Minecraft

Minecraft

AVERAGE FPS
253
excellent

This combination delivers exceptional performance with an average of 253 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 114 144 181
1440p QHD 136 218 275 347
1080p Full HD 216 346 436 550

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 181
3840x2160 Medium 144
3840x2160 High 114
3840x2160 Ultra 71
2560x1440 Low 347
2560x1440 Medium 275
2560x1440 High 218
2560x1440 Ultra 136
1920x1080 Low 550
1920x1080 Medium 436
1920x1080 High 346
1920x1080 Ultra 216

Minecraft with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 8400F and NVIDIA GeForce RTX 3070 Ti combination delivers exceptional performance in Minecraft, with frame rates ranging from a highly playable 71 FPS at 4K Ultra to a staggering 550 FPS at 1080p Low. The data indicates this pairing is overwhelmingly GPU-limited at higher resolutions, while at 1080p the CPU’s strong single-threaded performance becomes the primary driver. This configuration ranks 1281st out of 3710 tested combos, placing it in the top third of all systems for this title.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture, manufactured on a 4 nm process by TSMC. It operates with a base clock of 4.20 GHz and a boost clock of 4.70 GHz, with a 65 W TDP. The CPU features a cache hierarchy of 64 KB L1 per core, 1 MB L2 per core, and 16 MB of shared L3 cache. Memory support is DDR5 over a dual-channel bus, providing 83.2 GB/s of bandwidth.

For Minecraft, a game known for being heavily dependent on single-core performance, the Ryzen 5 8400F’s benchmark results are telling. In synthetic tests, the CPU scores 951 points in 3DMark single-thread and 3685 in Passmark single-thread. These scores are respectable but not class-leading. The CPU’s multi-threaded scores, such as 20851 in Cinebench R23 multi-core and 24389 in Passmark multithread, are strong for a 6-core part, but Minecraft’s engine does not typically scale well across many cores.

The data shows that at 1080p Low, the system achieves 550 FPS, which is dramatically higher than the 346 FPS at 1080p High. This significant gap suggests that at the lowest settings, the CPU is the limiting factor, as the GPU is not being stressed by the simple geometry and lighting. At 1080p Ultra, the frame rate drops to 216 FPS, indicating that the GPU is now taking over the workload as more complex shaders and render distances are enabled.

Comparing the CPU to its nearest rivals, the Ryzen 5 8400F has an average benchmark score of 25005. This places it 0.2% ahead of the AMD Ryzen 5 7500F (score 24964) and 0.3% ahead of the Intel Core i7-11850H (score 24935). It is 0.4% ahead of the Intel Core i7-13620H (score 24911) and 0.4% behind the AMD EPYC 9474F (score 25103). These deltas are minimal, indicating that the 8400F performs nearly identically to its closest competitors in general compute tasks. For Minecraft specifically, the 4.70 GHz boost clock is a key asset, allowing the CPU to handle the game’s single-threaded bottlenecks effectively, as evidenced by the high frame rates at lower resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture using an 8 nm process at Samsung. It features 8 GB of GDDR6X memory on a 256-bit bus, delivering a substantial 608.3 GB/s of memory bandwidth. The GPU operates with a base clock of 1575 MHz and a boost clock of 1770 MHz, with a 290 W TDP.

In Minecraft, the GPU’s role becomes more critical as resolution and settings increase. At 4K Ultra, the system produces 71 FPS, which is the lowest frame rate in the entire dataset. This indicates that at the highest settings and resolution, the RTX 3070 Ti is being fully utilized. The 8 GB VRAM is sufficient for Minecraft’s textures and render distances, even at 4K, as the frame rates remain playable across all settings.

The GPU’s benchmark results show a Passmark G3D score of 23356 and a 3DMark Steel Nomad DX12 score of 3478. The GPU ranks in the 75th percentile of all GPUs, with an average benchmark score of 29945. Its nearest rivals include the NVIDIA GeForce RTX 5070 Mobile, which is 0.1% faster (score 29928), and the AMD Radeon RX 6800, which is 0.5% faster (score 30095). The RTX 3070 Ti also outperforms the NVIDIA GeForce RTX 2080 Ti by 0.5% (score 29783) and the AMD Radeon RX 6700 by 1.6% (score 30433).

The data suggests a clear scaling pattern: at 1080p Low, the GPU is not the bottleneck, with the CPU pushing 550 FPS. However, as settings increase to 1080p Ultra (216 FPS) and then to 4K Ultra (71 FPS), the GPU becomes the dominant constraint. The 608.3 GB/s bandwidth and 8 GB VRAM prove adequate for Minecraft, as there are no signs of texture pop-in or stuttering indicated by the consistent average FPS values. The RTX 3070 Ti’s 6144 shading units and 192 TMUs provide ample geometry processing power for the game’s blocky worlds.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured data reveals a clear pattern of frame rate scaling across resolutions, which helps identify the bottleneck at each stage. At Low settings, the system produces 550 FPS at 1080p, 347 FPS at 1440p, and 181 FPS at 4K. This represents a 36.9% drop from 1080p to 1440p and a 67.1% drop from 1080p to 4K. The aggressive scaling at Low settings indicates that the GPU is becoming the limiting factor even at the lowest graphical fidelity.

Moving to Medium settings, the system achieves 436 FPS at 1080p, 275 FPS at 1440p, and 144 FPS at 4K. The drop from 1080p to 1440p is 36.9%, while the drop from 1080p to 4K is 67.0%. These percentages are nearly identical to the Low settings, suggesting a consistent GPU bottleneck that scales with pixel count.

At High settings, the frame rates are 346 FPS at 1080p, 218 FPS at 1440p, and 114 FPS at 4K. The drop from 1080p to 1440p is 37.0%, and from 1080p to 4K is 67.1%. Again, the scaling is uniform, confirming that the GPU is the primary constraint once settings exceed Low.

Ultra settings show the most pronounced GPU limitation: 216 FPS at 1080p, 136 FPS at 1440p, and 71 FPS at 4K. The drop from 1080p to 1440p is 37.0%, and from 1080p to 4K is 67.1%. The consistent ~37% drop at 1440p and ~67% drop at 4K across all settings strongly indicates that the RTX 3070 Ti is the limiting component in all scenarios except perhaps 1080p Low, where the CPU’s single-thread performance caps the output at 550 FPS.

The fact that the frame rate at 1080p Low (550 FPS) is not proportionally higher than 1080p Medium (436 FPS) or 1080p High (346 FPS) suggests a CPU limitation at the lowest settings. The CPU’s 4.70 GHz boost clock and 3DMark single-thread score of 951 are likely the ceiling here. Once the GPU is given more work through higher settings, it becomes the bottleneck, as evidenced by the linear scaling with resolution.

FAQ

Q: What is the highest average frame rate this combo can achieve in Minecraft?

A: The highest recorded average frame rate is 550 FPS, achieved at 1920x1080 resolution with Low settings. This is the only data point above 500 FPS, indicating a CPU-bound scenario at the lowest graphical fidelity.

Q: At what settings does the GPU become the primary bottleneck?

A: The GPU becomes the limiting factor at Medium settings and above. At 1080p Medium, the frame rate drops to 436 FPS from 550 FPS at Low, and the scaling from 1080p to 4K is consistent (around 67% drop) for Medium, High, and Ultra settings, confirming the GPU is the constraint.

Q: How does the RTX 3070 Ti compare to its nearest rival, the RX 6800?

A: The RTX 3070 Ti has an average benchmark score of 29945, which is 0.5% lower than the AMD Radeon RX 6800's score of 30095. This indicates the RX 6800 is marginally faster in general compute, but the difference is negligible for Minecraft.

Q: Is the Ryzen 5 8400F a bottleneck for this GPU in Minecraft?

A: The CPU is only a bottleneck at 1080p with Low settings, where the 550 FPS ceiling is likely due to the CPU's single-thread performance. At all other settings and resolutions, the GPU is the limiting factor, as shown by the consistent frame rate scaling with resolution.

Q: What is the minimum FPS recorded for the Medium settings preset?

A: The data includes minimum FPS values only for Medium settings. At 4K Medium, the minimum is 122 FPS, at 1440p Medium it is 234 FPS, and at 1080p Medium it is 370 FPS. These minimums are all well above playable thresholds.

Q: How does this system rank among all tested combos?

A: This CPU and GPU combination ranks 1281st out of 3710 tested combos, placing it in the top 34.5% of all systems for Minecraft performance. The data is measured, not estimated.

Settings Recommendations

Based on the measured FPS data, the Medium settings preset offers the best balance of performance and visual quality. At 1080p Medium, the system delivers 436 FPS average with a minimum of 370 FPS, ensuring buttery-smooth gameplay with no risk of stuttering. At 1440p Medium, the average is 275 FPS with a minimum of 234 FPS, which is more than sufficient for high-refresh-rate monitors. Even at 4K Medium, the system maintains an average of 144 FPS with a minimum of 122 FPS, which is excellent for a demanding resolution.

The High preset is also viable for users prioritizing visual fidelity. At 1080p High, the system provides 346 FPS, and at 1440p High it delivers 218 FPS. At 4K High, the average drops to 114 FPS, which is still playable but sacrifices the high refresh rate experience. The Ultra preset is only recommended for users with 1080p displays, where the 216 FPS average remains high, but at 4K Ultra the 71 FPS average is the weakest result in the dataset.

Low settings are unnecessary for this hardware, as even Medium provides far more performance than needed. The data shows that moving from Low to Medium only reduces frame rates by about 20-25% across all resolutions, while providing a substantial visual upgrade. For the best experience, Medium at 1440p is the sweet spot, offering 275 FPS average and 234 FPS minimum, which exceeds the refresh rate of most high-end monitors while maintaining good visual quality.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080 (1080p):

  • Low: 550 FPS average
  • Medium: 436 FPS average, 370 FPS minimum, 501 FPS maximum
  • High: 346 FPS average
  • Ultra: 216 FPS average

At 1080p, the system is clearly CPU-bound at Low settings, as evidenced by the 550 FPS ceiling. The scaling from Low to Medium (114 FPS drop) and Medium to High (90 FPS drop) suggests the GPU is progressively taking over. The jump from High to Ultra (130 FPS drop) shows the significant GPU load of Ultra settings.

2560x1440 (1440p):

  • Low: 347 FPS average
  • Medium: 275 FPS average, 234 FPS minimum, 316 FPS maximum
  • High: 218 FPS average
  • Ultra: 136 FPS average

At 1440p, the frame rates remain exceptionally high. The drop from 1080p to 1440p is consistent at around 37% for all settings, confirming the GPU is now the bottleneck. The Medium preset maintains a 234 FPS minimum, which is ideal for 240Hz monitors. Ultra settings still provide 136 FPS, which is playable but not ideal for competitive play.

3840x2160 (4K):

  • Low: 181 FPS average
  • Medium: 144 FPS average, 122 FPS minimum, 165 FPS maximum
  • High: 114 FPS average
  • Ultra: 71 FPS average

At 4K, the GPU is heavily utilized across all settings. The Low preset at 181 FPS is impressive for 4K, but the Medium preset at 144 FPS with a 122 FPS minimum is the recommended choice for quality. The Ultra preset at 71 FPS is the only data point below 100 FPS, making it suitable only for users prioritizing visuals over performance. The consistent ~67% drop from 1080p to 4K across all settings reinforces that the RTX 3070 Ti's 8 GB VRAM and 608.3 GB/s bandwidth are handling the resolution scaling without any memory-related stutters.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3070 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 181.0
3840x2160 Medium 144.0
3840x2160 High 114.0
3840x2160 Ultra 71.0
2560x1440 Low 347.0
2560x1440 Medium 275.0
2560x1440 High 218.0
2560x1440 Ultra 136.0
1920x1080 Low 550.0
1920x1080 Medium 436.0
1920x1080 High 346.0
1920x1080 Ultra 216.0

Minecraft with Ryzen 5 8400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 3070 Ti + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.