Downfall
This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 80 | 98 | 120 |
| 1440p QHD | 81 | 129 | 158 | 193 |
| 1080p Full HD | 113 | 181 | 221 | 270 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
# Downfall with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3070 Ti
The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce RTX 3070 Ti delivers strong performance in Downfall, a 2016 horror title that clearly favors high refresh rates at lower resolutions. The measured data shows this combination ranks 992nd out of 2,928 tested combos in this game, placing it in the upper third of all configurations. The 6-core, 12-thread CPU with 96 MB of shared L3 cache and the 8 GB GDDR6X GPU produce playable frame rates at every tested setting and resolution, though the scaling patterns reveal where each component dominates.
Settings Recommendations
The measured FPS data provides a clear hierarchy of settings presets across all three resolutions. At 1080p, the Low preset delivers 270 FPS average, which represents the highest headroom for competitive play or high-refresh displays. However, the Medium preset at 221 FPS still offers excellent smoothness while providing improved visual quality. The High preset drops to 181 FPS, and Ultra falls to 113 FPS. For most users with 144 Hz monitors, the Medium preset at 1080p is the sweet spot: 221 FPS average with a minimum of 188 FPS and maximum of 254 FPS, ensuring the frame rate stays well above typical refresh rates even during demanding scenes.
At 1440p, the same pattern holds. Low yields 193 FPS, Medium 158 FPS, High 129 FPS, and Ultra 81 FPS. The Medium preset again provides the best balance, with a min FPS of 134 and max of 181. This keeps the experience above 120 FPS for the vast majority of gameplay. The High preset at 129 FPS remains viable for 120 Hz displays, but the tighter margins between minimum and average make Medium the safer recommendation.
At 4K, the situation changes. Ultra drops to 50 FPS average, which is still technically playable but approaches the threshold where responsiveness suffers in a horror title. High delivers 80 FPS, Medium 98 FPS, and Low 120 FPS. The Medium preset at 4K is the recommended choice: 98 FPS average with 83 FPS minimum and 113 FPS maximum. This provides a smooth experience on 4K displays with refresh rates up to 100 Hz while maintaining meaningful visual fidelity over Low. The 80 FPS High preset is acceptable for 60 Hz panels, but the Medium preset's higher minimum frame rate (83 FPS vs no recorded minimum for High) suggests better frame pacing stability.
FAQ
Q: How does this combo rank among all tested configurations in Downfall?
A: The combination ranks 992nd out of 2,928 tested combos, placing it in approximately the 66th percentile of all configurations tested in this game.
Q: What is the best resolution for this combo to maximize frame rate?
A: At 1080p with Low settings, the combo achieves 270 FPS average. Even at 4K with Low settings, it maintains 120 FPS, so the GPU has enough headroom for high refresh rates at lower resolutions.
Q: Does the Ultra preset provide a playable experience at 1440p?
A: Yes, Ultra at 1440p delivers 81 FPS average, which is suitable for 60 Hz and 75 Hz displays, though it falls short of the 120 FPS threshold for high-refresh monitors.
Q: How much performance is lost when moving from Medium to Ultra at each resolution?
A: At 1080p, Medium delivers 221 FPS while Ultra delivers 113 FPS, a 108 FPS drop. At 1440p, the gap is 158 to 81 FPS (77 FPS drop). At 4K, Medium achieves 98 FPS versus 50 FPS on Ultra, a 48 FPS drop.
Q: Is the CPU or GPU more likely to bottleneck this combo in Downfall?
A: The scaling from 1080p to 4K shows the GPU becomes the primary limiter at higher resolutions, but the 6-core, 12-thread processor with a 4.00 GHz boost clock provides sufficient headroom even at 1080p where frame rates exceed 270 FPS.
Q: What is the minimum FPS recorded for this combo?
A: The only recorded minimum FPS values are from the Medium preset: 188 FPS at 1080p, 134 FPS at 1440p, and 83 FPS at 4K. The other presets only have average FPS measurements.
Resolution Scaling
The FPS scaling across resolutions reveals how this combo responds to pixel count increases. At High settings, the average frame rate drops from 181 FPS at 1080p to 129 FPS at 1440p, a 28.7% reduction, and then to 80 FPS at 4K, a further 38.0% reduction on top of the first step. This is a classic GPU-bound scaling pattern: each resolution step roughly corresponds to a doubling of pixel count (1080p has approximately 2.07 million pixels, 1440p has 3.69 million, and 4K has 8.29 million), and the frame rate drops accordingly.
At Low settings, the scaling is even more pronounced. 270 FPS at 1080p drops to 193 FPS at 1440p (28.5% reduction), then to 120 FPS at 4K (37.8% reduction from 1440p). The nearly identical percentage drops across both High and Low presets indicate that the GPU is the limiting component at all three resolutions, regardless of settings. The CPU, with its 6 cores and 12 threads, maintains enough throughput to feed the GPU even at 1080p Low where the frame rate reaches 270 FPS.
The Medium preset shows the same trend with slightly higher frame rates: 221 FPS at 1080p, 158 FPS at 1440p, and 98 FPS at 4K. The percentage drops from 1080p to 1440p (28.5%) and from 1440p to 4K (38.0%) are nearly identical to the High and Low presets. This consistency across all settings strongly suggests that Downfall's rendering load scales predictably with resolution, and the RTX 3070 Ti's pixel throughput is the determining factor.
At Ultra settings, the frame rates are 113 FPS at 1080p, 81 FPS at 1440p, and 50 FPS at 4K. The percentage drop from 1080p to 1440p is 28.3%, and from 1440p to 4K is 38.3%. Even at the highest quality preset, the GPU remains the bottleneck. The fact that the Ultra preset at 1080p (113 FPS) produces a lower frame rate than the High preset at 1440p (129 FPS) highlights how much impact the Ultra settings have on rendering load — the settings overhead is comparable to a full resolution step.
How This Combo Ranks
The combo's rank of 992 out of 2,928 tested combos places it in the 66th percentile of all configurations tested in Downfall. This is a solid position, though not elite. The CPU's own benchmark percentile (85th among all CPUs) and the GPU's percentile (75th among all GPUs) suggest that the combination performs slightly below what the individual component rankings would predict, likely due to the game's age and its heavier reliance on GPU throughput relative to CPU capabilities.
The CPU's average benchmark score of 37,018 places it in a tight cluster of rivals. The AMD Ryzen 5 5600F scores 36,945 (0.2% lower), the Intel Core Ultra 5 225 scores 36,938 (0.2% lower), and the AMD Ryzen AI 7 PRO 450 scores 37,093 (0.2% higher). The Intel Core i9-12900T scores 37,112 (0.3% higher). This indicates the 5500X3D is effectively tied with its nearest competitors in general compute performance. However, the 96 MB L3 cache (a hallmark of the X3D lineup) may provide additional gaming-specific benefits that general benchmarks do not fully capture.
The GPU's average benchmark score of 29,945 is similarly clustered. The NVIDIA GeForce RTX 5070 Mobile scores 29,928 (0.1% higher), the AMD Radeon RX 6800 scores 30,095 (0.5% higher), and the NVIDIA GeForce RTX 2080 Ti scores 29,783 (0.5% lower). The AMD Radeon RX 6700 scores 30,433 (1.6% higher). This places the RTX 3070 Ti in a competitive mid-range-to-upper-midrange segment where small percentage differences separate rivals.
Given the game's 2016 release date, the measured FPS results — exceeding 270 FPS at 1080p Low — indicate that this combo has substantial headroom. The rank of 992 suggests that many higher-end configurations (likely newer GPUs with more VRAM and higher throughput) achieve even higher frame rates, but the practical experience remains excellent for most display setups.
CPU Role
The AMD Ryzen 5 5500X3D features 6 cores and 12 threads based on the Zen 3 architecture (Vermeer codename) on a 7 nm TSMC process. Its base clock of 3.00 GHz and boost clock of 4.00 GHz are moderate, but the 96 MB shared L3 cache is exceptionally large — far exceeding typical desktop processors. This cache configuration is designed to reduce memory latency and improve gaming performance, which is relevant for Downfall's horror gameplay that may involve complex scene traversal and physics calculations.
The CPU's benchmark results show a single-thread score of 2,941 and a multithread score of 20,363. The floating-point math score of 34,511 and integer math score of 60,033 indicate balanced compute capabilities. The data compression score of 230,392 is particularly high, suggesting strong memory subsystem performance, likely aided by the large L3 cache. The physics score of 2,282 reflects the CPU's ability to handle game physics workloads.
In Downfall, the CPU's role appears secondary to the GPU based on the resolution scaling analysis. The near-constant percentage drops across settings and resolutions indicate that the CPU is not the primary limiter, even at 1080p Low where the frame rate reaches 270 FPS. The 6-core, 12-thread configuration with 12 threads provides ample parallel processing for the game's single-threaded and multi-threaded workloads. The 105 W TDP and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are standard for this class, and the PCIe Gen 4 interface (20 lanes) provides sufficient bandwidth for the GPU.
The CPU's 85th percentile ranking among all CPUs, combined with its benchmark scores being effectively tied with rivals like the Ryzen 5 5600F (0.2% difference) and Core Ultra 5 225 (0.2% difference), suggests that the 5500X3D is a capable but not exceptional processor by raw compute standards. However, the X3D cache design is specifically optimized for gaming workloads, which may explain why the combo still achieves high frame rates in Downfall despite the game's age — the game likely benefits from the reduced memory latency that the large L3 cache provides.
Measured FPS Breakdown
At 1080p, the measured average frame rates span from 270 FPS at Low settings to 113 FPS at Ultra. The Medium preset records 221 FPS average with a minimum of 188 FPS and maximum of 254 FPS. High settings deliver 181 FPS average. This wide range gives users significant flexibility: competitive players can use Low for maximum refresh, while those prioritizing visuals can still exceed 100 FPS on Ultra.
At 1440p, the frame rates scale down proportionally. Low delivers 193 FPS, Medium 158 FPS (min 134, max 181), High 129 FPS, and Ultra 81 FPS. The 1440p Medium preset remains above 130 FPS even at its minimum, which is excellent for high-refresh 1440p monitors. The Ultra preset at 81 FPS is the first setting where the frame rate drops below the 100 FPS threshold, but it remains playable on 60 Hz displays.
At 4K, the frame rates become more constrained. Low achieves 120 FPS, Medium 98 FPS (min 83, max 113), High 80 FPS, and Ultra 50 FPS. The 4K Medium preset offers the best combination of visual quality and smoothness, with an average of 98 FPS that stays above 83 FPS even in the worst-case measured frames. The Ultra preset at 50 FPS is borderline for a horror game where responsiveness matters, but it remains technically playable.
The minimum FPS values are only recorded for the Medium preset at each resolution: 188 FPS at 1080p, 134 FPS at 1440p, and 83 FPS at 4K. These minimums are all within 15-20% of their respective averages, indicating that the Medium preset provides stable frame pacing. The absence of minimum FPS data for other presets means their stability cannot be assessed from this dataset, but the average FPS numbers suggest consistent performance across the board.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture (GA104 chip) using an 8 nm Samsung process with 17,400 million transistors on a 392 mm² die. Its base clock of 1575 MHz and boost clock of 1770 MHz, combined with 6,144 shading units, 192 texture mapping units, and 96 raster output units, deliver a peak FP32 performance of 21.75 TFLOPS. The 48 ray tracing cores and 192 tensor cores provide modern graphics features, though Downfall's 2016 release predates widespread ray tracing use.
The GPU's 8 GB of GDDR6X memory on a 256-bit bus provides 608.3 GB/s of bandwidth, with memory clocks running at 1188 MHz (19 Gbps effective). This memory configuration is well-suited for 1080p and 1440p gaming, but at 4K with Ultra settings, the 8 GB capacity and bandwidth may become limiting factors. The measured 50 FPS at 4K Ultra suggests the GPU is fully saturated at this resolution and quality level.
The GPU's benchmark scores show a Passmark G3D score of 23,356 and a Passmark GPU compute score of 11,601. DirectX 12 performance (Passmark score 91) and DirectX 11 (192) reflect the GPU's capabilities in modern APIs, while DirectX 9 (261) and DirectX 10 (155) scores are less relevant for Downfall. The Geekbench OpenCL score of 119,718 and Vulkan score of 139,541 indicate strong compute and API-agnostic performance.
The GPU's 75th percentile ranking among all GPUs places it comfortably in the upper mid-range. Its nearest rivals are tightly clustered: the RTX 5070 Mobile scores 0.1% higher, the Radeon RX 6800 scores 0.5% higher, the RTX 2080 Ti scores 0.5% lower, and the Radeon RX 6700 scores 1.6% lower. This means the RTX 3070 Ti is competitive with newer and older high-end options, making it a balanced choice for this combo.
In Downfall, the GPU's role is clearly dominant. The resolution scaling analysis shows that frame rates drop by consistent percentages when moving from 1080p to 1440p to 4K, regardless of the quality preset. This is the signature of a GPU-bound scenario. The GPU's 8 GB VRAM is sufficient for the game's texture requirements at all tested settings, as evidenced by the playable frame rates even at 4K Ultra. The 608.3 GB/s memory bandwidth provides sufficient throughput for the pixel-heavy workloads at 4K, though the 50 FPS Ultra result indicates the GPU is nearing its limits at the highest resolution and quality combination.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3070 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 120.0 |
| 3840x2160 | Medium | 98.0 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 50.0 |
| 2560x1440 | Low | 193.0 |
| 2560x1440 | Medium | 158.0 |
| 2560x1440 | High | 129.0 |
| 2560x1440 | Ultra | 81.0 |
| 1920x1080 | Low | 270.0 |
| 1920x1080 | Medium | 221.0 |
| 1920x1080 | High | 181.0 |
| 1920x1080 | Ultra | 113.0 |
Downfall with Ryzen 5 5500X3D + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3070 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.