Minecraft
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 39 | 49 | 61 |
| 1440p QHD | 46 | 74 | 93 | 117 |
| 1080p Full HD | 73 | 117 | 147 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 5 5500 and NVIDIA GeForce GTX 1650 combination delivers a playable but constrained experience in Minecraft, with performance heavily dictated by resolution and settings. At 1080p, the system excels, but 4K Ultra proves too demanding for this hardware pairing.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, built on TSMC's 7 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 16 MB L3 cache. This configuration places it in the 73rd percentile among all CPUs tested, with an average benchmark score of 19,593.
In synthetic testing, the Ryzen 5 5500 shows strong scaling from 2 to 8 threads, with scores of 1,645 in the 3DMark 2-thread test, 3,151 in the 4-thread test, and 4,593 in the 8-thread test. The maximum-thread score of 5,411 is only marginally higher than the 8-thread result, indicating that the processor's additional threads beyond 8 provide diminishing returns in threaded workloads. Single-thread performance is measured at 836 in the 3DMark single-thread test, which is relevant for Minecraft's primary game logic thread.
The CPU's nearest rivals in overall benchmark scores include the AMD Ryzen AI 5 430 at 19,617 (0.1% higher), the Intel Core i5-12500 at 19,668 (0.4% higher), the Intel Core i7-10700F at 19,499 (0.5% lower), and the Intel Core i5-11600KF at 19,723 (0.7% higher). These deltas are all within 1%, meaning the Ryzen 5 5500 sits in a tightly contested performance tier.
For Minecraft specifically, the measured FPS data shows that the CPU is rarely the primary bottleneck at lower resolutions. At 1080p Low, the combination achieves 186 FPS, while at 1080p High it reaches 117 FPS. The fact that frame rates drop significantly when moving from Low to High settings at the same resolution suggests that the GPU is taking on additional load, but the CPU's 12 threads and 3.60 GHz base clock are sufficient to feed the graphics card at these levels. The single-core performance, measured at 836 in 3DMark, is adequate for Minecraft's largely single-threaded world generation and entity processing, though it does not provide headroom for extreme view distances or complex redstone contraptions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU built on TSMC's 12 nm process, featuring 896 shading units, 56 texture mapping units, and 32 raster output units. It operates at a base clock of 1485 MHz with a boost clock of 1665 MHz, and its 4 GB of GDDR5 memory runs at 2001 MHz (8 Gbps effective) across a 128-bit bus, yielding a memory bandwidth of 128.1 GB/s. The GPU's pixel rate is 53.28 GPixel/s, and its texture rate is 93.24 GTexel/s, with FP32 performance rated at 2.984 TFLOPS.
The GTX 1650 sits in the 40th percentile among all GPUs, with an average benchmark score of 7,472. Its nearest rivals in overall performance are the AMD Radeon HD 8850M at 7,447 (0.3% lower), the Intel UHD Graphics 750 at 7,441 (0.4% lower), the AMD Radeon R7 350 at 7,425 (0.6% lower), and the Intel Arc A310 at 7,550 (1.0% higher). These margins are extremely tight, placing the GTX 1650 in a cluster of similarly performing graphics solutions.
In Minecraft, the GPU's role becomes increasingly dominant as resolution and settings increase. At 1080p Low, the system achieves 186 FPS, but this drops to 147 FPS at Medium, 117 FPS at High, and 73 FPS at Ultra. The progression from Low to Ultra at 1080p shows a 60.8% reduction in frame rate, indicating that the GPU is the limiting factor as graphical complexity grows. The 4 GB VRAM capacity is sufficient for Minecraft's textures at all tested settings, but the GPU's raw compute throughput constrains performance at higher presets.
The measured data shows that at 1440p, the GTX 1650 manages 117 FPS on Low, 93 FPS on Medium, 74 FPS on High, and 46 FPS on Ultra. At 4K, the frame rates fall to 61 FPS on Low, 49 FPS on Medium, 39 FPS on High, and 24 FPS on Ultra. The pattern across resolutions indicates that the GPU's 128.1 GB/s memory bandwidth and 2.984 TFLOPS of FP32 compute are the limiting factors at higher resolutions, particularly when settings demand more shading work.
FAQ
Q: How does the Ryzen 5 5500 compare to its nearest CPU rivals in overall benchmark scores?
A: The Ryzen 5 5500's average benchmark score of 19,593 is within 1% of its nearest rivals: the AMD Ryzen AI 5 430 (19,617, 0.1% higher), Intel Core i5-12500 (19,668, 0.4% higher), Intel Core i7-10700F (19,499, 0.5% lower), and Intel Core i5-11600KF (19,723, 0.7% higher). This places it in a highly competitive performance tier with no significant separation between these processors.
Q: What is the GTX 1650's performance percentile, and which GPUs are closest to it?
A: The GTX 1650 ranks in the 40th percentile among all GPUs, with an average benchmark score of 7,472. Its nearest rivals are the AMD Radeon HD 8850M (7,447, 0.3% lower), Intel UHD Graphics 750 (7,441, 0.4% lower), AMD Radeon R7 350 (7,425, 0.6% lower), and Intel Arc A310 (7,550, 1.0% higher). All these GPUs perform within a 1.6% band.
Q: What frame rate does this combination achieve at 1080p with Low settings?
A: At 1920x1080 with Low settings, the combination achieves an average of 186 FPS. This is the highest measured frame rate across all resolution and settings combinations in the data, indicating that the system has significant headroom when graphical demands are minimal.
Q: Is the CPU or GPU the primary bottleneck at 4K resolution?
A: The data indicates the GPU is the primary bottleneck at 3840x2160. At 4K Low, the average FPS is 61, dropping to 24 FPS at Ultra. The consistent frame rate reductions as settings increase, from 61 to 49 to 39 to 24 FPS across Low, Medium, High, and Ultra, respectively, show that the GTX 1650's compute and memory bandwidth limits are being reached.
Q: How does this combination rank among all tested combos for Minecraft?
A: This CPU/GPU pairing ranks 3,548 out of 3,710 tested combinations in Minecraft, placing it in the lower 5% of all tested systems. This ranking reflects the GTX 1650's 40th percentile GPU performance and the Ryzen 5 5500's 73rd percentile CPU performance.
Q: What is the measured FPS range at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the average FPS is 93, with a minimum of 79 FPS and a maximum of 107 FPS. This represents the only settings level at 1440p where both minimum and maximum frame rates are provided in the data, showing a 28 FPS spread between the lowest and highest measured values.
How This Combo Ranks
The AMD Ryzen 5 5500 and NVIDIA GeForce GTX 1650 combination ranks 3,548 out of 3,710 tested combos in Minecraft, placing it in the 95.6th percentile of all tested systems from the bottom. This low ranking is primarily attributable to the GPU's modest performance, as the GTX 1650 sits in the 40th percentile among all GPUs. The CPU's 73rd percentile ranking is substantially higher, indicating a significant performance disparity between the two components.
The combination's ranking reflects the GTX 1650's position among its nearest rivals, all of which are within 1% of its average benchmark score. The GPU's 4 GB VRAM and 128.1 GB/s memory bandwidth are sufficient for Minecraft at lower settings, but the card's compute throughput limits the system to mid-range frame rates even at 1080p when settings are increased. The Ryzen 5 5500's 12 threads and 16 MB L3 cache provide ample processing capacity for the game's CPU demands, but the GPU cannot translate this into high frame rates at higher resolutions.
At 1080p, the system achieves playable frame rates across all settings, with 186 FPS at Low, 147 FPS at Medium, 117 FPS at High, and 73 FPS at Ultra. The ranking of 3,548 out of 3,710 suggests that most tested combinations outperform this system, which is consistent with the GTX 1650's age and entry-level positioning. The CPU's performance tier, as evidenced by its near-identical scores to the Intel Core i5-12500 and Intel Core i7-10700F, is not the limiting factor in this ranking; rather, the GPU's 40th percentile standing pulls the overall combination down.
Resolution Scaling
The measured FPS data reveals a consistent pattern of frame rate reduction as resolution increases, with the magnitude of the drop varying by settings preset. At Low settings, the frame rate decreases from 186 FPS at 1080p to 117 FPS at 1440p (a 37.1% reduction) and then to 61 FPS at 4K (a 47.9% reduction from 1440p). This progressive decline indicates that the GPU is increasingly strained as pixel count rises.
At Medium settings, the frame rates are 147 FPS at 1080p, 93 FPS at 1440p, and 49 FPS at 4K. The reduction from 1080p to 1440p is 36.7%, and from 1440p to 4K is 47.3%. These percentage drops are nearly identical to those observed at Low settings, suggesting that the scaling behavior is primarily resolution-driven rather than settings-driven.
High settings show a similar pattern: 117 FPS at 1080p, 74 FPS at 1440p (a 36.8% reduction), and 39 FPS at 4K (a 47.3% reduction from 1440p). Ultra settings exhibit the steepest absolute drops: 73 FPS at 1080p, 46 FPS at 1440p (a 37.0% reduction), and 24 FPS at 4K (a 47.8% reduction from 1440p).
The consistent percentage reductions across all settings presets — approximately 37% from 1080p to 1440p and 47% from 1440p to 4K — indicate that the GPU is the limiting component. The pixel count increases by 78% from 1080p to 1440p and by 125% from 1440p to 4K, but the frame rate reductions are smaller than these pixel increases, suggesting that Minecraft's rendering workload does not scale linearly with resolution. The GTX 1650's 128.1 GB/s memory bandwidth and 2.984 TFLOPS compute are being utilized near their limits at 4K, where even Low settings only achieve 61 FPS.
Measured FPS Breakdown
At 1920x1080, the combination delivers its strongest performance. Low settings produce an average of 186 FPS. Medium settings yield 147 FPS on average, with a minimum of 125 FPS and a maximum of 170 FPS. High settings average 117 FPS. Ultra settings drop to an average of 73 FPS. The progression from Low to Ultra represents a 60.8% reduction in average frame rate.
At 2560x1440, performance scales down predictably. Low settings average 117 FPS. Medium settings average 93 FPS, with a minimum of 79 FPS and a maximum of 107 FPS. High settings average 74 FPS. Ultra settings average 46 FPS. The reduction from 1080p to 1440p is consistent across all settings, ranging from 36.7% to 37.1%.
At 3840x2160, the system struggles to maintain high frame rates. Low settings average 61 FPS. Medium settings average 49 FPS, with a minimum of 41 FPS and a maximum of 56 FPS. High settings average 39 FPS. Ultra settings average 24 FPS. At 4K Ultra, the frame rate falls below 30 FPS, making the game effectively unplayable for smooth gameplay.
The Medium settings preset at each resolution is the only one with complete min/max data. At 1080p Medium, the range is 125-170 FPS (45 FPS spread). At 1440p Medium, the range is 79-107 FPS (28 FPS spread). At 4K Medium, the range is 41-56 FPS (15 FPS spread). The narrowing spread at higher resolutions indicates that the GPU becomes more consistently saturated, reducing frame time variance.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1080p, the Medium preset provides the best balance of visual quality and performance, with an average of 147 FPS and a minimum of 125 FPS. This ensures smooth gameplay with a comfortable margin above typical 60 FPS targets. The High preset at 1080p, averaging 117 FPS, is also viable for users who prioritize visual fidelity, but it sacrifices 20.4% of the frame rate compared to Medium.
At 1440p, the Low preset (117 FPS) or Medium preset (93 FPS) are the only options that maintain frame rates above 60 FPS. The Medium preset at 1440p provides 93 FPS on average with a minimum of 79 FPS, making it the recommended choice for this resolution. High settings at 1440p (74 FPS) remain playable but offer less headroom for demanding scenes, while Ultra (46 FPS) falls below the 60 FPS threshold.
At 4K, the Low preset (61 FPS) is the only setting that achieves an average above 60 FPS. Medium at 4K (49 FPS) is borderline playable but may experience noticeable stuttering in complex scenes, as evidenced by the 41 FPS minimum. High (39 FPS) and Ultra (24 FPS) at 4K are not recommended for smooth gameplay, with Ultra falling below the 30 FPS playability threshold.
For the best overall experience, the 1080p Medium preset offers the highest frame rate with a complete min/max data range (125-170 FPS) that demonstrates consistent performance. Users with 1440p displays should select Medium settings to maintain frame rates above 60 FPS. At 4K, Low settings are the only viable option, and even then, the 61 FPS average provides minimal headroom. The GTX 1650's 4 GB VRAM is sufficient for all tested presets, so the settings recommendations are driven by compute and bandwidth limitations rather than memory capacity.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce GTX 1650 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 117.0 |
| 2560x1440 | Medium | 93.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 186.0 |
| 1920x1080 | Medium | 147.0 |
| 1920x1080 | High | 117.0 |
| 1920x1080 | Ultra | 73.0 |
Minecraft with Ryzen 5 5500 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with GTX 1650 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.