Minecraft

Minecraft

AVERAGE FPS
186
excellent

This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 84 106 133
1440p QHD 100 161 202 255
1080p Full HD 159 254 321 405

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 133
3840x2160 Medium 106
3840x2160 High 84
3840x2160 Ultra 52
2560x1440 Low 255
2560x1440 Medium 202
2560x1440 High 161
2560x1440 Ultra 100
1920x1080 Low 405
1920x1080 Medium 321
1920x1080 High 254
1920x1080 Ultra 159

Minecraft with AMD Ryzen 7 5800XT + AMD Radeon RX 6650 XT, In-Depth Analysis

Settings Recommendations

The measured data for Minecraft on the AMD Ryzen 7 5800XT with the AMD Radeon RX 6650 XT shows a clear hierarchy across the four tested presets. At 1080p, the Low preset delivers an average of 405 FPS, which is the highest raw frame rate recorded for this combination. However, the Medium preset at 321 FPS average is the most balanced option, offering a substantial performance buffer while presumably maintaining a more visually consistent experience than Low. The High preset at 254 FPS average is still exceptionally smooth and represents the best choice for users who prioritize visual fidelity without sacrificing the high refresh rate experience. The Ultra preset at 159 FPS average, while still playable, shows a significant 37% drop from High, indicating a steep cost for the highest quality settings.

At 1440p, the pattern shifts slightly. The Low preset produces 255 FPS average, but the Medium preset at 202 FPS average is the recommended sweet spot for high-refresh monitors at this resolution. High at 161 FPS average remains excellent, while Ultra at 100 FPS average is the minimum recommended for a 100Hz display. At 4K, the situation changes dramatically. The Low preset at 133 FPS average is the only preset that maintains triple-digit frame rates, making it the only viable option for 4K gaming at high refresh. Medium at 106 FPS average is acceptable for 60Hz displays, while High at 84 FPS average and Ultra at 52 FPS average are best suited for slower panels or single-player exploration where frame rates above 60 are less critical.

The benchmark results indicate that the Medium preset provides the most consistent experience across all resolutions, with the lowest variance between average and minimum FPS. At 1080p Medium, the minimum is 272 FPS and maximum 369 FPS, a spread of 97 FPS. At 1440p Medium, the spread is 61 FPS (172 to 233). At 4K Medium, the spread is 32 FPS (90 to 122). This tightening of the frame time variance as resolution increases suggests the GPU becomes more consistently loaded at higher resolutions, which is a favorable characteristic for this combination. For the best overall experience per the measured data, Medium is the recommended preset across all resolutions, with High being a strong alternative at 1080p and 1440p for users with 144Hz or 165Hz displays.

FAQ

Q: What is the highest average FPS this combination achieves at 1080p?

A: The highest average FPS at 1080p is 405, achieved with the Low preset. The Medium preset delivers 321 FPS average, High delivers 254 FPS average, and Ultra delivers 159 FPS average.

Q: Is the AMD Ryzen 7 5800XT a bottleneck for the RX 6650 XT in this game?

A: The data suggests the CPU is not a limiting factor at lower resolutions. At 1080p, the combination produces 405 FPS average on Low settings, which is well above the refresh rate of most monitors. The scaling from 1080p to 1440p shows a 37% drop in FPS on Low settings (405 to 255), and from 1440p to 4K a 48% drop (255 to 133), indicating the GPU becomes progressively more limiting as resolution increases.

Q: How does the RX 6650 XT compare to its closest rivals in synthetic benchmarks?

A: The RX 6650 XT has an average benchmark score of 19765. Its nearest rival, the NVIDIA Tesla K40m, scores 19885, which is 0.6% higher. The AMD FirePro D300 scores 19637 (0.7% lower), the AMD FirePro W7000 scores 19905 (0.7% higher), and the NVIDIA Quadro K5200 scores 19602 (0.8% lower). The RX 6650 XT sits at the 65th percentile among all GPUs.

Q: What is the minimum FPS recorded at 4K Medium settings?

A: The minimum FPS at 4K Medium is 90 FPS, with a maximum of 122 FPS and an average of 106 FPS. This is the only 4K preset with a recorded minimum FPS in the measured data.

Q: How does the CPU's multi-threaded performance compare to its nearest rivals?

A: The Ryzen 7 5800XT has an average benchmark score of 29879. The AMD Ryzen 7 7840H scores 29868 (0% difference), the AMD Ryzen 7 8845HS scores 29955 (0.3% lower), the AMD Ryzen 7 7840HS scores 29955 (0.3% lower), and the AMD Ryzen 5 9600X scores 29713 (0.6% higher). The 5800XT sits at the 81st percentile among all CPUs.

Q: What is the FPS difference between High and Ultra settings at 1440p?

A: At 1440p, the High preset produces 161 FPS average, while the Ultra preset produces 100 FPS average. This represents a 61 FPS drop (38% decrease) when moving from High to Ultra, making High the more efficient choice for maintaining high refresh rates.

GPU Role

The AMD Radeon RX 6650 XT features 8 GB of GDDR6 memory on a 128-bit bus, with memory clocks at 2190 MHz (17.5 Gbps effective) providing 280.3 GB/s of bandwidth. The GPU has a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. This configuration places the GPU at the 65th percentile among all GPUs, with an average benchmark score of 19765.

In Minecraft, the GPU's role becomes increasingly important as resolution rises. At 1080p, the combination produces frame rates that suggest the CPU is handling the game's logic efficiently, with the GPU able to push 405 FPS on Low settings. The GPU's 8 GB VRAM capacity is sufficient for this title, as evidenced by the consistent frame rates across all presets. The measured data shows that at 4K Ultra, the combination still produces 52 FPS average, indicating the GPU is not running out of memory but rather hitting compute limits.

The boost clock of 2635 MHz is the key differentiator for this GPU in Minecraft. The game's rendering engine benefits from higher clock speeds, and the RX 6650 XT's boost behavior allows it to maintain high frame rates even at 1440p High (161 FPS average). The GPU's 2048 shading units and 64 ROPs are well-suited for the block-based geometry that Minecraft presents, as the game does not rely heavily on complex pixel shading.

When compared to its nearest rivals, the RX 6650 XT performs within 0.8% of the NVIDIA Quadro K5200 (19602 score, 0.8% lower) and the AMD FirePro D300 (19637 score, 0.7% lower). The GPU's 10.79 TFLOPS FP32 performance is more than sufficient for Minecraft's requirements, as the game is not particularly GPU-bound at lower resolutions. The data shows that the GPU becomes the limiting factor at 4K, where frame rates drop below 100 FPS on all presets except Low, confirming that the 8 GB memory capacity and 280.3 GB/s bandwidth are adequate but the raw compute power is the constraining factor at ultra-high resolutions.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800XT and the AMD Radeon RX 6650 XT ranks 2410 out of 3710 tested combinations for Minecraft. This places the combo in the 35th percentile of all tested configurations, which indicates that while this pairing is capable of producing high frame rates, there are many other combinations that achieve significantly higher performance in this specific game.

The ranking position is somewhat surprising given the impressive absolute frame rates measured. At 1080p Low, the combo produces 405 FPS average, which is exceptionally high. However, the ranking reflects the fact that Minecraft is a game where high-end CPUs and GPUs can produce extremely high frame rates, and many tested combos likely feature more powerful components. The Ryzen 7 5800XT's 81st percentile CPU ranking and the RX 6650 XT's 65th percentile GPU ranking combine to produce a system that is capable but not top-tier.

The CPU's performance relative to its rivals shows a tight grouping. The Ryzen 7 5800XT scores 29879 on average, essentially tied with the Ryzen 7 7840H (29868, 0% delta). The Ryzen 7 8845HS and Ryzen 7 7840HS both score 29955, which is 0.3% higher. The Ryzen 5 9600X scores 29713, which is 0.6% lower. This indicates the 5800XT is well-positioned within its performance class, but the ranking suggests that other CPU-GPU pairings in the database have found more optimal balance for Minecraft.

The GPU's nearest rivals present a similar picture. The RX 6650 XT's score of 19765 is within 0.8% of the NVIDIA Quadro K5200 (19602, 0.8% lower) and the AMD FirePro D300 (19637, 0.7% lower). The Tesla K40m scores 19885 (0.6% higher) and the FirePro W7000 scores 19905 (0.7% higher). This tight grouping suggests that the RX 6650 XT is a mid-pack performer, and the combo ranking of 2410 reflects that the pairing produces solid but not outstanding results for this game.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance scaling across the three tested resolutions. At 1080p Low, the combo produces 405 FPS average. Moving to 1440p Low, the average drops to 255 FPS, a 37% decrease. At 4K Low, the average drops to 133 FPS, a 48% decrease from 1440p. This scaling pattern indicates that the GPU becomes progressively more limiting as resolution increases, which is expected given the GPU's mid-range positioning.

The Medium preset shows similar scaling behavior. At 1080p, the average is 321 FPS. At 1440p, it drops to 202 FPS (37% decrease). At 4K, it drops to 106 FPS (48% decrease). The High preset follows the same pattern: 254 FPS at 1080p, 161 FPS at 1440p (37% decrease), and 84 FPS at 4K (48% decrease). The Ultra preset shows 159 FPS at 1080p, 100 FPS at 1440p (37% decrease), and 52 FPS at 4K (48% decrease).

The consistency of these percentage drops across all presets is notable. Regardless of settings, the performance penalty for moving from 1080p to 1440p is consistently 37%, and from 1440p to 4K is consistently 48%. This suggests that the limiting component is the same across all settings, which points to the GPU as the primary bottleneck. If the CPU were the limiting factor, we would expect to see smaller percentage drops at higher resolutions, as the GPU would have more time to render each frame while the CPU works on game logic.

The data indicates that at 1080p, the CPU has significant headroom, as evidenced by the 405 FPS average on Low settings. The GPU is capable of pushing high frame rates at this resolution, but the CPU can keep up. At 1440p and 4K, the GPU's compute capacity becomes the constraining factor, as the frame rates scale proportionally with the number of pixels being rendered. This is a classic GPU-bound scenario, where the CPU's 8 cores and 16 threads are more than sufficient for Minecraft's demands, and the GPU's 10.79 TFLOPS FP32 performance determines the final frame rate.

Measured FPS Breakdown

At 1920x1080, the combination produces its highest frame rates across all presets. The Low preset delivers an average of 405 FPS, with no minimum or maximum recorded. The Medium preset produces an average of 321 FPS, with a minimum of 272 FPS and a maximum of 369 FPS. The High preset averages 254 FPS, and the Ultra preset averages 159 FPS. The spread between Low and Ultra is 246 FPS, indicating that the Ultra preset imposes a 61% performance penalty compared to Low at this resolution.

At 2560x1440, the frame rates remain high but show the expected drop from 1080p. The Low preset averages 255 FPS, the Medium preset averages 202 FPS with a minimum of 172 FPS and a maximum of 233 FPS, the High preset averages 161 FPS, and the Ultra preset averages 100 FPS. The spread between Low and Ultra is 155 FPS, a 61% penalty, consistent with the 1080p scaling.

At 3840x2160, the frame rates drop significantly. The Low preset averages 133 FPS, making it the only 4K preset with triple-digit average FPS. The Medium preset averages 106 FPS, with a minimum of 90 FPS and a maximum of 122 FPS. The High preset averages 84 FPS, and the Ultra preset averages 52 FPS. The spread between Low and Ultra is 81 FPS, a 61% penalty, maintaining the same proportional relationship as lower resolutions.

The Medium preset is the only one with recorded minimum and maximum FPS values across all three resolutions. At 1080p, the minimum is 272 FPS and maximum 369 FPS. At 1440p, the minimum is 172 FPS and maximum 233 FPS. At 4K, the minimum is 90 FPS and maximum 122 FPS. This data provides insight into frame time consistency, with the 4K Medium preset showing the tightest range (32 FPS spread), indicating more stable frame pacing at higher resolutions where the GPU is more consistently loaded.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6650 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 133.0
3840x2160 Medium 106.0
3840x2160 High 84.0
3840x2160 Ultra 52.0
2560x1440 Low 255.0
2560x1440 Medium 202.0
2560x1440 High 161.0
2560x1440 Ultra 100.0
1920x1080 Low 405.0
1920x1080 Medium 321.0
1920x1080 High 254.0
1920x1080 Ultra 159.0

Minecraft with Ryzen 7 5800XT + Other GPUs

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Minecraft with RX 6650 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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