Minecraft

Minecraft

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 89 112 141
1440p QHD 106 170 214 271
1080p Full HD 169 270 340 429

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 141
3840x2160 Medium 112
3840x2160 High 89
3840x2160 Ultra 56
2560x1440 Low 271
2560x1440 Medium 214
2560x1440 High 170
2560x1440 Ultra 106
1920x1080 Low 429
1920x1080 Medium 340
1920x1080 High 270
1920x1080 Ultra 169

Minecraft with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

Minecraft is a sandbox title where the CPU often dictates the ceiling of performance, and the measured results for the AMD Ryzen 7 5800X3D paired with the NVIDIA GeForce RTX 2070 SUPER clearly illustrate this dynamic. The data shows a combination that is powerful enough to push very high frame rates at 1080p, yet the scaling across resolutions and settings reveals a system where the processor’s large cache and core configuration are doing substantial heavy lifting. This analysis examines the measured FPS across three resolutions and four quality presets, interpreting what these numbers mean for the balance between the Ryzen 7 5800X3D and the RTX 2070 SUPER.

CPU Role

The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, and built on a 7 nm process at TSMC. It operates with a base clock of 3.40 GHz and a boost clock of 4.50 GHz, with a TDP of 105 W. For Minecraft, the most notable feature is the 96 MB of shared L3 cache, which is unusually large for a desktop CPU and directly influences how the processor handles the game’s block-based world generation and entity updates. The CPU’s 3DMark single-thread score is 884, while its 8-thread score reaches 5906, and its max-thread score is 7285. In Cinebench R23, it scores 14317 multi-core and 1452 single-core, indicating strong per-core performance that is essential for Minecraft’s often single-threaded simulation logic.

The measured FPS data shows that at 1920x1080 with Low settings, the system reaches 429 FPS average, which is exceptionally high. This suggests that the CPU is capable of feeding the GPU enough frames to reach such numbers, and the 8-core/16-thread configuration ensures that background tasks and game threads do not bottleneck the main render thread. The processor’s PassMark single-thread score of 3234 and multithread score of 28309 further support its capability in both lightly threaded and heavily threaded scenarios. The 5800X3D’s percentile versus all CPUs is 80, meaning it outperforms 80% of tested processors, and its average benchmark score is 27896, which is nearly identical to its nearest rival, the AMD Ryzen 7 6800U, which scores 27887 with a delta of 0%. This places the CPU in a strong position for Minecraft, where the 96 MB L3 cache likely helps with the game’s procedural chunk generation and frequent memory access patterns.

The data implies that at 1080p Low, the CPU is not the limiting factor, as the 429 FPS average is far above what most displays can show. However, when moving to Ultra settings at 1080p, the average drops to 169 FPS, which is a 60% reduction from Low. This drop is more attributable to the GPU’s workload increasing with more complex rendering, but the CPU still maintains a high enough frame rate to avoid becoming a bottleneck. The Ryzen 7 5800X3D’s boost clock of 4.50 GHz and 8 cores provide ample headroom, and the data shows that the processor can sustain high performance even when the GPU is under heavy load.

FAQ

Q: How does the Ryzen 7 5800X3D compare to its nearest CPU rivals in synthetic benchmarks?

A: The 5800X3D has an average benchmark score of 27896, which is 0.1% higher than the Intel Core i9-10900K (27872) and 0.3% higher than the Intel Core i5-12600KF (27799). It is also 0.1% lower than the AMD Ryzen AI 5 PRO 340 (27932) and identical to the AMD Ryzen 7 6800U (27887). These deltas are minimal, indicating that the 5800X3D sits in a competitive performance band with these processors.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset yields an average of 429 FPS, while Ultra yields 169 FPS. This is a reduction of 260 FPS, or approximately 60% lower performance. The Medium preset averages 340 FPS, and High averages 270 FPS, showing a clear progression of decreasing frame rates as graphical fidelity increases.

Q: Does the GPU’s VRAM capacity impact performance at 4K resolution?

A: The RTX 2070 SUPER has 8 GB of GDDR6 memory with a 256-bit bus and 448.0 GB/s bandwidth. At 3840x2160, the Ultra preset averages 56 FPS, while High averages 89 FPS. The data shows that even with 8 GB VRAM, the GPU can handle 4K Minecraft, but the frame rates are significantly lower than at lower resolutions, suggesting that the GPU’s compute capability, not just memory capacity, is the limiting factor.

Q: What is the combo’s rank among all tested CPU-GPU pairs for Minecraft?

A: This combination of the Ryzen 7 5800X3D and RTX 2070 SUPER ranks 2136 out of 3710 tested combos for Minecraft. This places it in the upper-middle portion of the database, indicating that while it is not a top-tier setup, it performs well above the median for this game.

Q: How does the CPU’s multi-threaded performance compare to its single-threaded performance?

A: The CPU scores 14317 in Cinebench R23 multi-core and 1452 in single-core, giving a multi-to-single ratio of about 9.9 to 1. In 3DMark, the max-thread score is 7285 versus a single-thread score of 884, a ratio of about 8.2 to 1. This shows strong scaling across cores, but Minecraft benefits more from the single-thread efficiency, which is still high at 3234 in PassMark single-thread.

Q: At which resolution and settings does the system achieve the highest minimum FPS?

A: The only measured minimum FPS values are for Medium settings. At 1920x1080 Medium, the minimum is 289 FPS, at 2560x1440 Medium, the minimum is 182 FPS, and at 3840x2160 Medium, the minimum is 95 FPS. The 1080p Medium minimum of 289 FPS is the highest recorded minimum in the dataset.

Settings Recommendations

The measured FPS data provides a clear picture of how different presets perform across resolutions. At 1920x1080, the Low preset achieves an average of 429 FPS, which is excessive for most displays and suggests that the system is heavily CPU-bound at this level. The High preset at 270 FPS is still very high and offers better visual quality without sacrificing smoothness. The Ultra preset drops to 169 FPS, which is still above 144 Hz refresh rates, making it a viable option for high-refresh monitors. However, the Medium preset at 340 FPS provides the best balance of visual fidelity and performance, especially considering its minimum FPS of 289, which ensures consistent frame times.

At 2560x1440, the Low preset averages 271 FPS, which is still very high, but the High preset at 170 FPS is more reasonable for a 1440p display. The Ultra preset at 106 FPS is playable but may struggle on 144 Hz monitors. The Medium preset at 214 FPS, with a minimum of 182 FPS, is the recommended choice for 1440p because it offers a significant visual upgrade over Low while maintaining frame rates well above 144 FPS. The data suggests that Medium is the sweet spot for this resolution, as the 182 FPS minimum ensures no major drops during intense scenes.

At 3840x2160, the situation changes dramatically. The Low preset averages 141 FPS, which is impressive for 4K, but the High preset at 89 FPS is more typical for this resolution. The Ultra preset drops to 56 FPS, which is below the 60 FPS threshold and may feel less smooth on standard 60 Hz displays. The Medium preset at 112 FPS, with a minimum of 95 FPS, is the best option for 4K gaming, as it provides a good balance of quality and performance. The data indicates that for a consistently smooth experience across all resolutions, the Medium preset is the most reliable choice, offering the highest minimum FPS values in the dataset (289 at 1080p, 182 at 1440p, and 95 at 4K).

How This Combo Ranks

The combination of the AMD Ryzen 7 5800X3D and NVIDIA GeForce RTX 2070 SUPER ranks 2136 out of 3710 tested combos for Minecraft, placing it in the 57th percentile of all tested systems. This rank reflects a setup that is capable of high frame rates but is not at the very top of the performance hierarchy. The CPU’s percentile versus all CPUs is 80, meaning it outperforms 80% of processors, while the GPU’s percentile versus all GPUs is 65, outperforming 65% of graphics cards. The combo rank is lower than both individual component percentiles, which suggests that the pairing may not be perfectly balanced for Minecraft, or that other combos with higher-end GPUs achieve better results.

The GPU’s average benchmark score is 20282, and its nearest rivals include the NVIDIA Quadro M4000M (20480, 1% higher), the NVIDIA GeForce RTX 3070 Mobile (20534, 1.2% higher), the Intel Arc B570 (20556, 1.3% higher), and the Intel Arc A750 (20582, 1.5% higher). This indicates that the RTX 2070 SUPER is slightly below these competing GPUs in raw compute performance. However, the measured FPS in Minecraft shows that the system still performs well, with the CPU’s large cache likely mitigating some of the GPU’s limitations. The rank of 2136 out of 3710 suggests that while this combo is not a leader, it sits comfortably in the upper half of systems, providing a solid experience for Minecraft at most settings.

Resolution Scaling

The measured FPS data reveals how the system scales from 1080p to 4K. At High settings, the average FPS goes from 270 at 1920x1080 to 170 at 2560x1440 and 89 at 3840x2160. This represents a 37% drop from 1080p to 1440p, and a 48% drop from 1440p to 4K. The scaling indicates that the GPU becomes increasingly stressed as resolution increases, while the CPU’s role remains relatively constant. At Low settings, the average FPS drops from 429 at 1080p to 271 at 1440p and 141 at 4K, showing a similar pattern but with higher absolute values.

The resolution scaling also reveals which component is the limiting factor. At 1080p Low, the 429 FPS average is likely CPU-bound, as the GPU has little work to do, and the processor’s single-thread performance (3234 PassMark single-thread) is the ceiling. As resolution increases to 4K Low, the FPS drops to 141, which is a 67% reduction, indicating that the GPU is now the primary bottleneck. At Ultra settings, the scaling is more severe: 169 FPS at 1080p, 106 FPS at 1440p, and 56 FPS at 4K. The drop from 1080p to 4K at Ultra is 67%, similar to Low, but the absolute numbers are much lower, showing that the RTX 2070 SUPER’s compute power (9.062 TFLOPS FP32) is insufficient for 4K Ultra in this game.

The data suggests that the Ryzen 7 5800X3D is not the limiting factor at any resolution above 1080p Low. The CPU’s 8 cores and 16 threads, combined with its high single-thread score, allow it to maintain high frame rates even as the GPU workload increases. The resolution scaling points to the GPU as the bottleneck at 4K, particularly at Ultra settings where the 56 FPS average is well below the 60 FPS target. This indicates that for 4K gaming, the RTX 2070 SUPER is the component holding back the system, while at 1080p, the CPU is more than capable of feeding the GPU enough frames.

Measured FPS Breakdown

At 1920x1080, the system delivers the highest frame rates. The Low preset averages 429 FPS, which is the highest measured value in the entire dataset. The Medium preset averages 340 FPS, with a minimum of 289 FPS and a maximum of 391 FPS, showing tight frame times. The High preset averages 270 FPS, and the Ultra preset averages 169 FPS. This shows a clear performance hierarchy, with Low being more than double the frame rate of Ultra. The 1080p Medium minimum of 289 FPS is particularly notable, as it indicates that even in the most demanding scenes, the system stays well above 240 Hz.

At 2560x1440, the frame rates remain high but show the expected drop from 1080p. Low averages 271 FPS, Medium averages 214 FPS with a minimum of 182 FPS and maximum of 247 FPS, High averages 170 FPS, and Ultra averages 106 FPS. The drop from Low to Ultra at 1440p is 61%, which is slightly less than the 61% drop at 1080p (from 429 to 169). The Medium preset at 1440p still provides a minimum of 182 FPS, which is sufficient for high-refresh 1440p monitors.

At 3840x2160, the performance is significantly lower. Low averages 141 FPS, Medium averages 112 FPS with a minimum of 95 FPS and maximum of 129 FPS, High averages 89 FPS, and Ultra averages 56 FPS. The drop from 1080p Low to 4K Low is 67%, and the drop from 1080p Ultra to 4K Ultra is also 67%. The 4K Medium minimum of 95 FPS is the lowest minimum in the dataset, but it still provides a playable experience. The Ultra preset at 4K, with an average of 56 FPS, is the only measured configuration that falls below the 60 FPS threshold, making it less desirable for smooth gameplay.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER is based on the Turing architecture with the TU104 chip, built on a 12 nm process at TSMC. It has 2560 shading units, 160 TMUs, and 64 ROPs, along with 40 RT cores and 320 tensor cores. The GPU’s base clock is 1605 MHz with a boost clock of 1770 MHz, and it has 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. Its FP32 performance is 9.062 TFLOPS, and its pixel rate is 113.3 GPixel/s with a texture rate of 283.2 GTexel/s. The GPU’s PassMark G3D score is 18169, and its 3DMark Steel Nomad DX12 score is 1651.

In Minecraft, the GPU’s role becomes more prominent at higher resolutions and settings. At 1080p Low, the GPU is underutilized, as evidenced by the 429 FPS average, which is likely CPU-limited. As settings increase to Ultra, the GPU’s workload grows, and the frame rate drops to 169 FPS, showing that the RTX 2070 SUPER can handle the increased graphical load but not without a significant performance cost. At 4K Ultra, the 56 FPS average indicates that the GPU is the bottleneck, as its compute throughput (9.062 TFLOPS) and memory bandwidth (448.0 GB/s) are insufficient for the demands of 4K rendering with high-quality settings.

The GPU’s nearest rivals in synthetic benchmarks include the NVIDIA Quadro M4000M (20480 avg score, 1% higher), NVIDIA GeForce RTX 3070 Mobile (20534, 1.2% higher), Intel Arc B570 (20556, 1.3% higher), and Intel Arc A750 (20582, 1.5% higher). This shows that the RTX 2070 SUPER is slightly below these cards in raw compute, which aligns with its 65th percentile ranking among all GPUs. For Minecraft, the GPU’s 8 GB VRAM is sufficient even at 4K, but the data shows that the limiting factor at 4K Ultra is the GPU’s processing power, not its memory capacity. The measured FPS at 4K Medium (112 FPS) is much higher than at 4K Ultra (56 FPS), indicating that the GPU can handle moderate settings at 4K but struggles with the most demanding preset.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 2070 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 141.0
3840x2160 Medium 112.0
3840x2160 High 89.0
3840x2160 Ultra 56.0
2560x1440 Low 271.0
2560x1440 Medium 214.0
2560x1440 High 170.0
2560x1440 Ultra 106.0
1920x1080 Low 429.0
1920x1080 Medium 340.0
1920x1080 High 270.0
1920x1080 Ultra 169.0

Minecraft with Ryzen 7 5800X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 2070 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.