Minecraft: Java Edition
This combination delivers exceptional performance with an average of 268 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 75 | 120 | 157 | 192 |
| 1440p QHD | 146 | 233 | 294 | 373 |
| 1080p Full HD | 230 | 369 | 467 | 562 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with Intel Core i5-11400F + AMD Radeon RX 6800 XT, In-Depth Analysis
Minecraft: Java Edition presents an unusual scaling pattern for the Intel Core i5-11400F and AMD Radeon RX 6800 XT combination. The data shows a dramatic drop in average frame rates as resolution increases, but the shape of that curve reveals that this pairing is heavily CPU-bound at lower resolutions. At 1920x1080 with Low settings, the combo produces 562.1 FPS, which falls to 373 FPS at 2560x1440 and then to 192.2 FPS at 3840x2160. That represents a 33.6% drop from 1080p to 1440p, and a further 48.5% drop from 1440p to 4K. The pattern is consistent across all settings presets, though the absolute gaps narrow as the preset becomes more demanding.
Resolution Scaling
The scaling behavior indicates that the RX 6800 XT is not the limiting factor until very high resolutions. At 1080p Low, the 562.1 FPS result suggests the CPU is doing most of the work, since the GPU has ample headroom to render the simple scenes. Moving to 1440p Low drops performance to 373 FPS, which is still far above the refresh rate of most monitors. The 4K Low result of 192.2 FPS confirms that even at the highest resolution, this combo maintains high frame rates, but the scaling from 1080p to 4K shows a 65.8% reduction in performance. For High settings, the drop is from 368.7 FPS at 1080p to 233.4 FPS at 1440p, then to 120 FPS at 4K — a 67.5% total reduction. The Ultra preset shows the steepest relative decline, from 229.5 FPS at 1080p to 146.4 FPS at 1440p, and finally to 74.6 FPS at 4K.
What stands out is that the gap between Low and Ultra settings shrinks as resolution increases. At 1080p, Low produces 562.1 FPS versus 229.5 FPS for Ultra — a 2.45x difference. At 4K, that gap narrows to 192.2 FPS versus 74.6 FPS, a 2.58x difference, but the absolute spread is much smaller. This suggests that at 4K, the GPU is becoming more relevant, while at 1080p, the CPU is the primary bottleneck. The 4K Ultra result of 74.6 FPS is the only measured point that falls below the 120 FPS threshold, indicating that users targeting high refresh rates at 4K will need to compromise on settings.
Settings Recommendations
For 1080p and 1440p gaming, the data supports using Ultra settings without concern. At 1080p Ultra, the combo delivers 229.5 FPS, which is more than sufficient for competitive play. Even at 1440p Ultra, the 146.4 FPS result exceeds the 144 Hz refresh rate common on many monitors. The jump from High to Ultra at 1440p costs performance — from 233.4 FPS down to 146.4 FPS — but the visual fidelity gain may be worth it for many users. However, at 4K, the choice becomes more strategic. High settings produce 120 FPS, which is the minimum for smooth 120 Hz displays, while Ultra drops to 74.6 FPS. Medium at 4K offers 156.9 FPS, which provides a better balance between visual quality and frame rate for high-refresh 4K panels. Low settings at 4K yield 192.2 FPS, but the visual compromise is likely too severe for most players. The measured data suggests that 4K High is the recommended preset for this combo, as it maintains the 120 FPS target while retaining acceptable visual quality.
CPU Role
The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, manufactured on Intel's 14 nm process. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with 12 MB of shared L3 cache. The benchmark results show a single-thread score of 868 in 3DMark and 2029 in Cinebench R23, with multi-thread scores of 5652 and 14372 respectively. This CPU sits at the 75th percentile among all tested processors, with an average benchmark score of 17181. Its nearest rivals include the AMD Ryzen 7 5700U with a delta of 0%, and the Intel Core i7-1260P at -0.2%, indicating that the i5-11400F is competitive with these mobile-oriented chips despite being a desktop part.
In Minecraft: Java Edition, the CPU's role is critical because the game is known for its single-threaded rendering engine. The measured FPS at 1080p Low (562.1 FPS) suggests that the i5-11400F's single-thread performance is the primary driver of the high frame rates. The boost clock of 4.40 GHz helps in this regard, as does the 12 MB L3 cache, which reduces memory latency for frequently accessed data. The 6-core, 12-thread configuration provides enough parallel processing for chunk loading and world generation, which can utilize multiple threads. However, the frame rate scaling from 1080p to 1440p at Low settings shows a 33.6% drop, which is more than would be expected if the GPU were perfectly utilized. This implies that the CPU is still the bottleneck at 1080p, and the GPU only becomes the limiting factor as resolution increases past 1440p.
How This Combo Ranks
The Intel Core i5-11400F and AMD Radeon RX 6800 XT combination ranks 590th out of 1727 tested combos for Minecraft: Java Edition. This places it in the 65.8th percentile of all tested configurations, meaning it outperforms roughly two-thirds of the tested systems. The rank is notable because the GPU alone sits at the 87th percentile among all GPUs, while the CPU is at the 75th percentile. The combo ranking being lower than both individual component percentiles suggests that the pairing is not optimal for this particular game. The RX 6800 XT's strengths — its 4608 shading units, 16 GB of GDDR6 memory on a 256-bit bus, and 512.0 GB/s bandwidth — are not fully utilized by Minecraft's rendering engine, which tends to favor CPU performance. The GPU's nearest rivals include the Intel Arc A550M at +0.5% delta, the NVIDIA RTX A1000 at -1.7%, and the NVIDIA GeForce RTX 4070 Ti SUPER at +2.6%, indicating that the RX 6800 XT is well-matched against these alternatives in synthetic benchmarks. However, in this game, the CPU's single-thread performance is more decisive, and the i5-11400F's 868 single-thread score in 3DMark is modest compared to newer processors. This explains why the combo ranks lower than the sum of its parts might suggest.
GPU Role
The AMD Radeon RX 6800 XT is based on the Navi 21 chip with RDNA 2.0 architecture, fabricated on TSMC's 7 nm process. It contains 26,800 million transistors on a 520 mm² die, with 4608 shading units, 288 texture mapping units, and 128 raster operation units. The GPU has a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. Memory is 16 GB of GDDR6 running at 2000 MHz (16 Gbps effective), providing 512.0 GB/s of bandwidth across a 256-bit bus. The graphics card achieves a Passmark G3D score of 24980 and a Geekbench Vulkan score of 152200, placing it at the 87th percentile among all GPUs.
In Minecraft: Java Edition, the GPU's role is secondary to the CPU, but it still matters at higher resolutions. The 4K Ultra result of 74.6 FPS indicates that the GPU is being pushed hard at that setting, as the 128 ROPs and 288 TMUs must process the increased pixel count. The 16 GB VRAM is more than sufficient for this game, as Minecraft's textures rarely exceed a few gigabytes even with high-resolution resource packs. The 512.0 GB/s bandwidth is also ample, given that the game's memory footprint is small. The GPU's compute capabilities, measured at 13245 in Passmark GPU Compute, are not heavily utilized by Minecraft's shaders, which are relatively simple compared to modern AAA titles. The data shows that the RX 6800 XT can deliver over 500 FPS at 1080p Low when the CPU allows it, but the frame rate is capped by the i5-11400F's single-thread performance. At 4K, the GPU becomes more relevant, with the difference between Low and Ultra settings producing a 2.58x performance gap, indicating that the GPU is now the primary bottleneck.
Hardware Specifications
Intel Core i5-11400F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + AMD Radeon RX 6800 XT in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 192.2 |
| 3840x2160 | Medium | 156.9 |
| 3840x2160 | High | 120.0 |
| 3840x2160 | Ultra | 74.6 |
| 2560x1440 | Low | 373.0 |
| 2560x1440 | Medium | 293.8 |
| 2560x1440 | High | 233.4 |
| 2560x1440 | Ultra | 146.4 |
| 1920x1080 | Low | 562.1 |
| 1920x1080 | Medium | 466.6 |
| 1920x1080 | High | 368.7 |
| 1920x1080 | Ultra | 229.5 |
Minecraft: Java Edition with ii5-11400F + Other GPUs
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Minecraft: Java Edition with RX 6800 XT + Other CPUs
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