Minecraft: Java Edition
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 38 | 50 | 62 |
| 1440p QHD | 45 | 77 | 93 | 119 |
| 1080p Full HD | 76 | 120 | 149 | 185 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with Intel Core i5-12400 + NVIDIA GeForce GTX 1650, In-Depth Analysis
FAQ
Q: How does the Intel Core i5-12400 compare to its closest rivals in average benchmark score?
A: The i5-12400 posts an average benchmark score of 19,850, placing it statistically even with the Intel Core i7-9700 (19,831, deltaPct 0.1) and the Intel Core i7-8700 (19,894, deltaPct -0.2). It sits just 0.4% behind the AMD Ryzen Threadripper PRO 5995WX (19,928) and 0.4% ahead of the Intel Core i5-11600K (19,771).
Q: What is the GTX 1650's position relative to other GPUs in the database?
A: The NVIDIA GeForce GTX 1650 holds a percentile rank of 43 among all GPUs, with an average benchmark score of 8,713. Its nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, scores 8,746, a deltaPct of -0.4, meaning the GTX 1650 trails by less than half a percent.
Q: What frame rate does this combo achieve at 1080p with High settings?
A: At 1920x1080 with High settings, the measured average FPS is exactly 120.0. This is a solidly playable result, though far from the maximum potential of the system.
Q: How does the combo rank among all tested CPU-GPU combinations for Minecraft: Java Edition?
A: The combination of the Intel Core i5-12400 and NVIDIA GeForce GTX 1650 ranks 1,648 out of 1,727 tested combos in this game. This places it in the lower percentile of the database, indicating that while the game runs, many other pairings deliver better performance.
Q: Is the CPU or GPU the primary bottleneck at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average FPS drops to 21.5. The data shows a steep decline from 76.2 FPS at 1080p Ultra to 44.5 FPS at 1440p Ultra, and then to 21.5 at 4K Ultra, indicating the GTX 1650's 4 GB VRAM and 128-bit memory bus are severely limiting at this resolution.
Q: What is the best settings preset for a smooth experience at 1440p?
A: At 2560x1440, the Low preset delivers an average of 118.8 FPS, while Medium yields 93.2 FPS. For a 60 FPS target, Medium is the highest quality preset that comfortably exceeds it, as High drops to 77 FPS and Ultra falls to 44.5 FPS.
GPU Role
The NVIDIA GeForce GTX 1650 is built on the Turing architecture with a TU117 chip, fabricated on TSMC's 12 nm process. It has 896 shading units, 56 texture mapping units, and 32 ROPs, with base and boost clocks of 1485 MHz and 1665 MHz, respectively. The card features 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. Its FP32 performance is rated at 2.984 TFLOPS.
In Minecraft: Java Edition, the GPU's role is heavily influenced by its modest memory configuration. The 4 GB VRAM is a limiting factor at higher resolutions and settings. The data shows a clear pattern: at 1080p, the GTX 1650 manages 185.1 FPS on Low, but this drops to 76.2 FPS on Ultra. At 4K, the Ultra preset plunges to 21.5 FPS, while Low still achieves 62.3 FPS. This wide spread indicates that the GPU's shading power and memory bandwidth are stretched thin as resolution and graphical complexity increase.
The card's power envelope is modest at 75 W TDP, with no external power connectors required, and a suggested PSU of 250 W. Its memory clock runs at 2001 MHz, translating to 8 Gbps effective. The GTX 1650 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which covers the API requirements for Minecraft: Java Edition's rendering pipeline.
The GPU's average benchmark score of 8,713 places it in the 43rd percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3050 A Mobile (8,746, deltaPct -0.4) and AMD Radeon 550X (8,749, deltaPct -0.4), showing that the GTX 1650 is competitive within its immediate performance class, but it sits well below the mid-range and high-end tiers of the database.
Resolution Scaling
The measured FPS data reveals how the system scales across resolutions. At 1080p, the combo delivers 185.1 FPS on Low, 149.4 on Medium, 120.0 on High, and 76.2 on Ultra. Moving to 1440p, these figures drop to 118.8, 93.2, 77, and 44.5 respectively. At 4K, the numbers fall to 62.3, 49.6, 37.7, and 21.5.
The scaling pattern shows that the GTX 1650 is the primary limiting component as resolution increases. From 1080p Low to 4K Low, the FPS drops by 66.3% (from 185.1 to 62.3). On Ultra settings, the drop is even steeper: 76.2 FPS at 1080p falls to 44.5 at 1440p (a 41.6% reduction) and then to 21.5 at 4K (a 71.8% reduction from 1080p). This indicates that the GPU's 128.1 GB/s bandwidth and 4 GB memory capacity cannot sustain the pixel throughput required at higher resolutions, especially with Ultra settings that likely increase texture detail and draw distance.
Conversely, the CPU's influence is more apparent at lower resolutions where the GPU is less stressed. At 1080p Low, the system reaches 185.1 FPS, which is close to the i5-12400's capability in this game. The CPU's 6 cores and 12 threads, with a boost clock of 4.40 GHz, are sufficient to feed the GPU at 1080p, but the GTX 1650 becomes the bottleneck as resolution scales up. The data suggests that for this combo, 1080p is the sweet spot, with 1440p being playable only on Low or Medium presets, and 4K being borderline even on Low.
How This Combo Ranks
The Intel Core i5-12400 + NVIDIA GeForce GTX 1650 combination ranks 1,648 out of 1,727 tested combos for Minecraft: Java Edition. This places the system in the bottom 5% of the database, which is a significant finding given the game's reputation for being less graphically demanding than many modern titles.
The low rank is primarily attributable to the GTX 1650's position in the GPU hierarchy. With a percentile rank of 43, the GPU is below average, and its 4 GB VRAM is a known constraint for higher resolution textures. The CPU, by contrast, is a strong performer with a 77th percentile rank and an average benchmark score of 19,850, placing it near the Intel Core i7-9700 (19,831) and slightly ahead of the Intel Core i5-11600K (19,771).
The data shows that the combo's performance in Minecraft is heavily skewed by the GPU. At 1080p Low, the system achieves 185.1 FPS, which is respectable, but at 4K Ultra, it falls to 21.5 FPS, which is below the threshold for smooth gameplay. The rank of 1,648 indicates that the vast majority of other tested combinations—likely those with more powerful GPUs—deliver better frame rates across the board.
This ranking is not a reflection of the CPU's capability; the i5-12400's 12 threads and 18 MB of L3 cache are more than adequate for Minecraft's single-threaded and lightly threaded workloads. Instead, it underscores the GPU's limitations at higher settings. For users with this combo, the data suggests that the GTX 1650 is the component to upgrade first if aiming for higher resolutions or Ultra settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and the user's preference for visual fidelity versus frame rate.
At 1080p, all presets are playable, but the best balance is achieved with High settings, which delivers an average of 120.0 FPS. This is well above the 60 FPS threshold for smooth gameplay and provides a significant visual upgrade over Medium (149.4 FPS) and Low (185.1 FPS). Ultra at 1080p drops to 76.2 FPS, which is still smooth, but the marginal visual gains over High may not justify the 36.5% performance hit.
At 1440p, the data indicates that Medium is the highest preset that maintains a comfortable frame rate, averaging 93.2 FPS. High drops to 77.0 FPS, which is still playable, but the gap between Medium and High is 16.2 FPS, suggesting that High may cause occasional stutters in demanding scenes. Low at 118.8 FPS is the safest choice for competitive play, but Medium offers a better visual experience without sacrificing responsiveness. Ultra at 44.5 FPS is below 60, so it is not recommended for this resolution.
At 4K, the situation is more constrained. Low settings yield 62.3 FPS, which is just above the 60 FPS target, making it the only preset that is genuinely smooth. Medium drops to 49.6 FPS, which may be acceptable for some users, but it risks noticeable frame pacing issues. High (37.7 FPS) and Ultra (21.5 FPS) are not recommended for any gameplay scenario.
The overall recommendation is to prioritize High settings at 1080p for the best experience, as this delivers a high frame rate with good visual quality. For users who must play at 1440p, Medium is the sweet spot, while 4K should be reserved for Low settings or a GPU upgrade. The data consistently shows that the GTX 1650's 4 GB VRAM and 128-bit memory bus are the limiting factors at higher resolutions, so users should not expect Ultra settings to be viable at 1440p or above.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce GTX 1650 in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.3 |
| 3840x2160 | Medium | 49.6 |
| 3840x2160 | High | 37.7 |
| 3840x2160 | Ultra | 21.5 |
| 2560x1440 | Low | 118.8 |
| 2560x1440 | Medium | 93.2 |
| 2560x1440 | High | 77.0 |
| 2560x1440 | Ultra | 44.5 |
| 1920x1080 | Low | 185.1 |
| 1920x1080 | Medium | 149.4 |
| 1920x1080 | High | 120.0 |
| 1920x1080 | Ultra | 76.2 |
Minecraft: Java Edition with ii5-12400 + Other GPUs
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Minecraft: Java Edition with GTX 1650 + Other CPUs
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