Minimum

Minimum

AVERAGE FPS
116
good

This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 54 64 84
1440p QHD 76 100 119 155
1080p Full HD 118 155 184 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 64
3840x2160 High 54
3840x2160 Ultra 41
2560x1440 Low 155
2560x1440 Medium 119
2560x1440 High 100
2560x1440 Ultra 76
1920x1080 Low 240
1920x1080 Medium 184
1920x1080 High 155
1920x1080 Ultra 118

Minimum with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Minimum is a third-person shooter from 2014 that still puts a heavy load on modern hardware, and this pairing of an AMD Ryzen 5 5500X3D with an NVIDIA GeForce RTX 3070 Ti sits at rank 1005 out of 2939 tested combos. That places it in the upper third of all systems, a solid position for a mid-range pairing, but the measured frames show that the experience varies wildly depending on how you configure the game. The data is clear: this combo is capable of high-refresh 1080p play, comfortable 1440p gaming, and only marginal 4K performance, and the settings you choose matter more than the resolution in many cases.

Settings Recommendations

The measured FPS rows show a consistent hierarchy across all three resolutions: Low, Medium, High, and Ultra, in that order, with diminishing returns as you climb the quality ladder. At 1920x1080, Low delivers 240 FPS average, which is a perfect ceiling for high-refresh monitors, while Medium drops to 184 FPS and High to 155 FPS. The jump from Low to Medium costs 56 FPS, but the jump from Medium to High only costs 29 FPS, and High to Ultra costs another 37 FPS down to 118 FPS. For competitive play, Low is the obvious choice because it pushes frame rates to the maximum, but if you want a balance of visual quality and speed, Medium at 184 FPS is the sweet spot, retaining 77% of the Low preset's performance while looking noticeably better.

At 2560x1440, the pattern repeats but with lower absolute numbers. Low averages 155 FPS, Medium 119 FPS, High 100 FPS, and Ultra 76 FPS. The 1440p Medium setting is still fast enough for most high-refresh monitors, and the 101 FPS minimum ensures that even demanding scenes rarely drop below triple digits. For a single-player experience at this resolution, High at 100 FPS is a strong recommendation because it maintains fluidity while adding significant visual fidelity over Medium. Ultra at 76 FPS is playable but not ideal for fast-paced action, as the margin for drops narrows. The 4K results tell a different story entirely: Low averages 84 FPS, Medium 64 FPS, High 54 FPS, and Ultra 41 FPS. At 3840x2160, even the Low preset cannot maintain a locked 60 FPS in all situations, so the recommendation shifts to either accepting a lower quality preset or dropping the resolution.

The best overall experience per the measured rows is the Medium preset at 1440p. It delivers 119 FPS average with a minimum of 101 FPS, which is smooth enough for almost any display, and it avoids the visual compromises of Low while not demanding the heavy cost of High. For 1080p users, Medium is also the most balanced choice because it keeps the average above 180 FPS, which is beyond the refresh rate of most monitors, while providing better textures and effects than Low. If you prioritize maximum smoothness over everything else, Low at 1080p is unbeatable at 240 FPS, but for the vast majority of players, Medium offers the best mix of speed and quality. At 4K, the data suggests that Medium is the highest you should go, and even then, 64 FPS average with a 54 FPS minimum means you are on the edge of playability, so dropping to Low is a safer bet for consistent performance.

GPU Role

The GeForce RTX 3070 Ti carries the bulk of the rendering load in this pairing, and its memory configuration is a defining factor in how it handles Minimum. The GPU has 8 GB of GDDR6X memory on a 256-bit bus, delivering 608.3 GB/s of bandwidth. This is a capable amount for a 2014 title, but the measured FPS drops at higher settings and resolutions suggest that the 8 GB capacity and the bandwidth are being pushed hard, particularly at 4K where the framebuffer demands grow exponentially. The GPU's boost clock is 1770 MHz, and it features 6144 shading units, 192 texture mapping units, and 96 raster output units, which together form the arithmetic backbone for the game's rendering pipeline.

The GPU's performance percentile of 75 versus all GPUs indicates that it is a above-average part, and its nearest rivals in the database include the NVIDIA GeForce RTX 2080 Ti and the AMD Radeon RX 6800, with the RTX 3070 Ti scoring 0.5% higher than the former and 0.5% lower than the latter. This places it in a competitive mid-to-high tier, and the measured FPS reflects that positioning. The GPU also supports DirectX 12 Ultimate, which means it can handle modern rendering features, but Minimum is a 2014 game, so the API usage is likely less demanding than newer titles. The 8 GB VRAM is sufficient for 1080p and 1440p at all settings, but at 4K Ultra, the combination of high-resolution textures and effects can exceed the memory capacity, leading to the 41 FPS average that is barely playable.

The RTX 3070 Ti's ray tracing cores and tensor cores are present, but they are unlikely to be heavily utilized in a game from 2014 that predates widespread RT adoption. The rasterization performance, measured by the pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s, is what drives the frame rates here. The GPU's FP32 performance of 21.75 TFLOPS is substantial, but the game's engine is old enough that it may not scale perfectly with raw compute, making memory bandwidth and fill rate more critical. The 608.3 GB/s of bandwidth is a strong asset, and the fact that the 4K Low preset achieves 84 FPS while 4K Ultra drops to 41 FPS shows that the GPU is not the only limiting factor; the memory subsystem and the CPU's ability to feed the GPU also come into play.

FAQ

Q: What is the best resolution for this CPU and GPU combo to achieve 60 FPS or higher?

A: The data shows that at 1920x1080, all four settings presets exceed 118 FPS, and at 2560x1440, all presets except Ultra exceed 100 FPS. At 3840x2160, only the Low preset averages above 60 FPS at 84 FPS, while Medium averages 64 FPS and High drops to 54 FPS. So for a guaranteed 60 FPS, 1440p is the safe choice, and 4K is only viable with Low settings.

Q: How much performance is lost when moving from 1080p to 1440p?

A: Comparing the Low presets, 1080p averages 240 FPS and 1440p averages 155 FPS, which is a reduction of 85 FPS or about 35%. For the Medium preset, 1080p at 184 FPS and 1440p at 119 FPS shows a 65 FPS drop, or 35%. The High preset goes from 155 FPS to 100 FPS, a 55 FPS drop, also 35%. The Ultra preset drops from 118 FPS to 76 FPS, a 42 FPS drop, or 36%. The loss is consistent at roughly one-third of the frame rate.

Q: Is the CPU or the GPU the bottleneck in this system?

A: The measured FPS scaling from 1080p to 4K indicates a GPU-bound system. At 1080p Low, the combo hits 240 FPS, which is likely near the CPU's maximum frame delivery, but as resolution increases, the FPS drops proportionally to the GPU's workload, suggesting the RTX 3070 Ti is the limiting factor at higher resolutions. The Ryzen 5 5500X3D has 6 cores and 12 threads with a 96 MB L3 cache, which is ample for this game.

Q: How does this combo compare to the RTX 3070 Ti's nearest GPU rivals in terms of overall score?

A: The RTX 3070 Ti has an average benchmark score of 29945, which is 0.1% higher than the RTX 5070 Mobile's 29928, 0.5% higher than the RTX 2080 Ti's 29783, and 0.5% lower than the Radeon RX 6800's 30095. This means it performs nearly identically to those cards, with differences of less than 2% in either direction.

Q: What is the minimum FPS at 1440p Medium, and is it smooth?

A: The 2560x1440 Medium preset has an average FPS of 119, a minimum of 101 FPS, and a maximum of 137 FPS. The 101 FPS minimum is well above 60 FPS, ensuring that the experience remains smooth even during intense scenes, and it is high enough for most high-refresh-rate monitors.

How This Combo Ranks

The combo of the AMD Ryzen 5 5500X3D and the NVIDIA GeForce RTX 3070 Ti ranks 1005 out of 2939 tested combinations in Minimum, placing it in the top 34% of all systems tested. This is a strong showing for a pairing that uses a 5000-series CPU with a 30-series GPU, and it indicates that the system is well-balanced for this title. The CPU itself has a percentile of 85 versus all CPUs, meaning it outperforms 85% of all processors in the database, and its average benchmark score of 37018 puts it in a tight cluster with rivals: the AMD Ryzen 5 5600F scores 36945 (0.2% lower), the AMD Ryzen AI 7 PRO 450 scores 37093 (0.2% higher), and the Intel Core i9-12900T scores 37112 (0.3% higher). The CPU is essentially tied with these parts, and the 5500X3D's 96 MB of L3 cache is likely a positive factor for gaming workloads.

The GPU's rank of 75 percentile versus all GPUs is slightly lower than the CPU's 85 percentile, suggesting that the GPU is the weaker link in this pairing, but it is still a capable part. The combo rank of 1005 out of 2939 reflects this balance: it is not a top-tier system, but it is far above the median, and the measured FPS numbers confirm that it can handle Minimum well at mainstream resolutions. Compared to other combos in the database, this one sits in the upper third, which is a practical position for a gamer who wants to play at 1440p with high settings or 1080p with maximum refresh rates. The fact that the CPU is a 6-core, 12-thread part with a boost clock of 4.00 GHz and the GPU has 8 GB of VRAM means the system is suited for a wide range of titles, and Minimum is not a stress test for either component.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At the Low preset, the average FPS drops from 240 at 1080p to 155 at 1440p and then to 84 at 4K. This represents a 35% reduction from 1080p to 1440p and a 65% reduction from 1080p to 4K. The Medium preset follows a similar curve: 184 FPS at 1080p, 119 FPS at 1440p, and 64 FPS at 4K, with the same 35% drop to 1440p and a 65% drop to 4K. The High preset scales from 155 FPS at 1080p to 100 FPS at 1440p and 54 FPS at 4K, again showing a 35% reduction at 1440p and a 65% reduction at 4K. The Ultra preset goes from 118 FPS at 1080p to 76 FPS at 1440p and 41 FPS at 4K, which is a 36% drop and a 65% drop, respectively.

The consistency of these percentage reductions across all settings is telling. It indicates that the scaling is driven by the GPU's rendering workload, which increases roughly linearly with pixel count. The number of pixels at 1440p is 1.78 times that of 1080p, and at 4K it is 4 times that of 1080p, so the FPS drops align with the pixel count increases. This is a classic sign of a GPU-bound system at higher resolutions. At 1080p, the FPS is high enough that the CPU might start to limit the frame rate, especially at the Low preset where 240 FPS is near the practical ceiling for many CPUs, but the Ryzen 5 5500X3D's strong single-thread performance (a Passmark single-thread score of 2941) helps mitigate this. As resolution increases, the GPU becomes the clear bottleneck, and the FPS scales directly with the pixel workload.

The data also shows that the gap between settings presets narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 122 FPS (240 versus 118), but at 4K, the difference is only 43 FPS (84 versus 41). This is because at 4K, the GPU is so heavily loaded that the relative cost of higher-quality settings is smaller in absolute terms, even though the percentage difference remains similar. For a user, this means that at 4K, you have less headroom to trade visual quality for performance, so the choice of preset matters less than at 1080p. The limiting component is clearly the GPU, and the CPU's role diminishes as resolution climbs.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates across all presets. The Low preset averages 240 FPS, which is the maximum measured value in the entire dataset and is ideal for esports-style play. The Medium preset averages 184 FPS with a minimum of 156 FPS and a maximum of 212 FPS, providing a wide, stable range that suits most high-refresh monitors. The High preset averages 155 FPS, which is still very smooth, and the Ultra preset averages 118 FPS, which is above the 60 FPS threshold but may not satisfy users with 144 Hz displays. All 1080p presets are playable, and even Ultra maintains an average that is nearly double the standard 60 FPS target.

At 2560x1440, the performance remains strong for most presets. The Low preset averages 155 FPS, matching the 1080p High preset, and is excellent for competitive play. The Medium preset averages 119 FPS with a minimum of 101 FPS and a maximum of 137 FPS, which is the most balanced option at this resolution, offering high frame rates with good visual quality. The High preset averages 100 FPS, which is a solid 60+ FPS experience, and the Ultra preset averages 76 FPS, which is still above 60 FPS but leaves less headroom for demanding scenes. The 1440p results show that this combo is well-suited for this resolution, with only Ultra dipping below 100 FPS.

At 3840x2160, the picture changes significantly. The Low preset averages 84 FPS, which is the only 4K preset that comfortably exceeds 60 FPS, making it the recommended choice for 4K gaming. The Medium preset averages 64 FPS with a minimum of 54 FPS and a maximum of 74 FPS, which is borderline playable but may experience drops below 60 FPS in heavy scenes. The High preset averages 54 FPS, which is below the 60 FPS target, and the Ultra preset averages 41 FPS, which is not smooth enough for most players. The 4K data shows that the RTX 3070 Ti's 8 GB of VRAM and 608.3 GB/s of bandwidth are stretched thin, and users should either stick to Low settings or reduce the resolution to 1440p for a better experience. The minimum FPS values at 4K Medium (54 FPS) and the absence of minimum data for other 4K presets suggest that the frame pacing is less predictable at this resolution, reinforcing the recommendation to avoid 4K Ultra.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3070 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 84.0
3840x2160 Medium 64.0
3840x2160 High 54.0
3840x2160 Ultra 41.0
2560x1440 Low 155.0
2560x1440 Medium 119.0
2560x1440 High 100.0
2560x1440 Ultra 76.0
1920x1080 Low 240.0
1920x1080 Medium 184.0
1920x1080 High 155.0
1920x1080 Ultra 118.0

Minimum with Ryzen 5 5500X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 3070 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 3070 Ti

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