Minecraft: Java Edition
This combination delivers exceptional performance with an average of 226 FPS, perfect for high refresh rate gaming and competitive play.
Minecraft: Java Edition with Intel Core i5-12400 + AMD Radeon RX 6750 XT — In-Depth Analysis
The Intel Core i5-12400 paired with the AMD Radeon RX 6750 XT delivers frame rates in Minecraft: Java Edition that are heavily dependent on the selected preset and resolution. The data shows that this combination ranks 792nd out of 1727 tested combos, placing it in the upper-middle tier of the database. At 1080p, the combo achieves exceptionally high averages, ranging from 194.5 FPS on Ultra to 489.5 FPS on Low, while at 4K, the Ultra preset drops to a playable but less fluid 64 FPS. The analysis below breaks down the specific numbers, the role of the GPU's memory and clocks, and which settings offer the most balanced experience.
FAQ
Q: How does this combo rank compared to all tested CPU-GPU pairs in this game?
A: The Intel Core i5-12400 and AMD Radeon RX 6750 XT combination ranks 792nd out of 1727 tested combos for Minecraft: Java Edition, placing it in the 46th percentile of all tested systems.
Q: What is the best performance this combo can achieve at 1080p?
A: At 1920x1080 with Low settings, the combo reaches an average of 489.5 FPS, which is the highest measured frame rate across all tested resolutions and settings.
Q: What is the lowest performance scenario in the measured data?
A: The lowest average frame rate occurs at 3840x2160 with Ultra settings, where the combo produces 64 FPS. This is the only measured configuration that falls below the 100 FPS mark.
Q: How significant is the FPS drop from High to Ultra settings?
A: The performance cost is substantial. At 1920x1080, moving from High to Ultra reduces the average frame rate from 308.7 FPS to 194.5 FPS, a drop of 114.2 FPS. At 2560x1440, the same change lowers performance from 197 FPS to 118.8 FPS.
Q: Is the CPU or the GPU more likely to be a bottleneck at 1080p?
A: The data indicates that the GPU is heavily utilized even at high frame rates. The Core i5-12400 has a single-thread score of 910 in 3dmark, and the fact that the RX 6750 XT can push past 300 FPS at 1080p High suggests the GPU is the primary driver, though the CPU's 6 cores and 12 threads are sufficient to keep up with the game's demands.
Q: What is the performance difference between the RX 6750 XT and its nearest GPU rival in synthetic benchmarks?
A: The RX 6750 XT has an average benchmark score of 35327, which is 0.2% higher than the AMD Radeon RX 5600M (score of 35264) and 0.3% lower than the NVIDIA GeForce RTX 5070 Ti Mobile (score of 35435).
GPU Role
The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip. Its memory configuration is a key factor for Minecraft: Java Edition, which can become VRAM-intensive with high-resolution textures and render distances. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, delivering a bandwidth of 432.0 GB/s. This ample capacity ensures that the game's assets remain resident in fast memory, preventing stutter at 4K resolutions where the High preset still achieves 103.8 FPS.
Clock speeds also play a critical role. The GPU has a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz. The high boost clock allows the card to sustain high throughput in scenarios where the CPU can feed it data quickly, such as at 1920x1080 with Low settings, resulting in the measured 489.5 FPS. The memory clock runs at 2250 MHz with 18 Gbps effective speed, which complements the 432.0 GB/s bandwidth to handle the game's chunk loading and entity rendering.
The GPU's compute resources are substantial: 2560 shading units, 160 texture mapping units, and 64 raster operation units. These are paired with 40 ray accelerators, though Minecraft: Java Edition in its standard form does not typically leverage ray tracing, meaning the raw rasterization performance is what drives the measured results. The pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s explain why the card scales well from 1080p to 1440p, where High settings only drop from 308.7 FPS to 197 FPS. The 13.31 TFLOPS of FP32 compute is more than sufficient for this title, and the data confirms the bottleneck shifts to the CPU only at the lowest settings and resolutions.
How This Combo Ranks
The combo's rank of 792 out of 1727 places it slightly below the median of all tested configurations, which is notable given the high frame rates achieved. This ranking reflects that Minecraft: Java Edition is a title where many high-end combos exceed the refresh rates of typical monitors, and the absolute scores are compressed at the top. The data shows that the Core i5-12400 is a strong mid-range CPU, with a percentile of 77 against all CPUs, while the RX 6750 XT holds a percentile of 79 against all GPUs. The combination of two above-average components yields a system that is competitive but not top-tier in this specific game.
When compared to the CPU's nearest rivals, the i5-12400 has an average benchmark score of 19850, which is 0.1% higher than the Intel Core i7-9700 (19831) and 0.4% higher than the Intel Core i5-11600K (19771). This indicates that the CPU is not a limiting factor in the measured FPS, as its performance is on par with older and similarly positioned processors. The GPU's synthetic performance is also well-matched to its rivals, with the RX 6750 XT scoring 35327, which is 0.2% above the RX 5600M and 1.3% below the RTX 3080 (35787). The rank in-game reflects the combined efficiency of this pairing, which is neither overkill nor underpowered for the title.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest performance envelope. Low settings produce an average of 489.5 FPS, while Medium yields 388.9 FPS, and High drops to 308.7 FPS. Ultra is the most demanding preset, bringing the average down to 194.5 FPS. These numbers show a scaling pattern where each step up in quality costs roughly 80 to 100 FPS, indicating a linear relationship between graphical load and frame rate at this resolution.
Moving to 2560x1440, the averages remain very high. Low settings achieve 308.7 FPS, which is exactly the same as the 1080p High result, suggesting a balance shift. Medium produces 245.3 FPS, High reaches 197 FPS, and Ultra settles at 118.8 FPS. The drop from High to Ultra at this resolution is 78.2 FPS, which is less severe than at 1080p, but still significant. The 1440p results demonstrate that the RX 6750 XT has headroom for high-refresh-rate gaming at this common resolution.
At 3840x2160, the performance degrades more noticeably. Low settings still manage 161.2 FPS, which is impressive for 4K. Medium drops to 130.3 FPS, and High falls to 103.8 FPS. Ultra is the only setting that fails to maintain a high refresh rate, averaging just 64 FPS. This is a 39.8 FPS drop from High to Ultra, showing that the Ultra preset at 4K is particularly taxing on the 12 GB memory buffer and the GPU's compute units. The data suggests that 4K Ultra is playable for slower-paced gameplay but not ideal for competitive scenarios.
Settings Recommendations
For players targeting a high-refresh-rate monitor at 1920x1080, the High preset is the recommended choice, as it delivers 308.7 FPS, which exceeds the refresh rate of most 144Hz and even 240Hz displays. Dropping to Medium only provides a marginal improvement to 388.9 FPS, which is unlikely to be perceptible on most monitors. The Ultra preset at 1080p, with its 194.5 FPS average, is still excellent, but the 114.2 FPS penalty compared to High makes it a less efficient choice unless visual fidelity is prioritized.
At 2560x1440, the High preset again offers the best balance, with an average of 197 FPS that comfortably saturates a 144Hz panel. The Medium preset at 245.3 FPS is suitable for those with 240Hz displays, but the difference between Medium and High is only 48.3 FPS, making High the better visual value. The Ultra preset at 118.8 FPS is still above 60 FPS, but the drop from High is 78.2 FPS, which is a substantial loss for minimal visual gains in most game scenes.
For 4K gaming, the High preset is the recommended target, as it produces 103.8 FPS, which is just above the 100 FPS threshold and suitable for a 100Hz or 120Hz display. The Medium preset at 130.3 FPS is also viable, but High offers a better visual experience with only a 26.5 FPS penalty. The Low preset at 161.2 FPS is excessive for 4K, as the visual degradation outweighs the frame rate benefit. The Ultra preset at 64 FPS should be avoided for smooth gameplay, as it dips below the 60 FPS standard and does not provide a consistent experience on higher refresh rate panels. The data indicates that the High preset is the optimal choice across all resolutions, providing the best compromise between image quality and frame rate for this hardware combination.
Hardware Specifications
Intel Core i5-12400
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + AMD Radeon RX 6750 XT in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 161.2 |
| 3840x2160 | Medium | 130.3 |
| 3840x2160 | High | 103.8 |
| 3840x2160 | Ultra | 64.0 |
| 2560x1440 | Low | 308.7 |
| 2560x1440 | Medium | 245.3 |
| 2560x1440 | High | 197.0 |
| 2560x1440 | Ultra | 118.8 |
| 1920x1080 | Low | 489.5 |
| 1920x1080 | Medium | 388.9 |
| 1920x1080 | High | 308.7 |
| 1920x1080 | Ultra | 194.5 |
Minecraft: Java Edition with ii5-12400 + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Minecraft: Java Edition with RX 6750 XT + Other CPUs
See how Minecraft: Java Edition performs with the same GPU but different processors.
Other Games with ii5-12400 + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.