Minecraft
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 43 | 54 | 69 |
| 1440p QHD | 52 | 82 | 104 | 131 |
| 1080p Full HD | 82 | 131 | 165 | 208 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 7 5700 + AMD Radeon RX 580, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 7 5700 paired with the AMD Radeon RX 580 ranks 3346 out of 3710 tested combos in Minecraft. This places the combination in the lower portion of the database, at roughly the 10th percentile of all tested systems for this specific title. The ranking reflects a pairing where the GPU, an older Polaris architecture part, substantially limits the experience despite a capable eight-core processor.
The CPU itself sits at the 78th percentile among all processors in the database, with an average benchmark score of 25517. Its nearest rivals include the Intel Xeon D-2752TER (25530, delta -0.1%), the AMD Ryzen 5 7640U (25485, delta +0.1%), the AMD Ryzen 5 6600H (25550, delta -0.1%), and the AMD Ryzen 7 5825U (25446, delta +0.3%). These deltas are all within a fraction of a percent, indicating the 5700 is a solid mid-range performer in synthetic workloads.
The GPU, however, tells a different story. The RX 580 sits at the 53rd percentile among all GPUs, with an average benchmark score of 12928. Its nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile (12940, delta -0.1%), the NVIDIA GeForce GTX 1660 SUPER (12986, delta -0.4%), the AMD Radeon 740M (12870, delta +0.5%), and the AMD FirePro W5100 (12847, delta +0.6%). The measured FPS data confirms that in Minecraft, this GPU is the bottleneck, particularly at higher resolutions and settings.
FAQ
Q: What is the best measured performance this combo achieves in Minecraft?
A: The highest average FPS recorded is 208 at 1920x1080 with Low settings. The lowest is 27 at 3840x2160 with Ultra settings.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 7 5700 scores 25517 on average, which is within 0.3% of the AMD Ryzen 7 5825U (25446) and within 0.1% of the Intel Xeon D-2752TER (25530). The differences are negligible.
Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?
A: The RX 580 scores 12928 on average. It is 0.1% behind the NVIDIA GeForce RTX 3050 Ti Mobile (12940) and 0.4% behind the NVIDIA GeForce GTX 1660 SUPER (12986), while leading the AMD Radeon 740M (12870) by 0.5%.
Q: What is the FPS drop from 1080p to 4K at High settings?
A: At 1920x1080 High, the average FPS is 131. At 2560x1440 High, it is 82. At 3840x2160 High, it drops to 43. This represents a 67% reduction from 1080p to 4K.
Q: Which resolution and settings combination provides the most consistent framerate?
A: The 1920x1080 Medium preset shows an average of 165 FPS, with a minimum of 140 and a maximum of 189. This 49 FPS spread is the tightest recorded for any preset that includes min/max data.
Q: Does the CPU hold back the GPU in Minecraft?
A: The data suggests not. The CPU has 8 cores and 16 threads with a boost clock of 4.60 GHz, which is ample for Minecraft's rendering demands. The FPS scaling with resolution indicates the GPU becomes the limiting factor as pixel count increases.
Resolution Scaling
The measured data shows a clear and predictable drop in framerate as resolution increases, which is the classic signature of a GPU-bound scenario. At Low settings, the average FPS falls from 208 at 1920x1080, to 131 at 2560x1440, and finally to 69 at 3840x2160. The scaling from 1080p to 1440p is a 37% reduction, and from 1440p to 4K is a 47% reduction. This steep decline is consistent with the RX 580's 256-bit memory bus and 256.0 GB/s bandwidth struggling to feed the increasing pixel throughput.
At High settings, the pattern repeats but with lower absolute numbers: 131 FPS at 1080p, 82 FPS at 1440p, and 43 FPS at 4K. The percentage drops are similar, indicating that the GPU's compute and memory resources are the dominant factor, regardless of the preset. The CPU's role appears secondary, as even at 1080p Low, where the CPU would be most likely to bottleneck, the system still delivers 208 FPS, which is well above the refresh rate of typical monitors.
The only anomaly in the scaling is the Ultra preset, which shows a dramatic collapse. At 1920x1080 Ultra, the average is 82 FPS. At 2560x1440 Ultra, it falls to 52 FPS. At 3840x2160 Ultra, it plummets to 27 FPS. The jump from High to Ultra at 1080p is a 37% performance hit, while the jump from Medium to High is only 21%. This suggests that the Ultra preset introduces rendering features that are particularly demanding on the RX 580's GCN architecture, possibly related to shadow resolution or draw distance settings that stress the 32 ROPs.
Measured FPS Breakdown
At 1920x1080, the combination delivers playable framerates across all presets. Low settings average 208 FPS, Medium averages 165 FPS with a minimum of 140 and maximum of 189, High averages 131 FPS, and Ultra averages 82 FPS. The spread between Low and Ultra is 126 FPS, which gives users a wide range of visual quality options while maintaining smooth gameplay. Even the Ultra preset remains above 60 FPS, making 1080p the only resolution where this is achievable.
At 2560x1440, the performance degrades noticeably. Low settings average 131 FPS, which is still excellent. Medium averages 104 FPS with a minimum of 88 and maximum of 119, maintaining a consistent experience. High averages 82 FPS, which is borderline for high-refresh displays but acceptable for standard 60 Hz monitors. Ultra drops to 52 FPS, which will show stutter on many panels. The data shows that 1440p is viable only if the user sticks to Low or Medium presets.
At 3840x2160, the RX 580 reaches its limits. Low settings average 69 FPS, which is just above the 60 FPS threshold. Medium averages 54 FPS with a minimum of 46 and maximum of 62, indicating occasional dips below smooth playback. High averages 43 FPS, which is marginal. Ultra averages 27 FPS, which is effectively unplayable for any action-oriented gameplay. The 4K data clearly shows that this combination is not suited for high-fidelity Minecraft at this resolution.
The min/max data points, available only for the Medium preset at each resolution, provide useful consistency information. At 1080p, the 165 average with a 140 minimum shows a 15% variance. At 1440p, the 104 average with an 88 minimum shows the same 15% variance. At 4K, the 54 average with a 46 minimum shows a 15% variance as well. This consistent variance across resolutions suggests a stable frame pacing profile, with no sudden spikes or drops beyond what the average would predict.
CPU Role
The AMD Ryzen 7 5700 is a Zen 3 (Cezanne) architecture processor with 8 cores and 16 threads. Its base clock is 3.70 GHz and boost clock is 4.60 GHz. The CPU has a 16 MB L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. These specifications are more than sufficient for Minecraft, which is not known for heavy multi-threaded scaling.
The synthetic benchmark data supports this assessment. The CPU scores 20655 in Cinebench R23 multicore and 2916 in single-core. The single-core score is particularly relevant for Minecraft, which historically relies heavily on single-thread performance for its main game loop. A score of 2916 places this processor in a strong position for such workloads.
The measured FPS data confirms that the CPU is not the primary constraint in this pairing. At 1080p Low, where CPU limitations would manifest first, the system achieves 208 FPS. This is well above the point where most displays would benefit, indicating the CPU has headroom. The fact that FPS drops consistently as resolution increases, without any plateau or unusual behavior at lower resolutions, points to the GPU as the limiting factor.
The 3dmark scores show a clear scaling pattern: 901 in single-thread, 1762 in 2-thread, 3382 in 4-thread, 5585 in 8-thread, and 6617 in max-thread. The scaling from 8-thread to max-thread is only 18%, suggesting diminishing returns beyond 8 threads, which is typical for gaming workloads. Minecraft's rendering pipeline does not scale well beyond a few threads, so the 5700's 16 threads offer no tangible advantage in this title.
Settings Recommendations
Based on the measured data, the optimal experience depends on the target resolution and display refresh rate. At 1920x1080, the High preset delivers 131 FPS on average, which is sufficient for 120 Hz displays. The Ultra preset drops to 82 FPS, which is still above 60 FPS but not smooth enough for high-refresh gaming. For users with 144 Hz monitors, the Medium preset at 165 FPS is the best choice, as it provides the highest framerate with a tight min/max range of 140 to 189.
At 2560x1440, the Medium preset is the clear winner. It averages 104 FPS with a minimum of 88, which is ideal for 100 Hz displays. The High preset at 82 FPS is acceptable for 75 Hz monitors but will show occasional dips. The Low preset at 131 FPS is the only option for 120 Hz displays at this resolution, but the visual quality reduction may be noticeable.
At 3840x2160, only the Low preset at 69 FPS approaches a smooth experience. The Medium preset at 54 FPS with a 46 FPS minimum will be borderline, and the High preset at 43 FPS is not recommended for any real-time interaction. The Ultra preset at 27 FPS should be avoided entirely. For 4K users, the data suggests either lowering the resolution or accepting significant visual compromises.
The Ultra preset's disproportionate performance cost, 37% lower than High at 1080p, suggests it enables features that are not well optimized for the RX 580's GCN 4.0 architecture. Users seeking the best balance of visual quality and framerate should select High at 1080p or 1440p, as it provides a 60% improvement over Ultra at 1080p and a 58% improvement at 1440p, while retaining most of the visual enhancements. The Medium preset is a viable fallback for those prioritizing framerate consistency over image quality, given its recorded min/max stability across all three resolutions.
Hardware Specifications
AMD Ryzen 7 5700
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 580 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 43.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 104.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 208.0 |
| 1920x1080 | Medium | 165.0 |
| 1920x1080 | High | 131.0 |
| 1920x1080 | Ultra | 82.0 |
Minecraft with Ryzen 7 5700 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 580 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RX 580
Explore FPS benchmarks for other games using this same hardware combination.