Minecraft
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 62 | 78 | 99 |
| 1440p QHD | 74 | 119 | 150 | 189 |
| 1080p Full HD | 118 | 189 | 238 | 300 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-10400F + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The Intel Core i5-10400F paired with the NVIDIA GeForce GTX 1660 SUPER delivers a highly capable Minecraft experience across most configurations, though the data suggests a clear definition of its limits. At 1080p, the combo is overwhelmingly powerful, but the demands of 4K Ultra expose its architectural ceiling. The measured frame rates indicate that users should prioritize resolution over settings, as the GPU's memory bandwidth and shading capabilities become the primary constraint at higher pixel counts.
Settings Recommendations
The measured data indicates that the Medium preset at 2560x1440 offers the most balanced experience, delivering an average of 150 FPS with a minimum of 127 FPS and a maximum of 172 FPS. This configuration provides a substantial performance buffer above the 60 FPS threshold, ensuring smooth gameplay while maintaining visual fidelity. The 4K Medium preset also performs admirably at 78 FPS average, with a min/max range of 67 to 90 FPS, making it a viable option for users with high-resolution displays who can tolerate occasional dips near 60 FPS.
For users targeting maximum smoothness on high-refresh-rate 1080p monitors, the Low preset achieves an average of 300 FPS, which is exactly double the High preset's 189 FPS average. However, the High preset at 1080p still delivers 189 FPS, leaving ample headroom for most displays. The Ultra preset at 1080p drops to 118 FPS average, which remains playable but represents a 38% reduction from High, indicating that the graphical enhancements of Ultra come at a significant performance cost relative to the visual gains in this sandbox title.
At 4K, the Low preset is the only configuration that provides a truly comfortable margin, hitting 99 FPS average. The 4K Medium preset at 78 FPS is acceptable for 60 Hz displays, but the 4K High preset at 62 FPS sits dangerously close to the 60 FPS line, with no minimum frame rate reported, suggesting potential instability. The 4K Ultra preset at 39 FPS is effectively unplayable for standard gameplay, confirming that this combo is not suited for maximum settings at 4K.
GPU Role
The GTX 1660 SUPER features 6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of bandwidth. The memory clock runs at 1750 MHz (14 Gbps effective), while the GPU core operates at a base of 1530 MHz and boosts to 1785 MHz. These specifications position the card with 1408 shading units, 88 TMUs, and 48 ROPs, delivering a pixel rate of 85.68 GPixel/s and a texture rate of 157.1 GTexel/s.
In Minecraft, the GPU's role is heavily dependent on the selected resolution. At 1080p, the GTX 1660 SUPER is clearly not the bottleneck, as frame rates scale almost linearly with settings reductions, suggesting the CPU is capable of feeding the GPU sufficiently. However, at 4K, the GPU's 6 GB VRAM and 336.0 GB/s bandwidth become critical factors. The 4K Ultra preset's 39 FPS average indicates that the GPU's fill rate and compute throughput (5.027 TFLOPS FP32) are overwhelmed by the pixel and shading demands. The data shows a 53rd percentile ranking among all GPUs, with an average benchmark score of 12986, placing it slightly above the AMD Radeon RX 580 (deltaPct +0.4) and just below the NVIDIA GeForce RTX 3050 Ti Mobile (deltaPct +0.4).
How This Combo Ranks
The combination of the i5-10400F and GTX 1660 SUPER achieves a rank of 3085 out of 3710 tested combos in Minecraft, placing it in the lower 17% of all possible pairings. This ranking is surprisingly low given the raw performance numbers, which suggests that the benchmark database includes many more powerful combos that push this particular pairing down the list. The combo's percentile position indicates that while it handles the game well at most settings, it lacks the headroom to compete with higher-end configurations.
The CPU itself sits at the 68th percentile among all processors, with an average benchmark score of 14185. Its nearest rivals include the Intel Xeon 6756E (deltaPct +0.2), AMD EPYC 7552 (deltaPct +0.5), and AMD Ryzen 3 7320C (deltaPct -0.6), showing that the i5-10400F is comparable to server-class and newer mobile parts in synthetic tests. The GPU's 53rd percentile ranking, however, drags the overall combo down, as the GTX 1660 SUPER is now an older mid-range part that is outclassed by modern equivalents.
Measured FPS Breakdown
The measured frame rates show a clear performance hierarchy across resolutions and settings. At 1920x1080, the combo delivers 300 FPS on Low, 238 FPS on Medium (min 202, max 273), 189 FPS on High, and 118 FPS on Ultra. The jump from Low to Medium costs 62 FPS, while the jump from Medium to High costs 49 FPS, and High to Ultra costs 71 FPS. This suggests diminishing returns at the higher end, with Ultra providing only 62% of High's frame rate.
At 2560x1440, the performance drops are more pronounced. Low delivers 189 FPS, Medium 150 FPS (min 127, max 172), High 119 FPS, and Ultra 74 FPS. The scaling from Low to Ultra shows a 61% reduction in frame rate, indicating that the GPU is beginning to feel the pressure from the increased pixel count. The Medium preset's minimum of 127 FPS still provides a comfortable margin for 120 Hz displays.
At 3840x2160, the GPU's limitations become stark. Low delivers 99 FPS, Medium 78 FPS (min 67, max 90), High 62 FPS, and Ultra 39 FPS. The Medium preset's minimum of 67 FPS is the only 4K configuration that stays clearly above 60 FPS, while High's 62 FPS average is marginal and Ultra is unusable. The gap between Low and Ultra at 4K is 60 FPS, representing a 61% drop, which mirrors the 1440p scaling but from a lower absolute starting point.
Resolution Scaling
The data reveals a consistent pattern of frame rate degradation as resolution increases from 1080p to 4K. At Low settings, the average frame rate drops from 300 FPS at 1080p to 189 FPS at 1440p (a 37% reduction) and then to 99 FPS at 4K (a 48% reduction from 1440p). This suggests that even at Low settings, the GPU is becoming the primary limiter at higher resolutions, as the CPU's 6 cores and 12 threads are sufficient to maintain high instruction throughput.
At Medium settings, the frame rates drop from 238 FPS at 1080p to 150 FPS at 1440p (a 37% reduction) and then to 78 FPS at 4K (a 48% reduction from 1440p). The consistency of these percentage drops across settings indicates a uniform scaling behavior tied to pixel count, which points to the GPU's fill rate as the limiting factor. The GTX 1660 SUPER's 85.68 GPixel/s pixel rate is the bottleneck, as increasing resolution directly increases the number of pixels that must be processed.
At High settings, the drop from 1080p to 1440p is 70 FPS (189 to 119, a 37% reduction), and from 1440p to 4K is 57 FPS (119 to 62, a 48% reduction). The Ultra preset shows a similar pattern: 118 FPS at 1080p, 74 FPS at 1440p (a 37% reduction), and 39 FPS at 4K (a 47% reduction). The uniform scaling percentages across all settings confirm that resolution, not settings, is the dominant factor in performance loss, with the GPU's memory bandwidth and shading units determining the ceiling.
CPU Role
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel's 14 nm process. It operates at a base clock of 2.90 GHz and boosts to 4.30 GHz, with a 65 W TDP. The CPU features a 12 MB shared L3 cache, with 64 KB L1 and 256 KB L2 per core, and supports DDR4 memory in a dual-channel configuration with 42.7 GB/s bandwidth.
In Minecraft, the CPU's role is primarily to maintain high frame rates at lower resolutions where the GPU is not saturated. The benchmark results show that at 1080p Low, the combo reaches 300 FPS, which is likely capped by the game's engine or the monitor's refresh rate rather than the CPU's absolute limit. The CPU's single-thread performance, as indicated by a PassMark single-thread score of 2541 and a Cinebench R23 single-core score of 1451, is adequate for Minecraft's largely single-threaded world generation and physics calculations.
The CPU's multi-threaded capabilities, evidenced by a Cinebench R23 multi-core score of 10283 and a 3DMark max-threads score of 4735, ensure that background tasks and chunk loading do not cause hitches. The 68th percentile ranking among all CPUs confirms that the i5-10400F is a solid mid-range performer, but it is not the bottleneck in this combo. The data shows that as resolution increases, the frame rate drops consistently, which would not happen if the CPU were the limiting factor, as CPU load is largely resolution-independent.
FAQ
Q: What is the best 4K setting for this combo?
A: The Medium preset at 3840x2160 delivers an average of 78 FPS with a minimum of 67 FPS, making it the only 4K setting that comfortably exceeds 60 FPS. The Low preset achieves 99 FPS, but the High preset drops to 62 FPS average, and Ultra falls to 39 FPS.
Q: Can this combo handle 1440p at 144 Hz?
A: Yes, but only at Medium or lower settings. The Medium preset at 2560x1440 delivers 150 FPS average with a minimum of 127 FPS, which is above the 144 Hz threshold. The High preset at 119 FPS average would not maintain a 144 Hz refresh rate consistently.
Q: How much performance does the Ultra preset cost compared to High?
A: At 1080p, Ultra delivers 118 FPS versus High's 189 FPS, a 38% reduction. At 1440p, the drop is from 119 FPS to 74 FPS, a 38% reduction. At 4K, Ultra's 39 FPS is 37% lower than High's 62 FPS.
Q: Is the CPU or GPU the limiting factor in this pairing?
A: The GPU is the limiting factor at resolutions above 1080p. The frame rate drops consistently by roughly 37% from 1080p to 1440p and another 48% from 1440p to 4K across all settings, indicating pixel-count-bound performance. The CPU's 6 cores and 12 threads are sufficient to avoid bottlenecking.
Q: What frame rates can I expect at 1080p with Medium settings?
A: The measured data shows an average of 238 FPS, with a minimum of 202 FPS and a maximum of 273 FPS. This leaves substantial headroom for high-refresh-rate monitors, though the Low preset at 300 FPS is the only setting that exceeds 240 Hz.
Q: How does the GTX 1660 SUPER compare to its nearest rivals in this game's context?
A: The GTX 1660 SUPER's average benchmark score of 12986 places it 0.4% above the AMD Radeon RX 580 and 0.4% above the NVIDIA GeForce RTX 3050 Ti Mobile. It sits 0.7% below the NVIDIA Tesla M2090 and 0.9% above the AMD Radeon 740M, indicating a tightly clustered performance tier.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce GTX 1660 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 99.0 |
| 3840x2160 | Medium | 78.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 189.0 |
| 2560x1440 | Medium | 150.0 |
| 2560x1440 | High | 119.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 300.0 |
| 1920x1080 | Medium | 238.0 |
| 1920x1080 | High | 189.0 |
| 1920x1080 | Ultra | 118.0 |
Minecraft with ii5-10400F + Other GPUs
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Minecraft with GTX 1660 SUPER + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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