Minecraft

Minecraft

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 39 49 62
1440p QHD 46 74 94 118
1080p Full HD 74 118 148 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 49
3840x2160 High 39
3840x2160 Ultra 24
2560x1440 Low 118
2560x1440 Medium 94
2560x1440 High 74
2560x1440 Ultra 46
1920x1080 Low 187
1920x1080 Medium 148
1920x1080 High 118
1920x1080 Ultra 74

Minecraft with Intel Core i5-14600K + AMD Radeon RX 570, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Minecraft with the Intel Core i5-14600K and AMD Radeon RX 570 shows a dramatic performance cliff as resolution climbs. At 1080p Low, the combo produces 187 FPS; at 1440p Low it falls to 118 FPS; and at 4K Low it drops to 62 FPS. That is a 67% reduction from 1080p to 4K at Low settings. The pattern is consistent across all presets. At High settings, the frame rate goes from 118 FPS at 1080p, to 74 FPS at 1440p, and finally to 39 FPS at 4K. The drop from 1080p to 1440p is roughly 37% at High, while the drop from 1440p to 4K is roughly 47%.

These scaling numbers point directly at the graphics card as the primary bottleneck. The RX 570 has 4 GB of GDDR5 memory on a 256-bit bus delivering 224.0 GB/s of bandwidth. As pixel count increases, the memory subsystem and shading units must work harder. The GPU's 2048 shading units and 128 texture mapping units are simply overwhelmed at higher resolutions. The fact that the gap between Low and Ultra widens at 4K confirms this: at 1080p, Low gives 187 FPS versus Ultra's 74 FPS (a 2.5x difference); at 4K, Low gives 62 FPS versus Ultra's 24 FPS (a 2.6x difference). The GPU is the limiting factor across the board.

Interestingly, even at 1080p Ultra the card only manages 74 FPS, which is identical to the 1440p High result. This suggests that the RX 570 hits a compute ceiling around that frame rate for this title when settings are heavy. The 5.095 TFLOPS of FP32 performance and the 39.81 GPixel/s pixel rate are modest by modern standards, and Minecraft's rendering workload scales directly with resolution and quality settings. The CPU, by contrast, shows no signs of being the constraint: the i5-14600K with 14 cores and 20 threads is far more capable than what Minecraft demands, as the 1080p Low result of 187 FPS indicates.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600K is a 14-core, 20-thread processor built on Raptor Lake architecture with a 10 nm process node. Its base clock is 3.50 GHz and it boosts to 5.30 GHz. This combination of high single-core clock speed and substantial core count makes it an exceptionally strong CPU for Minecraft, which historically relies heavily on single-thread performance for its main game loop. The Cinebench R23 single-core score of 2064 and Geekbench single-core score of 2491 confirm the processor's strength in lightly threaded workloads.

The PassMark single-thread score of 4270 places this chip in the top tier for single-core performance. Minecraft's world generation and entity updates are largely serial operations, so this CPU headroom explains why the measured frame rates are never CPU-limited in the data. Even at 4K Ultra, where the GPU is clearly struggling, the CPU is not holding back results. The processor's multi-threaded capabilities, evidenced by a Cinebench R23 multi-core score of 24491 and PassMark multithread score of 38682, are largely irrelevant for this game, but they do ensure that background tasks and chunk loading never interfere with frame pacing.

The CPU's 24 MB of shared L3 cache and 2 MB L2 cache per core provide ample fast storage for game data. The i5-14600K supports both DDR4 and DDR5 memory, with a dual-channel memory bus. While the memory bandwidth figure is not provided, the CPU's overall benchmark percentiles — 90th percentile among all CPUs — suggest it ranks far above the GPU in relative capability. The nearest rival comparisons show the i5-14600K trading blows with server and workstation chips: it trails the Intel Xeon Gold 5318H by 0.2%, leads the AMD EPYC 4345P by 0.3%, and leads the Intel Core Ultra 5 245HX by 0.7%. This context makes it clear that the processor is not the bottleneck in this pairing.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i5-14600K and AMD Radeon RX 570 ranks 3485 out of 3710 tested combos for Minecraft. This places it in the bottom 6% of all tested configurations. Given the CPU's strength, this low ranking is almost entirely attributable to the GPU's age and limited capabilities. The RX 570 was released in 2017 and is now end-of-life, while the i5-14600K launched in 2023.

The GPU's average benchmark score of 28766 places it at the 74th percentile among all GPUs, but its nearest rivals reveal the competitive landscape: it trails the AMD Radeon RX 6800M by 0.4%, leads the AMD Radeon R9 M295X by 0.7%, trails the AMD Radeon RX 470 by 0.8%, and leads the NVIDIA Quadro RTX 8000 by 1.2%. These are all older or lower-tier cards, confirming that the RX 570 sits in a modest performance class.

The CPU's percentile ranking of 90 among all CPUs, with an average benchmark score of 48618, contrasts sharply with the GPU's 74th percentile. This mismatch is the defining characteristic of this combo. In Minecraft specifically, where the game's Java-based engine can be demanding on both CPU and GPU depending on settings and render distance, this combo's overall rank reflects a system where the graphics card severely limits the experience. The data shows that with a better GPU, this CPU could achieve far higher frame rates in this title.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1080p, the measured results span a wide range depending on settings. Low settings produce an average of 187 FPS. Medium settings yield 148 FPS, with a minimum of 126 FPS and maximum of 171 FPS. High settings deliver 118 FPS on average. Ultra settings drop to 74 FPS. The progression from Low to Ultra at 1080p shows a 60% performance reduction, from 187 to 74 FPS.

Moving to 1440p, the numbers compress downward. Low settings average 118 FPS. Medium settings average 94 FPS, with a minimum of 80 FPS and maximum of 108 FPS. High settings produce 74 FPS. Ultra settings fall to 46 FPS. The gap between Low and Ultra at 1440p is now 61%, slightly wider than at 1080p, indicating that the GPU's resource limits are becoming more pronounced.

At 4K, the GPU's limitations are stark. Low settings average 62 FPS. Medium settings average 49 FPS, with a minimum of 42 FPS and maximum of 56 FPS. High settings produce 39 FPS. Ultra settings drop to just 24 FPS. The difference between Low and Ultra at 4K is 61%, consistent with the other resolutions, but the absolute numbers are far too low for smooth gameplay at higher settings.

The medium settings rows are the only ones with min/max data, and they show consistent behavior: at 1080p, the range is 126-171 FPS; at 1440p, it is 80-108 FPS; at 4K, it is 42-56 FPS. The spread narrows as resolution increases, which is typical when a GPU approaches its limits — there is less variance when the hardware is saturated.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 570 is built on the Polaris 20 chip with GCN 4.0 architecture on a 14 nm process node from GlobalFoundries. It contains 5,700 million transistors on a 232 mm² die. The GPU has 4 GB of GDDR5 memory on a 256-bit bus, delivering 224.0 GB/s of bandwidth. Its base clock is 1168 MHz with a boost clock of 1244 MHz. Memory runs at 1750 MHz, or 7 Gbps effective.

The shading units number 2048, with 128 texture mapping units and 32 render output units. The pixel rate is 39.81 GPixel/s and the texture rate is 159.2 GTexel/s. Floating-point performance is rated at 5.095 TFLOPS for both FP32 and FP16. These specifications explain the measured frame rates. At 4K Ultra, the card produces only 24 FPS — the 32 ROPs must fill over 8 million pixels per frame at that resolution, and the 224 GB/s bandwidth becomes a limiting factor when texture quality and effects increase.

The GPU's benchmark scores reflect its age. In 3DMark Steel Nomad DX12, it scores 880. Geekbench scores are 39349 for Metal, 32084 for OpenCL, and 42752 for Vulkan. The average benchmark score of 28766 places it at the 74th percentile among all GPUs. The RX 570's nearest rival in average score is the AMD Radeon RX 6800M, which it trails by 0.4% — a surprising closeness that underscores how far mobile GPUs have come. The predecessor to the RX 570's architecture is Arctic Islands, and its successor is Vega, both listed in the fact pack.

The 4 GB VRAM is sufficient for Minecraft at these settings, as the game's textures are not particularly demanding. However, the GPU's compute throughput is the bottleneck. The measured data shows that even at Low settings, the card cannot maintain 60 FPS at 4K (62 FPS is close but barely above). At every settings level, the 4K results are below what would be considered smooth gameplay except for Low.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the recommended settings depend on the target resolution. At 1080p, Low settings provide 187 FPS, which is far beyond what any display can show (most are 60-165 Hz). Medium settings at 1080p give 148 FPS with a minimum of 126 FPS, ensuring no drops below typical refresh rates. High settings at 1080p still deliver 118 FPS. Even Ultra at 1080p provides 74 FPS, which is playable on a standard 60 Hz monitor.

For 1440p, the situation changes. Low settings give 118 FPS, which is excellent. Medium settings give 94 FPS with a minimum of 80 FPS, still smooth for most displays. High settings at 1440p produce 74 FPS, which is acceptable for 60 Hz displays but marginal for 144 Hz. Ultra at 1440p drops to 46 FPS, which will feel stuttery for most players.

At 4K, the options are limited. Low settings average 62 FPS, which is just above 60 FPS but with no min/max data to confirm stability. Medium settings average 49 FPS with a minimum of 42 FPS — this will be noticeable. High settings at 4K give 39 FPS, and Ultra gives 24 FPS. Neither of the latter two is recommended for gameplay.

The best experience per the measured rows is Medium settings at 1440p, which delivers 94 FPS average with a floor of 80 FPS. This balances visual quality with smoothness. At 1080p, High settings at 118 FPS provide an excellent experience without the visual compromises of Low. At 4K, Low settings at 62 FPS is the only row that approaches 60 FPS, but players seeking higher visual fidelity would need to accept the 49 FPS of Medium with its 42 FPS minimum.

FAQ

Q: What is the best resolution for this combo in Minecraft?

A: At 1080p, the combo achieves 118 FPS on High settings and 148 FPS on Medium. At 1440p, it achieves 94 FPS on Medium with an 80 FPS minimum. At 4K, only Low settings reach 62 FPS.

Q: Why does the frame rate drop so dramatically from 1080p to 4K?

A: The RX 570's 2048 shading units and 224.0 GB/s memory bandwidth cannot handle the pixel workload at 4K. The data shows a 67% reduction from 187 FPS at 1080p Low to 62 FPS at 4K Low.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the bottleneck. The i5-14600K ranks at the 90th percentile among CPUs, while the RX 570 ranks at the 74th percentile among GPUs. The FPS scaling with resolution confirms GPU limitation.

Q: Can this combo run Minecraft at 60 FPS in 4K?

A: Only at Low settings, where it averages 62 FPS. Medium settings at 4K drop to 49 FPS, and High settings drop to 39 FPS.

Q: What is the highest settings preset that maintains 60 FPS at 1440p?

A: Medium settings at 1440p deliver 94 FPS with an 80 FPS minimum. High settings at 1440p drop to 74 FPS, which is above 60 but with no min/max data to confirm stability.

Q: How does this combo rank compared to all tested configurations?

A: It ranks 3485 out of 3710 tested combos for Minecraft, placing it in the bottom 6% of all tested systems.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + AMD Radeon RX 570 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 49.0
3840x2160 High 39.0
3840x2160 Ultra 24.0
2560x1440 Low 118.0
2560x1440 Medium 94.0
2560x1440 High 74.0
2560x1440 Ultra 46.0
1920x1080 Low 187.0
1920x1080 Medium 148.0
1920x1080 High 118.0
1920x1080 Ultra 74.0

Minecraft with ii5-14600K + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 570 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-14600K + RX 570

Explore FPS benchmarks for other games using this same hardware combination.