Minecraft

Minecraft

AVERAGE FPS
388
excellent

This combination delivers exceptional performance with an average of 388 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 109 175 220 278
1440p QHD 209 335 422 533
1080p Full HD 332 531 668 840

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 278
3840x2160 Medium 220
3840x2160 High 175
3840x2160 Ultra 109
2560x1440 Low 533
2560x1440 Medium 422
2560x1440 High 335
2560x1440 Ultra 209
1920x1080 Low 840
1920x1080 Medium 668
1920x1080 High 531
1920x1080 Ultra 332

Minecraft with Intel Core i7-14700KF + NVIDIA GeForce RTX 5080, In-Depth Analysis

Minecraft is a sandbox title from 2011 that remains extremely sensitive to both CPU and GPU performance depending on the settings and resolution used. The data for the Intel Core i7-14700KF and NVIDIA GeForce RTX 5080 combination shows a system capable of extremely high frame rates, but the balance between the components shifts dramatically as you change graphical presets. The measured results place this pairing at rank 137 out of 3710 tested combinations, indicating top-tier performance. The Core i7-14700KF, with its 20 cores and 28 threads, reaches a 94th percentile ranking among all CPUs, while the RTX 5080 sits at the 87th percentile among GPUs. This creates a system where the CPU often leads at lower resolutions, but the GPU becomes the primary constraint at 4K with higher settings.

FAQ

Q: What is the highest average frame rate recorded for this system?

A: The highest average FPS recorded is 840, achieved at 1920x1080 resolution with Low settings. This is more than double the 4K High result and demonstrates how resolution scaling affects performance in this title.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen 9 7950X?

A: The Intel Core i7-14700KF has an average benchmark score of 70163, which is 0.9% higher than the AMD Ryzen 9 7950X's score of 69515. The data shows a very tight race, with the Intel part leading by less than one percentage point.

Q: What is the GPU's average benchmark score and how does it rank?

A: The NVIDIA GeForce RTX 5080 has an average benchmark score of 56083, placing it in the 87th percentile of all GPUs. Its nearest rival is the AMD Radeon RX 9070 GRE, which scores 57367, putting the RTX 5080 2.2% behind that specific competitor.

Q: What is the difference in FPS between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset averages 533 FPS, while the Ultra preset averages 209 FPS. This represents a drop of 324 FPS, or roughly 61%, when moving from the lowest to the highest quality preset.

Q: Does the system maintain playable frame rates at 4K with Ultra settings?

A: Yes, the data shows an average of 109 FPS at 3840x2160 with Ultra settings. While this is significantly lower than the 175 FPS at High settings, it remains well above the threshold for smooth gameplay.

Q: What is the minimum FPS recorded in the entire dataset?

A: The only minimum FPS values provided are for Medium settings. The lowest minimum recorded is 187 FPS at 3840x2160, followed by 359 FPS at 2560x1440, and 568 FPS at 1920x1080.

GPU Role

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture and features 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of memory bandwidth. The GPU operates at a base clock of 2295 MHz and boosts up to 2617 MHz, with memory running at 1875 MHz (30 Gbps effective). The card has 10752 shading units, 336 texture mapping units, and 112 raster output units, along with 84 ray tracing cores and 336 tensor cores. Its FP32 compute performance is rated at 56.28 TFLOPS, and the pixel rate is 293.1 GPixel/s.

In Minecraft, the GPU's role becomes more pronounced as resolution increases and settings are raised. At 1080p Low, the system achieves 840 FPS, which suggests the GPU is not the limiting factor; the CPU is likely the bottleneck at such extreme frame rates. However, at 4K Ultra, the average drops to 109 FPS, a reduction that clearly indicates the GPU is now the primary constraint. The 16 GB VRAM capacity is more than sufficient for this game, as Minecraft's texture requirements are modest even with high-resolution resource packs. The memory bandwidth of 960.0 GB/s ensures that texture streaming and chunk loading do not cause stutters, as evidenced by the consistent high averages.

The RTX 5080's 3DMark Steel Nomad DX12 score of 8637 and Passmark G3D score of 36565 reflect strong raw performance. The Geekbench OpenCL score of 235901 and Vulkan score of 255450 further confirm its compute capabilities. In Minecraft, the GPU's shading units and texture units handle the game's block-based rendering efficiently, but the performance scaling from 175 FPS at 4K High to 109 FPS at 4K Ultra shows the cost of enabling the most demanding graphical features. The transition from Low (278 FPS) to Medium (220 FPS) at 4K also shows a 58 FPS drop, demonstrating that even mid-tier settings significantly increase GPU load.

Resolution Scaling

The measured data reveals a clear pattern of performance degradation as resolution increases from 1080p to 4K. At High settings, the average FPS drops from 531 at 1920x1080 to 335 at 2560x1440, then further to 175 at 3840x2160. This represents a 67% reduction from 1080p to 4K. The scaling is even more dramatic at Low settings, where the system goes from 840 FPS at 1080p to 533 FPS at 1440p, and finally to 278 FPS at 4K—a 67% drop from 1080p to 4K.

This scaling behavior tells a story about which component is limiting performance. At 1080p Low, the 840 FPS result is so high that the CPU, with its 20 cores and 28 threads, is likely the bottleneck. The Core i7-14700KF's single-core performance, evidenced by a Cinebench R23 single-core score of 6235 and Geekbench single-core score of 2578, is crucial here. As resolution increases, the GPU takes on more work, and the frame rate drops proportionally. The fact that the 4K Low result (278 FPS) is still very high indicates the GPU has ample headroom in this game.

The scaling from Medium to High settings at each resolution provides additional insight. At 1440p, Medium averages 422 FPS while High averages 335 FPS, a 87 FPS difference. At 4K, the gap narrows to 45 FPS (220 vs 175). This suggests that at higher resolutions, the GPU is becoming saturated, and the incremental cost of High settings over Medium is relatively smaller in absolute terms. The Ultra preset is the most demanding, with the 4K result dropping to 109 FPS, which is roughly half of the High preset's 175 FPS. This indicates that Ultra settings introduce effects that heavily tax the GPU's resources, likely including advanced lighting and shadow calculations.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all settings. The Low preset achieves an average of 840 FPS, which is the highest result in the entire dataset. Medium settings produce 668 FPS average with a minimum of 568 FPS and maximum of 769 FPS. High settings yield 531 FPS average, while Ultra drops to 332 FPS average. Even the Ultra result at 1080p is higher than the 4K High result, showing that resolution has a more significant impact than quality settings in this configuration.

Moving to 2560x1440, the performance remains very strong. Low settings average 533 FPS, Medium averages 422 FPS with a minimum of 359 FPS and maximum of 485 FPS, High averages 335 FPS, and Ultra averages 209 FPS. The Medium preset's minimum of 359 FPS ensures there are no noticeable frame drops during intense gameplay. The transition from Low to Ultra at this resolution shows a 324 FPS reduction, which is a 61% decrease. This suggests that players seeking the highest refresh rate experience should stick with Low or Medium, while those with 144Hz monitors can comfortably use High settings.

At 3840x2160, the GPU becomes the clear limiting factor. Low settings average 278 FPS, Medium averages 220 FPS with a minimum of 187 FPS and maximum of 254 FPS, High averages 175 FPS, and Ultra averages 109 FPS. The Medium preset's minimum of 187 FPS is still well above the 144Hz threshold, making it a viable option for high-refresh 4K displays. The Ultra preset, while dropping to 109 FPS, remains playable for most users. The gap between Low and Ultra at 4K is 169 FPS, which is a 61% reduction, mirroring the scaling seen at 1440p. This consistency suggests that the settings scaling is well-behaved regardless of resolution.

CPU Role

The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, manufactured on Intel's 10 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, and it has a 94th percentile ranking among all CPUs. Its launch MSRP was $384.

In Minecraft, the CPU's role is most evident at lower resolutions and settings where the GPU is not the bottleneck. The 840 FPS result at 1080p Low reflects the CPU's strong single-thread performance, as Minecraft's core game loop is largely single-threaded. The Cinebench R23 single-core score of 6235 and Passmark single-thread score of 4480 indicate excellent per-core performance. The high boost clock of 5.60 GHz is critical for maintaining high frame rates in this title.

The CPU's multithreaded capabilities are less relevant for Minecraft specifically, but they ensure the system remains responsive even with background tasks. The Cinebench R23 multi-core score of 44167 and Geekbench multi-core score of 21462 show that the processor can handle heavy workloads, but the game itself does not scale well beyond a few threads. The Passmark physics score of 2961 and integer math score of 183056 provide additional context for the CPU's overall capability.

Comparing to its nearest rivals, the Core i7-14700KF has an average benchmark score of 70163, which is 0.2% higher than the AMD Ryzen 7 9700F (69996) and 0.4% higher than the AMD Ryzen 9 7940HX (69875). It trails the Intel Core Ultra 7 265K by 1%, which scores 70879. These differences are minimal, indicating that in CPU-bound scenarios, the performance would be nearly identical among these processors. However, the Core i7-14700KF's 20 cores and high boost clock give it a slight edge in Minecraft's single-threaded demands.

Settings Recommendations

For players using a 1080p display with a 240Hz or higher refresh rate, the Low preset at 840 FPS is the clear choice to maximize frame rates. Medium settings at 668 FPS still provide excellent headroom, and the minimum of 568 FPS ensures no drops below the refresh rate of even the fastest monitors. High settings at 531 FPS remain suitable for 360Hz displays, while Ultra at 332 FPS is still above 300Hz but offers diminishing returns for the performance cost.

At 1440p, the recommendation depends on the refresh rate of the monitor. For 240Hz displays, the High preset at 335 FPS is ideal, as it provides a significant visual upgrade over Medium (422 FPS) while maintaining frame rates well above the refresh threshold. The Medium preset's minimum of 359 FPS makes it a safer choice for 360Hz monitors, while Low at 533 FPS is the best option for those seeking the absolute highest frame rates. Ultra at 209 FPS is suitable for 144Hz displays, and the visual quality improvement may justify the lower frame rate for some users.

For 4K gaming, the data suggests that Medium settings at 220 FPS average with a 187 FPS minimum provides the best balance of visual quality and performance. This is ideal for 144Hz displays, as the minimum never drops below the refresh rate. High settings at 175 FPS are also viable for 144Hz, offering better visuals with only a 45 FPS penalty. Ultra at 109 FPS is the best choice for 60Hz displays or players who prioritize visual fidelity above all else, though it may feel less smooth on higher refresh rate screens. Low settings at 278 FPS are unnecessary at this resolution, as the visual degradation is significant and the frame rate exceeds the capabilities of most 4K displays. The measured data indicates that this system is capable of delivering a premium Minecraft experience at any resolution, with the main trade-off being between visual quality and frame rate headroom.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 5080 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 278.0
3840x2160 Medium 220.0
3840x2160 High 175.0
3840x2160 Ultra 109.0
2560x1440 Low 533.0
2560x1440 Medium 422.0
2560x1440 High 335.0
2560x1440 Ultra 209.0
1920x1080 Low 840.0
1920x1080 Medium 668.0
1920x1080 High 531.0
1920x1080 Ultra 332.0

Minecraft with ii7-14700KF + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 5080 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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