Downfall

Downfall

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 52 63 77
1440p QHD 52 83 102 124
1080p Full HD 73 117 142 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 63
3840x2160 High 52
3840x2160 Ultra 32
2560x1440 Low 124
2560x1440 Medium 102
2560x1440 High 83
2560x1440 Ultra 52
1920x1080 Low 174
1920x1080 Medium 142
1920x1080 High 117
1920x1080 Ultra 73

Downfall with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 2060, In-Depth Analysis

# Downfall with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 2060

The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 2060 produces a playable but uneven experience in Downfall, a 2016 horror title that scales predictably across resolutions and settings. This combination ranks 2937th out of 3716 tested combos in this game, placing it in the lower third of all configurations. The data shows a system that can handle 1080p and 1440p with reasonable settings, but struggles to maintain smooth frame rates at 4K, particularly when pushing beyond Medium settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800X is an 8-core, 16-thread processor built on the Zen 3 (Vermeer) architecture using a 7 nm process from TSMC. It operates at a base clock of 3.80 GHz and boosts up to 4.70 GHz, with a 105 W TDP. The processor features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 32 MB L3 cache. Memory support includes dual-channel DDR4 with a bandwidth of 51.2 GB/s.

In synthetic benchmarks, the 5800X demonstrates strong single-thread performance with a 3DMark single-thread score of 943 and a PassMark single-thread score of 3445. Multi-threaded performance is equally robust, with Cinebench R23 multi-core scoring 15476 and Geekbench multi-core reaching 11036. These results indicate the CPU is not a limiting factor in Downfall, which is a horror title released in 2016 and therefore not particularly demanding on processor resources.

The CPU's 8 cores and 16 threads provide ample headroom for the game's threading model. The 3DMark 16-thread score of 7586 and max-thread score of 7578 are nearly identical, suggesting that the processor's performance scales well with all available threads. However, Downfall's engine likely does not fully utilize 16 threads, meaning the 5800X's strong single-core performance — evidenced by the 3DMark 2-thread score of 1846 and 4-thread score of 3543 — is more relevant for this title.

The processor's 81st percentile ranking against all CPUs, with an average benchmark score of 29123, places it slightly above the Intel Core Ultra 5 135H (0.1% ahead) and AMD Ryzen 5 5600XT (0.6% ahead), while being marginally behind the Intel Xeon Phi 7210 (-0.4%) and Intel Core i5-13500HX (-0.5%). These rival deltas are negligible, indicating the 5800X is competitively positioned in its performance class. For Downfall specifically, the CPU provides more than enough processing power, and the measured frame rates are overwhelmingly dictated by GPU performance.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 7 5800X + NVIDIA GeForce RTX 2060 combination ranks 2937th out of 3716 tested combos in Downfall, placing it in the 21st percentile of all configurations tested. This is a relatively low ranking that reflects the GPU's age and performance tier rather than any CPU deficiency. The RTX 2060, released in 2019, is now an older mid-range card, and its ranking in the broader GPU landscape — 58th percentile against all GPUs with an average benchmark score of 15290 — confirms its position in the lower half of modern graphics hardware.

The GPU's nearest rivals in benchmark scores include the NVIDIA GeForce GTX 580 (0% delta), AMD Radeon 680M (0.1% delta), NVIDIA GeForce RTX 3050 OEM (0.6% delta), and AMD Radeon RX 7600 (0.8% delta). These deltas are all within 1%, meaning the RTX 2060 performs nearly identically to these cards in synthetic benchmarks. This clustering suggests that the RTX 2060's performance in Downfall is representative of a specific performance band, and users with any of these comparable GPUs would see similar frame rates.

The combo's rank of 2937 out of 3716 means that roughly 79% of tested configurations outperform it in Downfall. This is notable because the CPU is clearly capable — its 81st percentile ranking indicates it outperforms most processors — but the GPU holds the system back. In a game like Downfall, which is not CPU-intensive, the GPU becomes the sole bottleneck, and the RTX 2060's modest performance ceiling limits what the 5800X can achieve. The data suggests that pairing this CPU with a more powerful GPU would yield significantly better results in this title.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the measured FPS across resolutions reveals a clear pattern of GPU-bound scaling. At High settings, the average FPS drops from 117 at 1920x1080 to 83 at 2560x1440 to 52 at 3840x2160. This represents a 29% drop from 1080p to 1440p, followed by a 37% drop from 1440p to 4K. The total reduction from 1080p to 4K is 56%, which is consistent with the pixel count increase — 4K has four times the pixels of 1080p — but the frame rate does not drop proportionally, indicating the GPU is the primary constraint.

At Low settings, the scaling is different: 174 FPS at 1080p, 124 FPS at 1440p, and 77 FPS at 4K. The percentage drops are 29% and 38% respectively, similar to High settings, but the absolute frame rates are much higher. This suggests that even at 4K Low, the RTX 2060 can deliver 77 FPS, which is above the 60 FPS threshold for smooth gameplay. The gap between Low and High settings at each resolution is substantial: at 1080p, the difference is 57 FPS (174 vs 117); at 1440p, it is 41 FPS (124 vs 83); and at 4K, it is 25 FPS (77 vs 52).

The Medium settings row provides the only min/max FPS data in the measured results. At 1080p Medium, the average is 142 FPS with a minimum of 121 and maximum of 164. At 1440p Medium, the average drops to 102 FPS with a minimum of 86 and maximum of 117. At 4K Medium, the average is 63 FPS with a minimum of 54 and maximum of 73. These figures demonstrate that the RTX 2060 can maintain reasonably consistent frame times at Medium settings, with the minimum FPS staying within 15% of the average across all resolutions.

The resolution scaling data clearly indicates that the RTX 2060 is the limiting component. If the CPU were the bottleneck, we would expect frame rates to remain relatively constant across resolutions, since the CPU workload would not change with pixel count. Instead, the significant FPS drops at higher resolutions confirm that the GPU's rendering capabilities are being saturated.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the RTX 2060 delivers its strongest performance. Low settings produce an average of 174 FPS, which drops to 142 FPS at Medium (with a minimum of 121 and maximum of 164), 117 FPS at High, and 73 FPS at Ultra. The progression from Low to Ultra shows a 58% reduction in frame rate, with the largest single-step drop occurring between High and Ultra (44 FPS). This suggests that Ultra settings impose a significant additional rendering load.

At 2560x1440, the frame rates remain playable but show more strain. Low settings average 124 FPS, Medium averages 102 FPS (minimum 86, maximum 117), High averages 83 FPS, and Ultra drops to 52 FPS. The Ultra setting at 1440p falls below the 60 FPS threshold, which may be noticeable for users with high-refresh-rate monitors. The gap between Low and Ultra at 1440p is 72 FPS, reflecting a 58% reduction, consistent with the scaling observed at 1080p.

At 3840x2160, the GPU's limitations become apparent. Low settings average 77 FPS, which is still playable. Medium averages 63 FPS (minimum 54, maximum 73), High drops to 52 FPS, and Ultra falls to 32 FPS. The Ultra setting at 4K is effectively unplayable, with a frame rate below 40 FPS. Even High settings at 4K hover near the edge of smoothness at 52 FPS. The transition from Medium to High at 4K costs 11 FPS, while High to Ultra costs 20 FPS, indicating that Ultra settings at this resolution place an extreme load on the GPU.

Comparing the same settings across resolutions provides a complete picture. At Low settings, the 5800X + RTX 2060 combo delivers 174 FPS at 1080p, 124 FPS at 1440p, and 77 FPS at 4K. At Medium, the numbers are 142, 102, and 63 respectively. At High, they are 117, 83, and 52. At Ultra, they are 73, 52, and 32. The consistency of the percentage drops across settings — roughly 29% from 1080p to 1440p and 38% from 1440p to 4K — underscores the GPU-bound nature of the workload.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2060 is built on the Turing architecture using a 12 nm process from TSMC, with a TU106 chip containing 10,800 million transistors on a 445 mm² die. It features 1920 shading units, 120 texture mapping units, and 48 raster output units, along with 30 ray tracing cores and 240 tensor cores. The GPU operates at a base clock of 1365 MHz with a boost clock of 1680 MHz, and its memory runs at 1750 MHz (14 Gbps effective).

The card has 6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of bandwidth. This memory configuration is adequate for Downfall, which is a 2016 horror game with modest texture requirements. The pixel rate is 80.64 GPixel/s and the texture rate is 201.6 GTexel/s, with FP32 performance of 6.451 TFLOPS. These specifications place the RTX 2060 in the mid-range segment, and its 58th percentile ranking against all GPUs reflects this positioning.

The GPU's nearest rivals in benchmark performance are all within 1% of its average score of 15290. The NVIDIA GeForce GTX 580 matches it exactly (0% delta), while the AMD Radeon 680M is 0.1% behind, the NVIDIA GeForce RTX 3050 OEM is 0.6% behind, and the AMD Radeon RX 7600 is 0.8% behind. This tight clustering indicates that the RTX 2060's performance in Downfall is typical for its class, and users should not expect significant variance between these comparable cards.

The RTX 2060's 6 GB of VRAM is sufficient for Downfall at all tested settings, as the game's textures do not appear to exceed this capacity even at 4K Ultra. The GPU's DirectX 12 Ultimate support (version 12_2), along with OpenGL 4.6 and Vulkan 1.4, ensures compatibility with modern rendering APIs. The 160 W TDP and 450 W suggested PSU indicate that power consumption is modest, and the dual-slot design with a single 8-pin connector makes installation straightforward.

In Downfall specifically, the RTX 2060's performance is characterized by its ability to handle medium settings across all resolutions, but its limitations become evident at higher settings, particularly at 4K. The GPU's compute benchmarks — PassMark G3D score of 14111, Geekbench OpenCL score of 65014, and Geekbench Vulkan score of 65846 — suggest a card that is capable but not exceptional for its generation.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data provides clear guidance for optimal settings at each resolution. At 1920x1080, all settings presets deliver playable frame rates, with even Ultra achieving 73 FPS. However, the jump from High (117 FPS) to Ultra (73 FPS) represents a 38% performance penalty for what is likely a marginal visual improvement. The Medium preset at 142 FPS with a minimum of 121 FPS offers the best balance of smoothness and visual quality, as it comfortably exceeds 120 FPS for high-refresh-rate displays while maintaining stable frame times.

At 2560x1440, the recommendation shifts to High settings at 83 FPS. This provides a solid experience above 60 FPS, while Ultra at 52 FPS falls below the smoothness threshold. Medium at 102 FPS is also viable, but the additional visual fidelity from High is worth the 19 FPS cost given that 83 FPS remains well within playable territory. The minimum FPS at Medium is 86, which is still above 60, but High has no recorded minimum, suggesting consistent performance.

At 3840x2160, the options are more constrained. Low settings at 77 FPS provide the smoothest experience, while Medium at 63 FPS (minimum 54) is still playable but approaches the edge of smoothness. High at 52 FPS and Ultra at 32 FPS are not recommended for a horror game where smooth motion is important for atmosphere and gameplay. The Medium preset at 4K offers the best compromise, with an average of 63 FPS and a minimum of 54 that stays above the 50 FPS threshold for acceptable playability.

For users prioritizing frame rate stability, the Medium preset is the safest choice across all resolutions, as it is the only setting with recorded minimum FPS data showing consistent performance. The data indicates that Medium at any resolution provides a frame rate that is at least 85% of the Low setting's performance, making it the most efficient visual upgrade per FPS cost. The Ultra preset is only recommended at 1080p, where it still achieves 73 FPS, but the 44 FPS drop from High to Ultra suggests diminishing returns.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Downfall?

A: Based on the measured data, 1920x1080 provides the best experience, with all settings presets achieving at least 73 FPS. The Medium preset at 1080p delivers 142 FPS with a minimum of 121 FPS, making it the most consistent option.

Q: Can this combo handle 4K in Downfall?

A: Yes, but only at lower settings. At 4K, Low averages 77 FPS, Medium averages 63 FPS (minimum 54), High averages 52 FPS, and Ultra drops to 32 FPS. Medium is the highest recommended setting at 4K.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: The GPU is clearly the limiting factor. The CPU ranks in the 81st percentile against all processors, while the GPU is in the 58th percentile. Resolution scaling shows significant FPS drops from 1080p to 4K, confirming GPU-bound performance.

Q: How does the RTX 2060 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 2060's average benchmark score of 15290 is within 1% of the NVIDIA GeForce GTX 580 (0% delta), AMD Radeon 680M (0.1% delta), NVIDIA GeForce RTX 3050 OEM (0.6% delta), and AMD Radeon RX 7600 (0.8% delta).

Q: What settings should I use for the smoothest experience at 1440p?

A: High settings at 83 FPS is the best choice for visual quality while staying above 60 FPS. Medium at 102 FPS is also viable, but Ultra at 52 FPS falls below the smoothness threshold.

Q: How does this combo rank compared to all tested configurations in Downfall?

A: This combination ranks 2937th out of 3716 tested combos, placing it in the lower 21% of all configurations. This low ranking is due to the GPU's age and mid-range performance, not the CPU.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 2060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 77.0
3840x2160 Medium 63.0
3840x2160 High 52.0
3840x2160 Ultra 32.0
2560x1440 Low 124.0
2560x1440 Medium 102.0
2560x1440 High 83.0
2560x1440 Ultra 52.0
1920x1080 Low 174.0
1920x1080 Medium 142.0
1920x1080 High 117.0
1920x1080 Ultra 73.0

Downfall with Ryzen 7 5800X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 2060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 2060

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