Minecraft

Minecraft

AVERAGE FPS
372
excellent

This combination delivers exceptional performance with an average of 372 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 106 169 213 269
1440p QHD 202 323 407 514
1080p Full HD 320 512 645 786

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 269
3840x2160 Medium 213
3840x2160 High 169
3840x2160 Ultra 106
2560x1440 Low 514
2560x1440 Medium 407
2560x1440 High 323
2560x1440 Ultra 202
1920x1080 Low 786
1920x1080 Medium 645
1920x1080 High 512
1920x1080 Ultra 320

Minecraft with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 4080, In-Depth Analysis

FAQ

Q: What is the combo rank of the AMD Ryzen 7 7700X with the NVIDIA GeForce RTX 4080 in Minecraft?

A: This combo ranks 227th out of 3710 tested combinations in the database, placing it in the top 6.1% of all recorded system pairings for this game.

Q: How does the CPU compare to its nearest rivals in average benchmark score?

A: The Ryzen 7 7700X scores 35,909 on average. It sits 0.3% ahead of the AMD Ryzen 7 PRO 5845 (35,802), 0.5% ahead of the Intel Core 7 250H (35,728), 0.5% ahead of the AMD Ryzen AI 7 PRO 350 (35,719), and 0.7% ahead of the Intel Core Ultra 9 185H (35,670).

Q: How does the GPU compare to its nearest rivals in average benchmark score?

A: The RTX 4080 scores 54,247 on average. It is 0.1% ahead of the RTX 4080 SUPER (54,209), 1.1% behind the AMD Radeon Pro W5700X (54,828), 2.6% behind the AMD Radeon RX 6750 GRE 12 GB (55,698), and 2.7% behind the AMD Radeon 8060S (55,757).

Q: What is the highest average FPS recorded for this combo in Minecraft?

A: The highest recorded average is 786 FPS at 1920x1080 with Low settings. The lowest recorded average is 106 FPS at 3840x2160 with Ultra settings.

Q: What are the CPU and GPU launch MSRPs?

A: The AMD Ryzen 7 7700X has a launch MSRP of $399. The NVIDIA GeForce RTX 4080 has a launch MSRP of 1,199 USD.

Q: Does the measured data show a frame rate drop when moving from 1080p to 4K?

A: Yes. At Low settings, average FPS drops from 786 at 1080p to 514 at 1440p, then to 269 at 4K. This represents a 65.8% reduction from 1080p to 4K.

GPU Role

The NVIDIA GeForce RTX 4080 uses the AD103 chip built on a 5 nm process at TSMC with 45,900 million transistors on a 379 mm² die. Its base clock is 2205 MHz with a boost clock of 2505 MHz. Memory operates at 1400 MHz, which translates to 22.4 Gbps effective. The GPU has 16 GB of GDDR6X memory on a 256-bit bus, delivering 716.8 GB/s of bandwidth. This memory configuration is substantial for a sandbox game like Minecraft, where large texture packs and render distances can consume significant VRAM. The 16 GB capacity allows the GPU to hold extensive world data and high-resolution textures without spilling to system memory.

The RTX 4080 contains 9728 shading units, 304 texture mapping units, and 112 raster output pipelines. It also includes 76 ray tracing cores and 304 tensor cores. Compute capabilities reach 48.74 TFLOPS for both FP32 and FP16 (1:1 ratio). Pixel rate is 280.6 GPixel/s and texture rate is 761.5 GTexel/s. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It connects via PCIe 4.0 x16 and requires a 700 W suggested PSU with a single 16-pin power connector.

In Minecraft, the GPU's role becomes more prominent at higher settings and resolutions. The measured data shows that Ultra settings at 4K produce 106 FPS average, which is the lowest recorded value in the dataset. This indicates that Ultra settings impose a heavy load on the graphics pipeline. The GPU's 76 ray tracing cores are relevant for Minecraft's ray-traced rendering mode, though the standard benchmark data here does not isolate ray tracing performance.

The RTX 4080's percentile ranking versus all GPUs is 86, meaning it outperforms 86% of recorded graphics cards in the database. Its average benchmark score of 54,247 places it in close competition with the RTX 4080 SUPER (54,209, 0.1% behind) and ahead of the AMD Radeon Pro W5700X (54,828, 1.1% behind the RTX 4080). The GPU's production status is end-of-life, and its predecessor is the GeForce 30 series with the GeForce 50 series as successor.

Resolution Scaling

The measured FPS data reveals how this combo scales across three resolutions: 1920x1080, 2560x1440, and 3840x2160. At Low settings, average FPS goes from 786 at 1080p to 514 at 1440p, a 34.6% drop, then to 269 at 4K, a 47.7% drop from 1440p. The cumulative reduction from 1080p to 4K at Low settings is 65.8%.

At Medium settings, the pattern shows 645 FPS at 1080p, 407 FPS at 1440p (36.9% drop), and 213 FPS at 4K (47.7% drop from 1440p). The 1080p to 4K reduction is 67.0%. At High settings, 512 FPS at 1080p drops to 323 FPS at 1440p (36.9% drop), then to 169 FPS at 4K (47.7% drop). The total reduction is 67.0%. At Ultra settings, 320 FPS at 1080p falls to 202 FPS at 1440p (36.9% drop), then to 106 FPS at 4K (47.5% drop). Total reduction is 66.9%.

The consistency of these percentage drops across all four settings presets is notable. Each step from 1080p to 1440p reduces frame rate by roughly 37%, and each step from 1440p to 4K reduces it by roughly 48%. This uniform scaling pattern suggests that the frame rate limiter changes systematically with pixel count. The 1440p to 4K transition involves a 2.25x increase in pixel count (from 3.7 million to 8.3 million pixels), and the observed frame rate reduction aligns with this pixel load increase.

The data indicates that at 1080p, the CPU becomes the primary limiter. The Ryzen 7 7700X, with 8 cores and 16 threads, boosts to 5.40 GHz and has 32 MB of shared L3 cache. At 1080p Low, the system reaches 786 FPS average, which is far above typical display refresh rates and indicates that the GPU is not saturated. As resolution increases, the GPU load grows, and the frame rate drops proportionally. At 4K Ultra, the system produces 106 FPS, showing that the GPU is now the dominant constraint.

The fact that the RTX 4080 delivers 269 FPS at 4K Low versus 106 FPS at 4K Ultra demonstrates that Minecraft's settings have a profound impact on GPU workload. The difference between Low and Ultra at 4K is 163 FPS, or a 60.6% reduction. This is a larger spread than the resolution scaling effect alone.

How This Combo Ranks

The combination of the AMD Ryzen 7 7700X and NVIDIA GeForce RTX 4080 achieves rank 227 out of 3710 tested combos in Minecraft. This places the system in the top 6.1% of all recorded pairings. The rank reflects the combined capability of both components working together in this specific game.

The CPU contributes an average benchmark score of 35,909, which places it in the 85th percentile versus all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 5845 (35,802, 0.3% behind), Intel Core 7 250H (35,728, 0.5% behind), AMD Ryzen AI 7 PRO 350 (35,719, 0.5% behind), and Intel Core Ultra 9 185H (35,670, 0.7% behind). These differences are small, meaning the Ryzen 7 7700X sits in a tightly contested performance band.

The GPU contributes an average benchmark score of 54,247, placing it in the 86th percentile versus all GPUs. Its nearest rivals are the RTX 4080 SUPER (54,209, 0.1% behind), AMD Radeon Pro W5700X (54,828, 1.1% ahead), AMD Radeon RX 6750 GRE 12 GB (55,698, 2.6% ahead), and AMD Radeon 8060S (55,757, 2.7% ahead). The RTX 4080 is essentially tied with the 4080 SUPER, while the three AMD options hold a slight edge in raw benchmark score.

The combo's rank of 227 suggests that while both components are individually strong, the pair does not reach the very top of Minecraft performance. The 1080p results, where the CPU matters most, reach 786 FPS at Low settings. This high frame rate indicates the CPU can feed the GPU effectively at lower resolutions. The 4K Ultra result of 106 FPS is still well above playable thresholds, but it shows the GPU is the limiting factor at maximum settings.

Compared to other combos in the database, this pairing sits comfortably in the upper echelon. The rank of 227 out of 3710 means there are 226 combinations that perform better in Minecraft, likely featuring higher-end CPUs (such as those with more cores or higher boost clocks) paired with GPUs that have similar or better rasterization performance. The delta between this combo and the top-ranked systems is not quantified in the data, but the percentile positions of both components suggest the difference is modest.

Settings Recommendations

The measured FPS rows provide clear guidance on which preset delivers the best experience for this hardware combination. At 1920x1080, all four presets exceed 300 FPS average: Low gives 786, Medium gives 645, High gives 512, and Ultra gives 320. Even Ultra at 1080p produces 320 FPS, which is far above any standard display refresh rate. The data shows no settings preset at 1080p creates a frame rate concern.

At 2560x1440, the situation remains strong. Low gives 514 FPS, Medium gives 407 FPS, High gives 323 FPS, and Ultra gives 202 FPS. All presets remain above 200 FPS, meaning even the most demanding setting at 1440p delivers smooth performance. The Medium preset at 1440p has a recorded minimum of 346 FPS and maximum of 468 FPS, showing consistent frame delivery.

At 3840x2160, the choices become more meaningful. Low gives 269 FPS, Medium gives 213 FPS with a minimum of 181 FPS and maximum of 245 FPS, High gives 169 FPS, and Ultra gives 106 FPS. For 4K gaming, the Medium preset provides a strong balance: 213 FPS average with a minimum of 181 FPS ensures no perceptible stutter. High at 169 FPS is also viable, but the minimum frame data is not recorded for that preset. Ultra at 106 FPS is the only preset that drops below 120 FPS, which may matter for high-refresh-rate 4K displays.

The data indicates that Medium settings at 4K is the sweet spot for this combo. It delivers 213 FPS average, which is 47 FPS higher than High and 107 FPS higher than Ultra. The jump from Medium to High costs 44 FPS (20.7% reduction), while the jump from High to Ultra costs 63 FPS (37.3% reduction). The diminishing returns are clear: Ultra settings impose a heavy cost for the visual improvements they provide.

At 1440p, Ultra remains viable at 202 FPS, so users with 1440p displays can run maximum settings without concern. At 1080p, all presets are effectively overkill, and the choice can be made purely on visual preference rather than performance.

Measured FPS Breakdown

The complete dataset for this combo in Minecraft covers 12 measured configurations: 3 resolutions multiplied by 4 settings presets. Each entry records average FPS, with only the Medium presets including minimum and maximum values.

At 1920x1080, the results are:

  • Low: 786 FPS average
  • Medium: 645 FPS average, 548 FPS minimum, 742 FPS maximum
  • High: 512 FPS average
  • Ultra: 320 FPS average

The spread from Low to Ultra at 1080p is 466 FPS. The Medium preset shows a 194 FPS range between minimum and maximum, indicating some frame time variability but at an extremely high performance level.

At 2560x1440, the results are:

  • Low: 514 FPS average
  • Medium: 407 FPS average, 346 FPS minimum, 468 FPS maximum
  • High: 323 FPS average
  • Ultra: 202 FPS average

The spread from Low to Ultra at 1440p is 312 FPS. The Medium preset shows a 122 FPS range between minimum and maximum. The percentage reduction from 1080p to 1440p is consistent across presets: Low drops 34.6%, Medium drops 36.9%, High drops 36.9%, and Ultra drops 36.9%.

At 3840x2160, the results are:

  • Low: 269 FPS average
  • Medium: 213 FPS average, 181 FPS minimum, 245 FPS maximum
  • High: 169 FPS average
  • Ultra: 106 FPS average

The spread from Low to Ultra at 4K is 163 FPS. The Medium preset shows a 64 FPS range between minimum and maximum, which is the tightest absolute range in the dataset but also the lowest frame rates recorded. The percentage reduction from 1440p to 4K is 47.7% for Low, Medium, and High, and 47.5% for Ultra.

The Medium preset at 4K records a minimum of 181 FPS, which is still well above typical display refresh rates. The minimum values across the dataset show that the system never drops below 181 FPS in any measured configuration. The maximum recorded value is 786 FPS at 1080p Low.

The data shows a clear hierarchy: resolution scaling has a consistent multiplicative effect on frame rate, while settings presets have an additive effect that varies with resolution. At 1080p, the difference between Low and Ultra is 466 FPS (59.3% reduction). At 1440p, the difference is 312 FPS (60.7% reduction). At 4K, the difference is 163 FPS (60.6% reduction). This consistency suggests the settings presets scale GPU workload similarly regardless of resolution, while the resolution itself imposes a fixed pixel-count penalty.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 4080 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 269.0
3840x2160 Medium 213.0
3840x2160 High 169.0
3840x2160 Ultra 106.0
2560x1440 Low 514.0
2560x1440 Medium 407.0
2560x1440 High 323.0
2560x1440 Ultra 202.0
1920x1080 Low 786.0
1920x1080 Medium 645.0
1920x1080 High 512.0
1920x1080 Ultra 320.0

Minecraft with Ryzen 7 7700X + Other GPUs

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Minecraft with RTX 4080 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + RTX 4080

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