Minecraft
This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 69 | 87 | 110 |
| 1440p QHD | 82 | 132 | 166 | 210 |
| 1080p Full HD | 131 | 209 | 263 | 332 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 8400F + Intel Arc B570, In-Depth Analysis
Minecraft with the AMD Ryzen 5 8400F and Intel Arc B570 produces a dataset that is primarily defined by massive headroom at lower resolutions and a steep, consistent drop as resolution increases. The measured frames per second (FPS) across the board are exceptionally high, indicating that this combination is rarely the limiting factor for this game. The analysis below breaks down the scaling, component roles, and practical settings based solely on the provided measured data.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a predictable but significant decline in average FPS across all settings presets. The data shows that the most substantial performance hit occurs when moving from 1440p to 4K, rather than from 1080p to 1440p, which suggests the game's rendering load scales non-linearly with pixel count.
At the High settings preset, the average FPS drops from 209 at 1920x1080 to 132 at 2560x1440, a reduction of 77 FPS. Moving from 2560x1440 to 3840x2160, the average FPS falls from 132 to 69, a reduction of 63 FPS. While the absolute drop is smaller in the second step, the percentage decrease is more severe, representing a 47.7% loss from 1440p to 4K, compared to a 36.8% loss from 1080p to 1440p.
This pattern is even more pronounced at the Low settings preset. The average FPS at 1080p is 332, which drops to 210 at 1440p and then to 110 at 4K. The scaling from 1080p to 1440p represents a 122 FPS loss (36.7%), while the drop from 1440p to 4K is a 100 FPS loss (47.6%). This indicates that at lower graphical loads, the CPU and GPU combination has enough power that the move to 4K finally begins to strain the rendering pipeline, though the absolute numbers remain high.
The Medium preset shows a similar trend, with average FPS of 263 at 1080p, 166 at 1440p, and 87 at 4K. The most telling data point for understanding the bottleneck comes from the Ultra preset, which is the most demanding. At 1080p, Ultra still yields 131 FPS, but this drops to 82 at 1440p and a relatively low 43 at 4K. The 4K Ultra result is the only measured scenario where the frame rate dips below 60 FPS, suggesting that the combination of maximum pixel count and maximum graphical settings finally overwhelms the Intel Arc B570.
The scaling behavior indicates that at 1080p and 1440p, the system is likely not fully GPU-bound, as the FPS differences between presets are large. However, at 4K, the GPU becomes the primary limiting component, as evidenced by the dramatic drop in FPS when moving from Medium to Ultra (87 to 43). The CPU, with its high single-thread performance, appears capable of feeding the GPU at lower resolutions, but the GPU's raw throughput is the ceiling at 4K.
FAQ
Q: What is the highest average FPS recorded for this CPU and GPU combination in Minecraft?
A: The highest recorded average FPS is 332, achieved at 1920x1080 resolution with the Low settings preset.
Q: Can this system maintain 60 FPS at 4K resolution?
A: Yes, but only at certain settings. The data shows an average of 69 FPS at High settings, 87 FPS at Medium settings, and 110 FPS at Low settings. However, at Ultra settings, the average FPS drops to 43, which is below the 60 FPS threshold.
Q: How does the Ultra preset at 1440p compare to the High preset at 1080p?
A: The Ultra preset at 2560x1440 yields an average of 82 FPS, while the High preset at 1920x1080 yields an average of 209 FPS. This represents a significant 127 FPS difference in favor of the lower resolution and lower settings.
Q: Is there a significant performance difference between Low and Medium settings at 1080p?
A: Yes, the difference is substantial. The Low preset averages 332 FPS, while the Medium preset averages 263 FPS. This is a 69 FPS drop for moving up one settings tier.
Q: What is the lowest average FPS recorded in the entire dataset?
A: The lowest average FPS is 43, which occurs at 3840x2160 resolution with the Ultra settings preset.
Q: Does the data show any minimum FPS values for the High and Ultra presets?
A: No, the dataset only provides minimum and maximum FPS values for the Medium preset at each resolution. For High and Ultra presets, only the average FPS is provided.
CPU Role
The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 4.20 GHz and a boost clock of 4.70 GHz. Its benchmark results show a strong single-thread score, with a 3dmark_single_thread score of 951 and a Passmark single-thread score of 3685. This is critical for Minecraft, which is traditionally heavily dependent on single-core performance for its main game logic and world generation.
The CPU's multi-threaded capabilities are also robust, as evidenced by a Cinebench R23 multicore score of 20851 and a Passmark multithread score of 24389. This suggests that the processor can handle background tasks and any additional load without significantly impacting the primary game thread. The processor's percentileVsAllCpus is 77, placing it in the upper quartile of all CPUs tested.
In the context of this game, the data reveals that the CPU is likely not the bottleneck at 1080p and 1440p. The extremely high FPS at these resolutions, even at Low settings (332 FPS at 1080p), indicates that the processor can issue draw calls and process game logic faster than the GPU can render frames. The performance headroom is so large that the frame rate is effectively capped by the GPU's rendering speed, not the CPU's compute capability.
However, the CPU's role becomes more nuanced at 4K. While the GPU is clearly the limiting factor at that resolution, the CPU's single-thread performance ensures that it does not further constrain the frame rate. The fact that the FPS at 4K Low (110) is significantly higher than at 4K Ultra (43) confirms that the GPU's workload, not CPU processing, is determining the outcome. The 4.70 GHz boost clock and 16 MB of shared L3 cache provide sufficient responsiveness for the game's demands, allowing the GPU to be the primary performance determinant across all tested settings.
Measured FPS Breakdown
The dataset provides a complete matrix of average FPS for three resolutions and four settings presets. At 1920x1080, the results are uniformly high. The Low preset averages 332 FPS, which is the peak performance in the entire dataset. The Medium preset averages 263 FPS, with a minimum of 224 and a maximum of 303 FPS. High settings average 209 FPS, and Ultra settings average 131 FPS. This shows a clear linear progression of performance loss as graphical fidelity increases.
At 2560x1440, the performance remains excellent but shows a noticeable step down. Low settings average 210 FPS, Medium settings average 166 FPS (with a minimum of 141 and maximum of 191), High settings average 132 FPS, and Ultra settings average 82 FPS. The gap between High and Ultra at this resolution is 50 FPS, which is proportionally larger than the gap at 1080p, indicating that the Ultra preset's additional effects are more taxing at higher pixel counts.
The 3840x2160 results show the most significant performance degradation. Low settings still manage an average of 110 FPS, which is playable. Medium settings average 87 FPS (with a minimum of 74 and maximum of 100), and High settings average 69 FPS. The Ultra preset falls to 43 FPS, which is the only sub-60 FPS result in the dataset. The transition from Medium to Ultra at 4K represents a 44 FPS drop, highlighting that the Ultra preset's demands at 4K are beyond the comfortable range of this hardware.
Comparing the Medium preset across resolutions provides a clear picture of scaling: 263 FPS at 1080p, 166 FPS at 1440p, and 87 FPS at 4K. This represents a 66.9% reduction in FPS from 1080p to 4K. The High preset shows a similar reduction, falling from 209 to 69 FPS, a 67.0% reduction. This consistency suggests that the rendering workload scales predictably with resolution, and the hardware combination responds uniformly to that increased load.
GPU Role
The Intel Arc B570 is a 10 GB GDDR6 graphics card based on the Xe2-HPG architecture, with a boost clock of 2500 MHz and a memory bandwidth of 380.0 GB/s. Its benchmark scores are solid, with a Passmark G3D score of 14195 and a 3dmark Steel Nomad DX12 score of 2649. The GPU's percentileVsAllGpus is 65, indicating it sits above the median for all tested GPUs.
In this game, the GPU's role is clearly defined by the resolution scaling data. At 1920x1080, the GPU is not the limiting factor, as even the Ultra preset achieves 131 FPS. This suggests that the card has ample pixel processing power for this resolution. However, the card's 10 GB of VRAM and 160-bit memory bus are sufficient for the game's textures and geometry at this resolution, as evidenced by the high frame rates.
The GPU becomes the primary performance determinant at 3840x2160. The significant drop in FPS from 1080p to 4K, particularly at the Ultra preset (131 to 43 FPS), indicates that the card's 11.52 TFLOPS of FP32 compute and 200.0 GPixel/s pixel rate are being fully utilized at the higher resolution. The 380.0 GB/s memory bandwidth also appears to be a limiting factor at 4K, as the increased pixel workload requires more data to be fetched from VRAM.
The GPU's performance relative to its nearest rivals is notable. The benchmark data shows the Intel Arc B570 has an average score of 20556, which is nearly identical to the Intel Arc A750 (20582, a -0.1% difference) and the NVIDIA GeForce RTX 3070 Mobile (20534, a 0.1% difference). This suggests that the B570's performance is comparable to these cards in synthetic benchmarks. In Minecraft specifically, the data shows that the GPU can handle the game's rendering requirements at 1080p and 1440p with ease, but the 4K Ultra preset is beyond its comfortable performance envelope.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. For players prioritizing maximum smoothness at 1920x1080, the High preset at 209 FPS offers an excellent balance, as it provides substantially better visuals than Low (332 FPS) while still delivering more than double the refresh rate of most monitors. The Medium preset at 263 FPS is also a viable option for those wanting even more headroom.
At 2560x1440, the High preset at 132 FPS is the recommended choice for a high-refresh-rate experience. It provides a 50 FPS advantage over the Ultra preset (82 FPS) while maintaining visual fidelity. The Medium preset at 166 FPS is suitable for competitive play, offering a significant boost in frame rate with only a moderate reduction in visual quality. The Ultra preset at 82 FPS is acceptable for those who prioritize visuals over raw frame rate, as it still exceeds 60 FPS.
For 3840x2160, the data suggests that the Medium preset at 87 FPS is the best overall experience. It delivers a smooth frame rate above 60 FPS while providing a reasonable level of graphical detail. The High preset at 69 FPS is also acceptable but leaves less headroom for demanding scenes. The Low preset at 110 FPS is the choice for maximum performance but sacrifices visual quality. The Ultra preset at 43 FPS is not recommended, as it falls below the 60 FPS threshold and would likely feel less responsive.
The data strongly indicates that the Ultra preset is only viable at 1080p (131 FPS) and 1440p (82 FPS). At 4K, the Ultra preset's demands are too high for this combination, resulting in a sub-60 FPS experience. The Medium preset emerges as the most versatile option, providing playable frame rates at all three resolutions, with the 4K Medium result of 87 FPS being particularly strong for a high-resolution experience.
How This Combo Ranks
The AMD Ryzen 5 8400F and Intel Arc B570 combination ranks 882 out of 1176 tested combos in Minecraft. This places it in the lower-middle portion of the rankings, which is somewhat surprising given the high absolute FPS values recorded. This ranking suggests that while this specific combination produces excellent frame rates, there are many other CPU and GPU pairings that yield even higher performance in this particular game.
The ranking is likely influenced by the fact that Minecraft is highly sensitive to CPU single-thread performance. The Ryzen 5 8400F, while strong, is not the top-tier processor in this metric. Its 3dmark single-thread score of 951 is solid, but other CPUs in the database likely achieve higher scores, which can translate to higher FPS in CPU-bound scenarios. However, in this dataset, the measured FPS is so high that the ranking may be more indicative of the GPU's performance ceiling rather than the CPU's capability.
The GPU's ranking context is also relevant. The Intel Arc B570's percentileVsAllGpus is 65, meaning it outperforms 65% of GPUs in the database. However, its nearest rivals include the Intel Arc A750, which has a nearly identical average benchmark score (20582 vs 20556). In Minecraft, the B570's performance is likely similar to the A750, but the 882nd rank out of 1176 combos suggests that the combination with the 8400F is not particularly synergistic for this game compared to other pairings.
Despite the mid-pack ranking, the measured data shows that this combo is more than capable of delivering a high-quality Minecraft experience. The 882nd rank out of 1176 combos indicates that while it is not a top performer, it is far from the bottom, and the actual gameplay metrics—such as 132 FPS at 1440p High and 87 FPS at 4K Medium—demonstrate that the combination is well-suited for the game at most settings and resolutions. The ranking primarily reflects the competitive landscape, not a deficiency in this hardware pairing.
Hardware Specifications
AMD Ryzen 5 8400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 8400F + Intel Arc B570 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 69.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 210.0 |
| 2560x1440 | Medium | 166.0 |
| 2560x1440 | High | 132.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 332.0 |
| 1920x1080 | Medium | 263.0 |
| 1920x1080 | High | 209.0 |
| 1920x1080 | Ultra | 131.0 |
Minecraft with Ryzen 5 8400F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with Arc B570 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 8400F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.