Minecraft
This combination delivers exceptional performance with an average of 304 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 147 | 185 | 234 |
| 1440p QHD | 176 | 281 | 354 | 447 |
| 1080p Full HD | 278 | 445 | 484 | 527 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
Minecraft with the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 4070 SUPER produces extremely high frame rates across all tested resolutions and settings. The data shows a configuration that is heavily overqualified for this title, with even the most demanding 4K Ultra preset delivering 92 FPS, while lower resolutions at lower settings exceed 500 FPS. This pairing ranks in the 84th percentile of all tested combos, placing it firmly in the upper echelon for Minecraft performance.
Resolution Scaling
The benchmark data reveals how frame rates scale from 1080p to 4K across the four tested presets. At High settings, the average FPS drops from 445 at 1920x1080 to 281 at 2560x1440, a 37% reduction, and then further to 147 at 3840x2160, an additional 48% drop from 1440p. This scaling pattern indicates that the GPU becomes progressively more stressed as pixel count increases, but even at 4K High the frame rate remains far above the 60 FPS threshold typically considered smooth for this genre.
The Low preset shows a similar trajectory but with higher absolute numbers. At 1080p Low, the combo achieves 527 FPS, which falls to 447 at 1440p and 234 at 4K. The scaling from 1080p to 4K for Low settings represents a 56% reduction in frame rate, suggesting that even at the lowest quality settings, the rendering workload at 4K is substantial enough to cut performance by more than half.
Medium settings provide the most complete data with min and max FPS values recorded. At 1080p Medium, the average is 484 FPS with a range from 412 to 557. Moving to 1440p Medium yields 354 FPS on average, with min and max of 301 and 407 respectively. At 4K Medium, the average drops to 185 FPS, with a tighter range of 157 to 213. The frame time consistency appears to hold reasonably well across these resolutions, with the gap between min and max remaining proportionally similar.
Ultra settings represent the most demanding scenario and show the steepest scaling curve. The average FPS at 1080p Ultra is 278, falling to 176 at 1440p Ultra, and then to 92 at 4K Ultra. This represents a 67% total reduction from 1080p to 4K, indicating that Ultra settings introduce enough graphical complexity that the GPU becomes the primary limiting factor at higher resolutions. The 4K Ultra result of 92 FPS, while still playable, is the only tested configuration that approaches the lower bounds of high-refresh-rate gaming.
The scaling behavior across all presets suggests that the CPU is not a bottleneck even at 1080p, where frame rates exceed 500 FPS in some configurations. If the processor were limiting performance, the scaling from 1080p to 1440p would show smaller frame rate differences than observed. Instead, the consistent 30-40% drops when moving from 1080p to 1440p indicate that the GPU is doing meaningful work at every resolution, despite the game's reputation as a lighter title.
GPU Role
The NVIDIA GeForce RTX 4070 SUPER brings substantial resources to Minecraft, with 12 GB of GDDR6X memory on a 192-bit bus providing 504.2 GB/s of bandwidth. The GPU operates with a base clock of 1980 MHz and a boost clock of 2475 MHz, backed by 7168 shading units, 224 texture mapping units, and 80 raster output units. This hardware configuration is far beyond what Minecraft typically requires, which explains the triple-digit frame rates even at 4K.
The memory subsystem is particularly relevant for a sandbox game where world data and texture streaming can impact performance. The 12 GB frame buffer is never likely to be exhausted at any of the tested settings, and the 504.2 GB/s bandwidth ensures that texture fetches are not a limiting factor. The benchmark results support this interpretation: the frame rate scaling between Medium and High settings is modest relative to the step to Ultra, suggesting that memory bandwidth is sufficient for all but the most demanding presets.
The GPU's Ada Lovelace architecture provides features that are not directly measured in these benchmarks but could influence Minecraft's rendering pipeline. The 56 RT cores and 224 tensor cores are present but underutilized in a game that does not heavily rely on ray tracing or DLSS in its standard rendering path. The raw rasterization performance, delivered through the 198.0 GPixel/s pixel rate and 554.4 GTexel/s texture rate, is what drives the high frame rates observed.
The GPU's passmark G3D score of 29995 places it in the 83rd percentile of all GPUs, with nearest rivals including the NVIDIA Quadro M6000 24 GB at a delta of -0.1% and the NVIDIA GeForce RTX 4090 Mobile at a delta of -1%. This indicates that the RTX 4070 SUPER is competitive with much more expensive professional and mobile flagship parts in raw compute terms. In Minecraft specifically, the GPU's performance headroom is evident from the fact that even the most demanding 4K Ultra preset does not drop below 92 FPS.
The frame rate differences between settings at the same resolution provide insight into GPU scaling. At 4K, the jump from Low (234 FPS) to Medium (185 FPS) to High (147 FPS) to Ultra (92 FPS) shows a clear relationship between graphical complexity and render time. The spread from Low to Ultra at 4K is 142 FPS, while at 1080p the same spread is 249 FPS. This narrowing at higher resolutions indicates that the GPU is becoming more fully utilized as pixel count increases, but it still has headroom to spare in every tested configuration.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture codenamed Vermeer, manufactured on TSMC's 7 nm process. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with 32 MB of shared L3 cache and 512 KB of L2 cache per core. The processor supports DDR4 memory in dual-channel configuration with 51.2 GB/s of memory bandwidth, and its passmark single-thread score of 2872 indicates strong per-core performance that is critical for Minecraft's typically single-threaded render pipeline.
The CPU's benchmark profile shows a multithread score of 19236 and a physics score of 1043, which are moderate for a desktop processor in the 5000 series. The nearest rivals in average benchmark score include the Intel Core Ultra 5 225 at a 0% delta and the AMD Ryzen 5 5500X3D at a -0.2% delta, indicating that the 5600F sits in a tightly competitive performance band. The 85th percentile ranking against all CPUs suggests that this processor is faster than the majority of installed hardware.
In Minecraft, the CPU's role is primarily to feed the GPU with draw calls, handle game logic, and manage world generation. The high frame rates observed at 1080p — 527 FPS at Low and 445 FPS at High — suggest that the 5600F is capable of sustaining frame rates well beyond what most displays can refresh. The fact that 1080p Low (527 FPS) is only slightly higher than 1080p High (445 FPS) indicates that the CPU is not a significant bottleneck at either setting, as the GPU is still able to render frames faster than the processor can request them.
The boost clock of 4.00 GHz is modest by modern standards, but the Zen 3 architecture's efficient instruction pipeline compensates. The L3 cache of 32 MB is shared across all six cores, which helps maintain responsiveness in a game that may load large texture packs or complex world data. The DDR4 memory support with 51.2 GB/s bandwidth is sufficient for Minecraft's memory access patterns, which are less demanding than those of modern AAA titles.
The CPU's passmark single-thread score of 2872 is competitive with recent processors, and the data compression score of 232836 suggests strong integer performance that could benefit chunk loading and world save operations. The floating-point math score of 34548 and extended instructions score of 16266 round out a balanced profile. These synthetic benchmarks align with the observed Minecraft performance, where the processor keeps pace with the GPU across all tested resolutions and settings.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 4070 SUPER achieves a rank of 192 out of 1176 tested combos in Minecraft, placing it in the top 16% of all configurations. This high ranking is primarily driven by the GPU's substantial rasterization power, as the CPU's performance percentile of 85 is solid but not exceptional. The combo's position suggests that most other tested systems are either using less capable GPUs or pairing high-end CPUs with mid-range graphics cards.
The GPU's nearest rivals in the benchmark database — the NVIDIA Quadro M6000 24 GB, NVIDIA GeForce RTX 5050 Mobile, and NVIDIA GeForce RTX 4090 Mobile — all have average scores within 1% of the RTX 4070 SUPER. This clustering indicates that the GPU's synthetic benchmark performance is well-established, and its real-world Minecraft results are consistent with that standing. The CPU's nearest rivals also show tight competition, with the Intel Core Ultra 5 225 matching the 5600F's average score exactly and the AMD Ryzen 5 5500X3D trailing by only 0.2%.
The rank of 192 out of 1176 means that 984 other combinations perform worse in Minecraft, while 191 perform better. Given that many of those higher-ranked combos likely use more expensive CPUs or GPUs, the 5600F + RTX 4070 SUPER represents a high-performance pairing that delivers frame rates far exceeding typical display capabilities. The combo's position in the 84th percentile aligns with the GPU's 83rd percentile and CPU's 85th percentile, suggesting that neither component is significantly dragging down the overall ranking.
The measured FPS data reinforces the combo's strong standing. At every resolution and settings combination except 4K Ultra, the average frame rate exceeds 144 FPS, which is the threshold for high-refresh-rate gaming monitors. Even at 4K Ultra, the 92 FPS average is well above the 60 FPS standard. This consistency across the entire test matrix is a hallmark of a well-balanced system where neither the CPU nor GPU becomes a severe bottleneck.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 527 FPS, while Medium settings yield 484 FPS with a min-max range of 412 to 557. High settings drop to 445 FPS, and Ultra settings reduce the average to 278 FPS. The gap between Low and Medium is 43 FPS, while the gap between High and Ultra is 167 FPS, showing that the Ultra preset introduces a significantly heavier rendering load.
Moving to 2560x1440, the frame rates remain exceptionally high. Low settings average 447 FPS, Medium averages 354 FPS with a range of 301 to 407, High averages 281 FPS, and Ultra averages 176 FPS. The scaling from 1080p to 1440p reduces performance by roughly 30-40% across all presets, which is consistent with the pixel count increase of 78%. This indicates that the GPU is not memory-bandwidth limited, as the frame rate drop is smaller than the pixel count increase.
At 3840x2160, the performance remains playable across all presets. Low settings average 234 FPS, Medium averages 185 FPS with a range of 157 to 213, High averages 147 FPS, and Ultra averages 92 FPS. The 4K results show that even the most demanding preset maintains a frame rate that is suitable for smooth gameplay, with the Ultra setting being the only configuration that drops below 100 FPS.
The Medium settings are the only preset with complete min and max FPS data across all resolutions. At 1080p, the range is 412 to 557, at 1440p it is 301 to 407, and at 4K it is 157 to 213. The spread between min and max is roughly 145 FPS at 1080p, 106 FPS at 1440p, and 56 FPS at 4K. This narrowing spread at higher resolutions indicates that frame times become more consistent as the GPU workload increases, likely because the system is less likely to hit CPU-related frame pacing issues.
Settings Recommendations
For players targeting the highest possible frame rates at 1080p, the Low preset at 527 FPS offers the maximum performance, but the Medium preset at 484 FPS provides a substantial visual improvement for a modest 8% frame rate reduction. The High preset at 445 FPS is still well above any display's refresh rate capability and offers better visual fidelity. The Ultra preset at 278 FPS, while significantly lower than the other presets, still provides an excellent experience for high-refresh-rate monitors.
At 1440p, the Medium preset at 354 FPS strikes the best balance between visual quality and performance. The Low preset at 447 FPS is only 26% faster than Medium but offers noticeably reduced visual fidelity. The High preset at 281 FPS is still far above the 144 Hz refresh rate common on 1440p monitors, making it a viable choice for players who prioritize image quality. The Ultra preset at 176 FPS remains suitable for high-refresh-rate displays, though it represents a 50% reduction from Medium.
For 4K gaming, the Medium preset at 185 FPS is the recommended choice for players with high-refresh-rate 4K displays. The High preset at 147 FPS is also excellent, and the difference between Medium and High is only 20% while providing better visual quality. The Low preset at 234 FPS is unnecessary for most 4K displays, which typically max out at 144 Hz. The Ultra preset at 92 FPS is the only configuration that falls below 100 FPS, but it remains playable for players who prioritize maximum visual fidelity over frame rate.
The data suggests that the Medium preset is the sweet spot across all resolutions, offering the best combination of visual quality and performance headroom. The complete min and max FPS data for Medium settings indicates that frame pacing is consistent, which is important for a smooth gameplay experience. For players with standard 60 Hz displays, even the Ultra preset at 4K provides a comfortable margin above the refresh rate, making this combo capable of handling Minecraft at maximum settings without compromise.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 234.0 |
| 3840x2160 | Medium | 185.0 |
| 3840x2160 | High | 147.0 |
| 3840x2160 | Ultra | 92.0 |
| 2560x1440 | Low | 447.0 |
| 2560x1440 | Medium | 354.0 |
| 2560x1440 | High | 281.0 |
| 2560x1440 | Ultra | 176.0 |
| 1920x1080 | Low | 527.0 |
| 1920x1080 | Medium | 484.0 |
| 1920x1080 | High | 445.0 |
| 1920x1080 | Ultra | 278.0 |
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