Microsoft Flight Simulator
This combination may struggle with this title, averaging 20 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 12 | 16 | 20 |
| 1440p QHD | 15 | 16 | 22 | 28 |
| 1080p Full HD | 19 | 20 | 27 | 34 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 5 135H + AMD Radeon 760M, In-Depth Analysis
Microsoft Flight Simulator is an exceptionally demanding title, and the combination of the Intel Core Ultra 5 135H with the AMD Radeon 760M integrated graphics produces a very specific performance profile. The data indicates this is a configuration for playability at lower settings rather than high-fidelity immersion, with the measured results placing it in the bottom percentile of all tested combos. This analysis breaks down the role each component plays, answers common questions about the pairing, and provides a clear picture of what frame rates to expect across different resolutions and quality presets.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 135H is a mobile processor built on the Meteor Lake architecture, featuring a total of 14 cores and 18 threads. Its base clock is 3.60 GHz, which can boost up to 4.60 GHz under load. This hybrid arrangement of performance and efficiency cores is designed to handle a wide range of tasks, but for a flight simulator that relies heavily on single-thread performance for the core simulation loop, the boost clock is a critical factor. The processor’s 18 MB of shared L3 cache also helps keep frequently accessed data close to the cores, which is beneficial for the complex scenery and aircraft systems calculations.
In benchmark tests, this CPU achieves a Cinebench R23 multi-core score of 11875.5 and a single-core score of 1700. The single-core score is particularly relevant for Microsoft Flight Simulator, as the game's main thread often becomes the bottleneck. Compared to its nearest rivals, the Core Ultra 5 135H holds its own in aggregate performance. It is effectively tied with the AMD Ryzen 7 5800X, showing a negligible delta of -0.1%, and it is only 0.5% behind the Intel Core i5-13500HX. This places the CPU in the 81st percentile of all processors, indicating that it is a capable mobile part.
However, the benchmark results in this game reveal that the CPU is not the primary limiting factor, even though its performance is respectable. The measured frame rates show a clear pattern where increasing resolution leads to a significant drop in FPS, a classic sign of a GPU bottleneck. While the processor’s multi-threaded capabilities (evidenced by a Passmark multithread score of 22422) are sufficient for the game's background tasks, the sheer volume of data that must be processed at higher resolutions overwhelms the integrated graphics solution. The CPU's performance is adequate to feed the GPU at 1080p, but as the pixel count increases to 1440p and 4K, the system's overall throughput is hampered by the graphics side, not the processor. In essence, the Core Ultra 5 135H provides a solid foundation, but its power cannot be fully utilized in this specific pairing due to the GPU's limitations.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon 760M is an integrated graphics processor (IGP) based on the RDNA 3.0 architecture, built on a 4 nm process. It operates with a base clock of 800 MHz and a boost clock of 2599 MHz. Critically, its memory configuration is "System Shared," meaning it relies on the system's main DDR5 memory rather than dedicated VRAM. This shared memory arrangement, with bandwidth that is "System Dependent," is a fundamental constraint for a game like Microsoft Flight Simulator, which is notorious for consuming large amounts of video memory to load high-resolution textures and terrain data.
The GPU's raw compute capabilities are modest, with an FP32 performance of 5.323 TFLOPS and 512 shading units. Its benchmark scores reflect this positioning. In 3DMark Steel Nomad DX12, it scores 400, and in Passmark's G3D test, it scores 5310. This puts the Radeon 760M in the 35th percentile of all GPUs, and its average benchmark score of 6019 is nearly identical to that of the AMD Radeon RX 6400, with a deltaPct of just 0.3%. This statistical tie with a discrete entry-level card gives a clear indication of its performance class, but the shared memory architecture still presents a unique challenge.
In practice, the Radeon 760M's performance is the defining factor in this combo's results. The measured FPS data shows a stark drop-off as resolution increases. At 1920x1080 with Low settings, the system achieves 34 FPS, but at 3840x2160 with Ultra settings, it plummets to 11 FPS. This is a direct consequence of the GPU's limited shading power and its reliance on shared system memory for texture storage and bandwidth. The high boost clock of 2599 MHz helps at lower resolutions, but it cannot compensate for the lack of dedicated VRAM and the inherent bandwidth limitations of sharing memory with the CPU. The GPU is clearly the bottleneck, and the data suggests that users must aggressively lower both resolution and settings to achieve a playable frame rate.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution to use for this combo?
A: The measured data shows that 1920x1080 is the only resolution where the average frame rate exceeds 30 FPS, and it does so only on the Low preset. At 2560x1440, the average FPS on Low is 28, and at 3840x2160, it drops to 20 FPS. For the most consistent experience, 1080p is the recommended starting point.
Q: How does the CPU compare to its direct rivals?
A: The Intel Core Ultra 5 135H has an average benchmark score of 29093. This puts it 0.1% behind the AMD Ryzen 7 5800X (29123) and 0.5% behind the Intel Xeon Phi 7210 (29245). It is also 0.5% ahead of the AMD Ryzen 5 5600XT (28940) and 0.6% behind the Intel Core i5-13500HX (29270). Its performance is effectively in the same tier as these desktop and high-end mobile processors.
Q: Is the Radeon 760M comparable to a discrete GPU?
A: Benchmark results indicate that the Radeon 760M's average score of 6019 is very close to that of the AMD Radeon RX 6400, which scores 6001, a difference of only 0.3%. It is also statistically tied with the NVIDIA GeForce GTX 770M (6000) and the NVIDIA Quadro P2000 (6049). However, its "System Shared" memory means its real-world performance can be more variable than a discrete card with dedicated VRAM.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset yields an average of 34 FPS, while the Ultra preset yields an average of 19 FPS. This represents a 15 FPS difference, or roughly 44% lower performance on Ultra. The Medium preset sits in between at 27 FPS.
Q: Does the combo perform better at 1440p or 4K?
A: The data shows that performance scales poorly with resolution. At 2560x1440, the best average FPS is 28 on Low, while at 3840x2160, the best average FPS is 20 on Low. Both are below the 30 FPS threshold generally considered playable for a smooth experience, but 1440p is marginally more usable than 4K.
Q: How does this combo rank against all other tested combinations?
A: This specific pairing of the Intel Core Ultra 5 135H and AMD Radeon 760M ranks 2989th out of 2996 tested combos for this game. This places it in the bottom 0.2% of all configurations, indicating that it is one of the least capable setups for Microsoft Flight Simulator in the database.
How This Combo Ranks
The data is unambiguous regarding this pairing's overall standing. The Intel Core Ultra 5 135H and AMD Radeon 760M combination ranks 2989th out of 2996 tested combos for Microsoft Flight Simulator. This rank of 2989 places it in the 99.8th percentile of underperformance, meaning that nearly every other tested hardware pairing delivers a better experience in this specific game. This is a stark indication that while the individual components may have their merits in other applications, they are severely mismatched for the demands of this flight simulator.
When looking at the components individually, the CPU's 81st percentile ranking suggests it is a capable processor. However, the GPU's 35th percentile ranking shows it is a low-end graphics solution. The combination of a mid-tier CPU with a low-tier iGPU creates a system where the graphics processor is the overwhelming bottleneck. The measured frame rates, which top out at 34 FPS only on the lowest settings at 1080p, confirm this assessment. This rank is a direct reflection of the system's inability to generate playable frame rates at higher resolutions or quality presets, making it a configuration that is only suitable for the most basic levels of visual fidelity.
Settings Recommendations
Given the measured FPS data, the only viable path to a reasonably smooth experience is to prioritize frame rate over visual quality. The data shows that at 1920x1080, the Low preset is the only setting that achieves an average FPS above 30, hitting 34 FPS. The Medium preset at the same resolution drops to 27 FPS, which is playable but not ideal, and the High and Ultra presets fall to 20 and 19 FPS respectively, which will feel stuttery and unresponsive. Therefore, the recommended setting is 1080p with the Low preset to maximize playability.
For users who prefer a bit more visual detail, the Medium preset at 1080p is a compromise, offering an average of 27 FPS, but it will not be as smooth. Pushing the resolution to 2560x1440 or 3840x2160 is not recommended for a good experience. Even on the Low preset, these resolutions yield only 28 and 20 FPS respectively, which is below the acceptable threshold for a fluid simulation. The data suggests that users should accept the visual limitations of the hardware and stick to the lowest settings at the lowest resolution to ensure the simulator remains responsive. The 4K Ultra preset is the worst case scenario, with an average of just 11 FPS, which is effectively a slideshow.
Measured FPS Breakdown
The measured data paints a clear picture of performance scaling across the three resolutions and four quality presets. All figures below are average FPS unless otherwise noted.
3840x2160 (4K)
- Ultra: 11 FPS
- High: 12 FPS
- Medium: 16 FPS (min 13, max 18)
- Low: 20 FPS
At 4K, the integrated GPU is completely overwhelmed. The difference between the Low and Ultra presets is only 9 FPS, indicating that the resolution itself is the primary limiting factor. Even on the lowest settings, the average frame rate of 20 FPS is below playable standards.
2560x1440 (1440p)
- Ultra: 15 FPS
- High: 16 FPS
- Medium: 22 FPS (min 18, max 25)
- Low: 28 FPS
The 1440p results show a slight improvement over 4K, but the pattern remains. The Low preset is the only one that approaches a playable frame rate, with an average of 28 FPS. The Medium preset provides a more stable experience (min 18, max 25) but still averages below 30 FPS.
1920x1080 (1080p)
- Ultra: 19 FPS
- High: 20 FPS
- Medium: 27 FPS (min 23, max 31)
- Low: 34 FPS
This is the only resolution where playable frame rates are achievable. The Low preset averages 34 FPS, which is the sole measured average above 30 FPS. The Medium preset averages 27 FPS with a max of 31 FPS, showing that it can occasionally hit playable levels. High and Ultra remain below 20 FPS, making them unsuitable for a smooth experience.
The data shows a consistent trend: for this combo, resolution has a more significant impact on performance than the quality preset. A user will gain more performance by dropping from 1440p to 1080p than by changing from Ultra to Low within the same resolution. This reinforces the conclusion that the AMD Radeon 760M's memory bandwidth and compute resources are the definitive bottleneck, and the only way to get a fluid simulation is to reduce the pixel workload.
Hardware Specifications
Intel Core Ultra 5 135H
AMD Radeon 760M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 135H + AMD Radeon 760M in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 20.0 |
| 3840x2160 | Medium | 16.0 |
| 3840x2160 | High | 12.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 28.0 |
| 2560x1440 | Medium | 22.0 |
| 2560x1440 | High | 16.0 |
| 2560x1440 | Ultra | 15.0 |
| 1920x1080 | Low | 34.0 |
| 1920x1080 | Medium | 27.0 |
| 1920x1080 | High | 20.0 |
| 1920x1080 | Ultra | 19.0 |
Other Games with iUltra 5 135H + 760M
Explore FPS benchmarks for other games using this same hardware combination.