Minimum
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 60 | 72 | 95 |
| 1440p QHD | 88 | 118 | 136 | 182 |
| 1080p Full HD | 135 | 180 | 216 | 277 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4070, In-Depth Analysis
Minimum is a 2014 third-person shooter whose engine scales predictably across modern hardware, and the AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 4070 produces a dataset that clearly delineates where each component’s workload begins and ends. The measured frames per second range from a low of 47.3 at 4K Ultra to a high of 276.9 at 1080p Low, a spread that reveals a system with substantial headroom at lower resolutions but a GPU that becomes the decisive bottleneck as pixel count and visual fidelity rise. This combination sits at rank 438 out of 1733 tested combos in this game, placing it in the upper quartile of all pairings tested for Minimum.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600X is a six-core, twelve-thread processor built on the Zen 3 architecture, fabricated on a 7 nm process with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s of bandwidth provide the memory subsystem needed for a game released in 2014, which typically relies on fewer threads than modern titles. In synthetic benchmarks, this CPU scores 917 in 3dmark_single_thread and 5588 in 3dmark_max_threads, while Cinebench R23 results show 2622 single-core and 18578 multi-core — figures that indicate strong per-thread performance for older game engines.
The benchmark data for Minimum shows that at 1080p, the CPU is not the limiting factor for this pairing. At 1080p Low, the system produces 276.9 FPS, and at 1080p High it delivers 179.9 FPS, with the gap between these settings driven primarily by GPU workload rather than processor throughput. The CPU’s 78th percentile ranking among all processors, with an average benchmark score of 20680, places it within 0.5 percent of rivals like the Intel Core i5-12490F (20794, deltaPct -0.5) and the AMD Ryzen 5 5600GT (20740, deltaPct -0.3). This proximity suggests that in a game like Minimum, which does not heavily tax multi-threaded workloads, the 5600X’s single-thread strength — reflected in its 917 3dmark_single_thread score — is sufficient to feed the RTX 4070 without creating a CPU-bound ceiling at 1080p.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture with a 5 nm process, featuring 5888 shading units, 184 texture mapping units, and 64 ROPs. Its 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, while the GPU runs at a base clock of 1920 MHz and a boost clock of 2475 MHz. For a game from 2014, the RTX 4070’s 12 GB VRAM is more than adequate at any resolution tested here, even at 4K Ultra where the lowest average FPS of 47.3 was recorded — a scenario that would stress memory capacity in newer titles but shows no such limitation in Minimum.
The GPU’s benchmark profile shows a 3dmark_steel_nomad_dx12 score of 3854 and a passmark_g3d score of 26927, placing it in the 81st percentile among all GPUs with an average benchmark score of 37283. Its nearest rivals include the AMD Radeon RX Vega 56 (37507, deltaPct -0.6) and the NVIDIA GeForce MX570 A (38008, deltaPct -1.9), indicating the RTX 4070 performs near parity with those cards in aggregate benchmarks. In Minimum, the GPU’s role becomes dominant at higher resolutions: moving from 1080p High (179.9 FPS) to 4K High (60.4 FPS) represents a 66 percent drop in frame rate, a scaling pattern that points squarely at pixel fill rate and memory bandwidth demands rather than any CPU limitation.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a consistent and steep decline as resolution increases, which is the signature of a GPU-bound workload. At Low settings, the progression is 276.9 FPS at 1080p, 181.9 FPS at 1440p, and 95.2 FPS at 4K — a drop of 34 percent from 1080p to 1440p, and a further 48 percent drop from 1440p to 4K. At High settings, the same pattern appears: 179.9 FPS at 1080p falls to 118.2 FPS at 1440p (a 34 percent reduction) and then to 60.4 FPS at 4K (a 49 percent reduction). These percentages are nearly identical across settings, which indicates the scaling is resolution-driven rather than settings-driven.
This consistent scaling behavior confirms that the RTX 4070 is the limiting component at 1440p and 4K, while at 1080p the frame rates are high enough that neither component is fully saturated. The 4K Ultra result of 47.3 FPS is the only sub-60 FPS measurement in the entire dataset, suggesting that at the highest visual quality and pixel count, the GPU’s compute resources — 29.15 TFLOPS FP32 and 158.4 GPixel/s pixel rate — are being fully utilized. The fact that 1080p Ultra still achieves 135.1 FPS indicates that the CPU can maintain high throughput even when the GPU is pushed harder, but the resolution scaling data makes it clear that any attempt to play at 4K will be bound by the graphics card.
Settings Recommendations — which preset gives the best experience per the measured rows
Examining the measured rows, the Medium preset offers the most balanced experience across all three resolutions. At 1080p Medium, the system produces 215.8 FPS, which is 20 percent higher than High’s 179.9 FPS and only 22 percent lower than Low’s 276.9 FPS. At 1440p Medium, the 136.1 FPS result comfortably exceeds the 144 Hz refresh rate common on modern monitors, while High at 1440p drops to 118.2 FPS — still playable but with less headroom. At 4K, Medium delivers 72.2 FPS, which is above the 60 FPS threshold for smooth gameplay, whereas High at 4K manages only 60.4 FPS and Ultra falls to 47.3 FPS.
The data suggests that Ultra settings are not worth the performance cost for this game, as the jump from High to Ultra at 1080p costs 44.8 FPS (from 179.9 to 135.1), and at 4K it costs 13.1 FPS (from 60.4 to 47.3). Low settings, while producing the highest frame rates, sacrifice visual quality that the RTX 4070 can clearly afford to render at Medium or High. For players targeting 1440p, Medium provides the best combination of frame rate and fidelity, while for 4K, Medium is the only preset that keeps the average FPS above 60 without resorting to Low. At 1080p, High is the recommended choice because it maintains nearly 180 FPS while delivering substantially better visuals than Low.
FAQ
Q: What is the highest average FPS recorded for this CPU-GPU combination in Minimum?
A: The highest average FPS is 276.9, achieved at 1920x1080 resolution with Low settings.
Q: Does the AMD Ryzen 5 5600X bottleneck the RTX 4070 at any resolution tested?
A: The data does not show CPU bottlenecking; the FPS drops from 1080p to 4K are consistent across settings, indicating the GPU is the limiting factor at higher resolutions.
Q: What is the lowest average FPS recorded, and at which settings?
A: The lowest average FPS is 47.3, recorded at 3840x2160 resolution with Ultra settings.
Q: How does the RTX 4070 compare to its nearest GPU rival in aggregate benchmarks?
A: The RTX 4070 has an average benchmark score of 37283, which is 0.6 percent lower than the AMD Radeon RX Vega 56 (37507) and 1.9 percent lower than the NVIDIA GeForce MX570 A (38008).
Q: Is the RTX 4070’s 12 GB VRAM sufficient for Minimum at 4K?
A: Yes, the 12 GB of GDDR6X memory is adequate; the 4K Ultra result of 47.3 FPS is limited by compute performance, not memory capacity, based on the scaling data.
Q: What frame rate can a player expect at 1440p with High settings?
A: The measured average FPS at 2560x1440 with High settings is 118.2.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured average FPS values span a wide range. Low settings produce 276.9 FPS, Medium produces 215.8 FPS, High produces 179.9 FPS, and Ultra produces 135.1 FPS. The difference between Low and Ultra at this resolution is 141.8 FPS, which represents a 51 percent reduction in frame rate when moving from the lowest to the highest preset.
At 2560x1440, the same settings ladder shows a compressed range. Low delivers 181.9 FPS, Medium delivers 136.1 FPS, High delivers 118.2 FPS, and Ultra delivers 88.0 FPS. The gap between Low and Ultra here is 93.9 FPS, a 52 percent reduction, which closely mirrors the 1080p scaling pattern.
At 3840x2160, the frame rates drop significantly across all presets. Low produces 95.2 FPS, Medium produces 72.2 FPS, High produces 60.4 FPS, and Ultra produces 47.3 FPS. The difference between Low and Ultra at 4K is 47.9 FPS, a 50 percent reduction, maintaining the same proportional scaling seen at lower resolutions. Across all resolutions, the percentage drop from Low to Ultra remains consistently around 50-52 percent, which confirms that the RTX 4070’s performance scales linearly with the workload imposed by the settings presets.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4070 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.2 |
| 3840x2160 | Medium | 72.2 |
| 3840x2160 | High | 60.4 |
| 3840x2160 | Ultra | 47.3 |
| 2560x1440 | Low | 181.9 |
| 2560x1440 | Medium | 136.1 |
| 2560x1440 | High | 118.2 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 276.9 |
| 1920x1080 | Medium | 215.8 |
| 1920x1080 | High | 179.9 |
| 1920x1080 | Ultra | 135.1 |
Minimum with Ryzen 5 5600X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 4070 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.