Minecraft
This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 81 | 102 | 128 |
| 1440p QHD | 96 | 154 | 194 | 245 |
| 1080p Full HD | 153 | 244 | 308 | 389 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core Ultra 5 235 + AMD Radeon RX 6600 XT, In-Depth Analysis
Minecraft with the Intel Core Ultra 5 235 and AMD Radeon RX 6600 XT delivers a performance profile that is heavily influenced by resolution, with the GPU becoming the primary constraint only at the highest settings. The data shows a system capable of extreme frame rates at 1080p, but one that requires careful settings management to maintain smooth gameplay at 4K, ultimately ranking in the 68th percentile of all tested combos for this title.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a clear transition in system bottleneck. At 1080p with Low settings, the combo produces 389 FPS, but this drops to 128 FPS at 4K, a 67% reduction. This dramatic fall indicates that while the CPU is capable of feeding frames at lower resolutions, the Radeon RX 6600 XT's workload becomes substantially heavier as pixel count increases.
The scaling pattern is consistent across all settings presets. For High settings, the drop from 244 FPS at 1080p to 81 FPS at 4K represents a 67% performance loss, nearly identical to the Low preset's scaling. Medium settings show similar behavior, falling from 308 FPS to 102 FPS, a 67% decrease. This uniformity suggests that the resolution scaling is primarily a GPU-bound phenomenon, with the graphics card's rendering throughput being the limiting factor at 4K.
At 1440p, the system maintains high performance levels. The Low preset achieves 245 FPS, which is 63% of the 1080p result, while High settings hit 154 FPS, 63% of the 1080p figure. This indicates that 1440p represents a balanced middle ground where the GPU is still able to deliver frame rates well above standard display refresh rates.
The Ultra preset demonstrates the most extreme scaling. At 1080p, it produces 153 FPS, but this falls to 96 FPS at 1440p and then plummets to 50 FPS at 4K. The 4K Ultra result is particularly telling, representing only 33% of the 1080p Ultra performance. This suggests that the combination of high resolution and maximum settings creates a workload that the RX 6600 XT struggles to handle, with the 8 GB VRAM buffer likely becoming a factor.
GPU Role
The AMD Radeon RX 6600 XT, built on the RDNA 2.0 architecture with a 7 nm process, is the dominant component in determining high-resolution performance. Its 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p gaming but becomes strained at 4K with higher settings. The GPU's boost clock of 2589 MHz and game clock of 2359 MHz represent the maximum sustained performance levels, and the benchmark data shows these clocks are effectively utilized at lower resolutions.
The GPU's 2048 shading units and 64 ROPs deliver a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s. These specifications explain the strong 1080p performance, where the card achieves 389 FPS at Low settings. At this resolution, the GPU is not the bottleneck, as evidenced by the fact that the frame rate is more than double the 4K Low result.
However, at 4K resolution, the GPU's limitations become apparent. The 4K High result of 81 FPS is only 53% of the 1440p High score, and the 4K Ultra result of 50 FPS is barely playable for smooth gameplay. The GPU's 10.60 TFLOPS of FP32 compute performance is the theoretical ceiling, and the measured results suggest that the card is operating near this limit at 4K. The VRAM capacity of 8 GB is likely a contributing factor at Ultra settings, as Minecraft's texture and chunk data can exceed this buffer at higher resolutions.
The GPU's benchmark percentile of 70 places it above average, but its nearest rival comparison shows a tight grouping. The RX 6600 XT scores 0.7% higher than the NVIDIA GeForce GTX 1630, 0.8% higher than the GTX 780 Ti, and 1.1% higher than the RTX 2080 SUPER, while trailing the Intel Arc A350M by 0.8%. This indicates that the GPU is competitive with a range of cards from different generations and architectures.
Settings Recommendations
The measured data provides clear guidance on the optimal settings for different resolutions. At 1080p, the High preset delivers 244 FPS, which is more than sufficient for any display, while the Medium preset offers 308 FPS for users with high refresh rate monitors. The Low preset at 389 FPS is excessive for most use cases and sacrifices visual quality unnecessarily. The Ultra preset at 153 FPS is still highly playable but shows diminishing returns over High.
At 1440p, the High preset achieves 154 FPS, which is excellent for competitive gaming. The Medium preset provides 194 FPS, offering headroom for high refresh rate displays. The Ultra preset at 96 FPS is close to the threshold for 100 Hz monitors, and the Low preset at 245 FPS is unnecessary. For the best balance of visual fidelity and performance, High settings at 1440p are recommended, as they deliver 154 FPS while maintaining reasonable graphics quality.
At 4K, the situation is more constrained. The Ultra preset at 50 FPS is not recommended for smooth gameplay. The High preset at 81 FPS is playable but may struggle in demanding scenes. The Medium preset at 102 FPS provides the best experience, with an average frame rate above 100 FPS and a minimum of 86 FPS indicating consistent performance. The Low preset at 128 FPS is the only option that provides comfortable headroom, but it sacrifices significant visual quality. For 4K gaming, Medium settings are the recommended choice, as they offer the highest average frame rate above the 100 FPS mark while maintaining acceptable visual quality.
How This Combo Ranks
The Intel Core Ultra 5 235 and AMD Radeon RX 6600 XT combination ranks 806th out of 1176 tested combos for Minecraft, placing it in the 68th percentile of all systems. This ranking reflects the system's strong performance at lower resolutions but its limitations at 4K with maximum settings. The combo outperforms 68% of all tested configurations, indicating that it is a capable gaming system, though not at the top tier.
The ranking is consistent with the individual component performance. The CPU ranks in the 89th percentile of all processors, while the GPU ranks in the 70th percentile of all graphics cards. The combined system ranking of 68th percentile is slightly lower than both individual percentiles, suggesting that Minecraft's performance is not perfectly correlated with either component's synthetic benchmark scores.
The CPU's nearest rivals provide context for its performance. The Core Ultra 5 235 scores 0.1% higher than the AMD Ryzen AI 9 HX 375, 0.2% higher than the AMD EPYC 4364P, and 0.2% higher than the AMD EPYC 7303, while trailing the Intel Core i9-13900HX by 0.1%. These differences are negligible, indicating that the CPU is well-matched against these alternatives in general compute tasks.
CPU Role
The Intel Core Ultra 5 235, with 14 cores and 14 threads, provides substantial processing power that is not fully utilized by Minecraft at lower resolutions. The CPU's boost clock of 5.00 GHz is critical for the game's single-threaded performance, and the benchmark results show that this is sufficient to avoid bottlenecking the GPU at 1080p. The 24 MB of shared L3 cache helps maintain smooth frame delivery, particularly in scenes with many entities or complex world generation.
The CPU's Cinebench R23 scores of 14769 multi-core and 2085 single-core demonstrate strong performance, with the single-core score being particularly relevant for Minecraft's primary thread. The PassMark single-thread score of 4516 confirms the CPU's capability in lightly-threaded workloads. The 89th percentile ranking among all CPUs indicates that the Core Ultra 5 235 is a high-performing processor, and its 14 threads are more than adequate for Minecraft's multithreaded rendering and physics systems.
At 1080p with Low settings, the CPU is clearly the limiting factor, as the frame rate of 389 FPS represents the maximum output the processor can feed to the GPU. This is confirmed by the fact that increasing to Medium settings only reduces the frame rate to 308 FPS, while High settings yield 244 FPS. These results suggest that the CPU can sustain frame rates well above 200 FPS at this resolution, but the GPU becomes increasingly involved as settings are raised.
The CPU's memory bandwidth of 102.4 GB/s and dual-channel DDR5 support provide sufficient data throughput for the GPU, and the PCIe Gen 5 interface with 20 lanes ensures no bottleneck in data transfer. The 65 W TDP indicates efficient operation, and the 3 nm process node from TSMC contributes to the CPU's strong performance-per-watt characteristics.
Measured FPS Breakdown
At 1920x1080 resolution, the measured frame rates show a clear hierarchy across settings. The Low preset delivers an average of 389 FPS, the highest recorded result in the entire dataset. Medium settings reduce this to 308 FPS, with a minimum of 262 FPS and maximum of 354 FPS, indicating consistent performance. High settings achieve 244 FPS, while Ultra settings produce 153 FPS. The progression from Low to Ultra represents a 61% reduction in performance, highlighting the significant impact of graphics settings on this system.
At 2560x1440 resolution, the frame rates remain high but show the expected reduction from 1080p. The Low preset achieves 245 FPS, which is 63% of the 1080p result. Medium settings produce 194 FPS, with a minimum of 165 FPS and maximum of 224 FPS, providing smooth gameplay with reasonable headroom. High settings deliver 154 FPS, while Ultra settings drop to 96 FPS. The 1440p results maintain playability across all presets, with even Ultra settings exceeding 90 FPS.
At 3840x2160 resolution, the system's limitations become evident. The Low preset achieves 128 FPS, which is still playable but represents a 67% reduction from the 1080p Low result. Medium settings produce 102 FPS, with a minimum of 86 FPS and maximum of 117 FPS, offering the best balance at this resolution. High settings drop to 81 FPS, and Ultra settings fall to 50 FPS, which is below the threshold for smooth gameplay. The 4K results demonstrate that the RX 6600 XT's 8 GB VRAM and compute capabilities are the primary constraints, as the CPU is capable of higher frame rates based on the 1080p results.
The data shows that the system is best suited for 1080p and 1440p gaming, where it can deliver frame rates well above display refresh rates for all settings presets. At 4K, users must accept Medium settings to achieve average frame rates above 100 FPS, or drop to Low settings for higher performance. The Ultra preset at 4K is not recommended, as the 50 FPS average is insufficient for smooth gameplay in most scenarios.
Hardware Specifications
Intel Core Ultra 5 235
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 6600 XT in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 128.0 |
| 3840x2160 | Medium | 102.0 |
| 3840x2160 | High | 81.0 |
| 3840x2160 | Ultra | 50.0 |
| 2560x1440 | Low | 245.0 |
| 2560x1440 | Medium | 194.0 |
| 2560x1440 | High | 154.0 |
| 2560x1440 | Ultra | 96.0 |
| 1920x1080 | Low | 389.0 |
| 1920x1080 | Medium | 308.0 |
| 1920x1080 | High | 244.0 |
| 1920x1080 | Ultra | 153.0 |
Minecraft with iUltra 5 235 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 6600 XT + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.