Minecraft

Minecraft

AVERAGE FPS
292
excellent

This combination delivers exceptional performance with an average of 292 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 132 166 210
1440p QHD 158 252 318 401
1080p Full HD 250 400 504 636

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 210
3840x2160 Medium 166
3840x2160 High 132
3840x2160 Ultra 82
2560x1440 Low 401
2560x1440 Medium 318
2560x1440 High 252
2560x1440 Ultra 158
1920x1080 Low 636
1920x1080 Medium 504
1920x1080 High 400
1920x1080 Ultra 250

Minecraft with Intel Core Ultra 5 245 + AMD Radeon RX 9070 XT, In-Depth Analysis

The Intel Core Ultra 5 245 paired with the AMD Radeon RX 9070 XT delivers an exceptionally strong Minecraft experience, with measured frame rates that remain fluid even at the most demanding settings. This analysis walks through the benchmark data for this combination, covering optimal settings, comparative rankings, and the distinct roles played by the GPU and CPU.

Settings Recommendations

The measured FPS data for this combo shows that Minecraft’s preset selection has a significant impact on performance, but the overall headroom is substantial. At 1080p, the Low preset achieves an average of 636 FPS, which is the highest measured value across all resolutions and settings. However, such a high frame rate far exceeds what most displays can even utilize, making this preset less practical for general use. The Medium preset at 1080p still delivers an excellent 504 FPS average, with a minimum of 428 FPS and a maximum of 579 FPS. This indicates a smooth experience with no visible dips, and the visual upgrade over Low is considerable.

For most users, the High preset at 1080p represents the best balance. It produces an average of 400 FPS, which remains far above the refresh rate of typical gaming monitors. The jump from Medium to High costs roughly 104 FPS (from 504 to 400), but the visual fidelity gains are typically worth it in a sandbox game where draw distance and texture detail matter. At 1440p, the High preset still delivers 252 FPS on average, which is more than enough for high-refresh-rate gameplay. The Ultra preset, while visually the richest, drops the average to 250 FPS at 1080p and 158 FPS at 1440p. At 4K, Ultra produces an average of 82 FPS, which is playable but begins to approach the threshold where some users might prefer lower settings for smoother motion.

The data suggests that the High preset is the sweet spot across all resolutions. It provides a large visual improvement over Low and Medium while maintaining frame rates that are never a bottleneck. At 4K High, the combo still averages 132 FPS, which is exceptional for such a demanding resolution. The Medium preset is a viable alternative for those who prioritize frame rate above all else, especially at 4K where it yields 166 FPS. However, the performance cost of Ultra is steep: at 4K, it is 50 FPS slower than High (82 vs. 132), and at 1440p it is 94 FPS slower (158 vs. 252). Given the massive headroom at lower settings, users should start with High and only consider Ultra if they have a monitor with a very high refresh rate and prefer maximum visual detail.

How This Combo Ranks

Out of 1,176 tested combos in Minecraft, this pairing of the Intel Core Ultra 5 245 and AMD Radeon RX 9070 XT achieves a combo rank of 218. This places it in the top 18.5% of all tested combinations, which is a strong result for a mid-range CPU paired with a high-end GPU. The rank reflects the combined capability of both components, and the measured FPS data confirms that the system is not limited by either part in most scenarios.

The CPU itself, when benchmarked in isolation, scores an average of 48,995 across all tests, placing it in the 90th percentile compared to all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 5755G (average score 49,196, which is 0.4% higher), the AMD Ryzen 9 7900 (49,228, 0.5% higher), the Intel Xeon Gold 5318H (48,698, 0.6% lower), and the Intel Core i5-14600K (48,618, 0.8% lower). This shows that the Ultra 5 245 sits in a competitive performance band, trading blows with other strong desktop and server processors. The GPU, meanwhile, has an average benchmark score of 13,543, which puts it in the 55th percentile of all GPUs. Its nearest rivals are older or lower-tier cards like the AMD Radeon HD 7770M (13,536, 0.1% higher), NVIDIA GeForce GTX 570 (13,515, 0.2% higher), NVIDIA P106-090 (13,470, 0.5% higher), and AMD Radeon Pro 555 (13,407, 1% higher). This percentile figure is notably lower than the CPU’s, which suggests that the GPU’s raw compute benchmarks are not as standout as its gaming performance in this specific title.

The disparity between the CPU’s high percentile (90th) and the GPU’s lower percentile (55th) is interesting. In Minecraft, the combo rank of 218 out of 1,176 indicates that the system performs well above average, but not at the very top. This is likely because Minecraft’s rendering engine can be heavily CPU-bound at lower resolutions, and the Ultra 5 245’s strong single-thread performance (Cinebench R23 single-core score of 4,648) helps push frame rates high. The GPU’s lower benchmark percentile does not translate to poor gaming results here, as the measured FPS shows that the RX 9070 XT is more than capable of handling this game’s demands.

GPU Role

The AMD Radeon RX 9070 XT is built on the RDNA 4.0 architecture and features 16 GB of GDDR6 memory on a 256-bit bus, with a memory bandwidth of 644.6 GB/s. The memory clock runs at 2518 MHz, which translates to 20.1 Gbps effective. The GPU has a base clock of 1660 MHz, a game clock of 2400 MHz, and a boost clock of 2970 MHz. These specifications, particularly the high boost clock and large memory pool, are directly relevant to Minecraft’s performance.

In Minecraft, the GPU’s role becomes more pronounced at higher resolutions. At 1080p, the measured FPS ranges from 250 (Ultra) to 636 (Low), which indicates that the CPU is often the limiting factor, as the GPU has ample headroom. However, at 4K, the frame rates drop significantly: from 82 FPS (Ultra) to 210 FPS (Low). This drop is a clear sign that the GPU is now the primary bottleneck, as the rendering load increases with pixel count. The RX 9070 XT’s 16 GB of VRAM is more than sufficient for Minecraft at 4K, as the game does not typically use large amounts of video memory, but the sheer number of pixels still taxes the GPU’s shading units.

The GPU’s compute performance, as measured by Passmark G3D, is 26,795, which is a strong score. However, its percentile rank of 55 among all GPUs suggests that there are many more powerful cards. Yet in this specific game, the measured FPS at 1080p High (400 FPS) and 1440p High (252 FPS) shows that the RX 9070 XT is not holding the system back until 4K. At 4K High, the 132 FPS average is still very high, and even 4K Ultra at 82 FPS is playable. The GPU’s high boost clock of 2970 MHz likely helps maintain these frame rates, as Minecraft’s draw calls and fragment shading benefit from higher clocks.

FAQ

Q: What is the best preset to use with this combo at 1440p?

A: The High preset at 2560x1440 delivers an average of 252 FPS, which is ideal for high-refresh-rate monitors. The Ultra preset drops to 158 FPS, while Medium offers 318 FPS and Low offers 401 FPS.

Q: How does this combo rank against other tested systems in Minecraft?

A: This pairing ranks 218th out of 1,176 tested combos, placing it in the top 18.5% of all configurations tested.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1080p, the data shows that the CPU is likely the limiting factor. The frame rates are extremely high, ranging from 250 FPS (Ultra) to 636 FPS (Low), which suggests the GPU has more than enough power to render frames quickly, and the CPU’s single-thread performance is the constraint.

Q: Does the RX 9070 XT have enough VRAM for Minecraft at 4K?

A: Yes, the 16 GB of GDDR6 memory on a 256-bit bus with 644.6 GB/s bandwidth is more than sufficient for Minecraft at 3840x2160, as the game’s texture and geometry demands are well within this capacity.

Q: How does the CPU’s benchmark score compare to its nearest rivals?

A: The Intel Core Ultra 5 245 has an average benchmark score of 48,995. Its nearest rival, the AMD Ryzen 7 PRO 5755G, scores 49,196, which is 0.4% higher. The AMD Ryzen 9 7900 is 0.5% higher, while the Intel Xeon Gold 5318H is 0.6% lower and the Intel Core i5-14600K is 0.8% lower.

Q: What is the performance difference between the Low and Ultra presets at 4K?

A: At 3840x2160, the Low preset averages 210 FPS, while the Ultra preset averages 82 FPS. This represents a 128 FPS difference, with Ultra being roughly 61% slower than Low.

Resolution Scaling

The measured FPS data across resolutions provides clear insight into how this system scales. Going from 1080p to 1440p, the average FPS drops by a factor of roughly 1.4 to 1.6 depending on the preset. For example, at High settings, the average drops from 400 FPS at 1080p to 252 FPS at 1440p, a 37% reduction. Moving from 1440p to 4K, the drop is more severe: at High settings, the average falls from 252 FPS to 132 FPS, a 47.6% reduction. This pattern indicates that the system becomes increasingly GPU-bound as resolution increases.

At 1080p, the frame rates are so high that they are likely limited by the CPU’s ability to issue draw calls and update game logic. The Ultra 5 245’s 14 cores and 14 threads, with a boost clock of 5.10 GHz, provide strong single-thread performance (Cinebench R23 single-core score of 4,648), which is crucial for Minecraft’s Java-based engine. The data shows that at 1080p Low, the average is 636 FPS, which is an extraordinary number that no monitor can display. This suggests that the CPU is the ceiling at this resolution.

At 4K, the GPU becomes the clear bottleneck. The RX 9070 XT’s frame rate at 4K High (132 FPS) is roughly 33% of the 1080p Low figure (636 FPS), which is a much larger drop than the pixel count increase alone would suggest. This is because the GPU’s shading units and ROPs (128 ROPS) are fully utilized at higher resolutions. The 4K Ultra preset at 82 FPS shows that even with a high-end GPU, Minecraft’s Ultra settings can push the system to its limits. The scaling from 1080p to 4K at Ultra sees a 67% reduction in frame rate (250 to 82), which is consistent with a GPU-bound scenario.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with 24 MB of shared L3 cache. Its single-thread performance is strong, as evidenced by a Cinebench R23 single-core score of 4,648, while its multi-core score is 32,924. These numbers are relevant to Minecraft because the game’s rendering and world-generation tasks are often single-threaded.

In the measured FPS data, the CPU’s influence is most apparent at lower resolutions. At 1080p, the frame rates are exceptionally high, ranging from 250 to 636 FPS. Such numbers cannot be achieved if the CPU is not capable of feeding the GPU with enough data. The Ultra 5 245’s high boost clock and robust single-core performance keep the game’s main thread from becoming a bottleneck. The CPU’s Passmark single-thread score of 4,394 and its Cinebench R15 single-core score of 468 further confirm its strength in this regard.

The CPU’s benchmark percentile of 90 places it well above average, and its nearest rivals, such as the AMD Ryzen 9 7900 (0.5% higher average score) and the Intel Core i5-14600K (0.8% lower), are all capable processors. In Minecraft, this means the Ultra 5 245 provides a solid foundation for high frame rates. At 1440p, the CPU still has enough headroom, as frame rates remain above 158 FPS across all presets. Only at 4K does the GPU’s load become so heavy that the CPU’s role diminishes, but even then, the CPU is not the limiting factor, as the 4K frame rates are still respectable. The 14 threads are also useful for background tasks and world streaming, which can prevent stutters in a sandbox game with large, dynamically generated environments.

Measured FPS Breakdown

The following table summarizes the average FPS for each resolution and settings preset, as measured for this combo:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | High | 132 | - | - |

| 3840x2160 | Low | 210 | - | - |

| 3840x2160 | Medium | 166 | 141 | 191 |

| 3840x2160 | Ultra | 82 | - | - |

| 2560x1440 | High | 252 | - | - |

| 2560x1440 | Low | 401 | - | - |

| 2560x1440 | Medium | 318 | 270 | 366 |

| 2560x1440 | Ultra | 158 | - | - |

| 1920x1080 | High | 400 | - | - |

| 1920x1080 | Low | 636 | - | - |

| 1920x1080 | Medium | 504 | 428 | 579 |

| 1920x1080 | Ultra | 250 | - | - |

At 1080p, the Low preset achieves an average of 636 FPS, the highest figure in the entire dataset. Medium is close behind at 504 FPS, with a minimum of 428 FPS and a maximum of 579 FPS, indicating excellent frame pacing. High drops to 400 FPS, while Ultra is 250 FPS. The gap between Medium and High is 104 FPS, and between High and Ultra is 150 FPS, showing that Ultra carries a significant performance penalty. At 1440p, Low averages 401 FPS, Medium 318 FPS (min 270, max 366), High 252 FPS, and Ultra 158 FPS. The drop from 1080p to 1440p is roughly 37% for High (400 to 252) and 37% for Low (636 to 401). At 4K, the frame rates are 210 FPS for Low, 166 FPS for Medium (min 141, max 191), 132 FPS for High, and 82 FPS for Ultra. The scaling from 1440p to 4K is steeper, with High dropping by 47.6% (252 to 132). The Medium preset at 4K shows a minimum of 141 FPS, which is still very smooth, but Ultra at 82 FPS is the only setting that approaches the threshold where some users might notice a drop below high-refresh-rate levels.

The data reveals a consistent pattern: at any given resolution, the relative performance difference between Low and Ultra is roughly 2.5 to 2.9 times. For example, at 1080p, Low is 636 FPS and Ultra is 250 FPS, a ratio of 2.54. At 4K, Low is 210 FPS and Ultra is 82 FPS, a ratio of 2.56. This consistency suggests that the settings presets scale uniformly regardless of resolution, and the system’s performance is predictable. The only measurements with min/max values are the Medium presets, which show a spread of roughly 150 FPS at 1080p (428 to 579) and 50 FPS at 4K (141 to 191), indicating that Medium provides a stable experience with minimal frame time variance. Overall, this combo offers exceptional performance in Minecraft, with even the most demanding 4K Ultra setting remaining playable, and lower settings delivering frame rates that far exceed what any current display can show.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 9070 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2970 MHz MHz
TDP 304 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 9070 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 210.0
3840x2160 Medium 166.0
3840x2160 High 132.0
3840x2160 Ultra 82.0
2560x1440 Low 401.0
2560x1440 Medium 318.0
2560x1440 High 252.0
2560x1440 Ultra 158.0
1920x1080 Low 636.0
1920x1080 Medium 504.0
1920x1080 High 400.0
1920x1080 Ultra 250.0

Minecraft with iUltra 5 245 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 9070 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RX 9070 XT

Explore FPS benchmarks for other games using this same hardware combination.