Downfall

Downfall

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 64 78 96
1440p QHD 65 103 126 154
1080p Full HD 90 145 176 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 78
3840x2160 High 64
3840x2160 Ultra 40
2560x1440 Low 154
2560x1440 Medium 126
2560x1440 High 103
2560x1440 Ultra 65
1920x1080 Low 216
1920x1080 Medium 176
1920x1080 High 145
1920x1080 Ultra 90

Downfall with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

The AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1080 Ti pairing in Downfall represents a classic high-refresh-rate 1080p and capable 1440p configuration, with the data indicating a clear shift in bottleneck behavior as resolution increases. The measured frame rates across the resolution and settings matrix reveal a system that is heavily CPU-bound at lower resolutions and progressively GPU-bound at 4K, making it a useful case study for how a six-core Zen 2 processor pairs with a Pascal flagship in a horror title.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 3600 brings six cores and twelve threads to the Downfall benchmark runs, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. This is a Zen 2 (Matisse) part built on TSMC's 7 nm process, featuring a 32 MB shared L3 cache and a 51.2 GB/s dual-channel DDR4 memory interface. In synthetic tests, the processor scores 15,045 in Cinebench R23 multi-core and 2,124 in single-core, while its 3DMark results show a scaling pattern from 1,361 in the 2-thread test to 4,605 in the 16-thread test, indicating solid thread scaling that benefits modern game engines.

For Downfall, a horror genre title, the CPU's role is most evident in the 1080p results. At 1920x1080 with Low settings, the combo achieves 216 FPS average, which is 49% higher than the 145 FPS seen at High settings at the same resolution. This massive delta between Low and High at 1080p points to the CPU being able to feed frames quickly when graphical load is minimal, but the gap narrows as settings increase, suggesting that even at 1080p, the GTX 1080 Ti begins to take on more of the workload at higher presets. The processor's 71st percentile ranking among all CPUs, with an average benchmark score of 17,035, places it in a competitive position, though its nearest rivals show how tight the margins are: the Intel Core i7-1260P scores 17,007 (0.2% higher), while the Intel Core i5-11400 scores 17,067 (0.2% lower), indicating the 3600 is within a rounding error of those parts in aggregate performance.

The 12-thread configuration appears sufficient for Downfall's engine, as the 3DMark 16-thread score of 4,605 is nearly identical to the max-thread score of 4,603, suggesting the game does not heavily utilize beyond 12 threads, but the 4-thread score of 2,579 and 8-thread score of 3,844 show that the CPU's performance scales well with the thread counts that gaming workloads typically use. The single-thread 3DMark score of 696, combined with the Cinebench R20 single-core score of 892, indicates that per-core performance is adequate for the game's logic and draw-call processing, which is critical for maintaining high frame rates at lower resolutions.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 5 3600 and GTX 1080 Ti achieves a rank of 2,091 out of 3,716 tested combos in Downfall, placing it in the 56th percentile of all pairings. This mid-pack ranking is somewhat surprising given the individual component strengths, but it reflects the reality that Downfall is a title where newer architectures and higher-end GPUs can pull ahead significantly. The rank suggests that while this combo delivers playable performance, it is not at the top tier for this specific game, likely due to the GTX 1080 Ti's age relative to newer GPUs with better feature sets.

Looking at the GPU's nearest rivals provides context for the combo's position. The GTX 1080 Ti has an average benchmark score of 15,548, sitting between the AMD Radeon Pro W5500 (15,679, 0.8% higher) and the NVIDIA GeForce RTX 2060 (15,290, 1.7% lower). The GPU's 58th percentile ranking among all GPUs indicates it is above average but not exceptional in the current landscape. The combo's 2,091st rank out of 3,716 means there are roughly 1,625 combinations that perform better, which is a substantial number, but the measured FPS data shows that this pairing still delivers smooth gameplay at most settings.

The CPU's percentile ranking of 71st is notably higher than the GPU's 58th percentile, suggesting that in this pairing, the GTX 1080 Ti is the weaker link relative to their respective generational peers. This is reflected in the resolution scaling, where the GPU becomes the limiting factor at higher resolutions. The combo rank of 2,091 should be interpreted as a statement about the overall balance of the pairing rather than a condemnation of either component — the data shows that the CPU is more than capable of keeping up with the GPU in most scenarios, but the GPU's age caps the system's ceiling in more demanding settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear resolution scaling pattern that identifies the GTX 1080 Ti as the primary bottleneck at higher resolutions. At 1920x1080 with Medium settings, the combo achieves 176 FPS average, which drops to 126 FPS at 2560x1440 (a 28.4% decrease) and further to 78 FPS at 3840x2160 (a 55.7% decrease from 1080p). This steep decline is characteristic of a GPU-bound scenario, where the rendering load increases quadratically with pixel count, and the GTX 1080 Ti's 11 GB of GDDR5X memory and 484.4 GB/s bandwidth are insufficient to maintain frame rates at 4K.

The Low settings row shows the most extreme scaling: 216 FPS at 1080p drops to 154 FPS at 1440p (a 28.7% decrease) and then to 96 FPS at 4K (a 55.6% decrease from 1080p). The consistency of this ~28% drop from 1080p to 1440p and ~55% drop from 1080p to 4K across both Low and Medium settings strongly indicates that the GPU is the limiting factor, as the CPU's workload does not change significantly with resolution. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, but the data shows a steady decline that tracks with pixel count.

Ultra settings tell a stark story at 4K, where the combo manages only 40 FPS average, compared to 90 FPS at 1080p Ultra and 65 FPS at 1440p Ultra. This 55.6% drop from 1080p Ultra to 4K Ultra is nearly identical to the percentage drops seen at other settings, reinforcing that the GPU is the consistent limiting factor. The GTX 1080 Ti's boost clock of 1582 MHz and 11.34 TFLOPS of FP32 performance simply cannot keep pace with the demands of 4K Ultra in Downfall, which is a horror title that likely uses heavy post-processing and volumetric effects that tax the GPU's 88 ROPs and 224 TMUs.

FAQ

Q: Is the Ryzen 5 3600 a bottleneck for the GTX 1080 Ti in this game?

A: At 1080p, the CPU shows signs of being able to push very high frame rates (216 FPS at Low), but the GPU becomes the limiting factor when moving to 1440p and 4K. The consistent ~55% FPS drop from 1080p to 4K across settings indicates the GPU is the primary bottleneck at higher resolutions, while the CPU's 71st percentile ranking and 12 threads provide ample headroom.

Q: What is the best resolution for this combo in Downfall?

A: The data shows 2560x1440 at Medium or High provides a good balance, with 126 FPS at Medium and 103 FPS at High. These are well above the 60 FPS threshold, and the 1440p Medium row shows a minimum FPS of 107, indicating stable performance. 4K is playable at Medium (78 FPS) but drops to 40 FPS at Ultra, which is likely too low for a smooth experience.

Q: How does the GTX 1080 Ti compare to its nearest rivals in terms of benchmark scores?

A: The GTX 1080 Ti has an average benchmark score of 15,548, which is 0.8% lower than the AMD Radeon Pro W5500 (15,679) and 1.7% higher than the NVIDIA GeForce RTX 2060 (15,290). It also sits 0.2% higher than the AMD Radeon R9 M380 (15,521), showing it is closely matched with that older part.

Q: Does the CPU's multi-threading capability matter for this game?

A: The 3DMark results show the 16-thread score (4,605) is nearly identical to the max-thread score (4,603), suggesting Downfall does not scale beyond 12 threads. However, the 8-thread score of 3,844 is 49% higher than the 4-thread score of 2,579, indicating the game can utilize multiple cores effectively, so the 6-core/12-thread configuration is beneficial.

Q: What are the minimum FPS numbers for the Medium settings at different resolutions?

A: The data provides minimum FPS only for Medium settings: at 1920x1080 the minimum is 150 FPS, at 2560x1440 it is 107 FPS, and at 3840x2160 it is 67 FPS. These minimums are all above 60 FPS, indicating that even the lowest frame rates for Medium settings are playable.

Q: How does the combo rank compare to the CPU and GPU individual rankings?

A: The combo ranks 2,091st out of 3,716 tested combinations, which is lower than the CPU's individual 71st percentile ranking but closer to the GPU's 58th percentile. This suggests the GPU's relative weakness pulls the overall combo ranking down, as the CPU is more capable relative to its peers.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1080 Ti is built on the Pascal architecture with the GP102 chip, manufactured on TSMC's 16 nm process with 11,800 million transistors on a 471 mm² die. Its memory configuration is substantial for its era: 11 GB of GDDR5X on a 352-bit bus, delivering 484.4 GB/s of bandwidth. The GPU operates at a base clock of 1481 MHz with a boost clock of 1582 MHz, and its memory runs at 1376 MHz (11 Gbps effective). With 3,584 shading units, 224 TMUs, and 88 ROPs, the card offers 11.34 TFLOPS of FP32 performance and a texture rate of 354.4 GTexel/s.

In Downfall, the GPU's role becomes increasingly dominant as resolution rises. At 1080p, the CPU can push frame rates high enough that the GPU becomes the limiting factor even at Low settings (216 FPS), but the GPU's performance ceiling is clearly visible in the 4K results. At 3840x2160, the combo drops to 96 FPS at Low, 78 FPS at Medium, 64 FPS at High, and 40 FPS at Ultra. The 11 GB VRAM is likely sufficient for this game, as the 2016 release date suggests it does not require massive texture memory, but the GPU's raw compute power is what limits 4K performance.

The GPU's benchmark scores show a mixed picture: it scores 18,600 in Passmark G3D but only 66 in Passmark DirectX 12, which is notably lower than its DirectX 11 score of 151 and DirectX 10 score of 118. This suggests the Pascal architecture does not excel in DirectX 12 workloads, which could impact Downfall if it uses modern API features. The GPU's 58th percentile ranking and average benchmark score of 15,548 place it in the mid-range of current GPUs, and its nearest rivals highlight its position: the RTX 2060 scores 1.7% lower, while the Radeon Pro W5500 scores 0.8% higher.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution. At 1920x1080, all settings are playable, with Medium providing 176 FPS average and a minimum of 150 FPS, which is excellent for high-refresh-rate monitors. High settings at 1080p yield 145 FPS, which is also smooth, while Ultra drops to 90 FPS — still playable but less ideal for competitive play. For 1080p, Medium or High offers the best balance of visual quality and performance, with High being the recommended choice for most users who want improved visuals without sacrificing frame rate.

At 2560x1440, the Medium preset delivers 126 FPS average with a minimum of 107 FPS, making it the best choice for smooth gameplay. High settings at 1440p produce 103 FPS average, which is also good, but the lack of minimum FPS data for High settings makes Medium a safer recommendation. Ultra at 1440p drops to 65 FPS, which is borderline for a horror game that benefits from smooth motion, so Medium or High is preferable. The 154 FPS at Low settings is unnecessary for most players, as the visual quality trade-off is not worth the frame rate increase.

At 3840x2160, the Medium preset is the only recommended option, providing 78 FPS average with a minimum of 67 FPS. This is above the 60 FPS threshold and offers a playable 4K experience. High settings at 4K yield 64 FPS average, which is also acceptable but leaves less headroom for demanding scenes. Low settings at 4K provide 96 FPS, but the visual compromise is significant. Ultra at 4K is not recommended, as 40 FPS average is below the smoothness threshold for most players. The data clearly indicates that Medium at 4K is the sweet spot for this combo, balancing the GPU's limitations with acceptable visual quality.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of this combo's performance across all tested configurations. At 1920x1080, the results are uniformly high: Low settings achieve 216 FPS average, Medium settings hit 176 FPS average with a minimum of 150 FPS and a maximum of 203 FPS, High settings reach 145 FPS average, and Ultra settings drop to 90 FPS average. The spread from Low to Ultra is 126 FPS, showing that the GPU has a significant impact on performance even at 1080p, but all settings are well above playable thresholds.

At 2560x1440, the frame rates remain strong but show a clear step down from 1080p. Low settings produce 154 FPS average, Medium settings deliver 126 FPS average with a minimum of 107 FPS and a maximum of 145 FPS, High settings achieve 103 FPS average, and Ultra settings fall to 65 FPS average. The 1440p results indicate that this resolution is the practical limit for maintaining high frame rates with this combo, as the Ultra setting at 65 FPS is the first sign of strain, while Medium and High offer excellent performance.

At 3840x2160, the GPU's limitations become evident. Low settings produce 96 FPS average, Medium settings deliver 78 FPS average with a minimum of 67 FPS and a maximum of 90 FPS, High settings drop to 64 FPS average, and Ultra settings fall to 40 FPS average. The 4K results show a consistent pattern: each settings tier costs approximately 15-20 FPS, and the Ultra setting at 40 FPS is the only configuration that falls below the 60 FPS threshold. The Medium setting at 4K, with its 67 FPS minimum, is the only preset that guarantees a stable experience at this resolution, while High at 64 FPS average leaves minimal headroom for frame time spikes.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1080 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 96.0
3840x2160 Medium 78.0
3840x2160 High 64.0
3840x2160 Ultra 40.0
2560x1440 Low 154.0
2560x1440 Medium 126.0
2560x1440 High 103.0
2560x1440 Ultra 65.0
1920x1080 Low 216.0
1920x1080 Medium 176.0
1920x1080 High 145.0
1920x1080 Ultra 90.0

Downfall with Ryzen 5 3600 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1080 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + GTX 1080 Ti

Explore FPS benchmarks for other games using this same hardware combination.