Minimum
This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 77 | 89 | 116 |
| 1440p QHD | 106 | 140 | 167 | 222 |
| 1080p Full HD | 169 | 221 | 255 | 280 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5070 Ti pairing is a study in contrast. The CPU is a 6-core, 12-thread Zen 2 part with a base clock of 3.70 GHz and a boost clock of 4.20 GHz, while the GPU is a Blackwell 2.0 flagship with a 2295 MHz base and 2452 MHz boost. In Minimum, a 2014 Third-Person Shooter, this combination produces frame rates that range from 60.9 FPS at 4K Ultra to 280.2 FPS at 1080p Low. The data indicates that the RTX 5070 Ti carries the bulk of the rendering workload, but the 4600G’s architectural age and modest 8 MB of shared L3 cache become increasingly relevant as resolution drops, where the CPU’s single-thread performance ceiling begins to assert itself.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 4600G is built on the Zen 2 architecture, codenamed Renoir, and manufactured on TSMC's 7 nm process. Its six physical cores and twelve threads provide ample parallelism for modern game engines, and its 3.70 GHz base clock can ramp to 4.20 GHz under load. In synthetic benchmarks, the chip posts a Cinebench R23 multi-core score of 13593 and a single-core score of 1919, which places it in the 75th percentile of all CPUs. The single-core result is particularly telling for Minimum, as older titles often rely heavily on a few fast threads rather than scaling across many cores.
At 1080p, the CPU’s influence is unmistakable. At Low settings, the combo hits 280.2 FPS, but at Ultra settings, it drops to 169.4 FPS. This 110.8 FPS swing is not purely a GPU limitation, as the RTX 5070 Ti is capable of far higher output at lower resolutions. The 4600G’s 3DMark single-thread score of 726 and Passmark single-thread score of 2653 suggest that its per-core performance is the bottleneck when the GPU is not fully saturated. The 12 threads help maintain smoothness in scenes with many entities, but the 4.20 GHz boost clock is modest by modern standards, and the chip’s PCIe Gen 3 interface (20 lanes) adds latency compared to newer platforms.
The CPU’s 65 W TDP and unlocked multiplier indicate it was designed for efficiency and overclocking headroom, but in Minimum, the data shows that the 4600G’s role is to feed frames to the GPU. At 1440p High, the combo produces 140 FPS, which is 80.6 FPS lower than the 1080p High result of 220.6 FPS. This gap is larger than the raw pixel count difference (2.25x) would suggest, implying that the CPU is not the sole limiting factor at 1440p, but its contribution to the frame pacing becomes more critical as resolution increases. The CPU’s nearest rivals — the AMD Ryzen 3 PRO 5355GE and Intel Core i5-12450H — show average scores within 0.1% of the 4600G, indicating that its performance tier is well-established, but none of those chips would be considered a gaming powerhouse today.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific CPU-GPU pairing ranks 175th out of 1733 tested combinations in Minimum, placing it in the top 10.1% of all systems evaluated. The rank reflects the GPU’s dominance in the pairing, as the RTX 5070 Ti alone sits in the 87th percentile of all GPUs, with an average benchmark score of 52086. The combo’s position is respectable but not elite, and the data suggests that higher-ranked combinations likely pair the RTX 5070 Ti with a faster CPU, such as a current-gen Ryzen or Intel Core i5/i7 part.
The GPU’s nearest rivals provide context for the rank. The RTX 5070 Ti’s average score of 52086 is virtually identical to the NVIDIA GeForce RTX 4080’s 52085 (0% delta), and it is 2.5% ahead of the NVIDIA RTX A1000 (50826). This means the GPU is performing at the level of the previous generation’s flagship, but the 4600G drags the overall combo down in CPU-bound scenarios. At 1080p Low, the combo achieves 280.2 FPS, which is impressive, but a faster CPU could push that number closer to the GPU’s theoretical limit. The combo’s 175th rank out of 1733 indicates that while the GPU is top-tier, the CPU is not, and the overall system is outclassed by many configurations that pair the RTX 5070 Ti with more modern processors.
The measured FPS data reinforces this hierarchy. At 4K Ultra, the combo produces 60.9 FPS, which is playable but not high-refresh territory. At 4K Low, it jumps to 116 FPS, showing that the GPU has ample headroom. The rank of 175 suggests that the system is well above average, but the gap between the GPU’s percentile (87) and the combo’s percentile (10.1% from top) highlights the CPU’s limiting role. If the 4600G were replaced with a chip that scores higher in single-thread tests, the combo’s rank would likely improve substantially, particularly at 1080p.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions tells a clear story about system balance. At 1080p High, the combo averages 220.6 FPS; at 1440p High, it drops to 140 FPS; and at 4K High, it falls to 76.9 FPS. This represents a 36.5% drop from 1080p to 1440p and a 65.1% drop from 1080p to 4K. The pixel count increases by 2.25x from 1080p to 4K, and the FPS drop of 65.1% is slightly less than proportional, suggesting that the GPU is the primary limiter at 4K.
However, the CPU’s influence is visible at lower settings. At 1080p Low, the combo hits 280.2 FPS, but at 4K Low, it drops to 116 FPS. The 4K Low result is 58.6% lower than the 1080p Low result, which is a larger drop than the 4K High scenario (65.1% drop from 220.6 to 76.9). This indicates that at Low settings, the GPU is less stressed, and the CPU begins to hold the system back even at 4K. The 4600G’s single-thread performance, as measured by its Cinebench R23 single-core score of 1919, is insufficient to fully drive the RTX 5070 Ti at lower settings, where frame rates exceed 200 FPS.
The data shows that the GPU is the clear bottleneck at 4K Ultra, where the combo produces 60.9 FPS, and at 1440p Ultra, where it hits 106.1 FPS. The RTX 5070 Ti’s 16 GB of GDDR7 memory and 896.0 GB/s bandwidth are more than adequate for Minimum at any resolution, so the GPU’s compute throughput (43.94 TFLOPS FP32) is the limiting factor at high settings. Conversely, at 1080p Low, the CPU’s 4.20 GHz boost clock and 8 MB L3 cache become the binding constraint, as the GPU is capable of far more than 280.2 FPS. The scaling pattern — larger percentage drops at lower settings — confirms that the 4600G is the weaker link in this pairing.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the average FPS at 1440p High settings for this combo?
A: The combination of the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5070 Ti produces an average of 140 FPS at 2560x1440 with High settings, which is a 36.5% reduction from the 1080p High result of 220.6 FPS.
Q: How does the RTX 5070 Ti compare to its nearest rival, the RTX 4080?
A: The RTX 5070 Ti has an average benchmark score of 52086, which is virtually identical to the RTX 4080’s 52085, representing a 0% delta. The two GPUs are performance equivalents in this data set.
Q: Is the CPU or GPU the limiting factor at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the combo averages 60.9 FPS. Given that the GPU’s 16 GB VRAM and 896.0 GB/s bandwidth are not saturated, the RTX 5070 Ti’s compute throughput is the primary limiter, as the CPU can still feed frames at this resolution.
*Q: What is the combo’s rank among all tested systems in Minimum?*
A: This CPU-GPU pairing ranks 175th out of 1733 tested combinations, placing it in the top 10.1% of all systems evaluated. The GPU’s 87th percentile ranking is higher than the combo’s overall position, indicating the CPU holds the system back.
Q: How does the 4600G’s multi-threaded performance compare to its single-threaded performance?
A: The 4600G scores 13593 in Cinebench R23 multi-core and 1919 in single-core. The multi-core score is 7.1x higher, but the single-core score is more relevant for Minimum at low resolutions, where the CPU’s per-thread speed limits frame rates to 280.2 FPS at 1080p Low.
Q: What memory bandwidth does the RTX 5070 Ti provide?
A: The GPU offers 896.0 GB/s of bandwidth across a 256-bit bus, with 16 GB of GDDR7 memory running at 1750 MHz (28 Gbps effective). This is sufficient for Minimum at all tested resolutions and settings.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 Ti is the dominant component in this pairing, built on the Blackwell 2.0 architecture with a 5 nm process. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is more than ample for Minimum’s 2014-era textures and geometry. The GPU’s base clock of 2295 MHz and boost clock of 2452 MHz drive 8960 shading units, 280 TMUs, and 96 ROPs, resulting in a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s. These specifications translate to 43.94 TFLOPS of FP32 compute, which is the key metric for rasterization performance in this title.
The GPU’s benchmark scores confirm its high-end status. It achieves a Passmark G3D score of 32974 and a 3DMark Steel Nomad DX12 score of 6604, placing it in the 87th percentile of all GPUs. Its nearest rival, the RTX 4080, has an average score of 52085, a 0% delta from the 5070 Ti’s 52086. This means the 5070 Ti performs at the level of the previous generation’s flagship, which is impressive for a 50-series card. In Minimum, the GPU’s role is to provide headroom at 4K, where it delivers 76.9 FPS at High and 60.9 FPS at Ultra. The 16 GB VRAM is never a constraint, as the game’s requirements are far below the GPU’s capacity.
The GPU’s clocks and memory bandwidth become less relevant at lower resolutions, where the CPU takes over. At 1080p Low, the combo produces 280.2 FPS, but this is likely limited by the 4600G’s single-thread performance rather than the GPU’s capabilities. The RTX 5070 Ti’s 70 RT cores and 280 tensor cores are unused in Minimum, as the game does not support ray tracing or DLSS. The GPU’s 300 W TDP and dual-slot design indicate it is a power-hungry part, but the data shows it performs as expected for its class. The measured FPS at 4K Ultra (60.9) and 1440p Ultra (106.1) demonstrate that the GPU is the primary driver of performance at higher settings, while the CPU’s limitations are exposed only when the GPU is underutilized.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 116.0 |
| 3840x2160 | Medium | 88.9 |
| 3840x2160 | High | 76.9 |
| 3840x2160 | Ultra | 60.9 |
| 2560x1440 | Low | 222.0 |
| 2560x1440 | Medium | 167.1 |
| 2560x1440 | High | 140.0 |
| 2560x1440 | Ultra | 106.1 |
| 1920x1080 | Low | 280.2 |
| 1920x1080 | Medium | 255.3 |
| 1920x1080 | High | 220.6 |
| 1920x1080 | Ultra | 169.4 |
Minimum with Ryzen 5 4600G + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5070 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.