Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
221
excellent

This combination delivers exceptional performance with an average of 221 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 103 124 159
1440p QHD 120 192 238 304
1080p Full HD 188 303 381 480

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 159
3840x2160 Medium 124
3840x2160 High 103
3840x2160 Ultra 65
2560x1440 Low 304
2560x1440 Medium 238
2560x1440 High 192
2560x1440 Ultra 120
1920x1080 Low 480
1920x1080 Medium 381
1920x1080 High 303
1920x1080 Ultra 188

Minecraft: Java Edition with Intel Core i5-14400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 3060 Ti is a potent combination for Minecraft: Java Edition, placing at rank 872 out of 1727 tested combos. This mid-pack position indicates that while the combo is far from the top-tier systems optimized for extreme frame rates, it lands squarely in the upper half of all configurations, offering a performance profile that balances the CPU's 10 cores and 16 threads with the GPU's Ampere architecture. The benchmark results confirm a system capable of delivering high refresh rates across most settings, though the data reveals distinct bottlenecks that emerge at higher resolutions and quality presets.

How This Combo Ranks

Within the database of 1727 tested combinations, this specific pairing of the Core i5-14400F and RTX 3060 Ti secures the 872nd position for Minecraft: Java Edition. This ranking places it just past the median, meaning a significant portion of systems outperform it, but it also comfortably outpaces many others. The CPU's percentile versus all processors is 88, which is a strong showing, while the GPU's percentile is lower at 69. This discrepancy suggests the graphics card is the more limiting factor in this pairing, preventing the combo from climbing higher in the rankings for a game that can be heavily CPU-bound at lower resolutions.

The processor itself is a solid performer, with a Cinebench R23 multi-core score of 21914 and a single-core score of 3093. Its average benchmark score of 32508 places it in close competition with the Intel Core i7-12800H, which scores 32513 (a 0% delta). This near-identical performance means the i5-14400F trades blows with a mobile i7 part. It also edges out the AMD Ryzen 5 PRO 7645, which has an average score of 32446 (a 0.2% difference in favor of the Intel), and the AMD Ryzen 7 250, which scores 32584 (a -0.2% delta against the i5). This puts the CPU in a tightly contested performance bracket where any of these rivals would offer a similar foundation for gaming.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture and features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. Its core clocks are set at a base of 1410 MHz and a boost of 1665 MHz. The GPU's compute capabilities are substantial, with 4864 shading units and a FP32 throughput of 16.20 TFLOPS. These specifications drive the frame rates seen in the measured data, but the game's behavior shows that the GPU's role shifts dramatically depending on the workload.

In Minecraft: Java Edition, the GPU becomes the primary constraint at higher settings. At 4K with Ultra settings, the average frame rate drops to 64.8 FPS, which is the lowest recorded for this combo. This indicates that the RTX 3060 Ti is being pushed to its limits by the combination of high resolution and maximum graphical fidelity. However, when the settings are lowered to High at 4K, the frame rate jumps to 103 FPS, showcasing the GPU's headroom when the rendering load is reduced. The GPU's Passmark G3D score of 20349 and its 69th percentile ranking among all GPUs reinforce that it is a capable but not top-tier card, and its performance in this game aligns with that assessment.

The GPU's closest rivals, based on average benchmark scores, include the AMD Radeon RX 6700M, which scores 25180 (a -0.2% delta), and the AMD Radeon RX 6600, which scores 25235 (a -0.5% delta). The RTX 3060 Ti's average score of 25120 places it slightly below these competitors, though the differences are marginal. In practice, these small benchmark deltas translate to minor differences in frame rates, meaning the RTX 3060 Ti is competitively positioned against these cards for Minecraft. The 8 GB VRAM capacity is sufficient for this game, as the data shows no signs of a memory bottleneck preventing playable frame rates at any tested setting.

Resolution Scaling

The measured FPS data reveals a clear pattern of scaling from 1080p to 4K, highlighting the shifting bottleneck between the CPU and GPU. At 1920x1080 with Low settings, the combo achieves an average of 480.3 FPS. This exceptionally high number suggests that the game is heavily CPU-bound at this resolution and setting, as the RTX 3060 Ti is more than capable of rendering the scene quickly, and the i5-14400F's strong single-core performance (Cinebench R23 single-core score of 3093) becomes the limiting factor.

Moving to 2560x1440, the frame rates remain very high. At Low settings, the average is 303.7 FPS, and at High settings, it is 191.7 FPS. This is a significant drop from 1080p but still indicates a smooth experience. The transition to 3840x2160 is where the GPU's workload becomes dominant. At 4K Low, the frame rate is 159.1 FPS, which is a substantial decrease from the 1080p Low result. This demonstrates that while the CPU can still push high frame rates, the GPU is now working much harder to fill the additional pixels, and the scaling becomes more linear with GPU performance.

The most telling comparison is between the Low and Ultra presets at each resolution. At 1080p, the drop from Low (480.3 FPS) to Ultra (187.7 FPS) is a reduction of about 61%. At 4K, the drop from Low (159.1 FPS) to Ultra (64.8 FPS) is a reduction of about 59%. This consistent percentage drop across resolutions indicates that the performance penalty for higher settings is relatively uniform, regardless of resolution. However, the absolute numbers show that at 4K Ultra, the system is clearly GPU-limited, with the frame rate falling below the 100 FPS mark, while at 1080p Ultra, the system remains well above that threshold, suggesting that the CPU has enough headroom to keep up with the GPU's output.

FAQ

Q: How does the Core i5-14400F compare to its closest CPU rivals?

A: The i5-14400F's average benchmark score is 32508. It is virtually tied with the Intel Core i7-12800H, which scores 32513 (a 0% delta), and it is slightly ahead of the AMD Ryzen 5 PRO 7645, which scores 32446 (a 0.2% delta in favor of the Intel). It trails the AMD Ryzen 7 250 by a minuscule margin, as that chip scores 32584 (a -0.2% delta).

Q: What is the best settings preset for 1080p gaming?

A: The data shows that at 1920x1080, the High preset delivers an average of 302.6 FPS, while the Ultra preset delivers 187.7 FPS. Given the significant frame rate advantage of the High preset with presumably minor visual differences, it is the more balanced choice for high refresh rate monitors.

Q: Is the RTX 3060 Ti a bottleneck for this CPU?

A: The benchmark results indicate that the GPU is more of a limiting factor at higher resolutions. For instance, at 4K Ultra, the average FPS is 64.8, which is a low result. However, at 1080p Low, the average FPS of 480.3 suggests the CPU is the primary limiter. The GPU's percentile rank of 69 versus the CPU's 88 supports the notion that the GPU holds the combo back in GPU-intensive scenarios.

Q: Can this combo handle 4K gaming in Minecraft?

A: Yes, but not at the highest settings. At 4K High, the average FPS is 103, which is playable. At 4K Ultra, the average drops to 64.8 FPS, which is still above 60 FPS but may not be ideal for competitive play. Lowering to 4K Medium yields an average of 124.3 FPS, providing a smoother experience.

Q: How does the RTX 3060 Ti stack up against its nearest rivals?

A: The RTX 3060 Ti has an average benchmark score of 25120. This is slightly lower than the AMD Radeon RX 6700M, which scores 25180 (a -0.2% delta), and the AMD Radeon RX 6600, which scores 25235 (a -0.5% delta). These differences are minimal and unlikely to cause noticeable performance gaps in real-world gaming.

Q: What is the impact of lowering settings from Ultra to High?

A: The impact is substantial. At 1440p, the average FPS jumps from 119.9 on Ultra to 191.7 on High, an increase of roughly 60%. At 1080p, the jump is from 187.7 on Ultra to 302.6 on High. This suggests that the Ultra preset includes effects that have a high performance cost relative to the visual benefit, making High a more efficient choice.

Settings Recommendations

For users with a 1080p display, the High preset is the clear choice. The measured average of 302.6 FPS is nearly double the refresh rate of most standard monitors and provides a massive buffer for demanding scenes. While Ultra offers an average of 187.7 FPS, the performance cost of moving to Ultra is significant, and the visual gains in Minecraft are often subtle. For a 1440p monitor, the High preset again shines with an average of 191.7 FPS, which is excellent for high-refresh-rate panels. The Medium preset at 1440p also offers a very high 237.9 FPS, but High provides a better balance of visual quality and performance.

At 4K, the choices become more nuanced. The Ultra preset is only viable if a consistent 60 FPS is the goal, as the average is 64.8 FPS, which leaves little room for dips. The High preset is the recommended starting point for 4K, as it delivers a comfortable average of 103 FPS, which is a much better experience for a game that can have unpredictable frame times. For users who prioritize frame rate above all else, the Medium preset at 4K offers a high average of 124.3 FPS, making it a strong option for competitive play. The Low preset at any resolution provides the highest possible frame rates, but the visual compromise is generally not worth it on this hardware, as even 4K High is playable.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3060 Ti in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 159.1
3840x2160 Medium 124.3
3840x2160 High 103.0
3840x2160 Ultra 64.8
2560x1440 Low 303.7
2560x1440 Medium 237.9
2560x1440 High 191.7
2560x1440 Ultra 119.9
1920x1080 Low 480.3
1920x1080 Medium 380.7
1920x1080 High 302.6
1920x1080 Ultra 187.7

Minecraft: Java Edition with ii5-14400F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Other Games with ii5-14400F + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.