Minecraft

Minecraft

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 74 93 117
1440p QHD 88 141 177 224
1080p Full HD 139 223 281 355

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 93
3840x2160 High 74
3840x2160 Ultra 46
2560x1440 Low 224
2560x1440 Medium 177
2560x1440 High 141
2560x1440 Ultra 88
1920x1080 Low 355
1920x1080 Medium 281
1920x1080 High 223
1920x1080 Ultra 139

Minecraft with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 2060, In-Depth Analysis

The AMD Ryzen 7 5800X and NVIDIA GeForce RTX 2060 combination delivers a compelling Minecraft experience, positioning itself in the 77.6th percentile of all tested combos. With a comboRankInGame of 2881 out of 3710, this pairing sits comfortably in the upper quartile, demonstrating solid headroom for high-refresh-rate play. Benchmark results indicate that the CPU and GPU work in good harmony for this title, though the data reveals distinct limitations that surface at higher resolutions and presets. The overall standing is respectable, but the specific performance metrics illustrate a system that is far more dominant at 1080p than at 4K Ultra.

How This Combo Ranks

The comboRankInGame of 2881 out of 3710 places this system in the 77th percentile of all tested combinations. This is a strong result overall, reflecting that the Ryzen 7 5800X and RTX 2060 are well-matched for Minecraft. The ranking is not in the top tier, but it is firmly above the median, indicating a solid experience for the majority of players. The data shows that this combo outperforms the bottom 22.4% of tested pairings, which is a meaningful margin. However, the rank is influenced by the specific workload of Minecraft, which is heavily single-threaded. The CPU's strong single-core performance is a key asset here. The GPU's role is significant but becomes more of a bottleneck at higher resolutions and settings. The overall rank suggests this is a capable pairing, but not an excessive one. The results clearly show that the GPU is the limiting factor for the most demanding 4K Ultra scenarios, while at lower resolutions the CPU's strength carries the system to high frame rates. The combo's ranking reflects a balance where neither component is a severe liability, but the GPU is the weaker link in the most intense settings.

GPU Role

The NVIDIA GeForce RTX 2060's 6 GB GDDR6 memory on a 192-bit bus provides 336.0 GB/s of bandwidth, which is a key factor for Minecraft's texture streaming. The GPU's 1920 shading units handle the game's rendering pipeline, and the boost clock of 1680 MHz is the operative frequency under load. In the benchmark results, the GPU's role is clear: at 4K High the average FPS is 74, while at 4K Low the average jumps to 117. This 43 FPS delta shows that the GPU's workload scales heavily with render settings. The data indicates that the GPU is not the primary bottleneck at 1080p Low, where the CPU's single-threaded performance pushes the frame rate to 355 FPS. However, at Ultra settings, the GPU's raw throughput is taxed. The 2K Ultra and 4K Ultra results at 88 and 46 FPS, respectively, show a steep drop-off as the resolution's pixel count and the preset's effects both scale up. The RTX 2060's 6 GB frame buffer is also a consideration; while Minecraft's base assets are not demanding, high-resolution textures can pressure it. The GPU's 33.6 GB/s bandwidth is sufficient for the game's streaming, but the core count and clock speed are the primary determinants of its rendering rate. The data confirms the GPU is the limiting factor in the highest settings, as the CPU's strong single-threaded performance is not enough to compensate for the GPU's pixel-pushing workload.

Settings Recommendations

For the best experience, the benchmark data offers a clear preference for Medium settings at 2560x1440. This yields an average FPS of 177, with a minimum of 151 and a maximum of 204. This is ideal for a high-refresh-rate 1440p monitor. At 1920x1080, the Medium preset delivers an average of 281 FPS, with a minimum of 239 and a maximum of 323. These numbers are so high that they exceed the refresh rate of all but the most demanding esports displays. The Low settings at 1080p produce an incredibly high 355 FPS, but this comes at the cost of visual quality. The data suggests that Medium settings offer a good balance of visual fidelity and performance, as the average FPS is high enough to be fluid and the minimum FPS is still well above playable thresholds. For 4K displays, the situation is different. The High preset at 74 FPS is the best choice for 4K, as it provides a playable frame rate without the severe drop of Ultra at 46 FPS. The Medium preset at 4K returns 93 FPS, but the jump to High is a decrease of 19 FPS, making High the preferred choice for 4K due to the better visuals per FPS. The Ultra preset at any resolution is not recommended, as the visual gains are not worth the significant FPS cost. The data indicates that for most users, the Medium preset at 1440p or 1080p is the sweet spot. The GPU is the primary constraint at 4K, so the CPU's strong single-threaded performance is wasted there.

Measured FPS Breakdown

The measured data shows clear patterns across resolutions and settings.

At 1920x1080, the results are:

  • Low: 355 FPS average
  • Medium: 281 FPS average, with a minimum of 239 and a maximum of 323
  • High: 223 FPS average
  • Ultra: 139 FPS average

The CPU's strength is evident here. The jump from Low to Medium is a 74 FPS drop, which is a 20.8% decrease. The gap between Medium and High is 58 FPS (20.6%), and the gap from High to Ultra is 84 FPS (37.7%). The system is clearly CPU-bound at 1080p, as the GPU has ample headroom to render frames as fast as the CPU can feed it.

At 2560x1440:

  • Low: 224 FPS
  • Medium: 177 FPS (min 151, max 204)
  • High: 141 FPS
  • Ultra: 88 FPS

The same pattern holds, but the FPS values are lower. The scaling from Low to Medium is a 47 FPS drop, a 21% reduction. The Medium to High drop is 36 FPS, and the High to Ultra drop is 53 FPS. The system is still CPU-bound to a degree, but the GPU is starting to have more influence.

At 3840x2160:

  • Low: 117 FPS
  • Medium: 93 FPS (min 79, max 107)
  • High: 74 FPS
  • Ultra: 46 FPS

The GPU's influence is now dominant. The drop from Low to Medium is 24 FPS, from Medium to High is 19 FPS, and from High to Ultra is 28 FPS. The Ultra preset's 46 FPS is a steep drop, and it's the only measured result that falls below the 60 FPS threshold. The GPU's 6.451 TFLOPS of FP32 performance is a limiting factor at 4K Ultra.

FAQ

Q: What is the best resolution to play Minecraft with this combo?

A: The data shows that 1920x1080 with the Medium preset provides an average of 281 FPS, with a minimum of 239, which is ideal for high-refresh-rate monitors. For 1440p, Medium returns 177 FPS, and for 4K, High returns 74 FPS. The 1080p Medium is the best for frame rates, but 2560x1440 Medium is a good balance if a higher resolution is preferred.

Q: Is the GPU or the CPU the bottleneck in this game?

A: At 1080p Low, the CPU is the bottleneck, as the RTX 2060 can render frames at a rate of 355 FPS, which is likely the CPU's limit. At 4K Ultra, the GPU is the bottleneck, with the average FPS dropping to 46. The crossover point appears to occur in the 1440p to 4K range, depending on the preset.

Q: How does the RTX 2060's memory affect Minecraft?

A: The RTX 2060 has 6 GB of GDDR6 memory on a 192-bit bus, providing a max bandwidth of 336.0 GB/s. This is sufficient for Minecraft's typical textures, but high-resolution texture packs could pressure the 6 GB capacity. The bandwidth is adequate for the game's needs, as the data shows no memory-related stutters in the min FPS values at 1440p Medium (151 FPS) and 4K Medium (79 FPS).

Q: What is the best preset for 4K gaming?

A: The High preset at 4K delivers an average of 74 FPS, which is playable. The Medium preset gives 93 FPS, but High offers better visuals. The Ultra preset is not recommended because it drops the average to 46 FPS, which is below the 60 FPS target.

Q: What is the frame time consistency like?

A: The data provides min and max FPS for the Medium preset. At 1080p, the min is 239 and max is 323, showing a stable frame time. At 1440p, the min is 151 and max is 204, also indicating good stability. At 4K, the min is 79 and max is 107, which is a tighter range. The low min FPS values for the other presets are not provided, but these Medium preset numbers suggest a consistent experience.

Q: How does this combo compare to other hardware in the database?

A: The combo's rank is 2881 out of 3710, placing it in the 77th percentile. This indicates it is a capable pairing for Minecraft. For comparison, the CPU's nearest rivals, the Intel Core Ultra 5 135H, Intel Xeon Phi 7210, Intel Core i5-13500HX, and AMD Ryzen 5 5600XT, have average scores within 0.6% of the Ryzen 7 5800X's average. The GPU's nearest rivals (NVIDIA GeForce GTX 580, AMD Radeon 680M, NVIDIA GeForce RTX 3050 OEM, AMD Radeon RX 7600) are within 0.8% of the RTX 2060's average score.

CPU Role

The AMD Ryzen 7 5800X is an 8-core, 16-thread processor with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. The Zen 3 architecture delivers strong single-threaded performance, which is critical for Minecraft. The benchmark data shows that the CPU's 3DMark single-thread score of 943 and Cinebench R23 single-core score of 1574.5 are key indicators. The CPU's ability to handle the game's main thread is the primary reason for the high frame rates at 1080p. The data shows that at 1080p Low, the system achieves 355 FPS, which is likely CPU-limited. The CPU's 32 MB of L3 cache is also a benefit for the game's game's engine. The Ryzen 7 5800X's performance in synthetic benchmarks, such as Cinebench R23 multi-core 15476 and Passmark multi-thread 27732, is balanced. In Minecraft, the CPU's single-threaded performance is more important than its multi-threaded capabilities. The CPU's 8 cores and 16 threads are not fully utilized by the game, but the high boost clock of 4.70 GHz ensures the main game thread runs fast. The CPU's rank in the database is 81st percentile for all CPUs, and its average benchmark score of 29123 is close to its nearest rivals: Intel Core Ultra 5 135H (29093), Intel Xeon Phi 7210 (29245), Intel Core i5-13500HX (29270), and AMD Ryzen 5 5600XT (28940). This places it in a competitive tier. The CPU's strong single-core performance is the primary driver for the high 1080p frame rates. The data shows that the CPU is not a bottleneck at 4K Ultra, where the GPU is the limiting factor.

Resolution Scaling

The FPS data shows a clear scaling pattern across resolutions. From 1080p to 1440p, the average FPS drops by a significant margin. For example, at Medium settings, the FPS drops from 281 at 1080p to 177 at 1440p, a decrease of 104 FPS, which is a 37% reduction. From 1440p to 4K, the FPS drops from 177 to 93, a decrease of 84 FPS, or 47.5%. At High settings, the scaling is similar: 1080p 223 FPS, 1440p 141 FPS, 4K 74 FPS. The drop from 1080p to 1440p is 82 FPS (36.8%), and from 1440p to 4K is 67 FPS (47.5%). At Low settings, the 1080p is 355 FPS, 1440p is 224 FPS, and 4K is 117 FPS. The drops are 131 FPS (36.9%) and 107 FPS (47.8%). At Ultra, the 1080p is 139 FPS, 1440p is 88 FPS, and 4K is 46 FPS. The drops are 51 FPS (36.7%) and 42 FPS (47.7%). The percentage drops are remarkably consistent across all settings, hovering around the 37% drop from 1080p to 1440p and the 47% drop from 1440p to 4K. This consistency suggests that the GPU is the scaling factor. The number of pixels from 1080p to 1440p is 1.78 times, and from 1440p to 4K is 2.25 times. The FPS drops are not proportional to the pixel count, but they are consistent in percentage terms. This implies that the GPU is not the only limit, but it is the primary constraining factor. The CPU's single-threaded performance is high, but the GPU's 336.0 GB/s bandwidth and 6.451 TFLOPS of FP32 are the limiting factors at higher resolutions. The data shows that the system is more CPU-bound at 1080p, but becomes increasingly GPU-bound as the resolution increases. The 4K Ultra result of 46 FPS is a clear sign of GPU limitation. The scaling pattern is a textbook example of a GPU-bound system at 4K. The CPU's performance is still important, but it is not the bottleneck. The user's choice of resolution is crucial: 1080p is optimal for high refresh rate, while 4K will require the High preset to stay above 60 FPS.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 2060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 93.0
3840x2160 High 74.0
3840x2160 Ultra 46.0
2560x1440 Low 224.0
2560x1440 Medium 177.0
2560x1440 High 141.0
2560x1440 Ultra 88.0
1920x1080 Low 355.0
1920x1080 Medium 281.0
1920x1080 High 223.0
1920x1080 Ultra 139.0

Minecraft with Ryzen 7 5800X + Other GPUs

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Minecraft with RTX 2060 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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