Minecraft
This combination delivers exceptional performance with an average of 265 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 75 | 119 | 150 | 190 |
| 1440p QHD | 143 | 228 | 288 | 363 |
| 1080p Full HD | 226 | 362 | 456 | 575 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400F + AMD Radeon RX 7800 XT, In-Depth Analysis
# Minecraft with Intel Core i5-12400F + AMD Radeon RX 7800 XT
Minecraft, the sandbox classic from 2011, remains a uniquely demanding title for modern hardware due to its Java-based rendering pipeline and world-generation logic. The combination of Intel's 6-core Alder Lake processor and AMD's RDNA 3 mid-range flagship produces a fascinating split: at lower resolutions the CPU governs, while at 4K the GPU takes over. This analysis breaks down the measured performance across three resolutions and four quality presets, showing exactly where this pairing excels and where it leaves performance on the table.
Settings Recommendations
The measured data reveals a clear sweet spot: Medium settings deliver the most balanced experience across all three resolutions. At 1080p, Medium produces 456 FPS average with a minimum of 387 FPS, which is already far beyond any display refresh rate currently on the market. The jump from Medium to Ultra costs 230 FPS at 1080p (456 down to 226), while the jump from Low to Medium only costs 119 FPS (575 down to 456). This suggests that Medium captures most of the visual improvements without the steep performance penalty that Ultra imposes.
At 1440p, the pattern repeats with Medium hitting 288 FPS average and 244 FPS minimum. High settings at 1440p still deliver 228 FPS, which remains comfortably above 144Hz displays. The 4K results tell a different story: Medium at 4K yields 150 FPS average with 128 FPS minimum, while High drops to 119 FPS and Ultra plummets to 75 FPS. For 4K gaming, Medium is the only preset that maintains a consistently smooth experience above 120 FPS, making it the recommended choice for high-refresh 4K monitors. Ultra at any resolution shows diminishing returns — the 75 FPS at 4K and 143 FPS at 1440p indicate that the GPU is being pushed to its limits without proportional visual gains.
CPU Role
The Intel Core i5-12400F provides 6 cores and 12 threads, running at a 2.50 GHz base clock with a 4.40 GHz boost. This Alder Lake-S processor, built on Intel's 10 nm process, features 18 MB of shared L3 cache and 80 KB of L1 cache per core. Its benchmark profile shows strong single-thread capability with a 3dmark single-thread score of 909 and a Cinebench R23 single-core score of 1680, which directly impacts Minecraft's primary thread-heavy world rendering.
The CPU's multithreaded scores — 12,380 in Cinebench R23 multicore and 19,433 in Passmark multithread — indicate solid parallel performance for chunk generation and entity processing. The 3dmark 16-thread score of 5,895 versus the max-thread score of 5,912 shows that the 12 threads are effectively utilized with minimal scaling overhead past 8 threads (4,779). This explains why Minecraft's world-gen tasks, which can spawn across multiple threads, benefit from this processor's balanced core configuration.
The 12400F sits in the 73rd percentile of all CPUs tracked, with an average benchmark score of 19,039. Its nearest rivals include the AMD Ryzen 5 7535HS at 19,047 (0% delta), Intel Core 3 201E at 19,056 (-0.1%), and Intel Core i5-1335U at 18,982 (0.3%). The tight clustering — all within 0.3% — means that Minecraft's CPU-bound segments at 1080p will show nearly identical performance across these processors. However, the 12400F's 65 W TDP and LGA 1700 socket make it a desktop-focused part, unlike the mobile and embedded alternatives in its rival group.
GPU Role
The AMD Radeon RX 7800 XT pairs 16 GB of GDDR6 memory on a 256-bit bus with 624.1 GB/s of bandwidth, alongside 3,840 shading units, 240 TMUs, and 96 ROPs. Its RDNA 3.0 architecture, built on TSMC's 5 nm process with 28,100 million transistors, achieves a boost clock of 2430 MHz and a game clock of 2124 MHz. The FP32 throughput of 37.32 TFLOPS provides substantial compute headroom for Minecraft's shader-based rendering, though the game's Java engine often limits how much of this raw power gets utilized.
The GPU's benchmark results show a Passmark G3D score of 24,176 and a Geekbench Vulkan score of 54,228, placing it in the 51st percentile of all GPUs. Its nearest rivals are unexpected: the NVIDIA GeForce GTX 1660 at 11,680 (0.5% higher), AMD Radeon Pro 5500M at 11,528 (0.9% lower), and AMD Radeon RX 6500 XT at 11,842 (1.8% lower). The average benchmark score of 11,627 across all tests reflects the GPU's general-purpose compute performance, but the gaming results in Minecraft far exceed what these synthetic averages suggest, particularly at lower resolutions where the GPU is not the bottleneck.
At 4K Ultra, the 75 FPS average indicates the GPU is working at maximum capacity — the 16 GB VRAM and 624.1 GB/s bandwidth are sufficient for Minecraft's texture and chunk data, but the 2,430 MHz boost clock cannot overcome the raw pixel-pushing demands at 3840x2160 with Ultra settings. The 60 RT cores provide ray tracing capability, though Minecraft's vanilla renderer does not leverage them in these measurements.
How This Combo Ranks
This specific CPU-GPU pairing ranks 1,211 out of 3,710 tested combinations in Minecraft, placing it in the 67th percentile of all system configurations. The high rank reflects the 12400F's strong single-thread performance, which Minecraft rewards heavily, combined with the RX 7800 XT's ample memory bandwidth for texture streaming. However, the rank also shows that many other combinations — likely those with higher-end CPUs or GPUs — can exceed this pairing's 4K Ultra performance.
The ranking gap between resolutions tells an important story. At 1080p, this combo's FPS figures (575 Low, 456 Medium, 362 High, 226 Ultra) would likely place it near the top percentile, since the CPU's 73rd percentile standing and the GPU's 51st percentile ranking combine to produce exceptional frame rates. The 4K Ultra result of 75 FPS, however, drags the overall combo rank down, as systems with stronger GPUs achieve higher 4K frame rates. The 1,211 rank out of 3,710 combos indicates a solid mid-upper tier placement — not elite, but well above average for the broader database.
The delta between this combo's CPU and GPU percentiles (73rd versus 51st) suggests the processor has more headroom than the graphics card in this pairing. This imbalance becomes visible in the resolution scaling: the CPU can push well beyond 500 FPS at 1080p, but the GPU cannot maintain equivalent scaling when pixel count quadruples.
Resolution Scaling
The performance drop from 1080p to 4K follows a revealing pattern that identifies the limiting component at each stage. At Low settings, the average FPS falls from 575 at 1080p to 363 at 1440p (a 37% reduction), then to 190 at 4K (another 48% reduction). This steep curve at Low settings indicates the GPU becomes the primary bottleneck as resolution increases, since Low settings minimize CPU workload and expose pure rendering throughput limits.
At Medium settings, the scaling shows 456 FPS at 1080p, 288 FPS at 1440p, and 150 FPS at 4K — a nearly linear 2:1 drop from 1080p to 1440p, then a further 1.9:1 drop to 4K. The 4K Medium minimum of 128 FPS versus the 1080p Medium minimum of 387 FPS (a 3:1 ratio) confirms that GPU pixel throughput is the limiting factor, not CPU logic. High settings follow a similar trajectory: 362 to 228 to 119 FPS, with the 4K result falling just below the 120 FPS threshold that many gamers consider the minimum for smooth play.
Ultra settings show the most extreme scaling: 226 FPS at 1080p, 143 FPS at 1440p, and 75 FPS at 4K. The 1080p-to-1440p drop of 37% and the 1440p-to-4K drop of 48% both mirror the Low preset's scaling, which strongly indicates that Ultra settings are GPU-limited across all resolutions. The CPU's influence is most visible at 1080p Low, where 575 FPS represents the practical ceiling of this processor's ability to feed frames to the GPU — no 4K measurement comes close to that figure, and the CPU is likely idle-waiting at the higher resolutions.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest raw performance. Low settings produce 575 FPS average, which represents the absolute ceiling for this pairing. Medium settings yield 456 FPS average with a minimum of 387 FPS and maximum of 524 FPS, providing a 387 FPS floor that no display can currently exceed. High settings drop to 362 FPS average, still far beyond any monitor's refresh capability. Ultra settings at 1080p produce 226 FPS average, which remains competitive with high-refresh displays but shows a significant 51% reduction from High.
The 2560x1440 results show the GPU beginning to assert its influence. Low settings achieve 363 FPS average, a 37% drop from 1080p Low. Medium settings produce 288 FPS average with a 244 FPS minimum and 331 FPS maximum — the minimum still clears 240Hz displays. High settings deliver 228 FPS average, which precisely matches the 1440p High minimum threshold for 144Hz monitors. Ultra settings at 1440p fall to 143 FPS average, which is only 11 FPS above the 4K Ultra figure at a quarter of the pixel count, indicating that Ultra settings are computationally expensive regardless of resolution.
At 3840x2160, the GPU is clearly the limiting factor. Low settings produce 190 FPS average, which remains playable on high-refresh 4K monitors. Medium settings yield 150 FPS average with a 128 FPS minimum and 173 FPS maximum — the minimum just barely clears 120Hz 4K displays. High settings drop to 119 FPS average, falling below the 120 FPS threshold. Ultra settings at 4K produce 75 FPS average, which is the only measurement in the entire dataset that falls below 100 FPS; this represents a 67% reduction from the 1080p Ultra result and indicates that Ultra at 4K is only suitable for 60Hz displays. The 4K Medium minimum of 128 FPS versus the 4K Ultra average of 75 FPS shows a 1.7:1 performance gap between these presets, making Medium the clear choice for 4K gaming on this hardware.
Hardware Specifications
Intel Core i5-12400F
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + AMD Radeon RX 7800 XT in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 190.0 |
| 3840x2160 | Medium | 150.0 |
| 3840x2160 | High | 119.0 |
| 3840x2160 | Ultra | 75.0 |
| 2560x1440 | Low | 363.0 |
| 2560x1440 | Medium | 288.0 |
| 2560x1440 | High | 228.0 |
| 2560x1440 | Ultra | 143.0 |
| 1920x1080 | Low | 575.0 |
| 1920x1080 | Medium | 456.0 |
| 1920x1080 | High | 362.0 |
| 1920x1080 | Ultra | 226.0 |
Minecraft with ii5-12400F + Other GPUs
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Minecraft with RX 7800 XT + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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