Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
179
excellent

This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 80 105 126
1440p QHD 94 153 195 247
1080p Full HD 153 247 309 392

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 105
3840x2160 High 80
3840x2160 Ultra 52
2560x1440 Low 247
2560x1440 Medium 195
2560x1440 High 153
2560x1440 Ultra 94
1920x1080 Low 392
1920x1080 Medium 309
1920x1080 High 247
1920x1080 Ultra 153

Minecraft: Java Edition with Intel Core i5-14400F + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

The data for Minecraft: Java Edition with the Intel Core i5-14400F and NVIDIA GeForce RTX 2060 SUPER reveals a configuration that scales predictably across resolutions, with the CPU demonstrating remarkable headroom at lower settings. The measured FPS figures show a clear narrative of where the bottleneck shifts between the processor and the graphics card, making this combo a study in balance for a game that is notoriously single-threaded and draw-call heavy.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 paints a stark picture of performance scaling. At High settings, the average frame rate drops from 247.1 FPS at 1080p to 152.7 FPS at 1440p, and finally to 80.1 FPS at 4K. This represents a 67.6% reduction in frame rate from 1080p to 4K, a substantial hit that indicates the GPU is becoming the primary limiting factor as pixel count rises. The pattern is consistent across all settings presets, though the magnitude of the drop varies.

At Low settings, the scaling is even more dramatic: 391.5 FPS at 1080p falls to 247.1 FPS at 1440p and then plummets to 125.6 FPS at 4K. This 265.9 FPS difference between 1080p and 4K Low settings is the largest absolute drop in the dataset. The fact that even at 4K Low the frame rate remains above 120 FPS suggests that the RTX 2060 SUPER is still capable of handling the reduced workload, but the CPU’s influence is waning. Conversely, at Ultra settings, the 1080p result of 152.9 FPS drops to 52.2 FPS at 4K, a 100.7 FPS decline. The Ultra preset at 4K is the only configuration that falls below the 60 FPS threshold, highlighting that this combo struggles to maintain high frame rates with maximum graphical fidelity at 4K.

The data implies that at 1080p, the Intel Core i5-14400F’s strong single-core performance (evidenced by its 3093 Cinebench R23 single-core score) is likely the dominant factor, allowing the GPU to work at full capacity. As resolution increases to 4K, the GPU’s 7.181 TFLOPS of FP32 performance becomes the bottleneck, and the CPU’s advantage is effectively nullified. The scaling curve suggests that 1440p is the sweet spot for this pairing, offering a balance where neither component is severely underutilized.

How This Combo Ranks

The combo’s overall position in Minecraft: Java Edition is 1199 out of 1727 tested combinations, placing it in the 69th percentile of all tested systems. This rank is lower than what the individual component benchmarks might suggest, likely due to the game’s specific engine characteristics. The CPU’s percentile vs all CPUs is 88, and the GPU’s percentile is 63, yet the combo rank is disproportionately poor. This indicates that Minecraft: Java Edition is not scaling well with this particular hardware pairing, possibly due to the game’s reliance on a single primary thread.

When examining the CPU’s nearest rivals, the data shows a tightly clustered group. The Intel Core i7-12800H has an average score of 32513 with a 0% delta, while the AMD Ryzen 5 PRO 7645 is 0.2% faster, and the AMD Ryzen 7 250 and Intel Core i7-13705H are 0.2% slower. This 0.4% total spread between all four rivals indicates that the i5-14400F’s raw compute performance is extremely competitive within its class. However, this parity does not translate into a high combo rank, reinforcing that Minecraft’s performance is not purely a function of multicore throughput.

For the GPU, the RTX 2060 SUPER sits between the NVIDIA GeForce GTX TITAN (0.3% faster) and the RTX 2070 (0.5% faster) in average benchmark score. The deltaPct values here are minimal, suggesting that in synthetic tests, the 2060 SUPER is nearly identical in performance to its immediate competitors. The low combo rank despite these competitive individual scores points to a potential mismatch in how the CPU and GPU interact within Minecraft’s specific rendering pipeline, possibly due to the game’s Java-based architecture.

GPU Role

The NVIDIA GeForce RTX 2060 SUPER is equipped with 8 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. The GPU’s base clock is 1470 MHz, boosting to 1650 MHz, and it achieves a pixel rate of 105.6 GPixel/s and a texture rate of 224.4 GTexel/s. These specifications are adequate for 1080p and 1440p gaming, but the 4K results show the card’s limitations. The measured FPS at 4K High (80.1) versus 4K Low (125.6) demonstrates that the GPU has headroom to spare when the graphical load is reduced.

The memory bandwidth of 448.0 GB/s is a critical factor at higher resolutions. At 4K, the increased pixel count demands more texture data and higher memory throughput, which the 2060 SUPER provides adequately but not exceptionally. The 8 GB VRAM capacity is sufficient for Minecraft’s typical texture requirements, but the game’s use of chunk loading and world generation can cause sudden memory spikes. The 34 RT cores and 272 tensor cores are present but are unlikely to be utilized in Minecraft’s standard rendering path, which is primarily CPU-bound for geometry and draw calls.

The GPU’s benchmark scores show a passmark_g3d score of 16462 and a 3dmark_steel_nomad_dx12 score of 2011. These numbers place the GPU in the 63rd percentile of all GPUs, indicating it is a mid-range performer. In the context of Minecraft, the GPU’s role becomes more significant at 4K and Ultra settings, where the frame rate drops to 52.2 FPS. This suggests that the GPU’s shading units (2176) are being fully utilized at that resolution and quality setting, whereas at 1080p Low, the 391.5 FPS result shows the GPU is nowhere near its limit.

Measured FPS Breakdown

At 1920x1080, the performance is uniformly high across all settings. The Low preset achieves 391.5 FPS, Medium reaches 308.7 FPS, High manages 247.1 FPS, and Ultra still delivers 152.9 FPS. The spread between Low and Ultra is 238.6 FPS, indicating that the CPU is capable of feeding the GPU at all quality levels. The 1080p results all exceed the 144 Hz refresh rate commonly found in gaming monitors, suggesting that this combo is overkill for standard 1080p displays.

Moving to 2560x1440, the frame rates remain strong but show a steeper drop. Low settings produce 247.1 FPS, which is identical to the 1080p High result, highlighting the resolution scaling at lower quality. Medium achieves 195 FPS, High drops to 152.7 FPS, and Ultra falls to 94.4 FPS. The 1440p Ultra result is the first instance where the frame rate dips below 100 FPS, but it remains well above the 60 FPS minimum for smooth gameplay. The 1440p results suggest that this is the resolution where the GPU begins to assert its influence, but the CPU still has enough headroom to maintain high frame rates.

At 3840x2160, the performance drops significantly. Low settings yield 125.6 FPS, Medium provides 104.8 FPS, High delivers 80.1 FPS, and Ultra bottoms out at 52.2 FPS. The 4K Ultra result is the only configuration that fails to maintain 60 FPS, indicating that this combo is not suited for maximum settings at 4K. The 4K Low result of 125.6 FPS is still playable, but it shows that the GPU is now the limiting factor, as the CPU’s performance advantage is masked by the GPU’s rendering load.

FAQ

Q: What is the best resolution for this combo to maintain over 100 FPS in all settings?

A: At 2560x1440, all settings presets achieve above 94.4 FPS (Ultra), with Low reaching 247.1 FPS. This is the highest resolution where every preset exceeds 90 FPS.

Q: Does the CPU bottleneck the GPU at 1080p?

A: The 1080p Low result of 391.5 FPS is significantly higher than the 4K Low result of 125.6 FPS, suggesting that at 1080p, the CPU is capable of pushing frame rates far beyond what the GPU can render at higher resolutions. The CPU’s high single-thread performance (Cinebench R23 single-core score of 3093) supports this interpretation.

Q: How does the combo rank compare to the individual component percentiles?

A: The CPU is in the 88th percentile of all CPUs, and the GPU is in the 63rd percentile, yet the combo ranks 1199 out of 1727 in Minecraft. This disparity indicates that the game’s performance is not well predicted by the components’ overall benchmark standings.

Q: Is the RTX 2060 SUPER’s 8 GB VRAM sufficient for Minecraft at 4K?

A: The 4K High result of 80.1 FPS and 4K Ultra result of 52.2 FPS indicate that the GPU is the limiting factor at this resolution. The 8 GB of GDDR6 memory is not the primary constraint; rather, the GPU’s compute throughput is insufficient for Ultra settings at 4K.

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: At 2560x1440, Low settings achieve 247.1 FPS, while Ultra settings achieve 94.4 FPS, a difference of 152.7 FPS. This large gap shows the significant impact of graphical settings on performance at this resolution.

Q: Could the CPU’s 10 cores and 16 threads be underutilized in Minecraft?

A: The CPU’s passmark_multithread score of 25783 is strong, but Minecraft’s engine is likely not using all 16 threads effectively. The high single-core score (3723 in passmark_single_thread) is more relevant, as the game’s main thread is likely the bottleneck at 1080p.

CPU Role

The Intel Core i5-14400F features 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. The CPU has a 20 MB shared L3 cache and supports DDR4 and DDR5 memory. Its Cinebench R23 multicore score of 21914 and single-core score of 3093 demonstrate a strong balance between multithreaded and single-threaded performance. The CPU’s 88th percentile ranking among all CPUs confirms its overall capability.

In Minecraft, the CPU’s single-thread performance is critical, as the game’s main game loop and chunk rendering are largely single-threaded. The 4.70 GHz boost clock is particularly beneficial for this workload, allowing the CPU to process the game’s logic and entity updates quickly. The 1080p Low result of 391.5 FPS reflects this, as it shows the CPU can generate frames at a rate far exceeding what most displays can show. However, the CPU’s multicore advantage becomes less relevant as resolution increases and the GPU takes over as the bottleneck.

The CPU’s nearest rivals in synthetic benchmarks are all within 0.2% of its average score, indicating that the i5-14400F is not uniquely positioned in raw compute. Yet, the measured FPS in Minecraft suggests that the CPU’s specific architecture and clock speed are well-suited to the game’s demands. The 65W TDP suggests efficient power delivery, allowing for sustained boost clocks during prolonged gaming sessions. The CPU’s 10 nm process node and Raptor Lake architecture are modern, and the lack of an integrated GPU means all graphics duties fall to the RTX 2060 SUPER.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1920x1080, the Ultra preset at 152.9 FPS is the best choice, as it provides maximum graphical fidelity while still maintaining a frame rate well above 144 Hz. The High preset at 247.1 FPS offers a slight performance boost but with diminished visual returns, making Ultra the preferred option for most users with 1080p displays.

At 2560x1440, the High preset at 152.7 FPS offers the best balance between visual quality and performance. The Ultra preset at 94.4 FPS is also viable for users with 144 Hz monitors who prioritize image quality over the absolute highest frame rate. The Medium preset at 195 FPS is unnecessary unless the user has a 240 Hz display and wants to ensure the frame rate never drops below the refresh rate. For 1440p, High is the recommended preset, as it provides a significant visual upgrade over Medium while keeping frame rates above 150 FPS.

For 3840x2160, the Medium preset at 104.8 FPS is the recommended choice, as it offers a smooth experience above 100 FPS while maintaining decent visual quality. The High preset at 80.1 FPS is also acceptable for users who want better graphics and have a 60 Hz or 75 Hz display. The Ultra preset at 52.2 FPS should be avoided, as it falls below the 60 FPS threshold and may introduce noticeable stuttering. The Low preset at 125.6 FPS is only recommended for competitive play where frame rate is prioritized over all visual fidelity. The data suggests that Medium at 4K is the sweet spot for this combo, providing a balance that leverages the GPU’s capabilities without overburdening it.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 2060 SUPER in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 125.6
3840x2160 Medium 104.8
3840x2160 High 80.1
3840x2160 Ultra 52.2
2560x1440 Low 247.1
2560x1440 Medium 195.0
2560x1440 High 152.7
2560x1440 Ultra 94.4
1920x1080 Low 391.5
1920x1080 Medium 308.7
1920x1080 High 247.1
1920x1080 Ultra 152.9

Minecraft: Java Edition with ii5-14400F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RTX 2060 SUPER + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.