Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
372
excellent

This combination delivers exceptional performance with an average of 372 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 110 181 227 283
1440p QHD 212 344 430 542
1080p Full HD 338 540 600 655

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 283
3840x2160 Medium 227
3840x2160 High 181
3840x2160 Ultra 110
2560x1440 Low 542
2560x1440 Medium 430
2560x1440 High 344
2560x1440 Ultra 212
1920x1080 Low 655
1920x1080 Medium 600
1920x1080 High 540
1920x1080 Ultra 338

Minecraft: Java Edition with Intel Core i5-12400F + NVIDIA GeForce RTX 5080, In-Depth Analysis

Minecraft: Java Edition is notoriously CPU-bound, and the data for the Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5080 confirms this, though the RTX 5080 still asserts its dominance at higher resolutions. The measured frame rates across all settings and resolutions are exceptionally high, placing this combo in the top tier of tested configurations. With a combo rank of 87 out of 1727 tested combos, this system is in the 95th percentile of all tested hardware pairings, delivering a fluid experience that is limited more by the game's engine and the CPU's single-threaded performance than by the GPU's raw capabilities.

Settings Recommendations

The benchmark data reveals a clear hierarchy across the four presets—Low, Medium, High, and Ultra—with the most significant performance deltas occurring at 4K. At 1920x1080, the differences are compressed due to CPU limitations; the Low preset delivers an average of 655.4 FPS, while the Medium preset achieves 600.2 FPS, a drop of 8.4% that is noticeable but still far beyond any display's refresh rate. The High preset at 1080p yields 539.9 FPS, and the Ultra preset brings the average down to 338.4 FPS, which is still exceptionally smooth. The data indicates that at 1080p, the CPU is the primary constraint, as the gap between Low and Ultra is relatively narrow compared to the GPU-bound scenarios at higher resolutions.

At 2560x1440, the scaling becomes more pronounced. The Low preset hits 541.5 FPS, while Medium drops to 429.6 FPS, and High settles at 344 FPS. The Ultra preset at 1440p produces 212.3 FPS, which is a substantial 60.8% reduction from the Low preset. This suggests that the GPU begins to take on a more significant role as resolution increases, but the frame rates remain so high that any preset is playable. For the best balance of visual fidelity and performance, the High preset at 1440p is the sweet spot, delivering 344 FPS while offering significantly better visuals than Low or Medium.

The most telling data comes from 3840x2160. Here, the Ultra preset drops to 109.8 FPS, which is the only measured configuration that falls below the 144 Hz threshold commonly associated with high-refresh-rate gaming. The High preset at 4K produces 181.3 FPS, which is a 65.1% improvement over Ultra. The Medium preset at 4K achieves 227.3 FPS, and the Low preset reaches 283.1 FPS. Given that the High preset at 4K offers a 39.2% performance uplift over Ultra while likely maintaining most visual quality features, it is the recommended preset for 4K gaming. For users with 1440p or 1080p displays, the High preset is universally recommended, as it provides a substantial visual upgrade over Medium with only a 19.9% and 10.0% frame rate cost, respectively, and still delivers frame rates well above 300 FPS.

GPU Role

The NVIDIA GeForce RTX 5080 is a formidable GPU, built on the Blackwell 2.0 architecture and fabricated on a 5 nm process by TSMC. It features 10752 shading units, 336 texture mapping units, and 112 raster output units, with 84 RT cores and 336 tensor cores. The GPU's 16 GB of GDDR7 memory on a 256-bit bus provides a bandwidth of 960.0 GB/s, which is critical for high-resolution texture streaming in Minecraft, especially with shader packs or high-resolution resource packs. The base clock is 2295 MHz, boosting to 2617 MHz, and the memory runs at an effective speed of 30 Gbps. The GPU's FP32 performance is rated at 56.28 TFLOPS, and its texture rate is 879.3 GTexel/s, figures that place it far above the needs of Minecraft's vanilla rendering.

In the measured data, the GPU's role becomes evident primarily at 4K resolution. The transition from 1080p to 4K at the High preset shows a 66.4% reduction in frame rate, from 539.9 FPS to 181.3 FPS, indicating that the GPU is being increasingly utilized. The RTX 5080's average benchmark score of 59188 places it in the 89th percentile of all GPUs, with its nearest rivals being the Intel Arc A570M (1.6% slower), the Intel Arc Pro A60 (1.9% faster), and the Intel Arc A580 (2.5% slower). This performance class is more than sufficient to handle Minecraft's rendering demands, and the data suggests that the GPU is not the bottleneck at 1080p or 1440p, where the CPU's single-threaded performance limits frame rates. At 4K, however, the GPU's rasterization and memory bandwidth become the determining factors, as evidenced by the wider spread between presets.

Resolution Scaling

The frame rate scaling from 1080p to 4K is heavily dependent on the preset chosen, revealing the shifting bottleneck between CPU and GPU. At the Low preset, the average FPS drops from 655.4 at 1080p to 541.5 at 1440p (a 17.4% decrease) and further to 283.1 at 4K (a 56.8% decrease from 1440p). This steep decline indicates that even at Low settings, the GPU's workload increases significantly with resolution, but the absolute frame rates remain high. At the Medium preset, the scaling is similar: 600.2 FPS at 1080p, 429.6 FPS at 1440p (a 28.4% drop), and 227.3 FPS at 4K (a 47.1% drop from 1440p). The High preset shows a more linear scaling: 539.9 FPS at 1080p, 344 FPS at 1440p (a 36.3% drop), and 181.3 FPS at 4K (a 47.3% drop from 1440p).

The Ultra preset exhibits the most dramatic scaling, with 338.4 FPS at 1080p, dropping to 212.3 FPS at 1440p (a 37.3% decrease) and then to 109.8 FPS at 4K (a 48.3% decrease from 1440p). The data clearly shows that the CPU is the limiting component at 1080p and 1440p, as the frame rates are so high that the GPU is not fully saturated. The transition to 4K, however, puts enough load on the RTX 5080 to make it the primary constraint, particularly at the Ultra preset where the 109.8 FPS result is the only one that might mandate a lower preset for 4K high-refresh-rate displays. Overall, the scaling pattern indicates that this combo is overkill for 1080p and 1440p gaming, but it provides a more balanced experience at 4K, where the GPU's 960.0 GB/s memory bandwidth and 56.28 TFLOPS of compute power are more fully utilized.

How This Combo Ranks

The Intel Core i5-12400F and NVIDIA GeForce RTX 5080 combination ranks 87th out of 1727 tested combos in Minecraft: Java Edition, placing it in the top 5% of all configurations tested. This high ranking is primarily driven by the CPU's strong single-threaded performance, which is critical for Minecraft's Java-based engine, and the GPU's ability to maintain high frame rates at 4K. The CPU's average benchmark score is 19221, which is within 0.1% of the Intel Core i7-8700K (19210) and 0.3% of the Intel Core i5-1335U (19167), while being 0.7% slower than the AMD Ryzen 5 7533HS (19364) and 1.3% faster than the AMD EPYC 7773X (18979). This puts the i5-12400F in the 77th percentile of all CPUs, indicating solid but not top-tier processing power.

The GPU's ranking is more impressive, with an average benchmark score of 59188 placing it in the 89th percentile of all GPUs. Its nearest rival, the Intel Arc A570M, is 1.6% slower, while the Intel Arc Pro A60 is 1.9% faster, and the Intel Arc A580 is 2.5% slower. The combination of a mid-range CPU with a top-tier GPU results in a system that excels in Minecraft due to the game's relatively low GPU demands. The 87th ranking out of 1727 combos means that only 86 other configurations performed better, likely consisting of CPUs with higher single-threaded scores paired with similarly powerful GPUs. The data suggests that upgrading the CPU to a higher-clocked model would yield marginal gains in Minecraft, as the current combo already delivers over 180 FPS at 4K High settings, making it one of the most capable systems for this game.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake-S architecture, fabricated on Intel's 10 nm process. It has a base clock of 2.50 GHz and a boost clock of 4.40 GHz, with 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 18 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and it uses the Intel Socket 1700. Its TDP is rated at 65 W, and it is not multiplier-unlocked, meaning overclocking is limited. In synthetic benchmarks, the i5-12400F scores 2332 in Cinebench R23 single-core and 16518 in multi-core, with a Geekbench single-core score of 2221 and multi-core score of 9138. Its Passmark single-thread score is 3481, and its multithread score is 19433.

In Minecraft: Java Edition, the CPU's role is paramount due to the game's single-threaded game loop. The 4.40 GHz boost clock and strong single-core performance (909 in 3DMark single-thread) are the primary drivers of the high frame rates seen at 1080p and 1440p. The data shows that at 1080p Low, the system achieves 655.4 FPS, which is likely near the practical limit of the game engine. The CPU's 6 cores and 12 threads are more than sufficient for Minecraft, as the game rarely utilizes more than a few threads, and the high boost clock ensures that the primary game thread runs as fast as possible. The CPU's 77th percentile ranking and its proximity to rivals like the i7-8700K (0.1% faster) and i5-1335U (0.3% faster) indicate that it is a capable performer, but not the absolute best for single-threaded workloads. However, in this specific combo, the CPU's performance is sufficient to keep the RTX 5080 from being bottlenecked at lower resolutions, as evidenced by the consistently high frame rates across all presets at 1080p and 1440p.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5080 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 283.1
3840x2160 Medium 227.3
3840x2160 High 181.3
3840x2160 Ultra 109.8
2560x1440 Low 541.5
2560x1440 Medium 429.6
2560x1440 High 344.0
2560x1440 Ultra 212.3
1920x1080 Low 655.4
1920x1080 Medium 600.2
1920x1080 High 539.9
1920x1080 Ultra 338.4

Minecraft: Java Edition with ii5-12400F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RTX 5080 + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 5080

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