Minecraft

Minecraft

AVERAGE FPS
346
excellent

This combination delivers exceptional performance with an average of 346 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 97 156 196 248
1440p QHD 186 298 376 475
1080p Full HD 296 473 596 752

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 248
3840x2160 Medium 196
3840x2160 High 156
3840x2160 Ultra 97
2560x1440 Low 475
2560x1440 Medium 376
2560x1440 High 298
2560x1440 Ultra 186
1920x1080 Low 752
1920x1080 Medium 596
1920x1080 High 473
1920x1080 Ultra 296

Minecraft with Intel Core i5-14600K + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

Minecraft with the Intel Core i5-14600K and NVIDIA GeForce RTX 4070 Ti SUPER produces a dataset that clearly separates the workloads of the CPU and GPU. The measured frames per second (FPS) across three resolutions and four settings presets reveal a system that is heavily CPU-bound at lower resolutions and progressively shifts toward GPU limitation as pixel count increases. The raw numbers show extreme performance, with the average FPS at 1080p Low reaching 752, but the scaling curve between resolutions tells a more nuanced story about where the bottleneck lies.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 is where the most dramatic scaling occurs. At High settings, the average FPS drops from 473 at 1080p to 298 at 1440p, a reduction of 175 FPS or roughly 37%. This is a substantial decline, but the absolute values remain exceptionally high, indicating that neither component is being pushed to its limit at these settings. Moving from 1440p to 3840x2160 at High settings yields a further drop from 298 to 156 FPS, another 47.7% reduction. The scaling becomes steeper at higher resolutions, which is characteristic of a GPU that is beginning to feel the load of rendering more pixels.

The Low preset shows the most extreme resolution scaling. At 1080p Low, the system produces 752 FPS on average. This number is so high that it can only be explained by CPU frame generation limits, as the GPU has very little work to do with minimal graphical effects. At 1440p Low, the average drops to 475 FPS, a 36.8% decrease, and at 4K Low it falls to 248 FPS, a 47.8% drop from 1440p. The pattern here is telling: even at Low settings, the 4K resolution still demands significant GPU resources, but the 1080p figure of 752 FPS suggests the CPU is the limiting factor at that resolution.

Medium settings provide the only complete data with minimum and maximum FPS values. At 1080p Medium, the average is 596 FPS with a minimum of 506 and a maximum of 685. The spread of 179 FPS between minimum and maximum indicates some frame time variance, but the minimum is still well above any display refresh rate. At 1440p Medium, the average is 376 FPS with a range from 320 to 432, and at 4K Medium the average is 196 FPS with a range from 167 to 226. The minimum FPS at 4K Medium of 167 is still remarkably smooth, showing that even the heaviest load in this data set maintains high frame rates.

Ultra settings show the most constrained performance. The average FPS at 1080p Ultra is 296, which drops to 186 at 1440p Ultra and further to 97 at 4K Ultra. The 4K Ultra figure of 97 FPS is the only sub-100 FPS result in the entire dataset, and it represents a 67.2% reduction from the 1080p Ultra score. This scaling pattern suggests that the GPU is the primary limiting component at Ultra settings across all resolutions, as the CPU has more than enough headroom given its performance in lower settings.

GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER operates with a base clock of 2340 MHz and a boost clock of 2610 MHz, built on the AD103 chip with Ada Lovelace architecture. The 16 GB of GDDR6X memory on a 256-bit bus provides 672.3 GB/s of bandwidth, which is substantial for a game like Minecraft that can become memory-intensive with high-resolution textures. The GPU's 8448 shading units and 264 texture mapping units give it ample raw compute for rendering the blocky geometry that Minecraft presents.

The GPU benchmarks show a PassMark G3D score of 31811, placing it in the 76th percentile of all GPUs. Its nearest rival, the NVIDIA Quadro M5000, scores 31206, a delta of -0.4%, meaning the RTX 4070 Ti SUPER is essentially tied with that workstation card in aggregate performance. The RTX PRO 4500 Blackwell scores 31532, which is 1.4% higher, and the TITAN RTX scores 31676, 1.9% higher. These close margins indicate that the RTX 4070 Ti SUPER sits in a competitive performance tier, though its specific strengths in this game come from its modern architecture and high memory bandwidth.

The 4K Ultra result of 97 FPS demonstrates the GPU's capability under maximum load. This is not a struggling frame rate; it is a playable, smooth experience that many systems cannot achieve at 4K with Ultra settings. The fact that the GPU can maintain nearly 100 FPS at 4K Ultra in a game known for its draw distance and chunk loading suggests that the 16 GB VRAM buffer is sufficient for even the most demanding texture packs and render distances. The memory clock of 1313 MHz operating at 21 Gbps effective provides the bandwidth needed to stream textures quickly as the player moves through the world.

At lower resolutions and settings, the GPU's role diminishes significantly. The 752 FPS at 1080p Low is far beyond what the GPU needs to produce, and the limiting factor becomes the CPU's ability to issue draw calls and update the game state. The GPU is not the bottleneck in these scenarios; it is waiting for the CPU to feed it data. The scaling from 752 FPS at 1080p Low to 248 FPS at 4K Low shows that even with minimal graphical work, the pixel count at 4K still engages the GPU more fully.

CPU Role

The Intel Core i5-14600K features 14 cores and 20 threads with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its Raptor Lake architecture with a 24 MB shared L3 cache and 2 MB L2 cache per core provides the single-thread performance that Minecraft relies upon heavily. The CPU's PassMark single-thread score of 4270 and multi-thread score of 38682 demonstrate strong performance, and its 90th percentile ranking among all CPUs confirms its position as a high-end processor.

The CPU's nearest rivals in aggregate benchmark scores are the Intel Xeon Gold 5318H at 48698 (a -0.2% delta), the Intel Core Ultra 5 245HX at 48287 (a 0.7% delta), and the Intel Core Ultra 5 245 at 48995 (a -0.8% delta). The Core i5-14600K's average benchmark score of 48618 places it squarely in this group, showing that its performance is competitive with both server and newer desktop processors. The Cinebench R23 multi-core score of 24491 and single-core score of 2064 illustrate its balanced capabilities.

In Minecraft, the CPU's role is paramount. The game's world generation, entity updates, and redstone logic are all single-thread-bound, meaning the boost clock of 5.30 GHz becomes the critical specification. The 1080p Low result of 752 FPS is a direct reflection of this CPU's single-thread strength, as the GPU is barely engaged at those settings. The jump from 752 FPS at 1080p Low to 475 FPS at 1440p Low shows that even when the GPU takes on more work, the CPU still has headroom to push frame rates well above 400.

The 14-core, 20-thread configuration also helps with background tasks and chunk loading. While Minecraft's main game loop is single-threaded, the world generation can use additional threads, and the CPU's multi-core scores indicate it can handle this parallel work efficiently. The Geekbench multi-core score of 16673 and PassMark multi-thread score of 38682 suggest that the CPU will not become a bottleneck for any Minecraft workload, whether it involves complex redstone contraptions or massive mod packs.

The data shows that at 1080p and 1440p with Low and Medium settings, the CPU is the limiting component. The FPS values at these settings are so high that they exceed what the GPU alone could produce, and the scaling patterns match CPU-bound behavior. However, at 4K Ultra, the GPU takes over as the limiting factor, as evidenced by the 97 FPS result that is much lower than the CPU's demonstrated capability at lower resolutions.

FAQ

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS is 752, recorded at 1920x1080 resolution with Low settings.

Q: Does this system maintain 60 FPS at 4K with Ultra settings?

A: Yes, the measured average FPS at 3840x2160 with Ultra settings is 97, which is well above 60 FPS.

Q: How much faster is 1080p Low compared to 4K Ultra?

A: The 1080p Low average of 752 FPS is 655 FPS higher than the 4K Ultra average of 97 FPS, representing a 675% increase.

Q: What is the only resolution and settings combination with a sub-100 FPS average?

A: The only sub-100 FPS average is 97 FPS at 3840x2160 with Ultra settings.

Q: Which settings preset shows the largest drop from 1080p to 4K?

A: The Low preset shows the largest absolute drop, falling from 752 FPS at 1080p to 248 FPS at 4K, a decrease of 504 FPS.

Q: Is the CPU or GPU the bottleneck at 1440p Medium settings?

A: The 1440p Medium average of 376 FPS with a minimum of 320 FPS suggests the CPU is still providing ample frame generation, but the GPU is becoming more engaged; the bottleneck is likely transitioning between the two components.

Measured FPS Breakdown

At 1920x1080, the Low preset delivers an average of 752 FPS. The Medium preset produces 596 FPS average with a minimum of 506 and maximum of 685. High settings average 473 FPS, and Ultra settings average 296 FPS. The progression from Low to Ultra shows a 456 FPS difference, with each step reducing performance significantly.

At 2560x1440, the Low preset averages 475 FPS. Medium settings average 376 FPS with a range of 320 to 432. High settings average 298 FPS, and Ultra settings average 186 FPS. The drop from Low to Ultra at this resolution is 289 FPS.

At 3840x2160, the Low preset averages 248 FPS. Medium settings average 196 FPS with a minimum of 167 and maximum of 226. High settings average 156 FPS, and Ultra settings average 97 FPS. The total range at 4K spans from 97 FPS at Ultra to 248 FPS at Low, a difference of 151 FPS.

The Medium preset is the only one with complete minimum and maximum data across all resolutions. At 1080p, the minimum of 506 and maximum of 685 show a 179 FPS spread. At 1440p, the minimum of 320 and maximum of 432 show a 112 FPS spread. At 4K, the minimum of 167 and maximum of 226 show a 59 FPS spread. This tightening range at higher resolutions indicates more consistent frame pacing as the GPU becomes the primary limiter.

Settings Recommendations

The Ultra preset at 1080p produces 296 FPS, which is still exceptionally high but represents a 37.2% reduction from High settings at 473 FPS. The visual difference between Ultra and High in Minecraft is often minimal for most players, so the High preset at 1080p offers a better balance of performance and fidelity.

At 1440p, the High preset delivers 298 FPS, which is nearly identical to the 1080p Ultra score. This suggests that High settings at 1440p are the sweet spot for this resolution, providing smooth gameplay with good visual quality. The Ultra preset at 1440p drops to 186 FPS, which is still playable but offers diminishing returns for the performance cost.

At 4K, the Medium preset provides 196 FPS with a minimum of 167 FPS, which is the most balanced option. The High preset at 156 FPS is also viable, but the Medium preset's higher minimum FPS ensures more consistent frame delivery. The Ultra preset at 97 FPS is acceptable for players who prioritize visual quality over frame rate, but the jump from Medium to Ultra costs 99 FPS while delivering modest visual improvements in most Minecraft scenarios.

The Low preset across all resolutions produces frame rates that exceed any display's refresh rate, making it unnecessary for competitive play unless the player is using a 500 Hz monitor. The Medium preset at 1440p with 376 FPS average and 320 FPS minimum is the recommended configuration for players who want high refresh rates without sacrificing too much visual quality.

How This Combo Ranks

The combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 4070 Ti SUPER ranks 358th out of 3710 tested combos in Minecraft, placing it in the top 9.6% of all configurations. This ranking reflects the system's ability to maintain high frame rates across all tested resolutions and settings, with only the 4K Ultra preset falling below 100 FPS.

The rank of 358 out of 3710 positions this combo above the vast majority of tested systems, but it is not at the very top of the leaderboard. The data indicates that there are 357 combinations that perform better in this specific game, likely featuring higher-end CPUs or GPUs such as the Core i9 series or RTX 4090-class graphics cards. However, the performance gap between this combo and those above it is likely small, given that the 4K Ultra score of 97 FPS is already quite high.

The CPU's 90th percentile ranking and the GPU's 76th percentile ranking combine to create a system that excels in Minecraft's CPU-bound scenarios while still providing strong GPU performance for higher resolutions. The 16 GB of VRAM ensures that texture-heavy mod packs will not exceed memory capacity, and the CPU's single-thread performance keeps the game's main loop running at high speed. This combo represents a well-balanced configuration that handles Minecraft's unique performance demands without significant bottlenecks in either component.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 4070 Ti SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 248.0
3840x2160 Medium 196.0
3840x2160 High 156.0
3840x2160 Ultra 97.0
2560x1440 Low 475.0
2560x1440 Medium 376.0
2560x1440 High 298.0
2560x1440 Ultra 186.0
1920x1080 Low 752.0
1920x1080 Medium 596.0
1920x1080 High 473.0
1920x1080 Ultra 296.0

Minecraft with ii5-14600K + Other GPUs

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Minecraft with RTX 4070 Ti SUPER + Other CPUs

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