Minecraft

Minecraft

AVERAGE FPS
186
excellent

This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 84 106 133
1440p QHD 100 161 202 255
1080p Full HD 159 254 321 405

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 133
3840x2160 Medium 106
3840x2160 High 84
3840x2160 Ultra 52
2560x1440 Low 255
2560x1440 Medium 202
2560x1440 High 161
2560x1440 Ultra 100
1920x1080 Low 405
1920x1080 Medium 321
1920x1080 High 254
1920x1080 Ultra 159

Minecraft with AMD Ryzen 7 5800X + AMD Radeon RX 6650 XT, In-Depth Analysis

The AMD Ryzen 7 5800X paired with the AMD Radeon RX 6650 XT delivers an exceptionally strong performance profile in Minecraft, with the data indicating that the system is heavily CPU-bound at lower resolutions and adequately GPU-bound at 4K. The measured results show that this combination ranks in the 65th percentile for GPUs and the 81st percentile for CPUs, positioning it as a high-tier setup for this title. The most significant takeaway from the data is that the Ultra preset is largely unplayable at higher resolutions, while High and Medium presets offer the best balance of visual fidelity and frame rate, making the choice of settings critical to the overall experience.

Settings Recommendations

The measured FPS data makes it clear that the Ultra preset is the least viable option across all resolutions, with average frame rates of 159 FPS at 1080p, 100 FPS at 1440p, and a mere 52 FPS at 4K. While the 1080p and 1440p Ultra results are technically playable, the substantial performance cost relative to the High preset is not justified by the marginal visual gains typically expected in a sandbox title. The data shows that the High preset delivers 254 FPS at 1080p, 161 FPS at 1440p, and 84 FPS at 4K, representing a performance uplift of approximately 60% over Ultra at 1080p and 1440p, while maintaining a smooth 84 FPS at 4K.

For the best overall experience, the Medium preset emerges as the optimal choice, particularly for users with high refresh rate monitors. At 1080p, Medium produces 321 FPS, which is 26% higher than High and 102% higher than Ultra. At 1440p, Medium achieves 202 FPS, comfortably exceeding the 144Hz threshold for competitive play, while High trails at 161 FPS. The Medium preset also records the only min/max FPS data points in the entire dataset, with a 4K minimum of 90 FPS and maximum of 122 FPS, indicating stable frame pacing that is absent from other settings. The Low preset is only recommended for extreme performance scenarios, as it pushes frame rates to 405 FPS at 1080p and 255 FPS at 1440p, but the visual quality trade-off is significant. The data strongly suggests that Medium is the sweet spot for this hardware combination, offering the best ratio of frame rate to visual quality, with High as a viable alternative for those prioritizing image quality over raw speed.

GPU Role

The AMD Radeon RX 6650 XT, built on the RDNA 2.0 architecture with the Navi 23 chip, plays a crucial role in determining performance ceilings at higher resolutions. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, delivering 280.3 GB/s of bandwidth, which is sufficient for Minecraft at 4K but becomes a limiting factor when combined with the Ultra preset. The clock speeds are notably high, with a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz, contributing to the card's FP32 performance of 10.79 TFLOPS. These specifications place the GPU in the 65th percentile of all GPUs, with an average benchmark score of 19765, putting it in close competition with the NVIDIA Tesla K40m, which scores 19885 with a delta of -0.6%, and the AMD FirePro D300, which scores 19637 with a delta of 0.7%.

The GPU's role becomes increasingly apparent as resolution increases. At 1080p, the frame rate differences between Low (405 FPS) and Ultra (159 FPS) are largely driven by the CPU's ability to feed the GPU, but at 4K, the GPU's rendering load dominates. The 4K Ultra result of 52 FPS indicates that the GPU is being pushed to its limits, while the 4K Low result of 133 FPS shows that the GPU can handle the lower settings with relative ease. The GPU's memory bandwidth of 280.3 GB/s and pixel rate of 168.6 GPixel/s are adequate for the game's block-based rendering, but the 8 GB VRAM capacity, while not explicitly tested here, is a relevant consideration for high-resolution texture packs. The data shows that the GPU is the primary bottleneck at 4K, especially on the Ultra preset, where the frame rate drops to just 52 FPS, nearly half of the High preset's 84 FPS.

FAQ

Q: What is the best resolution for this system to maintain 144 FPS?

A: The data shows that at 2560x1440, the Medium preset achieves 202 FPS and the High preset achieves 161 FPS, both exceeding 144 FPS. At 1920x1080, all settings except Ultra exceed 144 FPS, with Low at 405 FPS, Medium at 321 FPS, and High at 254 FPS. The 4K resolution only exceeds 144 FPS on the Low preset with 133 FPS, which falls short of the 144 FPS target.

Q: How does the Ultra preset compare to High at 4K?

A: The Ultra preset at 4K produces an average of 52 FPS, which is 38% lower than the High preset's 84 FPS. This represents a significant performance penalty of 32 FPS, making the Ultra preset largely unsuitable for 4K gaming on this hardware, as the frame rate drops below the standard 60 FPS threshold for smooth gameplay.

Q: Is this system more CPU-limited or GPU-limited in Minecraft?

A: The data indicates a shift in bottleneck depending on resolution. At 1080p, the frame rates range from 159 to 405 FPS across settings, suggesting the CPU is the primary limiter, as the Ryzen 7 5800X's 8 cores and 16 threads are being heavily utilized. At 4K, the frame rates drop to 52-133 FPS, indicating the GPU becomes the limiting component, with the RX 6650 XT's 8 GB VRAM and 280.3 GB/s bandwidth struggling to maintain high frame rates at higher settings.

Q: What is the frame pacing like on the Medium preset?

A: The Medium preset is the only setting with recorded minimum and maximum frame rates. At 1080p, it shows a minimum of 272 FPS and a maximum of 369 FPS, yielding an average of 321 FPS. At 1440p, the minimum is 172 FPS and the maximum is 233 FPS, with an average of 202 FPS. At 4K, the minimum is 90 FPS and the maximum is 122 FPS, with an average of 106 FPS, indicating stable performance across all resolutions.

Q: How does the RX 6650 XT compare to its nearest rival in terms of benchmark score?

A: The RX 6650 XT has an average benchmark score of 19765, which is only 0.6% lower than the NVIDIA Tesla K40m's score of 19885 and 0.7% higher than the AMD FirePro D300's score of 19637. This places the GPU in a tight competitive band with these professional-grade cards, though its gaming-specific architecture provides better real-world performance in titles like Minecraft.

Q: Can this system handle 4K gaming at playable frame rates?

A: Yes, but only at lower settings. The data shows that 4K Low produces 133 FPS, 4K Medium produces 106 FPS, and 4K High produces 84 FPS, all of which are above the 60 FPS playability threshold. The 4K Ultra preset, at 52 FPS, falls below this threshold and is not recommended for a smooth experience.

Measured FPS Breakdown

The measured FPS data provides a comprehensive picture of the system's performance across three resolutions and four settings presets. At 1920x1080, the system demonstrates exceptional performance, with the Low preset achieving 405 FPS, the Medium preset achieving 321 FPS, the High preset achieving 254 FPS, and the Ultra preset achieving 159 FPS. The Medium preset at 1080p records a minimum of 272 FPS and a maximum of 369 FPS, showing a tight 97 FPS spread that indicates consistent frame delivery.

Moving to 2560x1440, the frame rates scale down proportionally but remain high. The Low preset produces 255 FPS, Medium produces 202 FPS, High produces 161 FPS, and Ultra produces 100 FPS. The Medium preset at 1440p shows a minimum of 172 FPS and a maximum of 233 FPS, with a 61 FPS spread that is narrower than at 1080p, suggesting better frame pacing at this resolution. At 3840x2160, the system's performance drops significantly, with the Low preset achieving 133 FPS, Medium achieving 106 FPS, High achieving 84 FPS, and Ultra falling to 52 FPS. The Medium preset at 4K records a minimum of 90 FPS and a maximum of 122 FPS, representing a 32 FPS spread, which is the tightest range among all Medium settings, indicating that the GPU is working more consistently at this resolution.

The data reveals a clear pattern: the gap between Low and Ultra presets widens as resolution increases. At 1080p, the difference between Low (405 FPS) and Ultra (159 FPS) is 246 FPS, or 155%. At 1440p, the difference is 155 FPS, or 155%. At 4K, the difference narrows to 81 FPS, or 156%. This proportional consistency suggests that the settings presets scale similarly across resolutions, but the absolute frame rates are heavily influenced by the resolution's pixel count.

Resolution Scaling

The resolution scaling data reveals a predictable but informative pattern about the system's performance characteristics. Moving from 1080p to 1440p, the frame rates decrease by approximately 37-38% across all settings. For example, the High preset drops from 254 FPS at 1080p to 161 FPS at 1440p, a reduction of 93 FPS. The Medium preset drops from 321 FPS to 202 FPS, a reduction of 119 FPS. This scaling is consistent with the pixel count increase from 2.07 million pixels (1080p) to 3.69 million pixels (1440p), which represents a 78% increase in pixel count, yet the frame rate only drops by 37%, indicating that the CPU is still the primary bottleneck at 1440p.

The transition from 1440p to 4K shows a more dramatic performance drop, as the pixel count increases from 3.69 million to 8.29 million pixels, a 125% increase. The High preset drops from 161 FPS to 84 FPS, a reduction of 48%. The Medium preset drops from 202 FPS to 106 FPS, a reduction of 48%. The Low preset drops from 255 FPS to 133 FPS, a reduction of 48%. This consistent 48% reduction across all settings at the 4K transition strongly indicates that the GPU is now the limiting component, as the frame rate drops are directly proportional to the pixel count increase. The Ultra preset shows a slightly different scaling, dropping from 100 FPS at 1440p to 52 FPS at 4K, a 48% reduction as well, confirming that the GPU's rendering capabilities are the primary constraint at 4K.

The data shows that the system is CPU-bound at 1080p and 1440p, where the Ryzen 7 5800X's strong single-threaded performance (with a Geekbench single-core score of 2032) can maintain high frame rates, but becomes GPU-bound at 4K, where the RX 6650 XT's 10.79 TFLOPS of FP32 performance and 280.3 GB/s memory bandwidth are insufficient to maintain the same frame rates. The scaling pattern suggests that users targeting 4K should use the Medium preset, which maintains 106 FPS, while those prioritizing maximum frame rates at 1080p can use the Low preset for 405 FPS.

CPU Role

The AMD Ryzen 7 5800X plays a pivotal role in this system's Minecraft performance, particularly at lower resolutions where the game's single-threaded nature becomes the primary bottleneck. The CPU features 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 15476 and a single-core score of 1574.5, along with a Geekbench single-core score of 2032 and multi-core score of 11036. These scores place the CPU in the 81st percentile of all CPUs, with an average benchmark score of 29123, making it slightly faster than the Intel Core Ultra 5 135H (29093, delta 0.1%) and the AMD Ryzen 5 5600XT (28940, delta 0.6%), while being slightly slower than the Intel Core i5-13500HX (29270, delta -0.5%) and the Intel Xeon Phi 7210 (29245, delta -0.4%).

The CPU's single-threaded performance is critical for Minecraft, as the game's core simulation and world generation logic are largely single-threaded. The 5800X's 3DMark single-thread score of 943 and its Passmark single-thread score of 3445 indicate strong per-core performance, which is directly reflected in the high frame rates at 1080p. The data shows that at 1080p, the frame rates range from 159 FPS on Ultra to 405 FPS on Low, with the CPU being the limiting factor, as the GPU's 10.79 TFLOPS of compute power is more than sufficient to render the game at this resolution. The 5800X's 32 MB of L3 cache and 4,150 million transistors on a 7 nm process also contribute to its low latency and high throughput, which are essential for maintaining consistent frame delivery in a game that frequently loads and unloads chunks.

As resolution increases to 4K, the CPU's role diminishes, and the GPU becomes the primary constraint. However, the 5800X's 16 threads still provide sufficient processing power to feed the GPU, as evidenced by the fact that the 4K frame rates are not limited by CPU performance but by GPU rendering capabilities. The data shows that the 5800X's multi-threaded performance, with a Cinebench R23 multi-core score of 15476 and a Passmark multi-thread score of 27732, is more than adequate for this game, ensuring that the CPU does not become a bottleneck even at the highest settings. The CPU's 105 W TDP and support for DDR4 memory with 51.2 GB/s bandwidth also contribute to its overall efficiency, making it a well-matched companion for the RX 6650 XT in this Minecraft configuration.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6650 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 133.0
3840x2160 Medium 106.0
3840x2160 High 84.0
3840x2160 Ultra 52.0
2560x1440 Low 255.0
2560x1440 Medium 202.0
2560x1440 High 161.0
2560x1440 Ultra 100.0
1920x1080 Low 405.0
1920x1080 Medium 321.0
1920x1080 High 254.0
1920x1080 Ultra 159.0

Minecraft with Ryzen 7 5800X + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6650 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.