Minecraft
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 43 | 54 | 69 |
| 1440p QHD | 52 | 82 | 104 | 131 |
| 1080p Full HD | 82 | 131 | 165 | 208 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core Ultra 5 245 + AMD Radeon RX 580, In-Depth Analysis
Minecraft’s performance with the Intel Core Ultra 5 245 and AMD Radeon RX 580 combination reveals a system that is heavily constrained by the graphics card at higher resolutions, yet surprisingly capable at 1080p. The data indicates a classic pairing where a modern, high-core-count CPU provides ample headroom, while the older Polaris-based GPU defines the performance ceiling as resolution increases. This analysis breaks down the measured frames per second (FPS) across resolutions and settings, contextualizes the hardware’s standing among rivals, and offers clear guidance on optimal configurations.
Resolution Scaling
The measured FPS data shows a steep and predictable decline as resolution increases, which is a textbook indicator of a GPU-bound workload at the higher end. At 1080p with Low settings, the system achieves 208 FPS, but this drops to 131 FPS at 1440p and further to 69 FPS at 4K. This scaling pattern demonstrates that the AMD Radeon RX 580’s rendering pipeline becomes the limiting factor once pixel count rises, with the CPU’s performance headroom becoming irrelevant.
The transition from 1080p to 1440p represents a 37% performance hit on Low settings (from 208 to 131 FPS). Moving from 1440p to 4K incurs an additional 47% drop (from 131 to 69 FPS). These percentages highlight the non-linear cost of pixel pushing, particularly for the RX 580, which has a memory bandwidth of 256.0 GB/s and a pixel rate of 42.88 GPixel/s. The 4K resolution demands more than twice the pixels of 1440p, and the GPU’s fill rate and bandwidth are simply insufficient to maintain high frame rates.
At 1080p, the scaling from Low to Ultra settings shows a different story. The FPS ranges from 208 (Low) down to 82 (Ultra), indicating that the CPU is not the bottleneck at this resolution. The Intel Core Ultra 5 245, with its 14 cores and 14 threads, can easily feed the GPU. The real constraint is the RX 580’s raw shader throughput, measured at 6.175 TFLOPS. The data suggests that at 1080p, the system is balanced enough to allow settings to scale smoothly, but the GPU’s compute capacity limits the absolute maximum frame rate.
The 4K data is particularly revealing about the GPU’s limitations. At 4K Ultra, the system falls to 27 FPS, which is barely playable. Even at 4K Low, the 69 FPS result is below the 1440p High score of 82 FPS. This indicates that the RX 580 is not a 4K-capable card for this title, as the performance degradation is severe. Conversely, the 1080p results, especially the 165 FPS at Medium and 131 FPS at High, show that the system is well-suited for high-refresh-rate gaming at standard HD resolutions.
FAQ
Q: What is the best resolution to play Minecraft with this hardware combo?
A: The data shows that 1920x1080 provides the most playable frame rates across all settings. The lowest average FPS at 1080p is 82 FPS (Ultra), while the highest is 208 FPS (Low). Moving to 1440p drops the Ultra setting to 52 FPS, and 4K Ultra falls to 27 FPS.
Q: How does the performance at 1440p High compare to 1080p Ultra?
A: At 1440p High, the system averages 82 FPS. At 1080p Ultra, the average is also 82 FPS. This indicates that the resolution increase to 1440p requires a setting reduction from Ultra to High to maintain the same frame rate, showing the GPU’s sensitivity to pixel count.
Q: Is the CPU or GPU the primary bottleneck at 4K?
A: The benchmark results indicate the GPU is the limiting component. The Core Ultra 5 245 has a high multithreaded score of 32924 in Cinebench R23, but the RX 580’s average FPS at 4K remains low (27-69 FPS depending on settings). The CPU’s performance headroom is not utilized at this resolution.
Q: What is the difference in performance between Low and Ultra settings at 1080p?
A: The measured average FPS at 1080p Low is 208 FPS, while at Ultra it is 82 FPS. This represents a 61% reduction in frame rate moving from the lowest to the highest preset, demonstrating the significant graphical load of Ultra settings on the GPU.
Q: How does the RX 580 compare to its nearest rivals in synthetic benchmarks?
A: The RX 580 has an average benchmark score of 12928. Its closest rival, the NVIDIA GeForce RTX 3050 Ti Mobile, scores 12940, a delta of -0.1%. The NVIDIA GeForce GTX 1660 SUPER scores 12986, which is 0.4% higher. This shows the RX 580 is statistically on par with these cards.
Q: What is the performance delta between the Core Ultra 5 245 and its nearest CPU rivals?
A: The Core Ultra 5 245 has an average benchmark score of 48995. The AMD Ryzen 9 7900 scores 49228, which is 0.5% higher. The Intel Core i5-14600K scores 48618, which is 0.8% lower. These deltas are minimal, indicating near-identical CPU performance in general benchmarks.
GPU Role
The AMD Radeon RX 580 is the clear performance limiter in this pairing, particularly at higher resolutions. Its 8 GB of GDDR5 memory on a 256-bit bus provides a bandwidth of 256.0 GB/s, which is adequate for 1080p but strained at 4K. The GPU’s base clock is 1257 MHz with a boost clock of 1340 MHz, and it features 2304 shading units. These specifications, combined with its 6.175 TFLOPS of FP32 compute, dictate its performance envelope.
The GPU’s role becomes evident when examining the 4K results. At 4K Medium, the system averages 54 FPS with a minimum of 46 FPS and a maximum of 62 FPS. This is the only 4K setting with min/max data, showing a narrow band of performance. The 4K Ultra score of 27 FPS is likely below the playable threshold for most users, and the 4K High score of 43 FPS is marginal. These numbers suggest the RX 580’s memory subsystem and compute units are overwhelmed by the 3840x2160 resolution.
In contrast, the GPU performs admirably at 1080p. The 1080p Medium result of 165 FPS (min 140, max 189) shows a solid frame time consistency. The fact that the RX 580 can push 208 FPS at 1080p Low indicates that the card is not entirely obsolete, but its architecture from the Polaris generation (GCN 4.0) lacks the efficiency of newer designs. The GPU’s percentile rank of 53rd among all GPUs confirms it is a mid-range part, and its nearest rivals (RTX 3050 Ti Mobile, GTX 1660 SUPER) are similarly positioned.
The VRAM capacity of 8 GB is sufficient for Minecraft at 1080p and 1440p, as the game is not VRAM-intensive at those settings. However, the data does not show any memory-related stutters or anomalies, as the minimum FPS values for 1080p Medium (140 FPS) and 1440p Medium (88 FPS) are reasonable. The GPU’s 14 nm process node and 185 W TDP are dated, but the performance data indicates the card can still handle this title with appropriate settings.
How This Combo Ranks
In the benchmark database for Minecraft, this specific combination of the Intel Core Ultra 5 245 and AMD Radeon RX 580 ranks 1042nd out of 1176 tested combos. This places it in the bottom 11th percentile of all tested systems, which is a reflection of the GPU’s age and mid-range standing. The CPU itself is in the 90th percentile of all CPUs, but the pairing’s low rank is dragged down by the graphics card.
The combo rank of 1042 out of 1176 suggests that most other tested configurations achieve higher frame rates in Minecraft. This is expected, given that the RX 580’s average benchmark score of 12928 places it in the 53rd percentile of all GPUs. While the CPU is a high-end part (90th percentile), the GPU is firmly in the middle of the pack, and the game’s performance is largely dependent on the GPU at higher settings.
The data shows that this combo is not competitive for high-end Minecraft play, especially at 1440p and 4K. However, the 1080p results are respectable. The system’s rank implies that users seeking higher frame rates or higher resolutions would need a more powerful GPU. The CPU’s potential is untapped, as its nearest rival, the AMD Ryzen 9 7900, has a higher average score (49228 vs 48995), but this difference is negligible in gaming scenarios where the GPU is the bottleneck.
Measured FPS Breakdown
At 1920x1080, the system delivers consistently high frame rates across all presets. The Low setting produces an average of 208 FPS. The Medium setting averages 165 FPS, with a minimum of 140 FPS and a maximum of 189 FPS. The High setting averages 131 FPS. The Ultra setting averages 82 FPS. This progression shows a smooth scaling from 208 down to 82 FPS as settings increase, with the Ultra preset representing a 61% reduction from Low.
Moving to 2560x1440, the performance drops significantly. The Low setting averages 131 FPS. The Medium setting averages 104 FPS, with a minimum of 88 FPS and a maximum of 119 FPS. The High setting averages 82 FPS. The Ultra setting averages 52 FPS. The 1440p Ultra score of 52 FPS is nearly identical to the 4K Low score of 69 FPS, indicating that the resolution and settings trade-off is steep.
At 3840x2160, the system struggles to maintain playable frame rates. The Low setting averages 69 FPS. The Medium setting averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. The High setting averages 43 FPS. The Ultra setting averages 27 FPS. The data shows that 4K is not a viable resolution for this combo, as even the Low setting fails to hit 70 FPS, and the Ultra setting dips to 27 FPS.
The measured FPS data reveals a clear pattern: the system is capable of high refresh rates at 1080p, moderate rates at 1440p, and low rates at 4K. The only settings with min/max data are Medium at all three resolutions, which provides insight into frame time consistency. The 1080p Medium min of 140 FPS is excellent, while the 4K Medium min of 46 FPS is poor, further confirming the GPU’s limitations at high pixel counts.
Settings Recommendations
For the best experience, the data points to 1080p Medium or High as the optimal configuration. The 1080p Medium setting offers an average of 165 FPS with a minimum of 140 FPS, which is ideal for smooth gameplay on a high-refresh-rate monitor. The 1080p High setting, at 131 FPS, is also excellent and provides better visual fidelity with only a 21% performance reduction from Medium.
If the user prefers visual quality over maximum frame rate, 1080p Ultra at 82 FPS is still playable, but the step down from 131 FPS (High) to 82 FPS (Ultra) is substantial. The data suggests that High is the sweet spot at 1080p, balancing the 131 FPS average with improved graphics over Medium. At 1440p, the High setting (82 FPS) is the most balanced, as Medium (104 FPS) offers higher speed but the visual difference may be noticeable.
For 4K, the data provides no strong recommendations. The 4K Low setting (69 FPS) is the only one approaching playable, but the visual quality would be severely compromised. The 4K Medium (54 FPS) and 4K High (43 FPS) are below the 60 FPS threshold commonly desired for smooth gameplay. Therefore, users with 4K displays should consider lowering the resolution to 1440p, where the High setting provides a much better experience.
CPU Role
The Intel Core Ultra 5 245 plays a supporting role in this combo, providing more than enough processing power for Minecraft. With 14 cores and 14 threads, a base clock of 3.50 GHz, and a boost clock of 5.10 GHz, the CPU has a Cinebench R23 multicore score of 32924 and a single-core score of 4648. These scores are in the 90th percentile of all CPUs, indicating a high-performance part that is not the limiting factor in this game.
The CPU’s role is evident in the 1080p Low setting, where the system achieves 208 FPS. This high frame rate suggests that the CPU can deliver frames faster than the GPU can render them, even at low settings. The CPU’s single-thread performance, as measured by the Passmark single-thread score of 4394, is crucial for Minecraft, which relies heavily on a single main thread for game logic.
The data shows that the CPU’s performance is not a bottleneck at any resolution. At 4K Ultra, the system drops to 27 FPS, but this is solely due to the GPU’s inability to render the scene. The CPU’s nearest rival, the Intel Core i5-14600K, has an average score of 48618, which is 0.8% lower than the 245’s 48995. This negligible difference confirms that the CPU is not the differentiator in this pairing.
The CPU’s 24 MB of shared L3 cache and dual-channel DDR5 memory support (102.4 GB/s bandwidth) provide ample data throughput for the GPU. The CPU’s 65 W TDP and 3 nm process node (TSMC) make it a power-efficient part, but its performance characteristics are irrelevant to the GPU-bound nature of this game at higher resolutions. The Core Ultra 5 245 is effectively overqualified for the RX 580, but this ensures that any frame rate limitations are purely graphical.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 580 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 43.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 104.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 208.0 |
| 1920x1080 | Medium | 165.0 |
| 1920x1080 | High | 131.0 |
| 1920x1080 | Ultra | 82.0 |
Minecraft with iUltra 5 245 + Other GPUs
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Minecraft with RX 580 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.