Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
142
excellent

This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 85 113 144
1440p QHD 110 115 153 195
1080p Full HD 138 144 189 238

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 81
3840x2160 High 85
3840x2160 Medium 113
3840x2160 Low 144
2560x1440 Ultra 110
2560x1440 High 115
2560x1440 Medium 153
2560x1440 Low 195
1920x1080 Ultra 138
1920x1080 High 144
1920x1080 Medium 189
1920x1080 Low 238

Microsoft Flight Simulator with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core Ultra 7 165H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture. It operates with a base clock of 3.80 GHz and a boost clock of 5.00 GHz, featuring a 24 MB shared L3 cache. This CPU sits in the 84th percentile of all tested processors, with an average benchmark score of 34083. Its nearest rival, the Intel Core Ultra 5 338H, scores nearly identically at 33989, a delta of just 0.3%, placing the 165H in a tight performance cluster with several other mid-range chips.

For Microsoft Flight Simulator, the CPU's role is significant, though the data reveals a nuanced picture. The game is known for heavy simulation logic, and the 165H's multi-threaded capacity—evidenced by a Cinebench R23 multi-core score of 14551—provides ample headroom for the complex flight models and AI traffic. However, the benchmark results show that frame rates scale dramatically with resolution, indicating that the NVIDIA GeForce RTX 5060 becomes the primary limiting factor as pixel count increases. The CPU’s single-thread performance, a Cinebench R23 single-core score of 1759, is sufficient to avoid bottlenecking the GPU at lower resolutions, as demonstrated by the 1080p results. The architecture's 7 nm process node and 28 W TDP classify it as a power-efficient mobile part, yet the game's demands are met more readily by the GPU's rendering pipeline than by raw CPU throughput.

FAQ

Q: How does the Intel Core Ultra 7 165H compare to its closest rivals in synthetic benchmarks?

A: The 165H has an average benchmark score of 34083, placing it 0.3% ahead of the Intel Core Ultra 5 338H (33989) and 0.4% ahead of the AMD EPYC 4244P (34220) and AMD Ryzen AI 7 350 (34222). It trails the AMD Ryzen 7 3700X (34260) by 0.5%. These are marginal differences, indicating the 165H is competitively positioned within its performance class.

Q: What is the best performance result for this combo at 1080p?

A: The highest average frame rate recorded is 103 FPS at 1920x1080 with Low settings. This is the only setting at this resolution that breaks the 100 FPS barrier, while Medium and High settings yield 80 FPS and 60 FPS respectively.

Q: Does the system maintain playable frame rates at 4K resolution?

A: At 3840x2160, the system achieves 61 FPS on Low settings, which is playable. However, performance drops sharply with higher presets: Medium averages 48 FPS, High averages 36 FPS, and Ultra averages 34 FPS. The 4K Ultra result is the lowest in the entire dataset.

Q: How significant is the frame rate drop from 1080p to 4K at High settings?

A: At High settings, the system produces 60 FPS at 1920x1080, 49 FPS at 2560x1440, and 36 FPS at 3840x2160. This represents a 24% reduction from 1080p to 1440p and a further 27% reduction from 1440p to 4K, showing that the GPU is heavily taxed by higher resolutions.

Q: What is the combo's ranking among all tested systems for this game?

A: The combination of the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5060 ranks 1956th out of 2996 total tested combos for Microsoft Flight Simulator. This places the system in the lower-middle portion of the database, suggesting it is not a top-tier performer for this specific title.

Q: Is the RTX 5060's performance consistent with its synthetic benchmarks?

A: The RTX 5060 has an average benchmark score of 26331, placing it in the 72nd percentile of all GPUs. Its nearest rival, the AMD Radeon 860M, scores 26401, a delta of -0.3%, while the AMD Radeon RX 5700 XT 50th Anniversary scores 26553, a delta of -0.8%. The measured FPS data confirms the GPU is capable but not exceptional, aligning with its mid-pack synthetic standing.

Resolution Scaling

The measured FPS data reveals a clear pattern of resolution scaling that points to the GPU as the dominant bottleneck. At 1920x1080 with Low settings, the system delivers 103 FPS, which is the peak performance for this combo. Moving to 2560x1440 at Low settings drops the frame rate to 83 FPS, a 19.4% decrease. At 3840x2160 with Low settings, the average falls to 61 FPS, representing a 40.8% reduction from 1080p. This scaling behavior indicates that the RTX 5060's rendering throughput—specifically its 8 GB GDDR7 memory and 128-bit bus with 448.0 GB/s bandwidth—is increasingly strained as pixel density grows.

The trend is consistent across all settings. At Medium settings, the system produces 80 FPS at 1080p, 65 FPS at 1440p (an 18.8% drop), and 48 FPS at 4K (a 40% drop from 1080p). At High settings, the figures are 60 FPS, 49 FPS, and 36 FPS respectively, with the 4K result being 40% lower than 1080p. The Ultra preset shows the same pattern: 58 FPS at 1080p, 46 FPS at 1440p, and 34 FPS at 4K, a 41.4% reduction. The consistency of these percentage drops across all presets strongly suggests that the CPU is not the limiting factor at higher resolutions; if it were, the frame rate would plateau rather than continue to decline.

The data also shows that the RTX 5060's synthetic performance, with a PassMark G3D score of 20891 and a 3DMark Steel Nomad DX12 score of 3628, aligns with this scaling behavior. The GPU's FP32 throughput of 19.18 TFLOPS is sufficient for 1080p gaming but struggles to maintain high frame rates at 4K. The CPU, by contrast, shows no signs of bottlenecking: its PassMark multi-thread score of 25933 and Cinebench R20 multi-core score of 9233 indicate robust parallel processing capability that is not saturated by the game's simulation workload at any tested resolution. The data indicates that users seeking higher 4K performance would need a more powerful GPU, not a faster CPU.

How This Combo Ranks

The combo rank of 1956th out of 2996 tested combinations places this system in the 34.7th percentile of all tested hardware pairings for Microsoft Flight Simulator. This is a below-average ranking, suggesting that the Intel Core Ultra 7 165H and RTX 5060 combination is not optimized for this specific title's demands. The ranking is particularly telling when compared to the individual component benchmarks: the CPU sits in the 84th percentile of all processors, while the GPU sits in the 72nd percentile of all graphics cards. The combo's ranking is significantly lower than both individual percentiles, indicating a mismatch between the components' synthetic strengths and the game's real-world requirements.

The low ranking can be attributed to the game's well-documented sensitivity to GPU memory bandwidth and raw rasterization power. Microsoft Flight Simulator's rendering of vast terrains and detailed aircraft models places heavy demands on the GPU, and the RTX 5060's 8 GB VRAM capacity is a limiting factor at higher resolutions and settings. The GPU's nearest rivals in synthetic benchmarks—the AMD Radeon 860M (26401) and AMD Radeon RX 6750 XT (26011)—show that the RTX 5060 is not head-and-shoulders above its peers, and the measured FPS data confirms this. The CPU's strong synthetic scores, including a Cinebench R15 multi-core score of 2641 and a PassMark integer math score of 89415, do not translate into a high in-game ranking because the game is not CPU-bound in this configuration.

Furthermore, the ranking suggests that many other combinations, likely featuring higher-end GPUs or desktop processors, achieve better performance. The 165H's mobile nature, with its 28 W TDP and BGA 2049 socket, inherently limits its pairing with desktop-class GPUs, and the RTX 5060, while a capable mobile part, is not a flagship. The data shows that the combo's performance is adequate for 1080p gaming but falls short of the standards set by higher-ranked systems at 1440p and 4K. For the benchmark database, this ranking serves as a clear indicator that users should not expect high-refresh-rate or high-resolution experiences from this pairing.

Settings Recommendations

Based on the measured FPS data, the optimal balance between visual fidelity and playability is achieved at 1080p with Medium settings. This preset delivers an average of 80 FPS, with minimums of 68 and maximums of 92, making it the only setting at this resolution that provides a smooth, consistent experience above the 60 FPS threshold. The High preset at 1080p drops to 60 FPS average, which is playable but leaves no headroom for demanding scenes, while the Ultra preset falls to 58 FPS, pushing the system to its limits. The Low preset at 1080p achieves 103 FPS, but the visual quality reduction is significant for a flight simulator where terrain detail and cockpit readability are crucial.

At 1440p, the Medium preset is the recommended choice, producing 65 FPS average with minimums of 55 and maximums of 74. This is the only 1440p setting that maintains frame rates above 60 FPS on average, though the minimum of 55 suggests occasional dips. The High preset at 1440p averages 49 FPS, which is acceptable for a simulation genre but not ideal for smooth panning, and the Ultra preset drops to 46 FPS. The Low preset at 1440p gives 83 FPS, but again, the visual compromise is substantial. For 4K resolution, no setting achieves a fully smooth experience: Low averages 61 FPS, Medium averages 48 FPS, High averages 36 FPS, and Ultra averages 34 FPS. The 4K Low result is marginally playable, but the Medium preset's 48 FPS average with minimums of 41 is the best balance for those who prioritize resolution over settings.

The data indicates that the RTX 5060's 8 GB VRAM is a constraint at higher resolutions and settings, making Medium the sensible ceiling for most users. The Medium preset at 1080p offers the best combination of frame rate stability and visual quality, as evidenced by the narrow range between minimum and maximum FPS (68 to 92). The High and Ultra presets at any resolution above 1080p introduce frame rate volatility that detracts from the simulation experience. Users should prioritize the Medium preset to ensure consistent performance, reserving Low settings for competitive or data-heavy scenarios where frame rate is paramount.

Measured FPS Breakdown

The complete set of measured FPS data for this combo is presented below, covering all resolutions and settings:

1920x1080 (1080p):

  • Low: 103 FPS average
  • Medium: 80 FPS average (min 68, max 92)
  • High: 60 FPS average
  • Ultra: 58 FPS average

2560x1440 (1440p):

  • Low: 83 FPS average
  • Medium: 65 FPS average (min 55, max 74)
  • High: 49 FPS average
  • Ultra: 46 FPS average

3840x2160 (4K):

  • Low: 61 FPS average
  • Medium: 48 FPS average (min 41, max 55)
  • High: 36 FPS average
  • Ultra: 34 FPS average

The 1080p results show a clear hierarchy, with Low setting delivering the highest frame rate at 103 FPS, followed by Medium at 80 FPS, High at 60 FPS, and Ultra at 58 FPS. The gap between Low and Medium is 23 FPS (22.3%), while the gap between Medium and High is 20 FPS (25%), and the gap between High and Ultra is only 2 FPS (3.3%). This suggests that the Ultra preset provides minimal performance benefit over High at 1080p, and the real performance cliff is between Low and Medium settings.

At 1440p, the pattern shifts. Low delivers 83 FPS, Medium drops to 65 FPS, High to 49 FPS, and Ultra to 46 FPS. The delta between Low and Medium is 18 FPS (21.7%), between Medium and High is 16 FPS (24.6%), and between High and Ultra is 3 FPS (6.1%). The 1440p results show a more pronounced performance drop at the High preset, with a 24.6% reduction from Medium, indicating that the GPU is struggling with the increased pixel count.

The 4K results are the most constrained. Low settings yield 61 FPS, Medium drops to 48 FPS, High to 36 FPS, and Ultra to 34 FPS. The performance deltas are 13 FPS (21.3%) between Low and Medium, 12 FPS (25%) between Medium and High, and only 2 FPS (5.6%) between High and Ultra. The 4K data reveals that the system is severely GPU-limited, with the Ultra preset barely distinguishable from High in terms of frame rate. The minimum FPS data for Medium settings at 4K shows 41 FPS, which is a 14.6% drop from the average, indicating noticeable stuttering in demanding scenes.

The RTX 5060's memory bandwidth of 448.0 GB/s and 8 GB VRAM capacity are the likely culprits for the steep performance degradation at 4K. The GPU's texture rate of 299.6 GTexel/s and pixel rate of 119.9 GPixel/s are insufficient for the high-resolution textures and detailed geometry in Microsoft Flight Simulator. The CPU's performance, by contrast, remains consistent across resolutions, with the measured FPS variations directly attributable to GPU load rather than CPU bottlenecks. This breakdown confirms that the system is best utilized at 1080p with Medium settings, where the combination of CPU and GPU resources achieves balanced performance.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 81.0
3840x2160 High 85.0
3840x2160 Medium 113.0
3840x2160 Low 144.0
2560x1440 Ultra 110.0
2560x1440 High 115.0
2560x1440 Medium 153.0
2560x1440 Low 195.0
1920x1080 Ultra 138.0
1920x1080 High 144.0
1920x1080 Medium 189.0
1920x1080 Low 238.0

Microsoft Flight Simulator with iUltra 7 165H + Other GPUs

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Microsoft Flight Simulator with RTX 5060 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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