Minimum

Minimum

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 43 51 67
1440p QHD 61 80 95 124
1080p Full HD 94 124 147 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 51
3840x2160 High 43
3840x2160 Ultra 33
2560x1440 Low 124
2560x1440 Medium 95
2560x1440 High 80
2560x1440 Ultra 61
1920x1080 Low 192
1920x1080 Medium 147
1920x1080 High 124
1920x1080 Ultra 94

Minimum with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

The AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1080 Ti combination delivers a balanced but clearly GPU-limited experience in Minimum, with the data showing that the GTX 1080 Ti is the primary bottleneck at higher resolutions and settings. The 6-core, 12-thread Ryzen 5 3600, with a base clock of 3.60 GHz and boost clock of 4.20 GHz, provides ample processing headroom for this 2014 third-person shooter, as evidenced by the fact that even at 1080p Low settings the system reaches 192 FPS average—a figure that suggests CPU overhead is not the limiting factor at lower graphical loads. The 32 MB shared L3 cache and Zen 2 architecture contribute to strong single-thread performance, which is critical for a game of this era, though the benchmark data shows the GPU's workload scales more dramatically with resolution changes.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 3600’s specifications—6 cores, 12 threads, 3.60 GHz base, 4.20 GHz boost—are more than sufficient for Minimum, a game released in 2014 that does not demand the multi-threaded muscle of modern titles. The CPU’s benchmark results reinforce this: its Cinebench R23 multi-core score of 15045 and single-core score of 2124 place it in the 71st percentile of all CPUs, with performance nearly identical to the Intel Core i7-1260P (0.2% faster) and Intel Core i5-11400 (0.2% slower) according to nearestRivals data. In practical terms, the 3DMark 8-thread score of 3844 and max-thread score of 4603 indicate that even when all cores are engaged, the CPU can feed the GTX 1080 Ti without creating a bottleneck in this game.

The data shows that at 1080p Low, the system achieves 192 FPS average, which is a strong indicator that the CPU can push frame rates well beyond what most displays can show. However, as settings increase to Medium (147 FPS), High (124 FPS), and Ultra (94 FPS) at 1080p, the frame rate drops consistently—a pattern that points to GPU load rather than CPU limitation. The Ryzen 5 3600’s PassMark multi-thread score of 17700 and Geekbench multi-core score of 7372 further confirm its capability, but the real test is whether it can maintain minimum frame rates. The measured 1080p Medium row shows a minimum of 125 FPS, which is comfortably above typical refresh rates, suggesting the CPU never becomes the weak link.

The CPU’s memory bandwidth of 51.2 GB/s and dual-channel DDR4 support are adequate for this game, and its PCIe Gen 4 interface (16 lanes) provides more than enough bandwidth for the GTX 1080 Ti’s PCIe 3.0 x16 connection. The 3DMark single-thread score of 696 and PassMark single-thread score of 2562 show that the Zen 2 architecture handles the lightly-threaded workloads common in Minimum effectively. While the CPU is not the star of this pairing, its consistent performance across all measured resolutions—from 1080p to 4K—confirms that it is not holding back the GTX 1080 Ti in this title.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1080 Ti is the dominant component in this pairing, and the measured FPS data clearly shows its strengths and limitations. With 11 GB of GDDR5X memory on a 352-bit bus, delivering 484.4 GB/s of bandwidth, the card has ample memory capacity for Minimum at all settings—even 4K Ultra, which requires substantial VRAM. The GPU’s base clock of 1481 MHz and boost clock of 1582 MHz, combined with 3584 shading units and 88 ROPs, provide the raw compute power needed for this game’s rendering demands. The 11.34 TFLOPS FP32 performance and 354.4 GTexel/s texture rate are more than enough for a 2014 title, but the benchmark results show the card’s limits at higher resolutions.

The GTX 1080 Ti’s benchmark scores—PassMark G3D score of 18600 and 3DMark Steel Nomad DX12 score of 2231—place it in the 58th percentile of all GPUs, with nearestRivals showing it is 1.7% faster than the RTX 2060 and GTX 580, and 0.8% slower than the Radeon Pro W5500. In Minimum, the GPU’s role becomes apparent when examining the resolution scaling: at 1080p Low, the card produces 192 FPS, but at 4K Low it drops to 67 FPS—a 65% reduction that is characteristic of a GPU-bound scenario. The 11 GB VRAM is never a limiting factor in this game, as even the most demanding 4K Ultra preset only reduces average FPS to 33, which is still playable but noticeably below the 60 FPS threshold.

The GPU’s memory clock of 1376 MHz (11 Gbps effective) and 139.2 GPixel/s pixel rate are well-suited to Minimum’s rendering requirements, but the data indicates that the card’s compute throughput is what limits performance at higher settings. The transition from High to Ultra at 4K illustrates this: High averages 43 FPS while Ultra averages 33 FPS—a 23% drop that reflects the increased shading and texture work. The GTX 1080 Ti’s DirectX 12 (12_1) support and Vulkan 1.4 compatibility ensure it can handle the game’s API requirements, though the game’s 2014 release date suggests it primarily uses older DirectX paths where this card excels.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of GPU limitation as resolution increases. At 1080p Low, the system achieves 192 FPS average; at 2560x1440 Low, it drops to 124 FPS; and at 3840x2160 Low, it falls to 67 FPS. This progression—a 65% reduction from 1080p to 4K—is consistent with a GPU-bound workload, where the number of pixels rendered directly impacts frame rate. The same pattern holds across all settings: High drops from 124 FPS at 1080p to 80 FPS at 1440p (35% decrease) and then to 43 FPS at 4K (46% decrease from 1440p). The scaling is not perfectly linear, which suggests some efficiency gains at lower resolutions, but the overall trend is unmistakable.

The Medium preset provides the most complete data, with min and max FPS recorded at each resolution. At 1080p Medium, the average is 147 FPS with a range of 125-169 FPS; at 1440p Medium, the average is 95 FPS with a range of 81-109 FPS; and at 4K Medium, the average is 51 FPS with a range of 43-59 FPS. The minimum FPS at 4K Medium (43) equals the average FPS at 4K High (43), indicating that the GPU is being pushed to its limits. The consistent 20-30% drop between resolution steps at each setting level confirms that the GTX 1080 Ti is the limiting component, as a CPU bottleneck would show less variation across resolutions.

This resolution scaling analysis is critical for understanding the system’s behavior in Minimum. At 1080p, the system is capable of delivering high refresh rates—even Ultra averages 94 FPS—which makes it suitable for competitive play. At 1440p, the system remains fluid, with Ultra averaging 61 FPS and High averaging 80 FPS, both above the 60 FPS threshold. However, at 4K, only Low (67 FPS) and Medium (51 FPS) are playable, while High (43 FPS) and Ultra (33 FPS) fall below smooth gameplay standards. The data indicates that players targeting 4K should stick to Low or Medium settings, while those at 1440p can comfortably use High or Ultra.

FAQ

Q: Is the Ryzen 5 3600 sufficient for gaming with the GTX 1080 Ti at high refresh rates?

A: Yes, the data shows the system reaches 192 FPS at 1080p Low and 124 FPS at 1080p High, indicating the CPU is not the bottleneck in Minimum. The Ryzen 5 3600’s 6 cores and 12 threads, with a boost clock of 4.20 GHz, provide ample headroom, as evidenced by its 71st percentile ranking among all CPUs.

Q: How does the GTX 1080 Ti compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1080 Ti’s average benchmark score of 15548 places it 1.7% above the RTX 2060 (15290) and GTX 580 (15283), while being 0.8% below the Radeon Pro W5500 (15679). Its PassMark G3D score of 18600 and Vulkan score of 40511 demonstrate solid performance for a card in the 58th percentile of all GPUs.

*Q: What is the best resolution for playing Minimum with this hardware?*

A: The data shows 1440p is the sweet spot, with High settings averaging 80 FPS and Ultra averaging 61 FPS. At 1080p, all settings exceed 94 FPS, while at 4K, only Low (67 FPS) and Medium (51 FPS) maintain playable frame rates.

Q: Does the 11 GB VRAM on the GTX 1080 Ti ever become a limiting factor in this game?

A: No, the measured FPS data shows no evidence of VRAM limitation. Even at 4K Ultra, which is the most demanding configuration, the system still averages 33 FPS, indicating that compute throughput—not memory capacity—is the limiting factor.

Q: How does the Ryzen 5 3600 compare to its closest rival, the Intel Core i5-11400?

A: The two CPUs are statistically identical, with the Ryzen 5 3600 averaging a benchmark score of 17035 compared to the i5-11400’s 17067, a difference of just 0.2%. In Minimum, this means there is no practical performance difference between the two processors.

Q: What settings should I use for a smooth 60 FPS experience at 4K?

A: The data indicates that 4K Low (67 FPS) is the only setting that comfortably exceeds 60 FPS. 4K Medium (51 FPS) falls short, so players requiring 60 FPS at 4K should use Low settings.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its highest frame rates across all settings. Low averages 192 FPS, Medium averages 147 FPS with a range of 125-169 FPS, High averages 124 FPS, and Ultra averages 94 FPS. The 1080p Medium row provides the only min/max data at this resolution, showing a 44 FPS spread between minimum and maximum, which indicates consistent performance without major frame time spikes.

At 2560x1440, frame rates remain respectable but show the GPU working harder. Low averages 124 FPS, Medium averages 95 FPS with a range of 81-109 FPS, High averages 80 FPS, and Ultra averages 61 FPS. The 1440p Medium range of 28 FPS (81-109) is tighter than at 1080p, suggesting the GPU is more consistently saturated at this resolution.

At 3840x2160, the GTX 1080 Ti’s limits become apparent. Low averages 67 FPS, Medium averages 51 FPS with a range of 43-59 FPS, High averages 43 FPS, and Ultra averages 33 FPS. The 4K Medium range of 16 FPS (43-59) shows that the minimum frame rate aligns with the High average, indicating that the GPU is delivering near-consistent performance but at lower overall levels.

The progression across resolutions follows a clear pattern: 1080p Low (192 FPS) → 1440p Low (124 FPS) → 4K Low (67 FPS), representing a 35% drop from 1080p to 1440p and a 46% drop from 1440p to 4K. For Ultra settings, the pattern is 1080p (94 FPS) → 1440p (61 FPS) → 4K (33 FPS), with a 35% drop and then a 46% drop, respectively. This consistent scaling confirms GPU-bound behavior.

Settings Recommendations — which preset gives the best experience per the measured rows

For players with a 1080p display, the data shows that Ultra settings (94 FPS) still provide a smooth experience, but High (124 FPS) offers a significant advantage for high-refresh-rate monitors. The difference between High and Ultra at 1080p is 30 FPS, which is substantial for competitive play. Medium (147 FPS) and Low (192 FPS) are available for those seeking maximum frame rates, but the visual trade-off for High to Ultra is minimal given the 30 FPS gap.

At 1440p, High settings (80 FPS) provide the best balance of visual quality and performance, as Ultra (61 FPS) barely exceeds the 60 FPS threshold. The data shows that Medium (95 FPS) is also an excellent choice for those who prioritize frame rate over visual fidelity, with a 15 FPS advantage over High. For 1440p players, the recommendation is High for a balanced experience, with Medium as a fallback if frame rate consistency is more important than graphical detail.

At 4K, the situation is more constrained. Low settings (67 FPS) is the only preset that reliably exceeds 60 FPS, while Medium (51 FPS) is playable but may be noticeable on high-refresh displays. High (43 FPS) and Ultra (33 FPS) are best avoided unless the player prioritizes visual quality over smoothness. The data suggests that 4K players should use Low settings for the best experience, or Medium if they can tolerate slightly lower frame rates for improved visuals.

Ultimately, the recommended settings depend on the player’s resolution and frame rate priorities. For 1080p, High offers the best balance at 124 FPS. For 1440p, High at 80 FPS is recommended, with Medium as a viable alternative. For 4K, Low at 67 FPS is the only settings level that maintains a smooth experience, though Medium at 51 FPS is acceptable for less demanding players. The GTX 1080 Ti’s 11 GB VRAM ensures that memory capacity is never a concern, but its compute limits are clearly exposed at 4K Ultra, where the 33 FPS average makes the game feel sluggish.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1080 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 67.0
3840x2160 Medium 51.0
3840x2160 High 43.0
3840x2160 Ultra 33.0
2560x1440 Low 124.0
2560x1440 Medium 95.0
2560x1440 High 80.0
2560x1440 Ultra 61.0
1920x1080 Low 192.0
1920x1080 Medium 147.0
1920x1080 High 124.0
1920x1080 Ultra 94.0

Minimum with Ryzen 5 3600 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1080 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + GTX 1080 Ti

Explore FPS benchmarks for other games using this same hardware combination.