Minecraft
This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 89 | 112 | 141 |
| 1440p QHD | 106 | 170 | 214 | 271 |
| 1080p Full HD | 169 | 270 | 340 | 429 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12600KF + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
Minecraft with the Intel Core i5-12600KF and NVIDIA GeForce RTX 2070 SUPER presents a dataset where the CPU’s high single-thread performance and the GPU’s 8 GB VRAM interact distinctly across resolutions. The measured frames per second (FPS) values reveal a configuration that is overwhelmingly capable at 1080p and 1440p, but which shows a pronounced dependency on graphics settings at 4K. This analysis breaks down the measured results, contextualizes the combo’s standing against other tested configurations, and isolates the roles of the processor and graphics card.
Settings Recommendations
The measured FPS data for this combo indicates that the High preset offers the most balanced experience across all three tested resolutions, avoiding the severe frame rate penalties of Ultra while retaining substantial visual quality. At 1920x1080, the High preset delivers an average of 270 FPS, which is more than sufficient for high-refresh-rate displays, and it does so without the 429 FPS of the Low preset, which offers no practical benefit at that speed. Moving to 2560x1440, High still maintains a strong 170 FPS average, a figure that remains fluid and responsive. At 3840x2160, the High preset yields an 89 FPS average, which is playable and represents a massive improvement over the 56 FPS seen at Ultra.
The Medium preset is the only configuration with recorded minimum and maximum FPS values, showing a range of 289-391 FPS at 1080p, 182-247 FPS at 1440p, and 95-129 FPS at 4K. This consistency in the data suggests that Medium provides a stable frame pacing, but its average FPS is only slightly higher than High at 1080p (340 vs 270) and 1440p (214 vs 170). The gap narrows at 4K, where Medium’s 112 FPS average is 23 FPS higher than High’s 89 FPS. However, given the substantial headroom at lower resolutions, High is the recommended preset for the best experience per the measured rows; it provides a significant visual upgrade over Medium while staying well clear of Ultra’s performance cliff.
Ultra, conversely, is the least efficient choice. It halves the frame rate compared to High at every resolution, dropping from 270 to 169 FPS at 1080p, from 170 to 106 FPS at 1440p, and from 89 to 56 FPS at 4K. The data shows no scenario where Ultra provides a desirable trade-off, as the minimum FPS is not even recorded for this preset, implying potential instability. Therefore, the analysis recommends High as the default, with Medium as a fallback for 4K users seeking higher frame rates.
How This Combo Ranks
Within the tested database of 3,710 combos for Minecraft, this specific pairing of the Intel Core i5-12600KF and NVIDIA GeForce RTX 2070 SUPER holds the 2,136th position. This ranking places it in the lower-to-middle portion of the field, which is a surprising result given the high absolute FPS numbers measured. The combo’s percentile position suggests that many other configurations achieve higher frame rates in this specific title, likely due to the game’s engine being highly sensitive to certain hardware characteristics.
The data indicates that this combo’s rank is not a reflection of poor playability, as the measured FPS at 1080p and 1440p are exceptionally high. Instead, the rank of 2,136 out of 3,710 suggests that Minecraft’s performance ceiling is extremely high, and many systems with different component pairings are capable of pushing even higher frame rates. The contrast between the raw FPS output and the mid-pack ranking implies that while this combo is highly capable for most gaming scenarios, it is not at the absolute top tier for this specific game’s optimization.
When examining the individual components, the CPU’s average benchmark score places it in the 79th percentile among all CPUs, while the GPU sits in the 65th percentile among all GPUs. This disparity suggests that the CPU is a stronger performer relative to its peers than the GPU, which influences the bottleneck dynamics observed in the resolution scaling data.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. Its core operates with a base clock of 1605 MHz and a boost clock of 1770 MHz, and it contains 2,560 shading units, 160 texture mapping units, and 64 raster output units. These specifications position the GPU in the 65th percentile of all GPUs, with an average benchmark score of 20,282, placing it just 1.3% behind the Intel Arc B570 and 1.5% behind the Intel Arc A750.
In Minecraft, the GPU’s role becomes increasingly critical as resolution and settings increase. The FPS drop from High to Ultra settings at 4K is dramatic, falling from 89 to 56 FPS, a 37% reduction that highlights the GPU’s workload under maximum visual fidelity. The 8 GB VRAM capacity is a key factor here; while it is sufficient for 1080p and 1440p, the Ultra preset at 4K likely pushes texture and draw-call demands that strain the memory subsystem. The measured data shows that at 4K Ultra, the frame rate collapses to 56 FPS, the lowest figure in the entire dataset, indicating a hard limit on the GPU’s processing capability rather than a CPU bottleneck. The GPU’s 9.062 TFLOPS of FP32 performance is the primary driver for these settings, and the data suggests that this level of compute is inadequate for maintaining high frame rates at 4K Ultra.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance scaling across three resolutions and four settings presets. At 1920x1080, the combo is exceptionally fast. The Low preset achieves an average of 429 FPS, which is the highest figure in the entire dataset. Medium follows with 340 FPS, High with 270 FPS, and Ultra with 169 FPS. The Medium preset’s minimum and maximum are recorded at 289 and 391 FPS, respectively, showing a wide but stable range.
At 2560x1440, the performance remains high but scales down proportionally. Low averages 271 FPS, a 37% drop from 1080p. Medium averages 214 FPS, with a recorded range of 182-247 FPS. High averages 170 FPS, and Ultra averages 106 FPS. The gap between Low and Ultra at this resolution is 165 FPS, indicating that the settings preset has a massive impact on the GPU load.
At 3840x2160, the frame rates become more modest. Low averages 141 FPS, which is still playable. Medium averages 112 FPS, with a range of 95-129 FPS. High averages 89 FPS, and Ultra drops to 56 FPS. The transition from Low to Ultra at this resolution represents a 60% reduction in average frame rate, from 141 to 56 FPS. The data shows that the 4K Ultra preset is the only configuration that falls below 60 FPS, making it unsuitable for smooth gameplay.
Resolution Scaling
The scaling from 1080p to 4K reveals a clear pattern of GPU-bound behavior. At High settings, the average FPS drops from 270 at 1080p to 170 at 1440p (a 37% reduction) and then to 89 at 4K (a 67% reduction from 1080p). This scaling is steeper than linear, which is typical for a game where pixel count increases by 2.25x from 1080p to 1440p and by 4x from 1080p to 4K. The fact that the FPS does not scale inversely with pixel count (e.g., 270 FPS at 1080p would be 67.5 FPS at 4K if perfectly GPU-limited) indicates that at lower resolutions, the CPU is partially limiting the frame rate.
At Low settings, the scaling is even more revealing. The FPS drops from 429 at 1080p to 271 at 1440p (a 37% reduction) and then to 141 at 4K (a 67% reduction from 1080p). This similar percentage drop across both settings suggests that the GPU is the primary limiter even at Low settings, as the CPU is able to feed frames quickly enough at 1080p but the GPU’s pixel throughput becomes the constraint as resolution increases.
The limiting component analysis points to the GPU. The CPU’s strong single-thread score of 3,302 in Cinebench R23 and its 79th percentile ranking indicate it can process game logic and draw calls rapidly. However, the RTX 2070 SUPER’s 65th percentile ranking and the steep FPS drops with resolution suggest that the GPU’s fill rate and memory bandwidth are the bottlenecks. The data shows that from 1080p to 4K at High settings, the FPS drops by 67%, which is less than the 4x pixel increase, meaning the CPU is still contributing some frame time at lower resolutions, but the GPU becomes the absolute limit at 4K.
CPU Role
The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. It features 20 MB of shared L3 cache and supports DDR4 and DDR5 memory. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 23,391 and a single-core score of 3,302. The single-thread performance is particularly relevant for Minecraft, which is known to be sensitive to single-core speed.
In the context of this combo, the CPU’s role is to maintain high frame rates at lower resolutions where the GPU is not fully saturated. The data supports this: at 1080p Low, the combo achieves 429 FPS, a figure that likely approaches the CPU’s frame generation limit. The CPU’s 3DMark single-thread score of 1,016 and PassMark single-thread score of 3,925 are indicative of its capability to handle the game’s primary thread efficiently.
However, the CPU’s performance is not the limiting factor in most measured scenarios. The CPU’s average benchmark score of 27,799 places it just 0.3% ahead of the AMD Ryzen 7 5800X3D and 0.3% behind the AMD Ryzen 7 6800U, showing it is competitive with top-tier processors from a similar era. In Minecraft, the CPU’s 16 threads are likely underutilized, as the game does not scale well across many cores, but the high boost clock of 4.90 GHz ensures that the few active threads run at maximum speed. The data shows that the CPU is more than capable of supporting the GPU’s output, as evidenced by the high FPS at 1080p, but it cannot overcome the GPU’s limitations at 4K Ultra.
FAQ
Q: What is the best resolution for this combo to achieve over 100 FPS on High settings?
A: The measured data shows that at 2560x1440 on High settings, the combo achieves an average of 170 FPS, and at 3840x2160 on High, it drops to 89 FPS. Therefore, 1440p is the highest resolution that maintains over 100 FPS on High, while 4K falls below that threshold.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: At 1920x1080, the Low preset averages 429 FPS, while the Ultra preset averages 169 FPS. This represents a 260 FPS difference, making Low 2.5 times faster than Ultra in terms of average frame rate.
Q: Does this combo maintain a minimum FPS above 60 at 4K?
A: The only 4K preset with recorded minimum and maximum values is Medium, which shows a minimum of 95 FPS. The High and Ultra presets have null minimum values, but their averages are 89 and 56 FPS, respectively. The data does not confirm a minimum above 60 FPS for High, and the Ultra average is below 60.
Q: How does the GPU compare to its nearest rivals in benchmark scores?
A: The RTX 2070 SUPER has an average benchmark score of 20,282. It is 1.2% behind the NVIDIA GeForce RTX 3070 Mobile (20,534) and 1.3% behind the Intel Arc B570 (20,556). It is 1% ahead of the NVIDIA Quadro M4000M (20,480).
Q: Is the CPU or GPU the primary bottleneck at 4K?
A: The data indicates the GPU is the primary bottleneck at 4K. The FPS drops from 141 at Low to 56 at Ultra, a 60% reduction, while the CPU’s high single-thread score (3,302 in Cinebench R23) suggests it is not limiting. The steep scaling with settings at 4K is characteristic of a GPU-bound scenario.
Q: What is the combo’s rank among all tested configurations in Minecraft?
A: The combo ranks 2,136th out of 3,710 tested combos for Minecraft. This places it in the 57th percentile of all configurations, despite its high absolute frame rates at 1080p and 1440p.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 2070 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 141.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 89.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 271.0 |
| 2560x1440 | Medium | 214.0 |
| 2560x1440 | High | 170.0 |
| 2560x1440 | Ultra | 106.0 |
| 1920x1080 | Low | 429.0 |
| 1920x1080 | Medium | 340.0 |
| 1920x1080 | High | 270.0 |
| 1920x1080 | Ultra | 169.0 |
Minecraft with ii5-12600KF + Other GPUs
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Minecraft with RTX 2070 SUPER + Other CPUs
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