Minecraft
This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 66 | 83 | 105 |
| 1440p QHD | 79 | 127 | 160 | 202 |
| 1080p Full HD | 126 | 201 | 253 | 319 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070, In-Depth Analysis
Minecraft with the AMD Ryzen 5 2600 and NVIDIA GeForce GTX 1070 lands at rank 3019 out of 3710 tested combos, placing it in the lower third of all configurations for this title. That ranking might seem surprising given the hardware's age, but it reflects a specific bottleneck dynamic: the CPU's single-thread performance and the GPU's raw throughput interact in ways that favor high frame rates at lower resolutions while struggling to maintain consistency at the most demanding settings. The data suggests this is a pairing that can handle Minecraft comfortably, but it is far from the top of the leaderboard when compared to newer silicon.
How This Combo Ranks
The combo's position at 3019 out of 3710 means roughly 81% of tested pairings deliver higher average performance in Minecraft. This is not a flattering placement, but context matters: Minecraft's rendering workload is notoriously variable, and the ranking reflects an average across all measured rows. The Ryzen 5 2600 sits at the 75th percentile among all CPUs, which is respectable for a 2018 release, but its nearest rivals in the database—like the Intel Core Ultra 5 228V and Intel Core i9-11900H—are within a 0.5% delta in average benchmark score, indicating the CPU is competitive with newer parts in general compute. However, the GTX 1070's 47th percentile among all GPUs tells a different story: it is squarely mid-pack, and its nearest rivals (AMD FirePro W5000, NVIDIA Quadro M2000M) are all within 0.7% in average score, showing it is neither a standout nor a laggard in raw GPU benchmarks.
What this ranking implies for Minecraft specifically is that the combo is held back by the GPU's age relative to the CPU's still-decent standing. At 1080p Low, the combo hits 319 FPS, which is excellent, but at 4K Ultra it drops to 41 FPS—a 78% reduction from the peak. The rank of 3019 likely weighs these extremes heavily, penalizing the combo for its inability to sustain playable frame rates at the highest presets on 4K displays. For a game like Minecraft, where players often prioritize draw distance and smoothness over visual fidelity, this ranking suggests the combo is best suited for lower-resolution or medium-settings play, not high-end 4K experiences.
GPU Role
The GTX 1070's 8 GB of GDDR5 memory on a 256-bit bus provides 256.3 GB/s of bandwidth, which is ample for Minecraft's texture-heavy but not memory-bandwidth-hungry workloads. Its base clock of 1506 MHz boosts to 1683 MHz, and with 1920 shading units, it can push a pixel rate of 107.7 GPixel/s. These specs explain why the GPU manages 66 FPS at 4K High but only 41 FPS at 4K Ultra—the jump from High to Ultra likely introduces effects that strain the 1070's 6.463 TFLOPS FP32 throughput. The memory clock runs at 2002 MHz (8 Gbps effective), and while that is not fast by modern standards, it does not appear to be the limiting factor here.
The measured FPS data shows the GPU's scaling with resolution: from 1080p Low (319 FPS) to 4K Low (105 FPS), the drop is 67%, which is consistent with a GPU-bound scenario as pixel count quadruples. However, the gap between High and Ultra at each resolution is telling. At 1080p, High yields 201 FPS and Ultra drops to 126 FPS (a 37% reduction); at 1440p, High gives 127 FPS and Ultra falls to 79 FPS (a 38% reduction); at 4K, High gives 66 FPS and Ultra falls to 41 FPS (a 38% reduction). The consistent ~37-38% penalty from High to Ultra across all resolutions suggests the Ultra preset adds a uniform workload increase—likely shadow quality or anti-aliasing—that the 1070 handles with proportionally lower output, regardless of resolution. This pattern indicates the GPU is the primary limiter at Ultra settings, while at Low and Medium, the CPU may start to play a larger role.
FAQ
Q: Why does the combo rank so low (3019 out of 3710) despite hitting 319 FPS at 1080p Low?
A: The rank aggregates all measured settings and resolutions. While 319 FPS at 1080p Low is exceptional, the combo falls to 41 FPS at 4K Ultra, and these extremes pull the average down. The rank reflects an overall picture, not just the best-case scenario.
Q: Is the GTX 1070 strong enough for 4K Minecraft?
A: The data shows 66 FPS at 4K High and 41 FPS at 4K Ultra. At High, it is playable, but at Ultra it dips below 60 FPS. For smooth 4K play, Medium (83 FPS) or Low (105 FPS) are safer choices based on the measured rows.
Q: How does the Ryzen 5 2600's single-thread performance impact Minecraft?
A: Minecraft is known to be single-thread sensitive, and the CPU's Cinebench R15 single-core score of 157.3 and Geekbench single-core score of 1154 are modest by today's standards. The 3.90 GHz boost clock helps, but the combo's 202 FPS at 1440p Low versus 319 FPS at 1080p Low (a 37% drop) suggests the CPU is not fully bottlenecked until lower resolutions.
Q: What is the best resolution for this combo to maintain 60+ FPS?
A: All measured resolutions and settings except 4K Ultra (41 FPS) stay above 60 FPS. Even 4K High (66 FPS) clears that threshold, so the combo can handle 4K if the user avoids the Ultra preset.
Q: How does the GTX 1070 compare to its nearest rivals in the database?
A: The GPU's average benchmark score of 9780 is within 0.7% of the AMD FirePro W5000, NVIDIA Quadro M2000M, NVIDIA Tesla M10, and NVIDIA Tesla C2070. These rivals are all within a 0.2% to 0.7% delta, meaning the 1070's performance is very close to these older workstation and mobile parts.
Q: Does the CPU's 6-core/12-thread configuration help in Minecraft?
A: The Ryzen 5 2600's 12 threads provide plenty of parallel capacity, but Minecraft's engine does not scale well with many cores. The CPU's PassMark single-thread score of 2239 is the more relevant metric, and it is not exceptional, which explains why frame rates at low settings do not climb even higher.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings produce 319 FPS average, Medium drops to 253 FPS (with a minimum of 215 and maximum of 291), High yields 201 FPS, and Ultra falls to 126 FPS. The gap between Low and Ultra is 60.5%, showing that the Ultra preset imposes a significant load. The Medium row's min/max range (215-291) indicates some frame time variability, but the average stays well above any playability threshold.
Moving to 2560x1440, the frame rates scale down proportionally. Low hits 202 FPS, Medium averages 160 FPS (min 136, max 184), High gives 127 FPS, and Ultra drops to 79 FPS. The drop from 1080p to 1440p at Low is 36.7% (319 to 202), which is close to the theoretical pixel increase of 77% but less severe, suggesting the CPU is still able to feed frames at this resolution. At Ultra, the drop from 1080p (126 FPS) to 1440p (79 FPS) is 37.3%, a consistent penalty.
At 3840x2160, the GPU becomes the clear bottleneck. Low yields 105 FPS, Medium averages 83 FPS (min 71, max 96), High drops to 66 FPS, and Ultra falls to 41 FPS. The Medium row's min of 71 FPS is the only measured row below 60 FPS besides Ultra averages, indicating that even Medium can occasionally stutter at 4K. From 1080p Low to 4K Low, the FPS drops from 319 to 105, a 67% reduction, which aligns with the 4x pixel count increase partially mitigated by other factors.
Resolution Scaling
The scaling from 1080p to 4K reveals a consistent pattern. At Low settings, the FPS drops from 319 to 105 (a 67% reduction); at Medium, from 253 to 83 (a 67% reduction); at High, from 201 to 66 (a 67% reduction); at Ultra, from 126 to 41 (a 67% reduction). This uniform 67% drop across all settings is striking—it means the resolution penalty is independent of the preset, which strongly suggests the GPU is the limiting factor at higher resolutions, as the workload scales with pixel count.
However, the fact that the drop is 67% rather than 75% (which would match the 4x pixel increase) implies some headroom exists. At 1080p, the CPU may be partially limiting frame rates, allowing the GPU to scale more efficiently as resolution rises. For example, at 1080p Low, the CPU's single-thread limit might cap FPS around 319, but at 4K Low, the GPU's pixel throughput becomes the bottleneck, and the CPU has more time to prepare frames. This dynamic is classic for Minecraft, where draw calls and chunk updates can tax the CPU, but at 4K, the GPU's fill rate dominates.
The data supports this: at 1080p Ultra (126 FPS), the drop to 4K Ultra (41 FPS) is the same 67%, but the absolute numbers suggest the GPU is running at its limits. If the CPU were the sole limiter, we would expect a smaller drop at lower settings, but the uniform 67% across presets indicates the GPU's scaling is the dominant factor once resolution increases.
CPU Role
The Ryzen 5 2600 has 6 cores and 12 threads, with a base clock of 3.40 GHz and boost up to 3.90 GHz. Its Cinebench R15 multicore score of 1248 and Geekbench multicore score of 5648 show strong parallel performance, but Minecraft's single-thread bias means the more relevant numbers are the single-core scores: 157.3 in Cinebench R15 and 1154 in Geekbench. These are not high by modern standards, and the PassMark single-thread score of 2239 confirms this.
The CPU's 16 MB of shared L3 cache and dual-channel DDR4 memory (46.9 GB/s bandwidth) are adequate, but the 12 nm Zen+ architecture is dated. In Minecraft, the CPU handles world generation and entity updates, which are often single-threaded. The data shows that at 1080p Low, the combo hits 319 FPS, which is likely near the CPU's frame-rate ceiling for this game. At 1080p Medium, it drops to 253 FPS, and at High to 201 FPS—these reductions are more attributable to GPU load than CPU, as the CPU can still prepare frames quickly. The fact that 1080p Low (319 FPS) is not dramatically higher than 1440p Low (202 FPS) suggests the CPU is not the sole bottleneck; if it were, the 1440p number would be closer to 319 FPS, since the GPU would have more time per frame.
The CPU's 75th percentile ranking among all CPUs indicates it is still a capable processor, but its nearest rivals (Intel Core Ultra 5 228V at 0.2% higher score, Intel Core i9-11900H at 0.5% higher) are all newer and faster in single-thread tasks. The deltaPct values show the Ryzen 5 2600 is roughly on par with these parts in average benchmark score, but Minecraft's sensitivity to single-thread performance means even a 0.5% difference can translate to noticeable FPS changes at low settings.
Settings Recommendations
The best experience depends on the target resolution. At 1080p, the Medium preset (253 FPS average, min 215) offers an excellent balance: it is only 21% slower than Low (319 FPS) but provides better visual quality, and the minimum frame rate remains well above 60 FPS. High (201 FPS) is also smooth, but Ultra (126 FPS) drops the average below 144 Hz, which may matter for high-refresh-rate monitors. For competitive play or maximum smoothness, Low at 319 FPS is the clear choice, but Medium is the sweet spot for most users.
At 1440p, Medium (160 FPS average, min 136) is again the recommended preset, as it keeps the minimum above 120 FPS and the average near 160. High (127 FPS) is still excellent, and Ultra (79 FPS) is playable but not ideal for fast-paced movement. Low (202 FPS) is overkill for most displays, so Medium or High are better choices for visual fidelity without sacrificing smoothness.
At 4K, the options narrow. Medium (83 FPS average, min 71) is the best choice for maintaining a consistent 60+ FPS experience, as the minimum is still above 60. High (66 FPS) is borderline—it averages above 60 but leaves little headroom for dips. Ultra (41 FPS) is not recommended for 4K, as it falls well below the playability threshold. Low (105 FPS) is smooth but sacrifices visual quality that most 4K users would want. The data suggests that for 4K, Medium is the optimal preset for this combo, offering 83 FPS average with a minimum of 71 FPS, which should feel fluid in most Minecraft scenarios.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 105.0 |
| 3840x2160 | Medium | 83.0 |
| 3840x2160 | High | 66.0 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 202.0 |
| 2560x1440 | Medium | 160.0 |
| 2560x1440 | High | 127.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 319.0 |
| 1920x1080 | Medium | 253.0 |
| 1920x1080 | High | 201.0 |
| 1920x1080 | Ultra | 126.0 |
Minecraft with GTX 1070 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.