Microsoft Flight Simulator
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 34 | 46 | 59 |
| 1440p QHD | 44 | 46 | 62 | 79 |
| 1080p Full HD | 55 | 58 | 77 | 98 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 7 265 + AMD Radeon RX 5700 XT, In-Depth Analysis
The Intel Core Ultra 7 265 and AMD Radeon RX 5700 XT combination in Microsoft Flight Simulator produces a system that is clearly constrained by its graphics card at higher resolutions, yet still manages to deliver playable frame rates at 1080p and 1440p with adjusted settings. The data indicates a pairing where a strong, modern 20-core processor is held back by a 2019-era GPU, resulting in a combo that ranks in the 26th percentile of all tested configurations for this specific flight simulator.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor built on the Arrow Lake architecture, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. In the context of Microsoft Flight Simulator, a title known for heavy single-threaded simulation logic and complex scenery rendering, the CPU's high boost clock is the critical factor. The processor's single-core performance, evidenced by a Cinebench R23 single-core score of 5960, provides the necessary headroom to feed the GPU with draw calls and physics calculations, particularly at lower resolutions where the graphics card is not the bottleneck.
However, the multi-core capabilities are not wasted. The 20 cores and 20 threads yield a Cinebench R23 multi-core score of 42216, which helps with the game's background tasks, such as loading terrain data and AI traffic. The processor's Passmark multithread score of 49682 and an average benchmark score of 64640 place it in the 93rd percentile of all CPUs, showing it is a top-tier part. When compared to its nearest rivals, the Ultra 7 265 is effectively tied with the AMD EPYC 4464P, showing a negligible 0.3% performance deficit (64823 vs 64640), while it sits 0.3% ahead of the Intel Core Ultra 7 265F.
Despite this CPU strength, the measured FPS data shows that the processor is not the limiting factor in most scenarios. The fact that frame rates scale significantly with resolution and settings—dropping from 98 FPS at 1080p Low to 33 FPS at 4K Ultra—indicates that the AMD Radeon RX 5700 XT is the primary constraint. The GPU, with its 8 GB of GDDR6 memory and 256-bit bus, is being overwhelmed at higher graphical loads. The CPU's role here is to ensure that it never becomes the bottleneck, which it successfully does; the performance ceiling is dictated by the graphics card's 9.754 TFLOPS of FP32 compute power and 448.0 GB/s of memory bandwidth.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution to play Microsoft Flight Simulator with this combo for a smooth experience?
A: Based on the measured data, 1080p is the most consistent resolution. At 1080p with Medium settings, the combo averages 77 FPS, and at Low settings it hits 98 FPS. At 1440p, the average drops to 62 FPS on Medium, which is still playable, but 4K is generally not recommended as even Low settings only produce 59 FPS.
Q: How does the Intel Core Ultra 7 265 compare to its direct rivals in synthetic benchmarks?
A: The CPU's average benchmark score of 64640 is 0.3% lower than the AMD EPYC 4464P (64823) and 0.7% higher than the AMD EPYC 7343 (64202). It also sits 0.3% ahead of the Intel Core Ultra 7 265F (64438), indicating that the 265 is essentially performance-identical to its closest competitors, with all deltas within 1%.
Q: Is the AMD Radeon RX 5700 XT a bottleneck for the Intel Core Ultra 7 265 in this game?
A: Yes, the data strongly suggests this. The FPS drops from 98 FPS at 1080p Low to 34 FPS at 4K High. This scaling pattern, where performance falls as resolution and settings increase, is a classic sign of a GPU-limited system. The CPU's high percentile ranking (93rd) versus the GPU's lower ranking (59th) further confirms the imbalance.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: The measured results show that High settings average 46 FPS, while Ultra settings average 44 FPS. This is a mere 2 FPS difference, suggesting that at 1440p, the graphical load is already saturating the GPU, and the jump from High to Ultra has a minimal impact on frame rate.
Q: How does this specific CPU+GPU combo rank among all tested combinations?
A: The combo ranks 2210 out of 2996 tested combos in Microsoft Flight Simulator. This places it in the lower-middle tier of all configurations, indicating that while it can run the game, many other systems will deliver higher performance.
Q: Does the CPU's 20-core configuration help in this simulation game?
A: While the game benefits from the high single-core boost clock of 5.30 GHz, the multi-core score of 42216 in Cinebench R23 provides ample processing power for background simulation tasks. The Passmark physics score of 2923 further indicates robust performance, but the GPU remains the limiting factor, meaning the extra cores do not translate to higher FPS in GPU-bound scenarios.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear and predictable pattern of performance degradation as resolution increases, which is the definitive indicator of a GPU-bound system. At 1080p Low, the combo achieves 98 FPS. Moving to 1440p Low, the average drops to 79 FPS, a 19.4% decrease. At 4K Low, the average falls to 59 FPS, another 25.3% drop from 1440p. This consistent scaling with pixel count shows that the RX 5700 XT's rendering pipeline is being taxed more heavily as the number of pixels increases.
The pattern is even more pronounced at higher settings. At 1080p High, the average is 58 FPS. At 1440p High, it drops to 46 FPS (a 20.7% decrease), and at 4K High, it falls to 34 FPS (a 26.1% decrease from 1440p). The 4K Ultra setting produces just 33 FPS, which is barely above the threshold for playability. The fact that the delta between 1080p and 4K is roughly 41% at Low settings and 41% at High settings (98 to 59, and 58 to 34, respectively) suggests that the GPU's fill rate and memory bandwidth are the limiting factors.
This scaling behavior confirms that the Intel Core Ultra 7 265 is not the bottleneck. If the CPU were the limiting factor, the frame rates would remain relatively flat across resolutions. Instead, the data shows a linear decline in performance as resolution climbs, which is the signature of a graphics card that is struggling to keep up with the pixel shader workload. The RX 5700 XT's 8 GB of VRAM and 448.0 GB/s bandwidth are insufficient for the high-resolution textures and complex rendering of Microsoft Flight Simulator, especially at 4K where the GPU is clearly overwhelmed.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core Ultra 7 265 and AMD Radeon RX 5700 XT combination ranks 2210 out of 2996 tested combos in Microsoft Flight Simulator. This rank places the system in the 26th percentile of all tested configurations, meaning that approximately 74% of other CPU+GPU pairings deliver higher frame rates in this specific title. This is a relatively low ranking, which is surprising given the CPU's strength but expected given the GPU's age.
The ranking reflects the fact that the GPU is the weak link in this pairing. The RX 5700 XT, with a percentile ranking of 59th among all GPUs, is a mid-range part from the RDNA 1.0 architecture. Its average benchmark score of 16361 is nearly identical to the AMD Radeon Pro 5600M (16351, a 0.1% difference), and it actually outperforms the NVIDIA RTX PRO 6000 Blackwell by 0.3% (16361 vs 16408). However, this score is far below what modern high-end GPUs achieve, which is why the combo ranks so poorly in a game that is heavily GPU-dependent.
In contrast, the CPU's 93rd percentile ranking suggests that it is far above average. The disconnect between the CPU's high percentile and the combo's low rank underscores that Microsoft Flight Simulator is not CPU-limited in this configuration. The system is effectively a top-tier processor paired with a mid-tier graphics card, and the overall performance is dragged down by the latter. For users looking to improve this combo's rank, the data suggests that upgrading the GPU would yield far more significant gains than replacing the CPU, as the processor is already performing at a level that rivals much more expensive server-class chips like the AMD EPYC 9124, which it trails by only 0.7%.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers its best results. On Low settings, it averages 98 FPS. Medium settings produce an average of 77 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. High settings average 58 FPS, and Ultra settings average 55 FPS. The spread from Low to Ultra is 43 FPS, showing that the GPU has enough headroom at 1080p to handle the highest settings, though the jump from High to Ultra is only 3 FPS.
At 2560x1440, performance decreases noticeably. Low settings average 79 FPS, Medium settings average 62 FPS (with a range of 52 to 71 FPS), High settings average 46 FPS, and Ultra settings average 44 FPS. The drop from 1080p to 1440p at Low settings is 19 FPS (from 98 to 79), and at High settings it is 12 FPS (from 58 to 46). The Ultra settings at 1440p are only 2 FPS slower than High, indicating that the GPU is becoming saturated.
At 3840x2160, the system is clearly struggling. Low settings average 59 FPS, Medium settings average 46 FPS (with a range of 39 to 52 FPS), High settings average 34 FPS, and Ultra settings average 33 FPS. The 4K Ultra result is just above the minimum playable threshold, and the 4K High result is not far behind. The difference between High and Ultra at 4K is a mere 1 FPS, confirming that the GPU is entirely maxed out. The data shows that 4K is only viable on Low settings, and even then, the 59 FPS average is close to the edge of smoothness.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal experience depends heavily on the user's resolution target. For 1080p, the Medium preset is the clear recommendation. It averages 77 FPS, which is well above the 60 FPS threshold for smooth gameplay, and it provides a 19 FPS improvement over High settings (which average 58 FPS). The minimum of 65 FPS ensures that there are no significant drops during complex scenes. While Low settings offer a higher average of 98 FPS, the visual quality loss is likely not worth the extra 21 FPS, especially since Medium already provides a comfortable margin.
For 1440p, the Medium preset is again the best choice. The 62 FPS average is acceptable for a flight simulator, and the minimum of 52 FPS is tolerable. High settings drop to 46 FPS, which may feel less smooth, and the difference between High and Ultra (46 vs 44 FPS) is negligible, so there is no reason to push to Ultra. Low settings at 79 FPS are an option for users who prioritize frame rate over visuals, but Medium offers a better balance.
For 4K, the situation is more challenging. The only viable preset is Low, which averages 59 FPS. Medium drops to 46 FPS, and High and Ultra fall to 34 and 33 FPS respectively, which are generally considered too low for a smooth experience. Therefore, at 4K, the recommendation is to use Low settings. Alternatively, users could consider reducing the resolution to 1440p to unlock Medium settings at 62 FPS, which provides a superior visual experience over 4K Low. The data clearly shows that this combo is not designed for 4K Ultra (33 FPS), and users should temper their expectations accordingly.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 5700 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 59.0 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 79.0 |
| 2560x1440 | Medium | 62.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 98.0 |
| 1920x1080 | Medium | 77.0 |
| 1920x1080 | High | 58.0 |
| 1920x1080 | Ultra | 55.0 |
Microsoft Flight Simulator with iUltra 7 265 + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RX 5700 XT + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RX 5700 XT
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