Minecraft

Minecraft

AVERAGE FPS
220
excellent

This combination delivers exceptional performance with an average of 220 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 99 125 158
1440p QHD 119 190 240 302
1080p Full HD 188 301 380 479

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 158
3840x2160 Medium 125
3840x2160 High 99
3840x2160 Ultra 62
2560x1440 Low 302
2560x1440 Medium 240
2560x1440 High 190
2560x1440 Ultra 119
1920x1080 Low 479
1920x1080 Medium 380
1920x1080 High 301
1920x1080 Ultra 188

Minecraft with Intel Core i5-13400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core i5-13400F with an NVIDIA GeForce RTX 3060 Ti delivers consistently high frame rates in Minecraft across all tested presets and resolutions. Measured results span 1920×1080, 2560×1440, and 3840×2160 under Low, Medium, High, and Ultra settings, with the average FPS ranging from a low of 62 at 4K Ultra up to 479 at 1080p Low. The combination's rank places it in the 1802nd position out of 3,710 tested combinations, indicating a mid‐pack outcome overall.

Settings Recommendations

The preset that offers the best balance between visual quality and sustained frame rate depends on the target resolution and refresh rate, but the raw data points to Medium as the most consistent setting across the board. At 1920×1080, Medium averages 380 FPS and reports a minimum of 323 FPS and a maximum of 437 FPS. Moving to 2560×1440, Medium drops to a 240 average with a 204 minimum and a 275 maximum. Even at 4K Ultra, the average of 62 FPS is playable, but Medium at 4K yields an average of 125 FPS, which is 101% higher than the Ultra average at that resolution. High preset, meanwhile, sits slightly below Medium at 4K but still delivers 99 average FPS, while Low reaches 158 average at 4K, showing that the “cherry” preset mostly trades frame rate for visual richness. For most users, Medium delivers a smooth experience at 1080p and 1440p, maintains comfortably high numbers at 4K, and provides the only preset that includes explicit min/max measurements indicating a tight frame time variance. Ultra settings at 1080p still manage an 188 average, but the 31 FPS increase over High’s 161 (204 vs 188) may not be visually obvious. The data suggests Medium is the preset that maximises playable smoothness per step in visual quality across the three resolutions.

GPU Role

The RTX 3060 Ti is an 8 GB GDDR6 card with a 256‑bit bus, rated bandwidth of 448.0 GB/s, a base clock of 1410 MHz, and a boost clock of 1665 MHz. Its rendering capabilities include 4864 shading units, 152 texture mapping units, 80 ROPs, 38 ray‑tracing cores, and 152 tensor cores, with peak floating‑point performance of 16.20 TFLOPS. The memory clock is specified as 1750 MHz with an effective data rate of 14 Gbps. Given the measured frame rates, the card’s 8 GB frame buffer does not appear to become a limiter in Minecraft at any of the tested presets; even at 4K Ultra, which is the heaviest combination measured, it still produces a 62 average FPS, and the 4K Medium row shows a 125 FPS average. In the broader benchmark database, the GPU’s average benchmark score is 16129, placing it in the 59th percentile of all GPUs. The closest rivals based on that score are the AMD Radeon RX 9060 (score 16014, deltaPct 0.7), the AMD Radeon Pro 5600M (score 16351, deltaPct -1.4), the AMD Radeon RX 5700 XT (score 16361, deltaPct -1.4), and the AMD Radeon R9 370X (score 15862, deltaPct 1.7). These figures show that the 3060 Ti sits between cards that are many years apart in architecture, and its 8 GB memory capacity is appropriately matched to Minecraft’s modest VRAM requirements—no combo pushes into territory where memory could throttle performance.

CPU Role

The Intel Core i5‑13400F is a 13th‑generation Raptor Lake processor with 10 cores and 16 threads, a base clock of 2.50 GHz, and a boost clock of 4.60 GHz. It belongs to the Core 13th Gen family and carries a TDP of 65 W. Memory support is dual‑channel DDR4 and DDR5, and the integrated PCIe provides Gen 5 support with 16 lanes. The processor’s cache hierarchy includes 80 KB (per core) L1, 1.25 MB (per core) L2, and a 20 MB shared L3 cache. With this configuration, the CPU easily handles high thread counts when Minecraft’s normal and bundled modded layers stress multiple threads. In the suite of synthetic benchmarks, the processor attains a Cinebench R23 multi‑core score of 22604 and a single‑core score of 3191. That single‑core capability is particularly relevant because Minecraft’s main game loop makes heavy use of a single thread. The measured high frame rates at low resolutions—for example, 479 average at 1080p Low—indicate that the i5‑13400F’s strong single‑threaded performance keeps pace with the GPU even when the GPU is severely underutilised. It also delivers a very high thread pool: its Passmark multithread score is 25032, while its single‑thread Passmark score is 3634. The CPU’s average benchmark score is 25292, placing it in the 77th percentile of all CPUs. Its nearest rivals in the database are the AMD Ryzen 9 6900HS (score 25284, deltaPct 0), the Intel Core 5 120 (score 25362, deltaPct -0.3), the AMD Ryzen 5 5600X3D (score 25365, deltaPct -0.3), and the AMD Ryzen 7 6800H (score 25201, deltaPct 0.4). These are all quite close, confirming that the 13400F delivers performance at the boundary of that peer group.

How This Combo Ranks

Among the 3,710 distinct CPU/GPU combinations tested in the database, this specific pair (i5‑13400F + RTX 3060 Ti) is ranked 1802nd overall in Minecraft performance. This places it essentially at the middle of the entire array of tested combos, not in the top spectrum nor in the lower quartile. Considering that the CPU is in the 77th CPU percentile and the GPU in the 59th GPU percentile, the combo’s ranking is consistent with the principle that overall system performance tends to be capped by the weaker component; here, the GPU is relatively weaker than the CPU, and that naturally affects the final composite. The ranking also implies that many combinations with far more expensive GPUs or more powerful CPUs will land above it, but some modest setups with a similar CPU and slightly older GPUs will fall below. This is a measured result—the `dataIsMeasured` flag is true—so the ranking comes from actual frame acquisitions and not from theoretical estimation.

Resolution Scaling

Scaling from 1080p to 4K causes a significant but proportionally consistent drop in frame rate for every preset. Check the low settings: at 1920×1080 Low the average is 479, which falls to 302 at 2560×1440 and then to 158 at 3840×2160. That is a step of roughly 37% from 1080p to 1440p and another 47% from 1440 to 4K. Expressed as a full 1080p to 4K change, the low average drops by about 65% (479→158). For Medium, the numbers are 380 → 240 → 125, a drop of 36% and then 48%, give it a 67% full‑range reduction. High settings produce 301 → 190 → 99, a 37% and 48% drop, for a total 67% decline. Ultra with 188 → 119 → 62 shows the same 37% then 48% decrease, totaling a 67% reduction. The relative constancy of these scaling patterns—each 4K average lands at roughly one-third of its 1080p value—strongly suggests that the GPU is the primary performance limiter at these settings. The number of pixels quadruples when moving from 1080p to 4k, but the frame rate does not decay by that factor; it drops to about one‑third, implying that other parts of the game engine, such as draw call submission and CPU input latency, do not scale with pixel load. In turn, this indicates that at low a 1080p Low the system is not GPU‑limited—the GPU produces 479 FPS, but tweaking the resolution barely changes the CPU side. At 4K, however, the GPU reaches its capacity between 158 (Low) and 62 (Ultra), matching a GPU‑limited scenario.

4.000

Q: What are the exact measured FPS values for these presets at 1920×1080?

A: At 1920×1080, Low averages 479 FPS; Medium averages 380 FPS with min 323 and max 437; High averages 301 FPS; Ultra averages 188 FPS.

Q: Is the average FPS above 144 for any preset at 4K?

A: Yes, at 4K Low averages 158 FPS, Medium averages 126 FPS, High 99, and Ultra 62. So Low and Medium exceed 144 FPS at 4K, while High and Ultra do not.

Q: Which preset at 4K has the highest recorded maximum FPS?

A: At 4K, a maximum of 144 FPS is recorded for the Medium preset (with a min of 106). No other 4K preset has min/max columns.

Q: Does the combo place in the top 50% of tested combinations?

A: It ranks 1800th of 3710, which is just above the 48th percentile, so exactly in the upper-middle range.

Q: What does the closest GPU rival delta indicate?

A: The closest GPU rival listed is the AMD Radeon RX 9060 with a deltaPct of 0.7 versus the 3060 Ti’s average benchmark score of 3604? Wait, careful: The GPU’s avgBenchmarkScore is 16129, the RX 9060’s avgScore is 16014, deltaPct 0.7. The RX 9060 appears as the current competitor with a 0.7% deltaPct. Similar delta figures appear for other adjacent cards.

Q: Does this combination appear to be CPU‑limited at 1080p?

A: At 1080p Low, the combo reaches 479 FPS. When resolution rises towards 4K1, the frame rate drops by a consistent factor, and at 4K the frame rate declines more steeply as the GPU takes over the limiting role. So 1080p is where the CPU’s muscle is most visible.

Measured FPS Breakdown

Below the exact averaged FPS values from the measured rows. The Medium preset is the only one with reported min and max values, which are included when present.

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|------------|----------|-------------|---------|---------|

| 1920×1080 | Low | 479 | — | — |

| 1920×1080 | Medium| 380 | 323 | 437 |

| 1920×1080 | High | 301 | — | — |

| 1920×1080 | Ultra | 188 | — | — |

| 2560×1440 | Low | 302 | — | — |

| 2560×1440 | Medium| 240 | 204 | 275 |

| 2560×1440 | High | 190 | — | — |

| 2560×1440 | Ultra | 119 | — | — |

| 3840×2160 | Low | 158 | — | — |

| 3840×2160 | Medium | 125 | 106 | 144 |

| 3840×2160 | High | 99 | — | — |

| 3840×2160 | Ultra | 62 | — | — |

That table is the complete set of measured data points for this combo. It titled number of combinations (3,710) suggests that the 1800th rank corresponds to a "mid‑pack" result, with about half of the tested combos faster and half slower. The CPU score, at 25,292, and the GPU score, at 16,129, explain much of the ranking: the CPU is relatively above average (77th percentile) while the GPU is about halfway in its own distribution (59th percentile), so the overall system sits near the centre of the pack. The consistent scaling across presets and resolutions reinforces that the GPU is the ruling ingredient when the resolution is high, while the 10‑core, 16‑thread CPU is durable enough not to choke frame submission even at 1080p. For anyone considering this specific pairing for sandbox play, the data says it comfortably handles all the presets included in the test, and Medium—with its explicit min/max frames—provides the best “maximum consistent performance” that numbers can verify.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3060 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 158.0
3840x2160 Medium 125.0
3840x2160 High 99.0
3840x2160 Ultra 62.0
2560x1440 Low 302.0
2560x1440 Medium 240.0
2560x1440 High 190.0
2560x1440 Ultra 119.0
1920x1080 Low 479.0
1920x1080 Medium 380.0
1920x1080 High 301.0
1920x1080 Ultra 188.0

Minecraft with ii5-13400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 3060 Ti + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.