Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
271
excellent

This combination delivers exceptional performance with an average of 271 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 79 124 157 192
1440p QHD 148 234 294 370
1080p Full HD 230 371 468 587

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 192
3840x2160 Medium 157
3840x2160 High 124
3840x2160 Ultra 79
2560x1440 Low 370
2560x1440 Medium 294
2560x1440 High 234
2560x1440 Ultra 148
1920x1080 Low 587
1920x1080 Medium 468
1920x1080 High 371
1920x1080 Ultra 230

Minecraft: Java Edition with AMD Ryzen 7 5800XT + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the AMD Radeon RX 6800 XT delivers a top-tier experience in Minecraft: Java Edition, placing this combination in the upper echelon of tested hardware. With a combo rank of 578 out of 1727 tested configurations, this pairing sits comfortably in the 67th percentile of all tested combos, meaning it outperforms the majority of systems in this specific title. This is not a fringe setup; it is a well-rounded duo that consistently produces high frame rates across all tested resolutions and settings.

How This Combo Ranks

The combo rank of 578 out of 1727 places this system in the top third of all tested combinations for Minecraft: Java Edition. This is a strong showing, but it does not represent the absolute peak of performance. The data indicates that while this pairing is powerful, there are 577 other combinations that achieve higher average frame rates in this game. The rank reflects a system that will handle the game with ease, though it is not the definitive leader. The percentile placement suggests that users with this hardware will rarely encounter performance limitations, but they are not at the absolute bleeding edge. The gap between this setup and the very top is notable, but the overall position is one of high capability and reliability. It is a configuration that prioritizes a balance of CPU and GPU strength, resulting in a rank that is respectable but not dominant.

GPU Role

The AMD Radeon RX 6800 XT is the primary driver of visual output, and its 16 GB of GDDR6 memory on a 256-bit bus provides a substantial 512.0 GB/s of bandwidth. This is ample for Minecraft: Java Edition, which can be demanding on memory when high-resolution textures are used. The GPU's base clock is 1825 MHz, with a boost clock of 2250 MHz, and a game clock of 2015 MHz. These clocks indicate a high-performance card that can sustain significant workloads. The benchmark results show a PassMark G3D score of 24980, placing it in the 87th percentile of all GPUs. This is a high-end part, and its nearest rivals include the Intel Arc A550M, which scores 0.5% higher, and the NVIDIA RTX A1000, which scores 1.7% lower. The data suggests the RX 6800 XT is well-matched to the CPU in this combination, and its memory capacity and bandwidth prevent it from being a bottleneck at most settings. However, the GPU's role becomes more pronounced at higher resolutions and settings, where its raw compute power is tasked with rendering more pixels.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance scaling from 1080p to 4K. At 1080p with Low settings, the system achieves an average of 586.8 FPS. This drops to 369.9 FPS at 1440p and further to 191.8 FPS at 4K. This scaling indicates that the CPU is a significant limiting factor at lower resolutions. At 1080p, the frame rate is extraordinarily high, suggesting that the CPU is working near its maximum capacity to feed the GPU. Moving to 1440p, the average FPS drops by roughly 37% at Low settings, from 586.8 to 369.9. At 4K, the drop continues, with the system producing 191.8 FPS, which is about 48% lower than at 1440p. This trend is consistent across all settings. With High settings, the system goes from 371.4 FPS at 1080p to 233.8 FPS at 1440p, and finally to 123.6 FPS at 4K. The data shows that as resolution increases, the GPU becomes more heavily utilized, and the frame rate drops accordingly. At 4K Ultra, the system still manages 78.8 FPS, which is playable, but the drop from 1080p Low to 4K Ultra is a significant 87% reduction. This indicates that the limiting component shifts from the CPU at 1080p to the GPU at 4K, with the GPU being the primary constraint at higher resolutions.

Settings Recommendations

The measured rows provide a clear picture of how each preset impacts performance. At 1080p, the Low preset yields 586.8 FPS, which is far beyond what any display can show, making Medium at 468 FPS or High at 371.4 FPS more practical for visual fidelity without sacrificing smoothness. The Ultra preset at 1080p still produces a very high 229.8 FPS, making it a viable option for users with high-refresh-rate monitors. At 1440p, the Low preset produces 369.9 FPS, while High delivers 233.8 FPS, and Ultra drops to 148 FPS. For a 1440p display, the High preset is recommended, as it offers a substantial improvement in visual quality over Low while maintaining a frame rate well above 200 FPS. The Ultra preset at 1440p is also playable, but the drop below 150 FPS may be noticeable to some users. At 4K, the situation changes. The Low preset yields 191.8 FPS, which is still excellent, but the High preset drops to 123.6 FPS, and Ultra falls to 78.8 FPS. For 4K, the High preset is the best balance, offering a high frame rate and good visuals. The Ultra preset is playable but may not be ideal for competitive play. The data suggests that High settings provide the best overall experience across all resolutions, offering a significant visual upgrade over Medium with less than a 20% performance hit at each resolution.

FAQ

Q: What is the average frame rate at 1080p with High settings?

A: The system achieves an average of 371.4 FPS at 1920x1080 with High settings.

Q: How does the Ultra preset at 4K compare to the Low preset at 4K?

A: The Ultra preset at 4K produces 78.8 FPS, while the Low preset produces 191.8 FPS. This is a difference of 113 FPS, or a 59% reduction in performance.

Q: Is the CPU or GPU the limiting factor at 1440p with Medium settings?

A: At 1440p Medium, the system produces 294.2 FPS. Given the high frame rate, the CPU is likely the primary limiter, as the GPU has enough headroom to render frames quickly at this resolution.

Q: What is the combo's rank among all tested systems?

A: This combination of CPU and GPU is ranked 578 out of 1727 tested combos for Minecraft: Java Edition.

Q: How much faster is the Low preset at 1080p compared to the Ultra preset at 1080p?

A: The Low preset delivers 586.8 FPS, while the Ultra preset delivers 229.8 FPS. This means the Low preset is 357 FPS faster, or roughly 2.5 times the frame rate.

Q: Does the RX 6800 XT have enough memory for this game?

A: Yes, the 16 GB of GDDR6 memory is more than sufficient for Minecraft: Java Edition, even with high-resolution texture packs, as the game is not typically memory-constrained.

CPU Role

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. It has 32 MB of L3 cache, which is beneficial for gaming workloads. Its benchmark results are strong, with a Cinebench R23 multi-core score of 23794 and a single-core score of 3359. The CPU's percentile ranking is 86, and its nearest rivals include the AMD Ryzen 7 PRO 5755GE, which is 0.1% faster, and the AMD Ryzen 7 6800HS, which is 0.3% slower. In this game, the CPU's role is critical at lower resolutions. The data shows that at 1080p Low, the system hits 586.8 FPS, which is a very high number. This indicates that the CPU is able to feed the GPU with enough data to maintain high frame rates. However, as the resolution increases, the GPU becomes the bottleneck, and the CPU's influence on the frame rate diminishes. The CPU's multi-threading capability is also a factor, as Minecraft: Java Edition can utilize multiple cores for world generation and entity updates. The 8-core configuration ensures that the game runs smoothly even with many entities present. The data suggests that the CPU is more than capable of handling this game, and it is only at the highest resolutions and settings that the GPU starts to limit performance. The single-thread performance is also strong, which is important for the game's main game loop, ensuring consistent frame times.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6800 XT in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 191.8
3840x2160 Medium 156.7
3840x2160 High 123.6
3840x2160 Ultra 78.8
2560x1440 Low 369.9
2560x1440 Medium 294.2
2560x1440 High 233.8
2560x1440 Ultra 148.0
1920x1080 Low 586.8
1920x1080 Medium 468.0
1920x1080 High 371.4
1920x1080 Ultra 229.8

Minecraft: Java Edition with Ryzen 7 5800XT + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RX 6800 XT + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.