Minecraft

Minecraft

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 43 54 69
1440p QHD 52 82 104 131
1080p Full HD 82 131 165 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 54
3840x2160 High 43
3840x2160 Ultra 27
2560x1440 Low 131
2560x1440 Medium 104
2560x1440 High 82
2560x1440 Ultra 52
1920x1080 Low 208
1920x1080 Medium 165
1920x1080 High 131
1920x1080 Ultra 82

Minecraft with Intel Core i5-12400F + AMD Radeon RX 580, In-Depth Analysis

The Intel Core i5-12400F paired with the AMD Radeon RX 580 scores a combined rank of 3,346 out of 3,710 combinations tested in Minecraft, meaning only 364 combos perform worse. That places this system in the bottom tenth of all recorded pairings for this game. The data set includes average FPS at four presets (Low, Medium, High, Ultra) across three resolutions, with minimum and maximum frames provided for the Medium preset at each resolution. This analysis walks through the scaling behavior, rank implications, recommended settings, and the distinct roles of the CPU and GPU.

Resolution Scaling

The average FPS exhibits a consistent drop as resolution increases. At Low settings, the RX 580 produces 208 FPS at 1080p, 131 FPS at 1440p, and 69 FPS at 4K. The transition from 1080p to 1440p costs 77 FPS (a 37% reduction), and moving from 1080p to 4K costs 139 FPS (a 67% reduction). The same pattern appears across other presets:

  • Medium: 165 FPS at 1080p → 104 FPS at 1440p (37% drop) → 54 FPS at 4K (67% drop).
  • High: 131 FPS at 1080p → 82 FPS at 1440p (45% drop) → 43 FPS at 4K (67% drop).
  • Ultra: 82 FPS at 1080p → 52 FPS at 1440p (37% drop) → 27 FPS at 4K (67% drop).

The relative reduction is identical (67%) when halving the pixel count from 4K to 1080p across all settings, indicating that the GPU is the governing component at higher resolutions. At 1080p, frame rates regularly exceed 130 FPS even in High, and reach 208 FPS at Low; this suggests the CPU can keep the game logic and draw calls flowing. Yet as pixel count climbs, the fixed render resources—the GPU’s pixel rate of 42.88 GPixel/s, texture rate of 193.0 GTexel/s, and FP32 compute of 6.175 TFLOPS—become the stopper. The consistent scaling factor points to a purely resolution-bound workload rather than a CPU bottleneck.

How This Combo Ranks

The combination of a 12th‑gen i5 and a Polaris 20 GPU ends up at position 3,346 out of 3,710 in Minecraft. That places it 364 places above the very worst configuration, meaning it outperforms only 9.8% of tested combos. The CPU and GPU individually occupy different strata. The i5-12400F sits in the 73rd percentile of all CPUs, with an average benchmark score of 19,039; its nearest rival, the AMD Ryzen 5 7535HS, scores 19,047 (delta +0.0%), while the Intel Core 3 201E trails by only -0.1% (19,056). The RX 580, however, is nearly at the halfway point of GPUs—53rd percentile—with an average score of 12,928. Its neighbours include the GeForce RTX 3050 Ti Mobile (-0.1% (12,940) and the GTX 1660 SUPER (-0.4% (12,986). The huge gap between the CPU's strong percentile and the GPU's mediocre one explains the overall rank. When a GPU cannot keep pace with the CPU at high resolutions, the combined result suffers, and the drop from 73rd to bottom‑tier rank shows that Minecraft's 4K (and even 1440p Ultra) demands more of the graphics card than this Polaris chip can offer.

Settings Recommendations

Based on the measured rows, the best settings depend on resolution. At 1080p, the Medium preset yields 165 FPS average (min 140, max 189). Low pushes to 208 FPS, but the Medium gives a substantial quality step up for only a 43 FPS penalty. High sits at 131 and Ultra at 82, both still playable but losing nearly half of Medium's throughput. Medium is the recommended preset for 1080p. At 1440p, Medium again returns the most balanced result: 104 FPS (min 88, max 119). Low reaches 131 FPS, while High drops to 82 FPS and Ultra to 52 FPS, the latter already below typical 60 Hz refresh. For 1440p, Medium is the best choice—it stays above 60 and gives more detail than Low. At 4K, the situation flips: only Low manages a playable average of 69 FPS. Medium drops to 54 (min 46, max 62), and High to 43, Ultra to 27. Thus, the strong recommendation is Low at 4K and Medium everywhere else. Notably, the min‑max spread for the Medium preset narrows as resolution rises: at 1080p the gap is 49 FPS (140–189), at 1440p it shrinks to 31 FPS (88–119), and at 4K it is just 16 (46–62). Higher resolutions produce tighter frame times because the GPU fixes the pace, whereas at 1080p the CPU can deliver peaks.

FAQ

Q: Which single setting gives the highest average FPS in the data set?

A: The absolute maximum is 208 FPS, achieved at 1080p with the Low preset.

Q: Why does the 4K Ultra preset only manage 27 FPS?

A: At 4K Ultra the frame rate drops to one‑third of the 1080p Ultra value, a 67% loss. The sheer pixel count: Ultra on 4K duplicates the workload of the GPU, whose 6.175 TFLOPS compute and 42.88 GPixel/s pixel rate cannot keep up with 8.3 million pixels per frame.

Q: How does the CPU's single‑thread strength benefit Minecraft?

A: Minecraft is generally responsible for physics and world updates on one primary thread. The i5-12400F has a 5.50 GHz boost and a Cinebench R23 single‑core score of 1680, strong enough to feed 208 FPS at 1080p Low. The data shows a CPU‑bound zone at low resolutions—the 208‑FPS cap is likely set by the game thread, not the GPU.

Q: Is the 8 GB VRAM adequate at these settings?

A: Yes. All tested configurations stay within the RX 580’s 8 GB GDDR5 stack. The memory bus is 256‑bit (256 GB/s) and the measured game loading is insufficient to exceed the card’s memory reservoir.

Q: What does the GPU's proximity to the GTX 1660 SUPER tell us about real‑time FPS?

A: The RX 580 performs within 0.4% of the GTX 1660 SUPER (delta -0.4%) in the standard average score. At identical resolutions and presets, the two cards would likely stay within a few frames of each other, but Minecraft’s 4K Ultra demands enough to keep both cards well below playable.

Q: Which resolution setting pairs the best with the 12400F’s single‑thread performance?

A: At 1080p, any of the tested presets benefit from the CPU’s strong low‑thread performance, but if you prefer a smooth 162‑FPS experience, choose Medium, which caps around 189 average and still leaves headroom for occasional world loading surges.

GPU Role

The Radeon RX 580 is a GCN 4.0 card built on GlobalFoundries’ 14 nm process, bearing a 232 mm² die with 5.7 billion transistors. Its 1257 MHz base and 1340 MHz boost, combined with 256 GB/s of GDDR5 bandwidth through the 256‑bit bus, offer a moderate profile. In the game, these numbers result in 69 FPS at 4K Low, but only 54 FPS at Medium and 43 FPS High. The card’s average benchmark score of 12,928 is the 53rd percentile among GPUs, explaining why it can only handle Minecraft at 4K Low or 1440p Medium.

The compute throughput—6.175 TFLOPS—is enough for the game’s shaders at low detail, but when the preset is Ultra, the dynamic shadows and volumetric clouds exhaust the card’s capabilities. At 4K Ultra, the GPU render only 27 frames per second. Even at 1440p Ultra, the finder shows 52 FPS, just below the typical 60‑frame level. The high band 256‑bit bus tries to help, but the raw shading units (2304) and TMUs (144) cannot be accelerated by the 1,258 MHz core clock. Consequently, the GPU is the clear performance limiter beyond 1080p Medium.

CPU Role

The Intel Core i5-12400F is a desktop Alder Lake‑S CPU with 6 physical cores and 12 threads, clocked at a 2.50 GHz base and 4.40 GHz boost, using a 65W TDP. Its Cinebench R23 multi‑core of 11, and memory cache is 18 MB L3 plus 1.25 MB L2 per core. These specs place it in the 73rd percentile; it often fuels frame times above 200 FPS in undemanding scenes. The single‑thread score of 1680 is critical for Minecraft, a game that historically rstaporne doesn’t scale beyond a few cores. The 208 FPS at 1080p Low, 165 at 1080p Medium, and 131 at 1080p High all reveal the CPU as the carrier—at no point does it become the bottleneck below 1440p.

Generational heritage helps: the 12400F is based on Intel Socket 1700 and paired with the memory architecture of Alder Lake. However matching this strong CPU with a mediocre GPU causes the system to become GPU‑limited at higher resolutions, and that is what drags the combo down to rank 3,346. The CPU intuitively does not give up; even at 4K High it still sends frames at a rate of 43, meaning the processor data the GPU efficiency, but the the GPU cannot finish in time.

Measured FPS Breakdown

The data table lists the entire measured set:

  • 1080p Low – average 208 FPS; no min/max given.
  • 1080p Medium – average 165 FPS (min 140, max 189).
  • 1080p High – average 131 FPS.
  • 1080p Ultra – average 82 FPS.
  • 1440p Low – average 131 FPS.
  • 1440p Medium – average 104 FPS (min 88, max 119).
  • 1440p High – average 82 FPS.
  • 1440p Ultra – average 52 FPS.
  • 4K Low – average 69 FPS.
  • 4K Medium – average 54 FPS (min 46, max 62).
  • 4K High – average 43 FPS.
  • 4K Ultra – average 27 FPS.

For Medium, the min/max show under for smoothness. At 1080p the spread is 49 (140–189), at 1440p 31, and at 4K only 16. Thus, as the GPU becomes the limiting resource, the frame delivery becomes more consistent, albeit at a lower average. The Ultra values with no min/max indicate that the game was run without frame‑time marks, but the averages already define the corner of unplayable territory at high resolution. The 4K High 43, 4K Ultra 27, and 1440p Ultra 52 all fall below the 60‑FPS smoothly threshold, which is why the settings recommendation limits to Medium on lower resolutions and Low on 4K.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + AMD Radeon RX 580 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 54.0
3840x2160 High 43.0
3840x2160 Ultra 27.0
2560x1440 Low 131.0
2560x1440 Medium 104.0
2560x1440 High 82.0
2560x1440 Ultra 52.0
1920x1080 Low 208.0
1920x1080 Medium 165.0
1920x1080 High 131.0
1920x1080 Ultra 82.0

Minecraft with ii5-12400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 580 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-12400F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.