Minecraft

Minecraft

AVERAGE FPS
347
excellent

This combination delivers exceptional performance with an average of 347 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 109 175 220 278
1440p QHD 209 335 422 493
1080p Full HD 332 487 529 575

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 278
3840x2160 Medium 220
3840x2160 High 175
3840x2160 Ultra 109
2560x1440 Low 493
2560x1440 Medium 422
2560x1440 High 335
2560x1440 Ultra 209
1920x1080 Low 575
1920x1080 Medium 529
1920x1080 High 487
1920x1080 Ultra 332

Minecraft with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080, In-Depth Analysis

Settings Recommendations

For Minecraft, the measured rows show a clear relationship between preset selection and performance. At 1920x1080, the Low preset delivers 575 FPS average, which is the highest measured value across the entire data set. The Medium preset follows closely at 529 FPS, while High drops to 487 FPS and Ultra falls to 332 FPS. The gap between Low and Ultra at 1080p is substantial, representing a reduction of 243 FPS when moving from the least demanding to the most demanding preset.

At 2560x1440, the same pattern emerges with Low at 493 FPS, Medium at 422 FPS, High at 335 FPS, and Ultra at 209 FPS. The Medium preset at this resolution provides a good balance, with the measured minimum of 359 FPS and maximum of 485 FPS indicating consistent frame delivery. At 3840x2160, Low still achieves 278 FPS, Medium drops to 220 FPS, High to 175 FPS, and Ultra falls to 109 FPS.

The data suggests that for competitive or high-refresh-rate play, the Low preset at 1080p offers the most headroom, keeping the average well above the 500 FPS mark. However, if visual fidelity matters, Medium at 1440p provides a strong compromise: the 422 FPS average is still far beyond typical display refresh rates, and the 359 FPS minimum ensures that even demanding scenes remain fluid. The Ultra preset, while visually richest, cuts the framerate by nearly half compared to Medium at each resolution, making it the least efficient choice for this combination.

GPU Role

The NVIDIA GeForce RTX 5080 brings substantial specifications that directly influence Minecraft's performance. Its 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth, which is more than sufficient for a game with relatively modest texture requirements. The GPU's base clock of 2295 MHz and boost clock of 2617 MHz, combined with 10752 shading units, 336 TMUs, and 112 ROPs, allow for high pixel throughput at 293.1 GPixel/s and texture rate of 879.3 GTexel/s.

The RTX 5080's benchmark scores place it in the 87th percentile among all GPUs, with an average benchmark score of 56083. Its nearest rivals in synthetic testing include the AMD Radeon 8060S (55757, 0.6% lower), the AMD Radeon RX 6750 GRE 12 GB (55698, 0.7% lower), and the AMD Radeon Pro W5700X (54828, 2.3% lower), while the AMD Radeon RX 9070 GRE (57367) sits 2.2% ahead. These synthetic comparisons show the RTX 5080 is competitive within its performance tier, though the deltaPct values are relatively small, indicating a tightly grouped field.

In Minecraft specifically, the GPU's role becomes most apparent at higher resolutions and settings. The measured data shows that at 4K Ultra, the average FPS drops to 109, which is only 19% of the 1080p Low result. This indicates that while the RTX 5080 is powerful, Minecraft's rendering pipeline at maximum settings still creates significant load. The GPU's 360 W TDP and dual-slot design with a single 16-pin power connector suggest it is a high-power part, and the suggested PSU of 750 W aligns with that requirement.

Resolution Scaling

The performance scaling from 1080p to 4K reveals how the workload shifts. At Low settings, the average FPS drops from 575 at 1920x1080 to 493 at 2560x1440 (a 14.3% reduction) and further to 278 at 3840x2160 (a 51.7% reduction from 1080p). This steep drop at 4K indicates that the GPU becomes the limiting factor as pixel count increases, even at the lowest preset.

At Medium settings, the progression is 529 FPS at 1080p, 422 FPS at 1440p (20.2% reduction), and 220 FPS at 4K (58.4% reduction from 1080p). The High preset shows 487 FPS at 1080p, 335 FPS at 1440p (31.2% reduction), and 175 FPS at 4K (64.1% reduction). The Ultra preset exhibits the most dramatic scaling: 332 FPS at 1080p, 209 FPS at 1440p (37.0% reduction), and 109 FPS at 4K (67.2% reduction from 1080p).

The pattern is clear: as resolution increases, the percentage loss grows with each higher preset. At Low settings, the 4K result retains 48.3% of the 1080p performance, while at Ultra, only 32.8% remains. This suggests that at higher presets, the combination of increased pixel count and more demanding rendering features places progressively heavier load on the GPU, whereas at lower presets, the CPU has more headroom to maintain higher frame rates even as resolution climbs.

Measured FPS Breakdown

At 1920x1080, the Low preset delivers 575 FPS average, the highest measured result. Medium achieves 529 FPS with a minimum of 450 and maximum of 608, showing tight frame pacing. High reaches 487 FPS, and Ultra drops to 332 FPS. The spread between Low and Ultra at this resolution is 243 FPS, with each preset step yielding diminishing returns in visual quality relative to the FPS cost.

At 2560x1440, Low produces 493 FPS, Medium 422 FPS (minimum 359, maximum 485), High 335 FPS, and Ultra 209 FPS. The Medium preset's minimum of 359 FPS is still comfortably above 300, indicating that even in complex scenes, the system maintains high performance. The drop from Low to Ultra at 1440p is 284 FPS, a larger absolute gap than at 1080p.

At 3840x2160, Low achieves 278 FPS, Medium 220 FPS (minimum 187, maximum 254), High 175 FPS, and Ultra 109 FPS. The Medium preset at 4K shows a minimum of 187 FPS, which remains above typical high-refresh-rate monitors. The Ultra preset's 109 FPS average is the only measured result below 150 FPS across all resolutions and settings, suggesting that 4K Ultra is the most demanding configuration in this data set.

How This Combo Ranks

The combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5080 ranks 353rd out of 3710 tested combinations in Minecraft, placing it in the top 9.5% of all tested systems. This ranking reflects the strong overall performance of the pair, though the CPU's position relative to other processors may explain why it does not rank higher.

The Ryzen 5 5500's average benchmark score is 19593, placing it in the 73rd percentile among all CPUs. Its nearest rivals show very small deltas: the AMD Ryzen AI 5 430 scores 19617 (0.1% higher), the Intel Core i5-12500 scores 19668 (0.4% higher), the Intel Core i7-10700F scores 19499 (0.5% lower), and the Intel Core i5-11600KF scores 19723 (0.7% higher). These differences are minimal, indicating the Ryzen 5 5500 is well-matched with its immediate competitors in general processing power.

The RTX 5080's 87th percentile GPU ranking is notably higher than the CPU's 73rd percentile. In Minecraft, where frame rates can be extremely high, the CPU's capability to feed the GPU becomes important. The combo rank of 353 suggests that while the GPU is capable of very high frame rates, the CPU may limit the system from reaching even higher positions, particularly at lower resolutions where the CPU overhead is more pronounced.

FAQ

Q: What is the highest average FPS measured for this combo in Minecraft?

A: The highest measured average FPS is 575, achieved at 1920x1080 with the Low preset.

Q: How does the Ultra preset at 4K compare to the Low preset at 1080p?

A: The Ultra preset at 3840x2160 delivers 109 FPS average, which is only 19% of the 575 FPS average seen at 1920x1080 with the Low preset.

Q: What is the minimum FPS recorded across all measured configurations?

A: The lowest minimum FPS recorded is 187, which occurs at 3840x2160 with the Medium preset. This is the only configuration with a reported minimum below 200 FPS.

Q: How does this combo rank among all tested systems in Minecraft?

A: This combination ranks 353rd out of 3710 tested combinations, placing it in the top 9.5% of all systems tested.

Q: Which preset at 1440p offers the best balance of average and minimum FPS?

A: The Medium preset at 2560x1440 provides a 422 FPS average with a 359 FPS minimum, offering the most consistent performance among the measured settings at that resolution.

Q: What is the FPS difference between Low and Ultra at 1080p?

A: At 1920x1080, the Low preset achieves 575 FPS while the Ultra preset achieves 332 FPS, a difference of 243 FPS.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Cezanne), manufactured on a 7 nm process by TSMC. Its base clock of 3.60 GHz can boost to 4.20 GHz, and it features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 16 MB of shared L3 cache. The CPU supports DDR4 memory in a dual-channel configuration with 51.2 GB/s of memory bandwidth, and operates on the AMD Socket AM4 platform with PCIe Gen 3 connectivity.

In synthetic benchmarks, the Ryzen 5 5500 shows strong multi-threaded performance: Cinebench R23 multicore scores 16429, while single-core scores 2319. Geekbench multicore reaches 7976 with a single-core score of 1730. PassMark multithread scores 19330 with a single-thread score of 3058. The CPU's percentile ranking of 73 among all CPUs indicates it is a solid mid-range performer, though not at the top tier.

The CPU's role in Minecraft becomes evident when examining the measured FPS across resolutions. At 1080p Low, the 575 FPS average suggests the CPU can keep up with the GPU's frame generation, but the relatively modest single-thread performance (compared to higher-end processors) may explain why frame rates plateau rather than going higher. At 4K Ultra, the 109 FPS result is more heavily influenced by the GPU, but the CPU's 6-core/12-thread configuration with 16 MB of L3 cache still provides adequate processing for the game's world generation and entity logic.

The CPU's nearest rivals in synthetic testing — the AMD Ryzen AI 5 430 (-0.1%), Intel Core i5-12500 (-0.4%), Intel Core i7-10700F (+0.5%), and Intel Core i5-11600KF (-0.7%) — all show less than 1% deviation in average benchmark score. This tight grouping suggests that in CPU-bound scenarios, the choice among these processors would yield nearly identical results. However, the RTX 5080's high performance ceiling means that in Minecraft, where frame rates can exceed 500 FPS at lower settings, the CPU's limitations may become more visible than in less demanding games.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 278.0
3840x2160 Medium 220.0
3840x2160 High 175.0
3840x2160 Ultra 109.0
2560x1440 Low 493.0
2560x1440 Medium 422.0
2560x1440 High 335.0
2560x1440 Ultra 209.0
1920x1080 Low 575.0
1920x1080 Medium 529.0
1920x1080 High 487.0
1920x1080 Ultra 332.0

Minecraft with Ryzen 5 5500 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 5080 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.