Minecraft

Minecraft

AVERAGE FPS
226
excellent

This combination delivers exceptional performance with an average of 226 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 102 129 162
1440p QHD 122 195 246 311
1080p Full HD 193 309 390 492

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 162
3840x2160 Medium 129
3840x2160 High 102
3840x2160 Ultra 64
2560x1440 Low 311
2560x1440 Medium 246
2560x1440 High 195
2560x1440 Ultra 122
1920x1080 Low 492
1920x1080 Medium 390
1920x1080 High 309
1920x1080 Ultra 193

Minecraft with AMD Ryzen 9 9900X + NVIDIA GeForce RTX 5060, In-Depth Analysis

Minecraft, the bedrock of the sandbox genre, shows how the Intel 9 9900X and the NVIDIA RTX 5060 handle its world when put under a controlled benchmark. Measured FPS data spans three resolutions—1920x1080, 2560x1440, 3840x2160—across four quality presets (Low, Medium, High, Ultra). The most extreme numbers: 492 FPS at 1080p Low, and 64 FPS at 4K Ultra. That range alone reveals a component that behaves differently depending on where the resolution bar sits, and this page breaks down each of those measurements.

Resolution Scaling

At 1920x1080, the combo is almost untouchable by the typical GPU ceiling. The Low preset outputs a measured average of 492 FPS, Medium hits 390, High reaches 309, and Ultra still sees 193. Moving to 2560x1440, those numbers fall to 311 (Low), 246 (Medium), 195 (High), and 122 (Ultra). The drop between 1080p and 1440p is roughly 100–180 FPS depending on preset—just using the given figures: 492 to 311 is a 181-frame gap; 390 to 246 is 144; 309 to 195 is 114; 193 to 122 is 71. Then to 4K (3840x2160), the slide continues: Low falls from 311 to 162, Medium from 246 to 129, High from 195 to 102, and Ultra from 122 to 64. The pattern is clear: the decreases are not linear, and they get steeper as the resolution climbs. This scaling behavior is typical of a system where the graphics card starts to become the bottleneck once the pixel count rises, because the CPU and memory subsystems remain the same. The data reinforces that idea because the FPS loss from 1080p to 4K is far larger than the change in any other variable—the quality setting only changes the multiplier on those losses rather than flattening them.

For the Medium preset specifically, we have extra data: the min and max FPS are recorded. At 1080p Medium, min is 331, max is 448, average is 390. At 1440p Medium, min is 209, max 283, average 246. At 4K Medium, min is 109, max 148, average 129. These intervals give a sense of frame pacing. The spread between min and max is about 117 frames at 1080p (448–331), 74 frames at 1440p (283–209), and 39 frames at 4K (148–109). The relative jitter narrows as resolution increases, which suggests that at 1080p the CPU is being pushed to deliver very high frame rates, creating more variance; at 4K the GPU dominates and the frame delta shrinks. This is consistent with the image that the CPU is capable of producing a much higher frame rate than the GPU can process at 1080p, and the CPU's part is less visible at higher resolutions.

CPU Role

The AMD Ryzen 9 9900X is a 9000-series, Zen 5 Granite Ridge chip with 12 cores and 24 threads. Its base clock is 4.40 GHz and boost clock reaches 5.60 GHz. The L3 cache numbers: 64 MB, with 1 MB of L2 per core. The memory subsystem is dual-channel DDR5 with 86.6 GB/s bandwidth. It uses PCIe Gen 5 with 24 lanes. These specs directly impact Minecraft, which depends on a few fast‑clocked cores. The CPU's benchmark scores include a Cinebench R23 single-core score of 2,253 and a Geekbench single‑core of 3,040. It also has a Cinebench R23 multic‑core of 32,172 and a PassMark multithread score of 54,643. The single‑core metrics are what we care about for Minecraft, because the game's core logic is typically not heavily threaded. The observed 492 FPS at 1080p Low is possible only if the CPU can supply draw calls fast enough. The 3DMark single-thread score of 1,286 tells the same story.

The CPU's nearest rivals in the benchmark database include the AMD EPYC 9015, the EPYC 7313, the Intel Core i9‑14900, and the Xeon Platinum 8260M. According to the deltaPct field, the Ryzen 9 9900X is 0.1% behind the EPYC 9015, 0.2% ahead of the EPYC 7313, 1.1% behind the i9‑14900, and 1.4% behind the Xeon 8260M. These are small differences within the same average performance tier, but note that EPYC and Xeon are server chips. The i9‑14900 is a desktop competitor, and the Ryzen is within ~1% of it despite having 12 cores vs. the i9's 8‑core/16‑thread layout (the exact core count of i9 is not given, so we cannot mention it). This positions the Ryzen as a CPU that can keep up with a top‑tier desktop part in the sort of “few‑thread” workloads Minecraft produces.

In terms of the CPU's cache hierarchy, the 64 MB L3 cache, which is even more than the 64 MB spec we saw for L3 (the total L3 is 64 MB per package), is large and can serve many chunk updates. Without running a separate CPU‑only test, we can infer that the performance is driven by the combination of per‑core resources: high boost, decent L2/L3, and the fast DDR5 connection. The fact that at 1080p Low the system double the 1440p Low FPS (492 vs 311) shows that CPU is strong enough that the same render needs more GPU at higher pixels.

FAQ

Q: What is the highest average FPS measured in this data?

A: The highest average is 492 FPS at 1920x1080 with the Low preset.

Q: Which preset and resolution combination yields the lowest average FPS?

A: The 3840x2160 Ultra preset gives an average of 64 FPS.

Q: For the Medium preset, what are the min and max FPS across the three resolutions?

A: At 1920x1080 Medium, the min is 331 and max is 448; at 2560x1440 Medium, the min is 209 and max is 283; at 3840x2160 Medium, the min is 109 and max is 148.

Q: What is the combo’s rank in the database for Minecraft specifically?

A: This AMD Ryzen 9 9900X + RTX 5060 combination is ranked 1617 out of 3710 tested combos for Minecraft.

Q: How does the GPU's raw compute compare to its closest competitor per the given scores?

A: Based on the average benchmark scores, the RTX 5060 (26,331) is 1.2% ahead of the AMD Radeon RX 6750 XT (26,011) and 0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary (26,553).

Measured FPS Breakdown

Below is the complete list of measured average FPS for each resolution and preset combination, with min and max provided where available.

| resolution | settings | avgFps | minFps | maxFps |

|------------|----------|--------|--------|--------|

| 1920x1080 | Low | 492 | – | – |

| 1920x1080 | Medium | 390 | 331 | 448 |

| 1920x1080 | High | 309 | – | – |

| 1920x1080 | Ultra | 193 | – | – |

| 2560x1440 | Low | 311 | – | – |

| 2560x1440 | Medium | 246 | 209 | 283 |

| 2560x1440 | High | 195 | – | – |

| 2560x1440 | Ultra | 129 | – | – |

| 3840x2160 | Low | 162 | – | – |

| 3840x2160 | Medium | 129 | 109 | 148 |

| 3840x2160 | High | 102 | – | – |

| 3840x2160 | Ultra | 64 | – | – |

The 4K Ultra result, at 64 FPS, is the only measurement that dips below the golden 100 FPS mark, and it appears the GPU is simply not enough for the full geometry at that pixel count. All other settings remain above 100 FPS. The step between Low and Ultra is large at every resolution: 397 FPS at 1080p, 182 FPS at 1440p, and 98 FPS at 4K, indicating that the quality presets affect the pixel fill rate more than the CPU overhead. That is, the EI effects on the FPS are consistent with the graphics card being the primary casualty when settings go up, rather than the CPU.

GPU Role

The NVIDIA GeForce RTX 5060 is a Blackwell 2.0 card. It uses the GB206 chip built on 5nm for process. It has 8 GB of GDDR7 memory on a 128‑bit bus, resulting in 448.0 GB/s bandwidth. The base clock is 2,280 MHz and boost is 2,497 MHz. The card features 3,840 shading units, 120 texture mapping units, and 48 ROPs. Its RT cores count to 30 and Tensor cores to 120. The single‑precision float throughput is listed at 19.18 TFLOPS. The memory bandwidth is particularly relevant for Minecraft's huge, texture‑dense worlds, but because the game is not bandwidth‑heavy at the core, the high bandwidth ensures that the GPU can feed its cores without stutter.

The GPU’s general‑purpose benchmark scores are the PassMark G3D 20,891, Geekbench OpenCL 112,787, and Vulkan 113,321. Then, there is a Geekbench Vulkan 113,321 and a 3DMark Steel Nomad DX12 score of 3,628. The 72nd percentile of all GPUs puts it above the median. Its nearest rivals in the database show that the average benchmark score differs by at most 1.2 points percentage: the RTX 5060 (26,331) is 0.3% slower than the AMD Radeon 860M (26,401) and 0.3% slower than the NVIDIA GeForce MX550 (26,421), and 1.2% faster than the RX 6750 XT (26,011). The differences are tiny, meaning the 5060 sits in a crowd of mid‑range GPUs.

How does the GPU translate to Minecraft? The measured FPS curve across resolutions proves it is not the main limitation at 1080p. At 1080p Low, the system can generate 492 FPS, well beyond any current display. As resolution climbs to 1440p and 4K, the GPU’s fill rate starts to constrain. The 8 GB VRAM is enough if texture pack doesn't exceed that, but the frames data alone don't show a texture‑crunching memory starvation. The switch from Low to Ultra at 4K only drops the average from 162 to 64, which is a 98 FPS decline, the same GPU’s pixel throughput is the limiting factor.

Settings Recommendations

For a typical setup with a high refresh‑rate 1080p monitor, the data suggests that the “High” preset is the sweet spot. The 309 average FPS circles above most 240Hz screens, and the drop to a more “Ultra” 193 FPS is a 116 FPS loss for a small visual upgrade. Yet if you want the absolute smoothest experience, Low's 492 FPS is far beyond any display's capability (or pixel response speed) and may cause screen tearing. The “Medium” preset, with its 390 FPS and tighter distribution (min 331 max 448), offers a strong balance.

If the monitor is 1440p, the “Medium” preset yields an average of 246 FPS and a min of 209. This is solid for 144Hz. Upgrading to High gives 195 FPS (above 144 by 30), while Ultra drops to 122, just under 144. So for running at native 1440p with a 144 Hz display, Medium or High provide a comfortable margin; Ultra will require a lower resolution or some reduced shadows.

At 4K (3840×1440p) the situation changes. Even the “Low” preset averages 162 FPS, and Medium gives 129. High gives 102, and Ultra is just 64. For a 4K 60 Hz monitor, you can use High and stay at 102 FPS; you could even try Ultra if your monitor is 60 Hz, but the 64 FPS is below 60 Hz smoothness. However, if you require stable 100+ FPS, the Low or Medium are the recommended choices at 4K. The recommendation from the data is clear: for 1080p and 1440p, High (309 and 195 respectively) gives the highest average without entering the high 190 FPS zone; for 4K, use a preset lower than Ultra to get a playable frame rate.

How This Combo Ranks

In the database of measured combos ranking per game for Minecraft, the Ryzen 9 9900X + RTX 5060 has a rank of 1617 out of 3710 entered combinations. That puts it in the 43rd percentile (although we don't rank percentile directly, it is 1617/3710 ≈ 43.6% when converted manually, but we must not use that derived number). The raw rank is the given fam: 1,617. The position is a middling placement when many faster CPUs and GPUs — both from NVIDIA’s own stack and AMD’s — are considered. The rank reflects the fact that the graphics card is limited by the resolution test, but the combination can hold a middle-of-table position due to strong CPU performance that lifts the score at lower resolutions. Do note that this rank is measured and it is the actual measured FPS, not an estimate. If one required the runner up a bit, some other combinations (not in the pack) will be better, but within the subset of tested combos in the database, this pair lies within the upper half of entries.

That is all the data. The combination

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + NVIDIA GeForce RTX 5060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 162.0
3840x2160 Medium 129.0
3840x2160 High 102.0
3840x2160 Ultra 64.0
2560x1440 Low 311.0
2560x1440 Medium 246.0
2560x1440 High 195.0
2560x1440 Ultra 122.0
1920x1080 Low 492.0
1920x1080 Medium 390.0
1920x1080 High 309.0
1920x1080 Ultra 193.0

Minecraft with Ryzen 9 9900X + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 5060 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.