Minecraft

Minecraft

AVERAGE FPS
179
excellent

This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 81 102 128
1440p QHD 97 154 195 246
1080p Full HD 153 245 308 389

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 128
3840x2160 Medium 102
3840x2160 High 81
3840x2160 Ultra 50
2560x1440 Low 246
2560x1440 Medium 195
2560x1440 High 154
2560x1440 Ultra 97
1920x1080 Low 389
1920x1080 Medium 308
1920x1080 High 245
1920x1080 Ultra 153

Minecraft with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800X is an 8-core, 16-thread desktop processor built on the Zen 3 architecture (codenamed Vermeer) using TSMC's 7 nm process. It carries a base clock of 3.80 GHz and a boost clock of 4.70 GHz, with a 105 W TDP. The CPU's cache hierarchy is substantial for its generation: 64 KB of L1 per core, 512 KB of L2 per core, and a 32 MB L3 cache. Memory support is dual-channel DDR4 with 51.2 GB/s of bandwidth.

For a game like Minecraft, the CPU's single-thread performance is typically the dominant factor, since the game's world simulation and chunk updates rely heavily on one or a few threads. The 5800X's 3dmark single-thread score is 943, and its 3dmark 2-thread score is 1846, indicating that even with just two threads engaged, the processor retains strong per-core throughput. The 3dmark 4-thread score of 3543 shows that scaling to four threads nearly doubles the 2-thread result, which is relevant for Minecraft's modded or server-side workloads that can spread across more cores.

In the measured FPS data, the 1080p Low preset hits 389 avg FPS, which is the highest value across all tested configurations. This suggests that at lower graphical settings, the CPU is not the limiting factor — the frame rate is high enough that even the RTX 2060 SUPER's output is not saturated. However, as settings increase to Ultra at 1080p, the average drops to 153 FPS, a 61% reduction from Low. That drop is far larger than what would be expected from CPU limitations alone, implying that the GPU begins to take over as the bottleneck when more complex rendering features are enabled.

The 5800X's multithreaded capabilities are strong in isolation. Its cinebench r23 multicore score is 15476, and its passmark multithread score is 27732. The 3dmark max-threads score of 7578 is nearly identical to the 16-thread score of 7586, which confirms that the CPU scales well across all available threads. For Minecraft, this means that even if the game spawns background tasks like lighting calculations or redstone logic, the 5800X has ample headroom. The processor's percentile rank vs all CPUs is 81, and its average benchmark score is 29123.

Compared to nearest rivals, the 5800X sits within a tight cluster. The Intel Core Ultra 5 135H scores 29093, which is 0.1% ahead of the 5800X. The Intel Xeon Phi 7210 is 0.4% behind, and the Intel Core i5-13500HX is 0.5% behind. The AMD Ryzen 5 5600XT is 0.6% ahead. These deltaPct values are minuscule, meaning that in pure CPU throughput, the 5800X is essentially tied with these competitors. For Minecraft specifically, where per-core efficiency often matters more than raw multithreaded numbers, the 5800X's single-thread scores (3dmark single-thread 943, cinebench r23 single-core 1574.5) position it well, though the data does not include rival single-thread scores for direct comparison.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2060 SUPER is built on the Turing architecture (chip TU106) using TSMC's 12 nm process. It has 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The memory clock is 1750 MHz (14 Gbps effective). The GPU's base clock is 1470 MHz with a boost clock of 1650 MHz. It contains 2176 shading units, 136 texture mapping units, and 64 ROPs, along with 34 ray tracing cores and 272 tensor cores. Its FP32 throughput is 7.181 TFLOPS.

For Minecraft, the GPU's role is primarily to handle rendering resolution, draw distance, and graphical effects like shadows and anti-aliasing. The 8 GB VRAM is ample for this title at any of the tested resolutions, as Minecraft's texture sizes are typically modest unless heavily modded. The GPU's passmark g3d score is 16462, and its 3dmark steel nomad dx12 score is 2011. The percentile rank vs all GPUs is 62, and the average benchmark score is 18093.

The measured FPS data reveals that the GPU becomes the primary limiter at higher settings and resolutions. At 4K Ultra, the average FPS is 50, which is the lowest result in the entire dataset. At 4K High, the average rises to 81 FPS, and at 4K Medium it reaches 102 FPS with a minimum of 86 and maximum of 117. The jump from Medium to Ultra at 4K represents a 51% performance drop (from 102 to 50 FPS), which is a steep cost for the additional visual fidelity. This pattern is consistent with the GPU's limited compute resources relative to the resolution's pixel count.

The RTX 2060 SUPER's nearest rivals show it is not a dominant performer. The NVIDIA GeForce RTX 3060 Mobile scores 18159, which is 0.4% ahead. The AMD Radeon Pro 5700 is 0.5% ahead, and the AMD Radeon RX 460 is 1.5% ahead. The Intel Arc A770M is 1.6% ahead. These margins are small, indicating that the 2060 SUPER's raw GPU throughput is in a narrow competitive band. In Minecraft, where the game is not particularly GPU-heavy at lower settings, the 2060 SUPER can push very high frame rates (389 FPS at 1080p Low), but at 4K Ultra it falls to 50 FPS, showing that the GPU's capabilities are exhausted when the render load is maximized.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear scaling pattern across resolutions. At Low settings, the average FPS goes from 389 at 1080p to 246 at 1440p to 128 at 4K. That is a 37% drop from 1080p to 1440p (389 to 246), and a 48% further drop from 1440p to 4K (246 to 128). The total drop from 1080p to 4K at Low is 67% (389 to 128). This steep decline at low graphical settings strongly indicates that the GPU is the limiting factor as resolution increases, because the CPU workload for Minecraft's logic does not change with resolution — only the pixel rendering load does.

At High settings, the pattern is similar but with a less severe absolute drop. From 1080p (245 FPS) to 1440p (154 FPS), there is a 37% decrease. From 1440p to 4K (81 FPS), there is a 47% decrease. The total drop from 1080p to 4K at High is 67% (245 to 81). Interestingly, the percentage drop from 1080p to 1440p is identical (37%) for both Low and High settings, which suggests that the scaling factor is resolution-driven rather than settings-driven at these two presets.

At Medium settings, the average FPS is 308 at 1080p, 195 at 1440p, and 102 at 4K. The drop from 1080p to 1440p is 37% (308 to 195), and from 1440p to 4K is 48% (195 to 102). The Medium preset also provides minimum and maximum FPS values for each resolution: at 1080p, the min is 262 and max is 355; at 1440p, min is 165 and max is 224; at 4K, min is 86 and max is 117. The spread between min and max FPS narrows as resolution increases, which indicates that frame time consistency improves at higher resolutions — likely because the GPU is more consistently saturated.

At Ultra settings, the average FPS is 153 at 1080p, 97 at 1440p, and 50 at 4K. The drop from 1080p to 1440p is 37% (153 to 97), and from 1440p to 4K is 48% (97 to 50). The total drop from 1080p to 4K at Ultra is 67% (153 to 50). This consistency across all four settings presets — the 37% drop to 1440p and 48% drop to 4K — is a strong signal that the GPU is the binding constraint at every resolution. If the CPU were the bottleneck, we would expect the FPS to remain flatter across resolutions, because the CPU's workload is resolution-independent.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 7 5800X and the NVIDIA GeForce RTX 2060 SUPER ranks 2556 out of 3710 tested combos in Minecraft. This places the combo in the lower-middle portion of the database, at roughly the 69th percentile (2556 divided by 3710, inverted to indicate that about 31% of combos perform worse). Given that the CPU ranks in the 81st percentile vs all CPUs and the GPU ranks in the 62nd percentile vs all GPUs, the combo's overall rank of 2556/3710 is lower than what the CPU alone would suggest, but consistent with the GPU being the weaker component.

The rank of 2556 out of 3710 means that 1154 combos outperform this pairing, while 2555 combos are worse. This is a notable gap from the top. The data indicates that in Minecraft, the 5800X's strong single-thread performance is somewhat wasted at higher settings because the RTX 2060 SUPER cannot keep up. For example, at 4K Ultra, the combo produces only 50 FPS, which is below the 60 FPS threshold that many users consider playable for a smooth experience. At 1080p Ultra, the combo achieves 153 FPS, which is comfortably playable, but the ranking suggests that many other CPU+GPU pairings achieve higher frame rates at similar settings.

The combo's rank is a reflection of the GPU's limitations in this title. The RTX 2060 SUPER's passmark g3d score of 16462 places it in the 62nd percentile, but Minecraft's rendering at Ultra settings with high draw distances can be demanding. The 5800X's passmark multithread score of 27732 is strong, but it does not compensate for the GPU's inability to render at higher resolutions and settings. The combo's rank of 2556/3710 is therefore a balanced outcome: the CPU is above average, the GPU is slightly above average, but the combination lands in the lower-middle due to the GPU's performance ceiling in this specific game.

FAQ

Q: What is the highest average FPS this combo achieves in Minecraft, and at what settings and resolution?

A: The highest average FPS is 389, achieved at 1920x1080 with Low settings. The next highest is 308 FPS at 1080p Medium, followed by 246 FPS at 1440p Low.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 Ultra, the combo produces an average of 50 FPS. This is the lowest result across all tested configurations, and it is below the 60 FPS threshold for smooth gameplay.

Q: Is the CPU or GPU the limiting factor in this combo for Minecraft?

A: The data indicates the GPU is the limiting factor at higher resolutions and settings. The FPS drops by 37% from 1080p to 1440p and 48% from 1440p to 4K across all settings presets, which is a resolution-dependent pattern that points to the GPU. At 1080p Low, the CPU can drive 389 FPS, but the GPU cannot sustain that at higher settings.

Q: What are the minimum and maximum FPS values recorded for this combo?

A: The only preset with min/max data is Medium. At 1080p Medium, the min is 262 and max is 355. At 1440p Medium, min is 165 and max is 224. At 4K Medium, min is 86 and max is 117.

Q: How does the RTX 2060 SUPER compare to its nearest rivals in average benchmark score?

A: The RTX 2060 SUPER has an average benchmark score of 18093. The NVIDIA GeForce RTX 3060 Mobile scores 18159 (0.4% higher), the AMD Radeon Pro 5700 scores 18189 (0.5% higher), the AMD Radeon RX 460 scores 18373 (1.5% higher), and the Intel Arc A770M scores 18383 (1.6% higher).

Q: What is the combo's rank in Minecraft out of all tested combinations?

A: The combo ranks 2556 out of 3710 tested combos. This places it in the lower-middle portion of the database, with about 31% of combos performing worse.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its strongest performance. Low settings produce an average of 389 FPS with no min/max data provided. Medium settings yield an average of 308 FPS, with a minimum of 262 and a maximum of 355. High settings drop to an average of 245 FPS. Ultra settings produce an average of 153 FPS. The progression from Low to Ultra at 1080p shows a 61% reduction in average FPS (389 to 153), which is the largest percentage drop across all settings at any resolution. This suggests that at 1080p, the GPU's rendering load increases substantially with each preset tier, while the CPU remains capable of feeding frames.

At 2560x1440, the performance scales down consistently. Low settings average 246 FPS, which is 37% lower than the 1080p Low result. Medium settings average 195 FPS, with a minimum of 165 and a maximum of 224. High settings average 154 FPS, and Ultra settings average 97 FPS. The drop from Low to Ultra at 1440p is 61% (246 to 97), matching the percentage drop seen at 1080p. The min/max spread at Medium narrows from 262-355 at 1080p to 165-224 at 1440p, indicating tighter frame pacing at the higher resolution.

At 3840x2160, the combo's performance is the weakest across all settings. Low settings average 128 FPS, which is a 48% drop from 1440p Low. Medium settings average 102 FPS, with a minimum of 86 and a maximum of 117. High settings average 81 FPS, and Ultra settings average 50 FPS. The drop from Low to Ultra at 4K is 61% (128 to 50), again matching the pattern seen at lower resolutions. The Medium preset's min/max range (86-117) is the narrowest of all tested configurations, suggesting that the GPU is consistently saturated at 4K.

The data across all resolutions and settings shows a consistent pattern: each step up in settings (Low to Medium to High to Ultra) reduces average FPS by a similar proportion, regardless of resolution. For example, moving from Low to Ultra reduces FPS by 61% at 1080p, 61% at 1440p, and 61% at 4K. This consistency indicates that the GPU's performance scaling is uniform across resolutions, and that the settings presets impose a fixed relative cost on the rendering pipeline.

Settings Recommendations — which preset gives the best experience per the measured rows

For users targeting 60 FPS as a baseline for smooth gameplay, the data shows that the combo can exceed that threshold at almost every settings/resolution combination, with one notable exception: 4K Ultra at 50 FPS. If playing at 4K, the Low preset delivers 128 FPS, Medium delivers 102 FPS, and High delivers 81 FPS — all comfortably above 60. The Ultra preset at 4K is the only configuration that falls below 60 FPS, so users should avoid it unless they prioritize visual fidelity over frame rate.

At 1440p, all settings are playable. Ultra delivers 97 FPS, which is above 60, and High delivers 154 FPS. The Medium preset offers 195 FPS with a minimum of 165, which is smooth even during demanding scenes. For users with 144 Hz monitors, the High preset at 1440p (154 FPS) or Medium (195 FPS) would be the best choices, as both exceed the refresh rate. The Low preset at 246 FPS is excessive for most displays but ensures maximum headroom.

At 1080p, every settings preset produces frame rates well above 60 FPS. The Ultra preset at 153 FPS is the lowest, but it still exceeds 144 Hz, making it suitable for high-refresh-rate monitors. The High preset at 245 FPS and Medium at 308 FPS are both excellent for competitive play, though the Low preset at 389 FPS is the maximum possible. For most users, the Medium preset at 1080p provides an optimal balance: 308 FPS average with a 262 FPS minimum, ensuring that even the most demanding scenes stay above 240 Hz. The Ultra preset at 1080p (153 FPS) is a good choice for those who want maximum visual quality without sacrificing smoothness.

In summary, the recommended presets are: 4K High (81 FPS) for 4K displays, 1440p High (154 FPS) for 1440p high-refresh displays, and 1080p Medium (308 FPS) for 1080p competitive play. The 4K Ultra preset is the only configuration that dips below 60 FPS and should be avoided unless the user accepts the 50 FPS average. The data shows that the combo has a wide playable range, with the GPU's performance ceiling at 4K Ultra being the only real constraint.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 2060 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 128.0
3840x2160 Medium 102.0
3840x2160 High 81.0
3840x2160 Ultra 50.0
2560x1440 Low 246.0
2560x1440 Medium 195.0
2560x1440 High 154.0
2560x1440 Ultra 97.0
1920x1080 Low 389.0
1920x1080 Medium 308.0
1920x1080 High 245.0
1920x1080 Ultra 153.0

Minecraft with Ryzen 7 5800X + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 2060 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.