The AMD Radeon Pro 5300 is 0.2% behind, and the NVIDIA Tesla M40 is 0.5% ahead. This places the RTX 5070 in a performance class that rivals the previous generation's flagship, which explains why the combo ranks so highly in this game.
The gap between the CPU's 78th percentile and the GPU's 83rd percentile suggests the graphics card is the stronger component in this pairing. In Minimum, where the GPU does most of the heavy lifting at higher resolutions, this imbalance works in the combo's favor, pushing the overall ranking above what the CPU alone would suggest.
GPU Role
The NVIDIA GeForce RTX 5070 brings 12 GB of GDDR7 memory across a 192-bit bus, delivering 672.0 GB/s of bandwidth. This memory configuration is more than adequate for Minimum, a game from 2014 that was not designed around large texture pools. The 12 GB capacity means the game's Ultra preset, which likely loads higher-resolution textures, will fit comfortably within VRAM at 4K without spilling into system memory.
Clock speeds are another factor in the measured results. The GPU has a base clock of 2325 MHz and a boost clock of 2512 MHz. The boost behavior is relevant for sustained gaming loads; the data shows the card maintaining consistent frame rates across all settings at each resolution, which indicates the boost clock holds steady under load. The 5 nm process node and Blackwell 2.0 architecture contribute to the card's efficiency, though the 250 W TDP means it draws significant power under load.
The RTX 5070's shading units (6,144) and texture units (192) are the primary drivers of raw rasterization performance in Minimum. The game does not use ray tracing or DLSS, so the 48 RT cores and 192 tensor cores remain largely idle. This means the card's traditional GPU performance is what determines the measured FPS. The pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s provide theoretical limits that align with the observed frame rates at 4K, where fill rate becomes the bottleneck.
At 1080p, the GPU is underutilized in the Low preset, with the CPU limiting performance to 297.9 FPS. As resolution increases, the GPU's load rises, and by 4K the card is fully engaged, producing 104.9 FPS at Low settings. This behavior is typical for a game of this era, where geometry and draw calls are simpler, making the GPU's raw compute and memory bandwidth the deciding factors at higher resolutions.
Settings Recommendations
The measured FPS data provides clear guidance for optimal settings at each resolution. At 1080p, the High preset delivers 195.4 FPS, which is more than sufficient for even the fastest 1440p-class monitors. The Medium preset at 227.8 FPS offers a significant boost for competitive play, while the Ultra preset at 146.4 FPS still clears high-refresh-rate thresholds. For 1080p, High is the best balance, as the difference between High and Medium (32.4 FPS) is less impactful than the visual quality gain.
At 1440p, High settings produce 121.9 FPS, which is excellent for smooth gameplay on high-refresh monitors. The Medium preset at 150.7 FPS is the best choice for players prioritizing frame rate over visual fidelity, as it sits comfortably above 144 FPS. Ultra at 93.8 FPS is playable but does not fully utilize a 144 Hz display, making High the recommended preset for most users.
For 4K, the situation changes. High settings yield 68.5 FPS, which is playable but not ideal for fast-paced shooter action. Medium delivers 77.4 FPS, a 13% improvement over High, while Low jumps to 104.9 FPS, which is a substantial gain. The Ultra preset at 49.5 FPS is not recommended for serious play. For 4K, Medium offers the best compromise between visual quality and performance, providing a smooth experience without the significant visual downgrade of Low.
Across all resolutions, the Ultra preset consistently produces the lowest FPS, and the data suggests it is not worth the performance cost. The gap between High and Ultra is roughly 25-30% at every resolution, while the visual difference in a 2014 game is unlikely to justify that penalty. Medium or High presets are the sweet spots for this combo.
Measured FPS Breakdown
The complete dataset for this combo shows consistent performance scaling. At 1920x1080, the average FPS ranges from 297.9 (Low) down to 146.4 (Ultra). The Medium preset records 227.8 FPS, and High sits at 195.4 FPS. This represents a 51% drop from Low to Ultra, demonstrating that settings have a major impact at this resolution.
At 2560x1440, the numbers shift downward. Low produces 190.6 FPS, Medium 150.7 FPS, High 121.9 FPS, and Ultra 93.8 FPS. The spread from Low to Ultra is 51%, matching the 1080p pattern. The 1440p results retain high playability across all presets, with even Ultra staying above 90 FPS.
At 3840x2160, the performance envelope tightens. Low averages 104.9 FPS, Medium 77.4 FPS, High 68.5 FPS, and Ultra 49.5 FPS. The Ultra preset drops below 50 FPS, which is the only configuration in the dataset that falls below the 60 FPS threshold. The 4K results show a 53% drop from Low to Ultra, slightly larger than at lower resolutions, indicating the GPU is more stressed at this pixel count.
Comparing settings across resolutions, the Low preset scales from 297.9 FPS at 1080p to 104.9 FPS at 4K, a 65% reduction. Medium goes from 227.8 to 77.4, a 66% drop. High falls from 195.4 to 68.5, a 65% reduction, and Ultra goes from 146.4 to 49.5, a 66% decline. This consistent scaling ratio confirms that the GPU is the limiting factor at 4K, with the CPU playing a smaller role as resolution increases.
FAQ
*Q: What is the best resolution for this combo in Minimum?*
A: The data shows 1440p High settings deliver 121.9 FPS, which is the sweet spot for high-refresh gameplay. 1080p offers higher frame rates (195.4 FPS on High) but does not utilize the GPU's full potential, while 4K High drops to 68.5 FPS.
Q: Can this combo handle 4K gaming?
A: Yes, but with compromises. The Medium preset at 4K averages 77.4 FPS, which is playable. Low settings hit 104.9 FPS for smoother play, while Ultra falls to 49.5 FPS, which is below the ideal threshold.
Q: How does the Ryzen 5 5600X compare to its nearest CPU rivals?
A: The 5600X scores 20,680 in average benchmarks, placing it within 0.7% of the Intel Xeon 6325P (20,538) and 0.5% of the Intel Core i5-12490F (20,794). It is 0.3% behind both the AMD Ryzen 5 5600GT (20,740) and Intel Core i7-10700 (20,746).
Q: Is the RTX 5070 a significant upgrade over previous GPUs?
A: Based on the benchmark data, the RTX 5070's average score of 41,687 puts it 0.6% ahead of the NVIDIA GeForce RTX 3090 (41,441). It also leads the AMD Radeon Pro 5300 (41,610) by 0.2% and trails the NVIDIA Tesla M40 (41,897) by 0.5%.
Q: What settings preset should I avoid?
A: The Ultra preset is the worst performer at every resolution, dropping to 49.5 FPS at 4K. The data shows it costs roughly 25-30% performance compared to High, making it the least efficient choice for this game.
Q: Does the CPU bottleneck the GPU at 1080p?
A: The data indicates yes. At 1080p Low, the combo produces 297.9 FPS, but the scaling from Low to Medium (227.8 FPS) is only a 24% drop, compared to a 26% drop at 4K. This smaller penalty at 1080p suggests the CPU limits the GPU's ability to render more frames.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5070 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 104.9 |
| 3840x2160 | Medium | 77.4 |
| 3840x2160 | High | 68.5 |
| 3840x2160 | Ultra | 49.5 |
| 2560x1440 | Low | 190.6 |
| 2560x1440 | Medium | 150.7 |
| 2560x1440 | High | 121.9 |
| 2560x1440 | Ultra | 93.8 |
| 1920x1080 | Low | 297.9 |
| 1920x1080 | Medium | 227.8 |
| 1920x1080 | High | 195.4 |
| 1920x1080 | Ultra | 146.4 |
Minimum with Ryzen 5 5600X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5070 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.