Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 63
1440p QHD 48 50 66 85
1080p Full HD 59 62 82 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 35
2560x1440 Low 85
2560x1440 Medium 66
2560x1440 High 50
2560x1440 Ultra 48
1920x1080 Low 106
1920x1080 Medium 82
1920x1080 High 62
1920x1080 Ultra 59

Microsoft Flight Simulator with Intel Core i7-14700K + NVIDIA GeForce RTX 5050, In-Depth Analysis

Microsoft Flight Simulator is a uniquely demanding title, and the data for the Intel Core i7-14700K paired with the NVIDIA GeForce RTX 5050 paints a clear picture of a system that is consistently bound by the graphics card across all resolution and settings combinations. The benchmark results show a range of playable to challenging frame rates, with the relationship between resolution and performance revealing exactly where this combo's strengths and limitations lie.

Resolution Scaling

The measured FPS data shows a steep and predictable penalty as resolution increases from 1920x1080 to 3840x2160. At the "Ultra" preset, the average frame rate drops from 59 FPS at 1080p to 48 FPS at 1440p, and finally to 35 FPS at 4K. This represents a reduction of approximately 18.6% when moving from 1080p to 1440p, and a further 27.1% drop when moving from 1440p to 4K. The pattern is consistent across other settings; for instance, at "High" settings, the average goes from 62 FPS at 1080p to 50 FPS at 1440p and 37 FPS at 4K.

This scaling behavior is the classic signature of a GPU-limited scenario. When frame rates decline so sharply with higher pixel counts, it indicates the rendering pipeline is saturated by the graphics workload rather than waiting on CPU calculations. The RTX 5050, with its 8 GB of GDDR6 memory on a 128-bit bus, has a raw bandwidth of 320.0 GB/s. At 4K, the sheer volume of pixel data required to fill the frame overwhelms this bandwidth, causing the significant frame rate collapse. At 1080p, the GPU has enough headroom to push over 100 FPS at "Low" settings, but the scaling curve shows that this headroom evaporates quickly as pixel count increases, confirming the GPU as the primary bottleneck in this combination for Microsoft Flight Simulator.

GPU Role

The NVIDIA GeForce RTX 5050 is the central performance limiter in this configuration. Its benchmark results place it in the 66th percentile of all GPUs, with an average benchmark score of 21035. The data shows that its performance is closely matched with several other cards, with a delta of only 1.6% compared to the AMD Radeon RX 5600 XT and -1.0% against the AMD Radeon HD 8970M. This positions the 5050 as a mid-range performer, which is reflected in the game's frame rates.

The GPU's memory configuration plays a critical role in this flight simulator. With 8 GB of VRAM and a 128-bit memory interface, the card is well-suited for 1080p and 1440p gaming but struggles to maintain fluid performance at 4K. The "Ultra" preset at 3840x2160 produces an average of just 35 FPS, which is below the threshold for a smooth experience. The boost clock of 2572 MHz and base clock of 2317 MHz are the core frequencies that drive the processing, but the 13.17 TFLOPS of FP32 compute is insufficient for the heavy shading and geometry loads at high resolutions. The data indicates that the card's 2560 shading units and 80 texture mapping units are simply not enough to keep pace with the demands of 4K "Ultra" in this particular simulator, whereas the same card manages a much more respectable 106 FPS at 1080p "Low" settings, showing its capability in less demanding scenarios.

How This Combo Ranks

Within the benchmark database, this specific combination of the Intel Core i7-14700K and NVIDIA GeForce RTX 5050 ranks 2278 out of 3714 total tested combos for this game. This places it in the lower half of all systems tested, which is a direct consequence of the GPU's mid-range standing rather than the CPU's performance. The CPU itself is a high-end part with a 94th percentile ranking among all CPUs, but the combo ranking is dragged down by the GPU.

The disparity between the components is significant. The i7-14700K has an average benchmark score of 69355, which is 0.1% higher than the AMD EPYC 9115 and -0.2% lower than the AMD Ryzen 9 7950X. In contrast, the RTX 5050's average score of 21035 places it in the 66th percentile. This creates a system where the CPU is vastly more capable than the GPU, leading to the GPU-bound behavior seen in the game. The rank of 2278 out of 3714 suggests that while the system is far from the bottom, it is not positioned for high-refresh-rate or high-resolution gaming in Microsoft Flight Simulator, as the GPU will consistently hold the system back.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the combo's performance across the resolution and settings matrix.

At 1920x1080, the system shows its best results. The "Low" preset achieves an average of 106 FPS, which is excellent for a smooth experience. "Medium" settings yield an average of 82 FPS with a minimum of 70 FPS and a maximum of 95 FPS, indicating a stable playable range. "High" settings drop to an average of 62 FPS, which is still playable but less fluid. The "Ultra" preset at 1080p averages 59 FPS, showing the GPU struggling to maintain 60 FPS even at the lowest resolution when all visual features are enabled.

Moving to 2560x1440, performance takes a noticeable hit. The "Low" preset averages 85 FPS, which remains smooth. "Medium" drops to 66 FPS with a range of 57 to 76 FPS, which is acceptable but with occasional dips below 60 FPS. "High" averages 50 FPS, and "Ultra" drops to 48 FPS. At this resolution, the GPU is clearly working harder, and the frame rates at higher settings begin to feel less fluid.

At 3840x2160, the results highlight the GPU's limitations. The "Low" preset averages 63 FPS, which is just barely playable. "Medium" averages 49 FPS with a range of 42 to 56 FPS, showing noticeable stuttering potential. "High" averages 37 FPS, and "Ultra" averages 35 FPS. These numbers indicate that 4K gaming is only viable at "Low" settings with this combo, and even then, the performance is marginal. The data clearly shows that the RTX 5050 is not suited for 4K in this game beyond the lowest visual preset.

CPU Role

The Intel Core i7-14700K is a powerhouse that is not the limiting factor in this game. With 20 cores and 28 threads, it provides substantial multi-threaded capability, as evidenced by its Cinebench R23 multi-core score of 33440.5 and a Passmark multithread score of 52392. Its single-thread performance is also strong, with a Cinebench R23 single-core score of 2160 and a Passmark single-thread score of 4472. These scores place the CPU in the 94th percentile of all CPUs, indicating it is among the top tier for processing power.

In Microsoft Flight Simulator, which is known for being CPU-intensive, this processor provides ample headroom. The data suggests that the CPU is never the bottleneck in the measured frame rates. Even at 1080p "Low" settings, where the GPU is least stressed, the CPU's performance is sufficient to feed the GPU with data, allowing the 106 FPS average. The difference in frame rates between resolutions is almost entirely due to GPU load, not CPU load. If the CPU were the bottleneck, we would expect to see similar frame rates across different resolutions, but the large drops at higher resolutions confirm the CPU is waiting on the GPU. The i7-14700K's architecture, with a boost clock of 5.60 GHz, is more than capable of handling the simulation's physics and draw calls, making it a perfect partner for a more powerful GPU than the RTX 5050.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo depends on the target resolution and the user's preference for visual fidelity versus smoothness.

For 1920x1080, the "Medium" preset is the sweet spot. It offers an average of 82 FPS, which is smooth and responsive, with a minimum of 70 FPS ensuring minimal stutter. While "Low" provides a higher 106 FPS, "Medium" likely offers a better visual experience without sacrificing playability. The "High" preset at 62 FPS is acceptable, but the dip from 82 to 62 FPS is significant for a marginal visual gain. The "Ultra" preset at 59 FPS is not recommended, as it often dips below the critical 60 FPS threshold.

At 2560x1440, the "Medium" preset is again the best choice, providing 66 FPS. The "Low" preset runs faster at 85 FPS but with reduced visual quality. The "High" and "Ultra" presets, averaging 50 and 48 FPS respectively, are on the edge of playability and could be used if the user prioritizes visuals over smoothness, but the data suggests they will not provide a consistently fluid experience.

For 3840x2160, the "Low" preset is the only viable option, with an average of 63 FPS. This is the only setting at 4K that stays above 60 FPS. The "Medium" preset at 49 FPS and "High" at 37 FPS are too sluggish for a playable experience, and "Ultra" at 35 FPS is a slide show. The data is clear: for a playable 4K experience with this combo, users must accept "Low" settings. Otherwise, they should drop to 1440p or 1080p to enjoy higher visual presets. The system's performance is best described as a capable 1080p and 1440p machine, with 4K reserved for the most basic visual settings.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5050 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 35.0
2560x1440 Low 85.0
2560x1440 Medium 66.0
2560x1440 High 50.0
2560x1440 Ultra 48.0
1920x1080 Low 106.0
1920x1080 Medium 82.0
1920x1080 High 62.0
1920x1080 Ultra 59.0

Microsoft Flight Simulator with ii7-14700K + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5050 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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