Minecraft
This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 66 | 83 | 105 |
| 1440p QHD | 79 | 127 | 160 | 202 |
| 1080p Full HD | 126 | 201 | 253 | 319 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1070, In-Depth Analysis
Minecraft is a heavily CPU-bound sandbox title, and the combination of the AMD Ryzen 7 5800X with the NVIDIA GeForce GTX 1070 produces a wide spread of frame rates that depend almost entirely on the resolution and preset you choose. The data shows a system that can push well past 300 FPS at 1080p on low settings, but which drops to just above 40 FPS at 4K on ultra, revealing a clear transition from a CPU-limited state to a GPU-limited one as pixel count climbs.
FAQ
Q: What is the best resolution to play at with this hardware?
A: The sweet spot is 2560x1440. At High settings, the average FPS is 127, which is well above the 60 FPS threshold and leaves headroom for demanding scenes. At 1920x1080, the CPU becomes the bottleneck, producing extremely high frame rates that are unnecessary for most displays.
Q: How much of a performance difference is there between Low and Ultra settings at 1080p?
A: The difference is massive. At 1920x1080, Low settings average 319 FPS, while Ultra settings average 126 FPS. That is a drop of approximately 60% in frame rate, indicating that the Ultra preset imposes a significant load on the GTX 1070, even at a lower resolution.
Q: Can this system handle 4K gaming in Minecraft?
A: Yes, but with compromises. At 3840x2160 on Low settings, the system averages 105 FPS, which is playable. However, at Ultra settings, the average drops to 41 FPS, which is not smooth for a game like Minecraft where quick camera movements are common.
Q: Is the Ryzen 7 5800X holding back the GTX 1070 in this game?
A: At 1080p with lower settings, yes. The CPU's high single-thread performance pushes frame rates to over 300 FPS, which the GPU cannot physically render faster. At 4K Ultra, the roles reverse, and the GPU becomes the limiting factor, as the frame rate drops by over 75% compared to 1080p Low.
Q: How does this system's CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 7 5800X has an average benchmark score of 29123, which is within 0.1% of the Intel Core Ultra 5 135H (29093) and 0.6% ahead of the AMD Ryzen 5 5600XT (28940). It sits at the 81st percentile of all CPUs, indicating solidly above-average performance.
Q: What is the frame rate consistency like at Medium settings?
A: The data includes minimum and maximum FPS for Medium settings. At 1920x1080, the range is 215 to 291 FPS, with an average of 253. At 2560x1440, the range is 136 to 184 FPS (average 160), and at 3840x2160, the range is 71 to 96 FPS (average 83). The spread narrows as resolution increases, showing less variance at higher loads.
CPU Role
The AMD Ryzen 7 5800X is a Zen 3 part built on a 7 nm process, featuring 8 cores and 16 threads. Its base clock is 3.80 GHz and it boosts up to 4.70 GHz, which is critical for Minecraft’s single-threaded world generation and entity logic. The CPU’s 32 MB of L3 cache and 4,150 million transistors help maintain high IPC, which directly translates to the high frame rates seen at lower resolutions.
Benchmark results confirm its strength. In Cinebench R23, it scores 15476 points in multi-core and 1574.5 points in single-core. Its Geekbench scores are 11036 multi-core and 2032 single-core. The Passmark single-thread score is 3445, which is a strong indicator of per-core performance. In 3DMark, the 16-thread score is 7586, while the single-thread score is 943. These numbers place the CPU at the 81st percentile of all CPUs, with an average benchmark score of 29123.
The CPU’s performance directly explains the 1080p results. At 1920x1080 Low settings, the average FPS is 319, which is far beyond what the GTX 1070 can render if it were the limiting factor. This suggests the CPU is feeding frames faster than the GPU can draw them. Even at 1080p Ultra, the average of 126 FPS indicates the CPU is still keeping up, but the GPU is starting to struggle with the increased shading load. The data shows that dropping the resolution from 2560x1440 to 1920x1080 at High settings increases FPS from 127 to 201, a jump of 74 FPS, which is primarily due to reducing the pixel fill rate burden on the GPU, allowing the CPU's strength to dominate.
GPU Role
The NVIDIA GeForce GTX 1070 is a Pascal architecture GPU with 8 GB of GDDR5 memory on a 256-bit bus, providing 256.3 GB/s of bandwidth. Its base clock is 1506 MHz with a boost clock of 1683 MHz. It has 1920 shading units and 64 ROPs, with a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s. The FP32 performance is 6.463 TFLOPS. This card sits at the 47th percentile of all GPUs, with an average benchmark score of 9780.
The GPU’s role becomes dominant as resolution increases. At 3840x2160, the pixel count quadruples compared to 1080p, and the GTX 1070’s limits become apparent. The data shows a clear pattern: at 4K, even Low settings only yield 105 FPS, while High settings drop to 66 FPS, and Ultra plummets to 41 FPS. The GPU's memory bandwidth of 256.3 GB/s is sufficient for 1080p and 1440p, but at 4K, the sheer amount of data being pushed through the 256-bit bus becomes a bottleneck. The card’s DirectX 12 Passmark score of 48 and DirectX 11 score of 100 indicate it handles the game’s rendering API well, but the raw compute power is not enough for maxed-out 4K.
Comparing to its nearest rivals, the GTX 1070’s average score of 9780 is 0.2% behind the AMD FirePro W5000 (9803) and 0.5% behind the NVIDIA Quadro M2000M (9832). It is 0.6% ahead of the NVIDIA Tesla M10 (9724). This puts it in a tight performance band, but for Minecraft, the combination of VRAM size and memory bandwidth is more important than raw compute, and 8 GB of GDDR5 proves adequate for all tested presets.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, providing a complete picture of the system's behavior.
At 1920x1080, the system is clearly CPU-bound. Low settings produce an average of 319 FPS. Medium settings yield 253 FPS, with a range of 215 to 291 FPS. High settings average 201 FPS. Ultra settings drop to 126 FPS, which is still very playable but shows a significant impact from the GPU's workload.
At 2560x1440, the balance shifts. Low settings average 202 FPS, which is still incredibly high. Medium settings average 160 FPS, with a range of 136 to 184 FPS. High settings average 127 FPS. Ultra settings drop to 79 FPS, which is the first point where the frame rate falls below the 100 FPS mark, indicating the GPU is becoming a more significant factor.
At 3840x2160, the GPU is the clear bottleneck. Low settings average 105 FPS, which is just above the 100 FPS threshold. Medium settings average 83 FPS, with a range of 71 to 96 FPS. High settings average 66 FPS. Ultra settings drop to 41 FPS, which is below the smooth 60 FPS target. The data shows that at 4K, the difference between Low and Ultra is 64 FPS, a massive swing that highlights the GPU's limitations at high pixel counts.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and tells a clear story about which component is the limiting factor. At Low settings, the average FPS drops from 319 at 1920x1080 to 202 at 2560x1440 (a 37% decrease), and then to 105 at 3840x2160 (a 48% decrease from 1440p). This is a classic sign of a GPU bottleneck, as the CPU has ample headroom to maintain high frame rates.
At High settings, the progression is from 201 FPS at 1080p to 127 FPS at 1440p (a 37% drop), and then to 66 FPS at 4K (a 48% drop from 1440p). The percentage drops are consistent, which suggests that the GPU is scaling linearly with pixel count. At Ultra settings, the drop is even more pronounced: 126 FPS at 1080p, 79 FPS at 1440p (a 37% drop), and 41 FPS at 4K (a 48% drop from 1440p).
This behavior indicates that the Ryzen 7 5800X is not the limiting factor at higher resolutions. The CPU’s single-thread performance is sufficient to feed the GPU at all tested settings, but the GTX 1070 simply cannot keep up with the pixel throughput required at 4K. The 74 FPS difference between 1080p High and 1440p High, and the 61 FPS difference between 1440p High and 4K High, are both directly attributable to the GPU's rendering capacity.
Settings Recommendations
For a smooth experience, the data suggests that Medium settings at 2560x1440 offer the best balance. The average FPS of 160 is well above the 60 FPS target, and the minimum of 136 FPS ensures that even in demanding scenes, the frame rate stays high. This provides a significant visual upgrade over Low settings while maintaining excellent performance.
If you are playing at 1920x1080, High settings are the recommended choice. The average of 201 FPS is more than enough for any display, and it provides a substantial visual improvement over Medium. Ultra settings at 1080p are also viable at 126 FPS, but the visual difference between High and Ultra may not justify the 75 FPS performance cost.
At 3840x2160, the recommendation is to use Low settings for a playable experience, averaging 105 FPS. Medium settings at 4K are still playable at 83 FPS, but the minimum of 71 FPS might cause noticeable stutters in complex scenes. High settings at 4K drop to 66 FPS, which is borderline, and Ultra at 41 FPS should be avoided unless you prioritize visuals over smoothness.
The data shows a clear rule: at 1080p, the CPU is the star, so you can afford to push the GPU. At 4K, the GPU is the constraint, so you must reduce settings to stay fluid. The GTX 1070 is a capable card for this game, but it is not a 4K Ultra card, and the Ryzen 7 5800X deserves the credit for the high frame rates seen at lower resolutions.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1070 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 105.0 |
| 3840x2160 | Medium | 83.0 |
| 3840x2160 | High | 66.0 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 202.0 |
| 2560x1440 | Medium | 160.0 |
| 2560x1440 | High | 127.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 319.0 |
| 1920x1080 | Medium | 253.0 |
| 1920x1080 | High | 201.0 |
| 1920x1080 | Ultra | 126.0 |
Minecraft with GTX 1070 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.